[Dev] Voidwatch: Response To Feedback

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[Dev] Voidwatch: Response to Feedback
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 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-10 17:45:43
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A medium of being able to put items in the pool for the prior while still having the former would be preferable, but I don't see much wrong with this system.

It's a ***loot system, something should be done. At least in the past events were varied, now all the good stuff comes from VW. While everyone has moved on from x NM, you're still spamming it with a pool of people that gets cut down as the drops come in. Spending 100k per 0/4, very little in return if at all. If the event didn't require 12+ people to obtain the drops, I would understand, but it does. The fix you suggested is great, but the current system is ***.
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By 2012-01-10 17:46:36
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 Ragnarok.Kongming
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By Ragnarok.Kongming 2012-01-10 17:47:35
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Leviathan.Draylo said: »
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A medium of being able to put items in the pool for the prior while still having the former would be preferable, but I don't see much wrong with this system.

It's a ***loot system, something should be done. At least in the past events were varied, now all the good stuff comes from VW. While everyone has moved on from x NM, you're still spamming it with a pool of people that gets cut down as the drops come in. Spending 100k per 0/4, very little in return if at all. If the event didn't require 12+ people to obtain the drops, I would understand, but it does. The fix you suggested is great, but the current system is ***.
Weren't you the same person I always saw complaining about Abyssea being easy mode? Why don't you suck it up and accept that this his how SE has chosen to make things more difficult for you.
 Phoenix.Sehachan
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By Phoenix.Sehachan 2012-01-10 17:47:45
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Gredival, I don't know what you said cause I'm too tired to go through all those bricks, but I'm sure it was epic.
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By 2012-01-10 17:48:23
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 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-10 17:49:58
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I don't count it, but it's still time lost that I can't get back that could be spent doing other things more worthwhile.
 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-10 17:51:35
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Leviathan.Draylo said: »
Quote:
A medium of being able to put items in the pool for the prior while still having the former would be preferable, but I don't see much wrong with this system.

It's a ***loot system, something should be done. At least in the past events were varied, now all the good stuff comes from VW. While everyone has moved on from x NM, you're still spamming it with a pool of people that gets cut down as the drops come in. Spending 100k per 0/4, very little in return if at all. If the event didn't require 12+ people to obtain the drops, I would understand, but it does. The fix you suggested is great, but the current system is ***.

I understand and agree yes, however it isn't quite as bad compared to previous loot systems as it's being made out to be, which is what I've been attempting to get across, so I worded my argument poorly. I don't think you'll ever be the sole person on a server that doesn't have a drop, and if your linkshell moves on when only a handful of people get a drop... I don't see how any other loot system would be more favorable since it would happen then too.
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By Lakshmi.Eyrhika 2012-01-10 17:52:44
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Valefor.Prothescar said: »
My idea for "fixing" Voidwatch that I posted on the officials a week and a half or so ago:

Having the monsters scale their difficulty, but also scale drop rates, based on the number of players engaging them, say from 6 to 18, would be a reasonable strategy to make Voidwatch more accessible while still making it profitable for a larger group to take part in the event. Obviously the drop rates would also have to be reconsidered as making them even lower than they are now for smaller groups would be preposterous, perhaps have a smaller group of 6~10 people have the drop rate that exists now while a larger group would benefit from enhanced drop rates. A larger group would also benefit from having more reliable procs.

This would serve to, again, make Voidwatch more accessible while still making it rewarding for larger groups, and it would also retain the difficulty of some of the T6 fights (which I personally enjoy).

I would also propose the addition of a token system, similar in fashion to the Trophy system added in Heroes of Abyssea. Tokens would be NM specific and could be traded in to an NPC for the items that the NM drops. Tokens per NM would also be based on group size to maintain the larger groups still being worthwhile. Only the higher tier NMs of their designated chapter and branch would drop these tokens.

Let's say...

Hahava - Intolerable Token
30 tokens - Ganesha's Mask
50 tokens - Ganesha's Mala
80 tokens - Mextli Harness

Voidwrought - Impenetrable Token
30 tokens - Strendu Ring
50 tokens - Strendu Mantle
80 tokens - Fazheluo Radiant Mail

Pil - Varna Token
30 tokens - Aliyat Chakram
50 tokens - Dilaram's Sollerets
80 tokens - Toci's harness

Kaggen - Mantoptera Token
30 tokens - Mantis Eye
50 tokens - Phasmida belt
80 tokens - Mekira Meikogai

Qilin - Zodiac Token
30 tokens - Houyi's Gorget
50 tokens - Fajin Boots
50 tokens - Lux Pugio
100 tokens - Coruscanti

Etc.

Could also add an option on the NPC that allows you to trade certain tokens for certain Magian Trial items so that, after someone already has the drops that they desire from each NM, they still have a reason to repeat the fights.

For example:
5 Akvan, Kaggen, Pil, Qilin, Aello, or Uptala tokens - 1 Riftsand
10 Akvan, Kaggen, Pil, Qilin, Aello, or Uptala tokens - 1 Heavy Metal Plate
80 Akvan, Kaggen, Pil, Qilin, Aello, or Uptala tokens - 1 Heavy Metal Pouch

10 Gaunab, Ocythoe, Kalasutrax, Ig-Alima, or Botulus Rex tokens - 1 Heavy Metal Plate
50 Gaunab, Ocythoe, Kalasutrax, Ig-Alima, or Botulus Rex tokens - 1 Riftdross
50 Gaunab, Ocythoe, Kalasutrax, Ig-Alima, or Botulus Rex tokens - 1 Riftcinder

1 token per fight for a group of 6~11
2 tokens per fight for a group of 12~17
3 tokens per fight for a group of 18

This would still mean that content is repeated several times, but it will also mean that you are eventually guaranteed the drop that you're after. This sort of system would not shorten the lifespan of this content for most people, quelling any concerns that the Developement Team may have toward that topic, however it would allow peace of mind in that after a certain number of successful fights, you are guaranteed to be rewarded.

I have said FOREVER that the best style to loot is what SE did with assault gear you bought with points. No luck involved, the better you did with less people, the more points you got, the faster you got your gear. They did this for ToAU and WoTG, and I really liked it. I could work towards my Iron Ram set, and know its not an exercise in futility.
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 Sylph.Gredival
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By Sylph.Gredival 2012-01-10 17:57:55
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Phoenix.Sehachan said: »
Gredival, I don't know what you said cause I'm too tired to go through all those bricks, but I'm sure it was epic.

You should see the full wall. What I copy-pasta'd were merely the stuff that's directly relevant to his arguments.

It's a manifesto about why everything Abyssea and on has sucked *** comparative to the previous expansions -- it's currently 30 pages (single spaced, 11pt font).
 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-10 17:59:12
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Not knocking you but the ***, you took the time to type up a 30 page manifesto on why FFXI sucks balls?
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 Phoenix.Sehachan
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By Phoenix.Sehachan 2012-01-10 17:59:13
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Sylph.Gredival said: »
Phoenix.Sehachan said: »
Gredival, I don't know what you said cause I'm too tired to go through all those bricks, but I'm sure it was epic.

You should see the full wall. What I copy-pasta'd were merely the stuff that's directly relevant to his arguments.

It's a manifesto about why everything Abyssea and on has sucked *** comparative to the previous expansions -- it's currently 30 pages (single spaced, 11pt font).
I think I'll wait for the movie.
 Sylph.Gredival
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By Sylph.Gredival 2012-01-10 18:02:17
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Valefor.Prothescar said: »
Not knocking you but the ***, you took the time to type up a 30 page manifesto on why FFXI sucks balls?

I use the time I used to spend playing the game trying to personally match all the collective casual whining and bitching that made Square ruin the game.
 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-10 18:02:34
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Starring Tanaka as the main villain and Sundi as the man who still doesn't know.
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 Sylph.Gredival
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By Sylph.Gredival 2012-01-10 18:04:45
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Leviathan.Draylo said: »
Starring Tanaka as the main villain and Sundi as the main who still doesn't know.

No Tanaka is a hero who was turned into a martyr due to the unpopularity of his artistic vision because of people's fear and ignorance. To be played by Christian Bale.

The villain is the young deceitful Abyssea director who wages a secret battle from the shadows to use politics to oust Tanaka. Played by Bill O'Reilly or Glen Beck.
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 Siren.Kalilla
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By Siren.Kalilla 2012-01-10 18:08:28
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I prefer Voidwatch over Abyssea personally. I wouldn't care if we were without abyssea completely and didn't have AF3, empy's, and all that BS that came with abyssea, hated the system.

Voidwatch is just fine as it is right now, it's a long lasting system. I am glad to see random people get the drop because:

  1. I get to do events with people I don't know. If it was still LSONRY then I'd be stuck with the same people no matter what, good or bad. It's more like the days when we invited random people to come to our 6 player parties for exp in a way for me. I get to meet new players and that is good enough of a reason for me.

    • Abyssea could of been like that, but it promoted so much easy mode you really didn't do anything with more than 2 people unless you're burning weapons or leveling.

  2. It takes time to earn items, and that's all I wanted for the past year.

  3. It's not in an area that is red'ish.

  4. It doesn't have monsters you can kill in 3 hits.

  5. It doesn't have people stealing your monsters because "white is fair game and I like to be an *** wherever I go".

    • Although I meet plenty of these *** still that like to tell the group that invited them that they suck.

  6. We actually use items a lot now (too much actually, and a bit over powered) which was a huge complaint for me with this game. We never really had an item system that was good for game play, and now we do (a bit too much though).

  7. It's not in an area where you're pretty much a god.

  8. It brought back WoTG characters in the storyline, even though it's not much of one.

  9. It's not such a borefest doing events as abyssea was.

  10. It's brings some good challenges that give even the best groups some hassle once in awhile.

 Ragnarok.Kongming
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By Ragnarok.Kongming 2012-01-10 18:10:53
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Sylph.Gredival said: »
Valefor.Prothescar said: »
Not knocking you but the ***, you took the time to type up a 30 page manifesto on why FFXI sucks balls?

I use the time I used to spend playing the game trying to personally match all the collective casual whining and bitching that made Square ruin the game.
You have causality on its head, at least for your analysis of lowmanning. SE adjusted content in response to a dying population: you needed to be able to do the same (and more) with less people because there are less people to do them with. VW is at the behest of people who complained that this was too easy, and now here we are again.
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By Fenrir.Leoheart 2012-01-10 18:14:51
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After reading Gredivals post I feel as though I've missed a lot of ffxi in it's prime, and I'd love it if fights that were like that were brought back.
If not only to give other players who were not in hnmls's an opportunity to fight something that actually made your heart pump in some situations and filled you with pride and that you actually felt you achieved something.
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 Sylph.Gredival
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By Sylph.Gredival 2012-01-10 18:15:29
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Ragnarok.Kongming said: »
You have causality on its head, at least for your analysis of lowmanning. SE adjusted content in response to a dying population: you needed to be able to do the same (and more) with less people because there are less people to do them with. VW is at the behest of people who complained that this was too easy, and now here we are again.

Except that it's still easy to do like Abyssea, just the drops got even more HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE.
 
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By 2012-01-10 18:16:36
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 Phoenix.Pooman
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By Phoenix.Pooman 2012-01-10 18:21:48
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Bismarck.Josiahkf said: »
Siren.Kalilla said: »
I prefer Voidwatch over Abyssea personally. I wouldn't care if we were without abyssea completely and didn't have AF3, empy's, and all that BS that came with abyssea, hated the system.
Lvling jobs to 99 the old way with increasing exp needed per lvl wouldof been a good time sink sure but everyone and their grandma wouldof been exping and there is no way they'd have enough camps to support us all constantly lvling up. If only for that reason ignoring how genius the light system was retaining chains and hard work capping lights while minimalizing d/c effects, it has its benefits and abyssea definitely has its uses.

but yes I'm glad the game didn't end with abyssea, wouldof been an unsatisfying note

I think/hope this is deliberate, but it still makes my head hurt.
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By 2012-01-10 18:30:25
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 Shiva.Viciousss
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By Shiva.Viciousss 2012-01-10 18:32:29
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Phoenix.Pooman said: »
I think/hope this is deliberate, but it still makes my head hurt.

all of these long-winded posts are making my head hurt ~.~
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 Ragnarok.Kongming
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By Ragnarok.Kongming 2012-01-10 18:32:38
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Abyssea is just the most up to date content, meaning it's the last content they'll have to come back to and revamp. You know it's going to end with gold border empyrean, this is just a temporary lull while they squeeze more money out of you in between then and now.
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By Siren.Kalilla 2012-01-10 18:39:35
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Ragnarok.Kongming said: »
Abyssea is just the most up to date content, meaning it's the last content they'll have to come back to and revamp. You know it's going to end with gold border empyrean, this is just a temporary lull while they squeeze more money out of you in between then and now.
I'm perfectly fine with that, I want to go back to einherjar and nyzul.

I'm more than fine with that, it's what I've been wanting for awhile.
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By Ragnarok.Kongming 2012-01-10 18:47:13
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That's good. It seems most people in this thread have no idea what they want, only what they don't want. When it's not one thing it's the other, too hot or too cold, you know. Impossible to satisfy ^- ^
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By Shiva.Viciousss 2012-01-10 18:54:42
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Siren.Kalilla said: »
I'm perfectly fine with that, I want to go back to einherjar and nyzul.

I'm more than fine with that, it's what I've been wanting for awhile.

Its time for you to get rid of that terrible avatar
 Siren.Kalilla
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By Siren.Kalilla 2012-01-10 18:57:19
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Shiva.Viciousss said: »
Siren.Kalilla said: »
I'm perfectly fine with that, I want to go back to einherjar and nyzul.

I'm more than fine with that, it's what I've been wanting for awhile.

Its time for you to get rid of that terrible avatar
I did, and 5 people yelled at me for it.

idk what to do :\
 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-10 18:59:02
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Siren.Kalilla said: »
Shiva.Viciousss said: »
Siren.Kalilla said: »
I'm perfectly fine with that, I want to go back to einherjar and nyzul.

I'm more than fine with that, it's what I've been wanting for awhile.

Its time for you to get rid of that terrible avatar
I did, and 5 people yelled at me for it.

idk what to do :\

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By Shiva.Viciousss 2012-01-10 18:59:20
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go back to your old one, duh.
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