[Dev] Voidwatch: Response To Feedback

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[Dev] Voidwatch: Response to Feedback
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 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-12 14:47:47
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Latifah said: »
Asura.Tamoa said: »
Latifah said: »
@Kalilla

i actually think voidwatch is way too easy to do, it's ridiculous how people spam ws's/gain tp like crazy in a few seconds with almost infinite mp on mages because the temp items replenishing, thats why ppl can do 100-200 runs in 2 or 3 days , and because of that.. ppl think they deserve gear with a quickness

Exaggerate much?

And yes, I see why you like the system as it is by looking at your profile page. 1/10 toci's and 1/17 heka's or something? That's damn lucky, there are a LOT of people who are 0/100+ and not to mention 0/300+ on the body they want - while they watch a friend get the body for the 3rd time.
nah, im about 0/70+ on Ogier body and im not complaining, i dont think i deserve it yet because i did like 20 ig-alima runs in just one night

You seem to be a confused individual.
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 Asura.Fondue
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By Asura.Fondue 2012-01-12 14:50:35
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Latifah said: »
Asura.Tamoa said: »
Latifah said: »
@Kalilla

i actually think voidwatch is way too easy to do, it's ridiculous how people spam ws's/gain tp like crazy in a few seconds with almost infinite mp on mages because the temp items replenishing, thats why ppl can do 100-200 runs in 2 or 3 days , and because of that.. ppl think they deserve gear with a quickness

Exaggerate much?

And yes, I see why you like the system as it is by looking at your profile page. 1/10 toci's and 1/17 heka's or something? That's damn lucky, there are a LOT of people who are 0/100+ and not to mention 0/300+ on the body they want - while they watch a friend get the body for the 3rd time.
nah, im about 0/70+ on Ogier body and im not complaining, i dont think i deserve it yet because i did like 20 ig-alima runs in just one night

we get it, go away
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By Zeyphr 2012-01-12 14:51:59
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Latifah said: »
Asura.Tamoa said: »
Latifah said: »
@Kalilla

i actually think voidwatch is way too easy to do, it's ridiculous how people spam ws's/gain tp like crazy in a few seconds with almost infinite mp on mages because the temp items replenishing, thats why ppl can do 100-200 runs in 2 or 3 days , and because of that.. ppl think they deserve gear with a quickness

Exaggerate much?

And yes, I see why you like the system as it is by looking at your profile page. 1/10 toci's and 1/17 heka's or something? That's damn lucky, there are a LOT of people who are 0/100+ and not to mention 0/300+ on the body they want - while they watch a friend get the body for the 3rd time.
nah, im about 0/70+ on Ogier body and im not complaining, i dont think i deserve it yet because i did like 20 ig-alima runs in just one night

So if someone tags along and goes 1/1 on the body, does that mean they deserve it, even if they've never fought Ig-Alima before?
Your basically saying you don't deserve a piece of gear til you kill it.. 70+ times? ;s
 Ramuh.Krizz
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By Ramuh.Krizz 2012-01-12 14:54:04
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This thread...
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 Fenrir.Leoheart
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By Fenrir.Leoheart 2012-01-12 14:54:15
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I'm 0/8 on Heka's Kalasiris

FML
 Siren.Kalilla
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By Siren.Kalilla 2012-01-12 14:56:13
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Fenrir.Leoheart said: »
I'm 0/8 on Heka's Kalasiris

FML
Poor you :(

*gives a cookie*
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 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-12 14:56:23
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Successfully fighting Ig-Alima, assuming full participation toward the completion of the battle, assumes that you deserve the drop even if you go 1/1. Attributing the luck factor into whether or not the drop is deserved is ***.
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 Siren.Kalilla
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By Siren.Kalilla 2012-01-12 14:57:08
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Ramuh.Krizz said: »
This thread...
Noooooo don't do it krizz!

This thread has a lot of good ideas, just there is too much conflict of opinion going on ; ;
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By Zeyphr 2012-01-12 14:58:10
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Siren.Kalilla said: »
Ramuh.Krizz said: »
This thread...
Noooooo don't do it krizz!

This thread has a lot of good ideas, just there is too much conflict of opinion going on ; ;

Good ideas that SE will probobly just walk past and do the complete opposite
 Siren.Kalilla
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By Siren.Kalilla 2012-01-12 14:59:49
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Zeyphr said: »
Siren.Kalilla said: »
Ramuh.Krizz said: »
This thread...
Noooooo don't do it krizz!

This thread has a lot of good ideas, just there is too much conflict of opinion going on ; ;

Good ideas that SE will probobly just walk past and do the complete opposite
I have no question in my mind that they will, it's still fun to talk about.
 Bismarck.Sylow
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By Bismarck.Sylow 2012-01-12 14:59:52
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Using Coruscanti as an example:

The best estimation of the drop rate we can make is somewhere between 0.1 and 0.2%.

At the best drop rate (0.2%), you'd need to fight Qilin
346 times to have a 50/50 shot at the dagger.

In that time, your alliances "probably" would have seen 4 daggers.
(1 in 83 qilins will drop a dagger 95% of the time)
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 Asura.Fondue
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By Asura.Fondue 2012-01-12 15:02:41
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how many stones would you have built up by now not using any since day 1?
 Asura.Tamoa
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By Asura.Tamoa 2012-01-12 15:03:10
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Bismarck.Sylow said: »
Using Coruscanti as an example:

The best estimation of the drop rate we can make is somewhere between 0.1 and 0.2%.

At the best drop rate (0.2%), you'd need to fight Qilin
346 times to have a 50/50 shot at the dagger.

In that time, your alliances "probably" would have seen 4 daggers.
(1 in 83 qilins will drop a dagger 95% of the time)

And you all know that 3 of those will go to the same person, and the 4th will go to someone who can't equip it...
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 Siren.Kalilla
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By Siren.Kalilla 2012-01-12 15:03:14
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Asura.Fondue said: »
how many stones would you have built up by now not using any since day 1?
350'ish
 Fenrir.Leoheart
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By Fenrir.Leoheart 2012-01-12 15:03:17
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Asura.Fondue said: »
how many stones would you have built up by now not using any since day 1?

only done like 40ish runs and i'm hovering anywhere inbetween 400-500 I think
 Bismarck.Sylow
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By Bismarck.Sylow 2012-01-12 15:16:33
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The bodies appear to have a slightly higher drop rat%e. I'd estimate it as 0.5%.
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By Phoenix.Dramatica 2012-01-12 15:20:51
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Bodies have a much higher drop rate than that dagger. Qillin is one of my most spammed NMs and have yet to see anyone in the alliance get a dagger. HQ weapons are like the "drings" of voidwatch. I usually see at least one body a run.
 Ragnarok.Ashman
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By Ragnarok.Ashman 2012-01-12 15:25:07
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I don't get how SE can say "droprates are the same for all the tiers".

When I do gaunab, half the alliance gets pants and every gets at least 2 guns before all 4 runs are done.

When we do hahava it takes 12 runs to get a single body. Pil is the same way half the time. Most of the people I know who wanted Kaggen body are 1/100+
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 Bismarck.Sylow
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By Bismarck.Sylow 2012-01-12 15:26:02
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At 0.5%, you'll see a body to the alliance half the time over 8 fights. You need to do the fight 600ish times to nearly guarantee the drop to yourself (95% chance)
 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-12 15:26:22
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Would put NQ weapons and bodies in the same drop percentage category tbh. HQ weapons are an entirely different beast.
 Siren.Kalilla
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By Siren.Kalilla 2012-01-12 15:26:38
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Ragnarok.Ashman said: »
I don't get how SE can say "droprates are the same for all the tiers".

When I do gaunab, half the alliance gets pants and every gets at least 2 guns before all 4 runs are done.

When we do hahava it takes 12 runs to get a single body. Pil is the same way half the time. Most of the people I know who wanted Kaggen body are 1/100+
It might be because drop rates are all the same, for that type of item.

Bodies probably all have the same drop rate %, ect.
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By Fupafighters 2012-01-12 15:32:13
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Fenrir.Leoheart said: »
I'm 0/8 on Heka's Kalasiris

FML
Congratulations?
 Fenrir.Leoheart
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By Fenrir.Leoheart 2012-01-12 15:49:03
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Fupafighters said: »
Fenrir.Leoheart said: »
I'm 0/8 on Heka's Kalasiris

FML
Congratulations?

http://dictionary.reference.com/browse/joke
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 Ragnarok.Ashman
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By Ragnarok.Ashman 2012-01-12 15:52:15
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This is entirely eyeballing but I feel there is an A, a B, and a C drop on the T3 jeuno and T6 jeuno (and zilart etc). A slot would be the body, B slot would be the phasmida belt, and C slot would be the mantis eye (kaggen as example).

It seems like A would be .5%, B 5%, and C 20% (pulled out of my ***) for jeuno whereas A would be 5%, B 10% and C 30-40% for jeuno T6 (not ig or botulus but the mantis etc). Yes it is eyeballing but its eyeballing over the course of 400 stones.
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By Lakshmi.Byrth 2012-01-12 15:57:49
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I don't know about the drop rates particularly, but I'd put the system more like this:
* There is one slot shared between Heavy Metal, Scrolls, Riftsand, Rift Items, and the three items per NM.
* Whether or not the slot loads at all depends on your Red light.
* If the slot loads, the pieces have whatever drop rates they have (one medium, one low, one very low).

I think that's how SE is generating such low drop rates. It's actually two chances, and I'd say that the chance the slot loads is somewhere around Red%/10.
 Asura.Wyattdoc
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By Asura.Wyattdoc 2012-01-12 16:58:46
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Sylph.Gredival said: »
Siren.Kalilla said: »
I don't agree with that at all. They are putting work into getting what they want just as you are, Remember I support the HNM system here. Dedication is all fine and good, but we don't let students into Harvard despite bad grades just because they study a lot.


did you really just compare a GAME to real life you have some serious issues
 
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By Chyula 2012-01-13 00:24:06
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Bismarck.Josiahkf said: »
I came up with an idea and I'm wondering if it'll solve some of this without SE having to concede their seemingly "remove mercing" stance Exclusive item drop rates start at 0.1 or 0.01% etc and every time you kill the NM, drop rates go up ~0.1% to a predefined cap for each drop. (Like 10% drop rate eventually) This way more killing does actually progress you in some form but everyone still has a chance to go 1/1 like SE wants apparently. And in game they could explain it with data like "And you can increase your spectral alignment to this NM with repeated engagements to help increase chance of rewards!"


No! too much coding, SE will slap you witha Balance sign.
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By Bismarck.Elanabelle 2012-01-16 12:26:35
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Siren.Kalilla said: »
I suggested earlier that you could earn 1 point for that NM every time you complete it, and after get something rare your points reset back to 0.

I totally agree, and have suggested a similar system on the Official Forums.

If the game can tabulate your amount of Zeni based on how many stupid photographs you give to a NPC, and can tabulate your amount of Therion Ichor based on your victories in Einherjar ... then there is NO reason that S-E can't or shouldn't implement a similar system for Voidwatch loot.

"Void Points" (or whatever the hell you'd like to call them) could be awarded for each victory in Voidwatch. The more difficult VWNM's would award larger amounts of "Void Points". "Capping your lights" would award slightly more "Void Points". S-E could implement a daily cap on the number of times one can be awarded "Void Points" for each VWNM (this would prevent groups from spam-killing the really weak VWNM's for Points).

Then, the player exchanges his/her "Void Points" for items.

I do not see why this wouldn't work or shouldn't be implemented.

The current system for Voidwatch loot is absolute crap, and everyone knows it. It's really too bad, too, because (outside of Temporary Items abuse) many of the Voidwatch battles are challenging and can be fun.
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