[Dev] Voidwatch: Response To Feedback

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[Dev] Voidwatch: Response to Feedback
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 Phoenix.Dramatica
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By Phoenix.Dramatica 2012-01-11 16:07:21
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Who cares if someone is buying Voidwatch gear? There are far more efficient ways to make gil, and since when is selling rare/ex gear evil? The only time buying rare/ex gear should ever be an issue at all should be if it is preventing someone else from obtaining an item. IE: claiming an HNM for gil.
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2012-01-11 16:07:58
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@Kallia

I think his point is that you can't control Voidwatch so the LS doing infinite Qilins is still at the mercy of the same RNG that the PUG doing Qilin is.

That's completely different from HNMs.
 Cerberus.Tikal
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By Cerberus.Tikal 2012-01-11 16:08:45
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The variable here Kalilla is the synthed versions would be a wild card. I can't really estimate what they'd affect, but they'd throw a kink in some where.
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By Lakshmi.Zaps 2012-01-11 16:12:39
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Siren.Kalilla said: »
Phoenix.Dramatica said: »
Voidwatch isn't exclusive like HNMs were, so your entire argument is invalid. The whole reason that HNM monopolizing was an issue, was because you could *** monopolize it. You can't monopolize voidwatch.
Are you kidding?

If you could suddenly start giving items to people, there would be linkshells just like there are FC burns. You pop constantly throughout the day until the drop is in one of the members chests. Then you have that mule come over and trade you for the 25 mil you spent on that body, and they put it in the treasure pool for you to lot.

It is no different, at all.

Yes they can't monopolize it, but they can still do the same ***.

Why is this a problem though?

I find the dynamic of being able to buy ex gear from ls's to be a very large plus. (only when its nearly impossible to monopolize)

Whats so wrong with spending your time making gil instead of participating in the events? How is this that much different from doing events and crafting an item out of drops to make gil?
 Quetzalcoatl.Zagam
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By Quetzalcoatl.Zagam 2012-01-11 16:12:48
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Lakshmi.Sparthosx said: »

Seemed like SE was putting out a different result during Abyssea - a result people liked. Before you point out the people who hated Abyssea I'll say I'm aware of those people and you fail to realize that the response was largely positive which is all that matters within the scale of an MMO.

Neo-Dynamis? Received well.
Abyssea? Received well.
MMM? Poor reception.
VNM? Universally loathed.
Nyzul? Received well.
Voidwatch? Poor reception.


Since the drawdown of Abyssea I've seen my own LS shrink from ~60 members down to around 10-20 people who still log on, seen the overall size of shells on Lakshmi dip significantly, seen little content to replace the old, a return to Tanaka's torture methods and my own playtime drop with each statement from SE. If anything it's been SE doing an amazing job of breaking my attachment to this game over the past few months.

How about you read up on Stockholm's before you post? You're the one defending SEs bad responses to player concerns while refusing to accept that the current system is rubbish. I give SE credit where it's due (story writers put in work, music team almost always delivers and graphics have stood the test of time) but Voidwatch isn't worthy of any praise because it boils down to:

-Spawn
-Spam drinks
-Zerg
-Get Nothing / Watch someone get HQ loot they cant use or have already.

SE can't even be bothered to cover it up. The new badass mobs are pretty much capable of OHKO'ing pretty much anyone not under an invincibility drink. Feels good getting hit with Death, Doomspam or taking 1800dmg in an attack round.

With point systems you'd tell yourself "well, im one step closer to a Murasamemaru or a Toci's" but with the current system you're never any closer to progress and that's even worse than old HNMs where you could at least do something else to stockpile gil and buy the drop. ZNM picture taking seems like a luxury compared to repeating these terrible NMs only to never get ***or the same logs/ore to the moon.

I'm always willing to do some grinding if I know that I'm going to get something out of it. I found the ZNM experience overall successful (though most would disagree) but Voidwatch? It's a pure lottery where no matter how much time you throw at it you're still at the same odds as Joe Schmuck #12 of getting a drop.


Most people (the dreaded casuals!) will just cancel accounts and say nothing, I'm just a bit more noisy yes. We can call it human nature if you want but really it's just SE making more shitty decisions after failing to learn their lesson the first time.

I've said it before and I'll say it again - there are better ways to build timesinks.
I liked abyssea but SE was right when they said it was a poor design. And are you basing the fact your shell has diminished AFTER abyssea? I know more people quit and more LS fail because of abyssea then any other single game change to date. Voidwatch has ..... dun dun dun actually brought people back, there's more people on LS now when theres a planned run then any other time of the week.

As for Stockholms? I think you should read up on the definition just because I disagree with you and actually enjoy the product i'm paying for doesn't mean I have it, on the other hand you loathe your captors, hate everything about them but the chains are unshackled and the door is unlocked but you still stay. I assumed that was a bastardized version of stalkholms but I guess it isn't, not sure what that would be, maybe we discovered a new disorder today.

Are there better time sinks? sure, i'm sure some games do better and if SE is so bad at them then the game wont be around much longer and we can all move to the next massive time sink and complain about it there.


Phoenix.Dramatica said: »
If you can't see why comparing Dring to Voidwatch drops is moronic, then I'm going to stop posting before I get myself banned. :(
Finally
 Fenrir.Eriaxa
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By Fenrir.Eriaxa 2012-01-11 16:14:33
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The vast majority of lazy player's are still spoiled from Abyssea. People want things right away with very little time and effort expended... Too bad, VW works if you put in the work. Stop being lazy and do lots of VW and you not only will make tons of gil but you will eventually get the rare/ex drops. I was casual with VW at the start but I seem to be doing it hardcore everyday now and I really enjoy the system.... Some days I walk away with 1-5 mil in my pocket. Some days I only make a couple hundred k gil, but it's truly rewarding when you actually get something nice just like it was back in the day doing Salvage or other events. So F U lazy players... Stop crying and get on the boat or GTFO.
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2012-01-11 16:16:51
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If you don't wanna buy gear then you could easily just do PUGs where I guarantee you that some people would get HQs and put things up for freelot cause they wouldn't care about the stuff.

The idea that 'add to pool' is going to create a Kings scenario is nonsense. You can't control the output of loot like you could w/Kings and all groups are subject to the same crushingly bad droprates Voidwatch totes.

All you'd get is some incentive for shells to stay together, an overall boost to rates from people pooling drops and an overall happier playerbase.
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 Phoenix.Dramatica
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By Phoenix.Dramatica 2012-01-11 16:17:30
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Your post makes me so angry. Rather than picking it apart piece by piece and pointing out the flaws, I will point out that you are using a belenos' mantle and everything you say is invalid.
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 Siren.Kalilla
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By Siren.Kalilla 2012-01-11 16:21:44
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Just feel that VW should be a longer lasting event, there aren't that many different choices when it comes to fights compared to abyssea.

If you start moving items around then people just finish their goals faster. It's like right after maintenance, and there is a huge demand for players to make group to level. Once everyone has their levels it's much more difficult to find a group.

Why would we want that with VW? Why would anyone do VW once they get what they want, there are better ways to make gil, exp, and cruor.

I just feel that making people happy by moving items to the pool isn't what the system needs.

A check to see if you have that rare/ex item is needed however.
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 Fenrir.Leoheart
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By Fenrir.Leoheart 2012-01-11 16:22:22
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Ignore Eriaxa, he's "special".
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 Bahamut.Serj
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By Bahamut.Serj 2012-01-11 16:22:25
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Hoard ring too.
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 Bahamut.Serj
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By Bahamut.Serj 2012-01-11 16:23:23
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Siren.Kalilla said: »
Just feel that VW should be a longer lasting event, there aren't that many different choices when it comes to fights compared to abyssea.

If you start moving items around then people just finish their goals faster. It's like right after maintenance, and there is a huge demand for players to make group to level. Once everyone has their levels it's much more difficult to find a group.

Why would we want that with VW? Why would anyone do VW once they get what they want, there are better ways to make gil, exp, and cruor.

I just feel that making people happy by moving items to the pool isn't what the system needs.

A check to see if you have that rare/ex item is needed however.


But why should this tiny bit of content be dragged out for an entire year?
 Siren.Kalilla
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By Siren.Kalilla 2012-01-11 16:27:46
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Bahamut.Serj said: »
Siren.Kalilla said: »
Just feel that VW should be a longer lasting event, there aren't that many different choices when it comes to fights compared to abyssea.

If you start moving items around then people just finish their goals faster. It's like right after maintenance, and there is a huge demand for players to make group to level. Once everyone has their levels it's much more difficult to find a group.

Why would we want that with VW? Why would anyone do VW once they get what they want, there are better ways to make gil, exp, and cruor.

I just feel that making people happy by moving items to the pool isn't what the system needs.

A check to see if you have that rare/ex item is needed however.


But why should this tiny bit of content be dragged out for an entire year?
People have already pointed out that SE isn't willing to make the content needed to give rewards out like candy during abyssea.

I absolutely hated that bs.

I don't think people should go 0/300+, but I don't think we should be getting what we want after a day or two either.

They need to adjust things, but I really don't think it needs to be as easy as people are saying.

If they let us give people items it will only result a nerf to lower the % rate of getting the item in an 18 man group regardless if you have 18 members or not.
 Phoenix.Dramatica
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By Phoenix.Dramatica 2012-01-11 16:27:46
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I feel that they would be too lazy to code something like a check system, and the loot pool option is the most simple solution. It makes almost everyone happy, drops will still be quite rare due to the low base drop rates, etc. Things like HQ weapons will still stay as those nonexistent shinies that the lucky few happen upon. Bodies will be slightly more common, but you could already realistically obtain any body in a reasonable amount of time with enough spam(unless you are one of the few people that ends up going 0/400+, which would be the main case for being able to pool drops). The weapons just have an obscene drop rate and i feel like they wanted to make them as rare as drings.
 Bismarck.Eburo
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By Bismarck.Eburo 2012-01-11 16:31:27
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If Voidwatch ever turned into a non-voluntary pooled loot system, I'd gladly stop paying $30 a month for my characters.
 Phoenix.Dramatica
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By Phoenix.Dramatica 2012-01-11 16:32:33
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Obviously not a forced loot pool, just an option to add to pool like abyssea boxes.(Only for rare/ex items to prevent flooding the pool IMO)
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 Bahamut.Serj
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By Bahamut.Serj 2012-01-11 16:35:18
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^
 Siren.Kalilla
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By Siren.Kalilla 2012-01-11 16:35:19
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I think a check to see if you have it, and if you do it re randomizes and goes to someone else, is better.

Still gives you the possibility of walking out with nothing, which is what the system needs.
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 Bismarck.Eburo
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By Bismarck.Eburo 2012-01-11 16:35:35
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Phoenix.Dramatica said: »
Obviously not a forced loot pool, just an option to add to pool like abyssea boxes.(Only for rare/ex items to prevent flooding the pool IMO)

I think this is a good idea, as long as it doesn't mean people stop doing PUGs.
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By Bahamut.Serj 2012-01-11 16:35:55
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And for ***'s sake, how is making items realistically obtainable making the game easy. I swear to *** I can't understand that logic.
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 Phoenix.Dramatica
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By Phoenix.Dramatica 2012-01-11 16:36:43
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I think that would be great and would work as well, but this is SE we are talking about. They made cure do max damage to undead during an update that had no relation to cure spells in any way. The game is full of spaghetti code, and they would need to create too much new ***to make that work.
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By Chyula 2012-01-11 16:38:00
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Bahamut.Serj said: »
Siren.Kalilla said: »
Just feel that VW should be a longer lasting event, there aren't that many different choices when it comes to fights compared to abyssea. If you start moving items around then people just finish their goals faster. It's like right after maintenance, and there is a huge demand for players to make group to level. Once everyone has their levels it's much more difficult to find a group. Why would we want that with VW? Why would anyone do VW once they get what they want, there are better ways to make gil, exp, and cruor. I just feel that making people happy by moving items to the pool isn't what the system needs. A check to see if you have that rare/ex item is needed however.
But why should this tiny bit of content be dragged out for an entire year?

oh I can answer that!!!

1. because its cool to farm AN for many hours a day.
2. because its cool to fight to 8+ VW a day, 7 days a week, 365 days a year.
3. because it help to keep the supply of metal floating.
4. because ppl want to increase their epeen.
5. because we need exp and crour.
6. because we love Tanaka and will bend over if we must.
7. because this is a job and it should dominate your life, your family, your work, your study and your refuse to play MMO wife.
8. because I can go on and on with this, do you need anymore reasons?
 Siren.Kalilla
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By Siren.Kalilla 2012-01-11 16:38:55
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Gaining 1 item in a week feels better than gaining 15 seals 9 +2 items, 100 pops to random nm's, bunch of gear i don't even want from those nm's, seals i don't even want from that nm, waiting on players to finish what they are doing, and dealing with *** who want to steal everything from everyone.

to me anyways~
 Phoenix.Dramatica
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By Phoenix.Dramatica 2012-01-11 16:39:48
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The entire basis for the low drop rates in VW atm I believe is to keep heavy metal circulating, and it adds longevity to the game without them having to any work at all. They serve us ***and we eat it regardless, because it's what we are used to.
 Cerberus.Tikal
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By Cerberus.Tikal 2012-01-11 16:40:09
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They'd steal from you in VW if they could.
 Phoenix.Sehachan
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By Phoenix.Sehachan 2012-01-11 16:46:20
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Phoenix.Dramatica said: »
it adds longevity to the game without them having to any work at all. They serve us ***and we eat it regardless, because it's what we are used to.
And this is where I stop agreeing with everything else that was posted before.
One thing is complaining about a system that can be improved(like Sparth bolded, time sinks can be done in a better way), but things like that just makes me wonder if people are completely clueless of how MMOs work. It's absolutely normal to have time sinks.
Unless that's not how you meant it, then my statement just stands on a general note.
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By Brolli 2012-01-11 16:47:00
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Fenrir.Eriaxa said: »
The vast majority of lazy player's are still spoiled from Abyssea. People want things right away with very little time and effort expended... Too bad, VW works if you put in the work. Stop being lazy and do lots of VW and you not only will make tons of gil but you will eventually get the rare/ex drops. I was casual with VW at the start but I seem to be doing it hardcore everyday now and I really enjoy the system.... Some days I walk away with 1-5 mil in my pocket. Some days I only make a couple hundred k gil, but it's truly rewarding when you actually get something nice just like it was back in the day doing Salvage or other events. So F U lazy players... Stop crying and get on the boat or GTFO.
but but 0/500 -3 days on my heka!!!!! i want it now! right away!!!!!!!! because i'm 0/500!!!!!!! Q_Q
 Bismarck.Eburo
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By Bismarck.Eburo 2012-01-11 16:48:17
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My real concern is that Tanaka was on FFXIV when Voidwatch was developed, right?

Now that he's back...

Going to work now but I have something when I get back lol
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By Phoenix.Fredjan 2012-01-11 16:52:48
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Fenrir.Eriaxa said: »
Some days I walk away with 1-5 mil in my pocket
***
edit:
Quetzalcoatl.Zagam said: »
Voidwatch has ..... dun dun dun actually brought people back, there's more people on LS now when theres a planned run then any other time of the week.
Do I need to say it again?
 Cerberus.Tikal
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By Cerberus.Tikal 2012-01-11 16:53:42
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That's a reasonable claim...
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