Exenterator

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Exenterator
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 Ragnarok.Baconchips
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By Ragnarok.Baconchips 2011-12-19 21:53:23
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I would use anguinus belt but i'm lazy and don't have it. i would possibly use ambusher's hose but 18 attack seems to be proving to be nice on the legs. I'm too cheap to buy Justiciar's. I've tried Brutal + suppanomimi but not extensively(not wasting inv-1 for agi+3 or 4).

On my blade Hi build i use brutal + centaurus and i would for exenterator however i lack a nice attack earring for thief.

I use that Kila+3 evasion/agi one. About to upgrade it.
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-12-19 23:46:57
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Siren.Kiyara said: »
Here is my WS setup that I used to produce my results :

Main : Mandau
Sub : Kila +3 (AGI +10)
Head : Ocelomeh Headpiece (12 DEX, 12 AGI)
Neck : Alctier's Torque (6 AGI)
Ear 1 : Altdorf's Earring (4 AGI)
Ear 2 : Wlhelm's Earring (4 AGI)
Body : Loki's Kaftan (11 DEX, 11 AGI)
Hands : Alruna's Gloves (9 AGI)
Ring 1 : Stormsoul Ring (7 AGI)
Ring 2 : Stormsoul Ring (7 AGI)
Back : Blithe Mantle (5 AGI, Dbl Atk +2)
Waist : Crudelis Belt (5 STR, 5 AGI)
Legs : Oily Trousers (5 DEX, 5 AGI)
Feet : Raider's Poulaines +2 (15 AGI)

Base AGI is 98 (6 merits out of 12 in AGI) and AGI bonus is +100.
I plan to get Ambusher's Hose (+10 AGI) and Ocelot's Gloves (+4 DEX, +8 AGI) to replace my current hands and legs. I might replace mantle with Assassin's Cape for the extra DEX for SA. Well see. More testing. Also, using Yellow Curry +1 for food testing (5 str, 2 AGI, atk +80).

As far as the WS not criting, I do agree it doesn't crit if used stand alone. With SATA, the first hit will crit and crit + modifiers do affect damage on the WS's first hit. I get better results with Gnarled Horn, Razed Ruins and Sanguine Scythe in Abyssea with SATA Exenterator than I do with a triple/double attack atma.

Ur set got those numbers. Whats the ratio of AGI=attk u think then?
I would think atheling would be best back piece no?
 Siren.Kiyara
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By Siren.Kiyara 2011-12-20 01:25:20
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Atk is also important as well as STR for high dmg daggers to reach STR cap. Problem is hardly any pieces have both agi/str/atk on them at a substantial amount. For every AGI added, it seems to add 5 points of damage. It really depends on the mob too. On low lvl mobs, atk and str are not that big an issue, but on higher lvl HNMs etc, I would probably go with more STR and atk over AGI.
 Bahamut.Atoreis
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By Bahamut.Atoreis 2011-12-20 02:11:10
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Siren.Kiyara said: »
Atk is also important as well as STR for high dmg daggers to reach STR cap. Problem is hardly any pieces have both agi/str/atk on them at a substantial amount. For every AGI added, it seems to add 5 points of damage. It really depends on the mob too. On low lvl mobs, atk and str are not that big an issue, but on higher lvl HNMs etc, I would probably go with more STR and atk over AGI.


Thats because you have no idea how this work at all.
I will help you:
1STR= +0.25 to base damage untill you reach fSTR cap
1AGI= +0.85 to base damage, uncapped, assuming 5/5 merits
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 Asura.Calatilla
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By Asura.Calatilla 2011-12-20 05:02:17
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Asura.Bonlack said: »
How does denali stack up to this in comparison to loki's? Not really any definitive data or results in thread so far >.>. Denali outside loki's inside I'm guessing?

Also gear set I'm using atm is:
Head: Maat's cap
Body: Loki's
Hands: Ocelot atm but not exactly sure how the AF3+2 stack up with the high dex/str/att
Rings: Stormsoul/epona's
Earrings: Brutal/Centaurus
Legs: Ambusher's
Neck: Soil gorget
Feet: AF3 +2
Waist: Anguinis or Crudelis
Ranged: Dual wield boomerang
MIND YOU I don't have a ***load of Gil atm so I know to upgrade ocelemoh or w/e head and Justicars Neck, but any other advice would be great for inside/outside.

Thief cant use Centaurus Earring unfortunately, I'm currently sticking with suppa for lack of anything better.

This is the set I use right now, not tested it 5/5 as of yet.

 Bismarck.Sylow
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By Bismarck.Sylow 2011-12-20 06:03:22
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Bahamut.Atoreis said: »
Siren.Kiyara said: »
Atk is also important as well as STR for high dmg daggers to reach STR cap. Problem is hardly any pieces have both agi/str/atk on them at a substantial amount. For every AGI added, it seems to add 5 points of damage. It really depends on the mob too. On low lvl mobs, atk and str are not that big an issue, but on higher lvl HNMs etc, I would probably go with more STR and atk over AGI.


Thats because you have no idea how this work at all.
I will help you:
1STR= +0.25 to base damage untill you reach fSTR cap
1AGI= +0.85 to base damage, uncapped, assuming 5/5 merits

Don't forget that things are floored. As a result, depending on your AGI (mod 20), occasionally adding 1 STR is more potent than 1 AGI.

Specifically, this happens when AGI (mod 20) is 6, 13, or 0.

/bored
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 Ragnarok.Karaek
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By Ragnarok.Karaek 2011-12-25 09:09:35
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Hi guys,
this is the build im using atm

Anything i could do to upgrade besides Athos Tabard and possibly Austers/brutal combo?
Would Athos hands also be a contender over AF3+2?
Losing all that atk/acc seems a big hit.
Thanks for any advice in advance
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-12-25 09:52:45
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Ragnarok.Karaek said: »
Hi guys,
this is the build im using atm

Anything i could do to upgrade besides Athos Tabard and possibly Austers/brutal combo?
Would Athos hands also be a contender over AF3+2?
Losing all that atk/acc seems a big hit.
Thanks for any advice in advance

genin earring if ur subbing nin. and its cheaper. also loki's if ur stacking with TA or SA.
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By Kodii 2011-12-26 22:33:19
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its also one of the best combos for thf Apoc GH RR all the way, all the time for THF. GH being a agi mod is just convienient, use it already
 Asura.Ludoggy
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By Asura.Ludoggy 2011-12-26 22:41:03
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Thats his friend...
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 Ragnarok.Baconchips
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By Ragnarok.Baconchips 2011-12-26 23:06:50
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I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
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By Phoenix.Jimie 2011-12-27 00:23:19
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Bahamut.Cuelebra said: »
Ragnarok.Karaek said: »
Hi guys,
this is the build im using atm

Anything i could do to upgrade besides Athos Tabard and possibly Austers/brutal combo?
Would Athos hands also be a contender over AF3+2?
Losing all that atk/acc seems a big hit.
Thanks for any advice in advance

genin earring if ur subbing nin. and its cheaper. also loki's if ur stacking with TA or SA.



is better than AGI+8 whut?

Edit: Apologies, didn't see the suggestion of Auster's Earring Kareak said.
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By Fupafighters 2011-12-27 01:26:28
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Try to stick to more attack on this weaponskill... My exent seem to average about 1400 dnc/nin no food on decent challenge out of abyssea. I'll be making a better set soon and ill let you know how it fairs with food.
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-12-27 01:43:38
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Phoenix.Jimie said: »
Bahamut.Cuelebra said: »
Ragnarok.Karaek said: »
Hi guys,
this is the build im using atm

Anything i could do to upgrade besides Athos Tabard and possibly Austers/brutal combo?
Would Athos hands also be a contender over AF3+2?
Losing all that atk/acc seems a big hit.
Thanks for any advice in advance

genin earring if ur subbing nin. and its cheaper. also loki's if ur stacking with TA or SA.



is better than AGI+8 whut?

Edit: Apologies, didn't see the suggestion of Auster's Earring Kareak said.

if he's gonna pair it with brutal. genin yah. Highest ive hit outside is 3.1k on DC stacking with Trick attack.
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By Fupafighters 2011-12-27 02:50:01
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Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
apoc wins out easily... and whoever is using exent in abyssea is weird lol... evisceration 3.5k or exent 3.5k tops? you chooose. I get spikes of 5k on NMs and such.
 Ragnarok.Baconchips
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By Ragnarok.Baconchips 2011-12-27 08:38:12
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Fupafighters said: »
Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
apoc wins out easily... and whoever is using exent in abyssea is weird lol... evisceration 3.5k or exent 3.5k tops? you chooose. I get spikes of 5k on NMs and such.
Well when i SATA excenterator im hitting about 4-4.5k and with assassin's charge or a tripple attack I'm hitting 5.5k give or take. It beats out any other stacked ws that i've ever tried in abyssea. unstacked I use evisceration. Even stacked with just SA or TA evisceration is almost on par with this. I just have better numbers with excenterator stacked with RR, GH, SS
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By Kodii 2011-12-27 08:57:49
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Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
Apoc wins hands down, its 15% triple atk, pretty much makes a thf have hundred fists. i swing 6 times per round alot, that equals faster tp gain, more ws, more dot. Maybe you should "test" this out more.
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By Lakshmi.Aanalaty 2011-12-27 12:08:43
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i use RR/SS/GH all the time. Its higest damage/TP feed ratio we get. Everythign crits. Everything crits HARD. It also has the 50 agi for eva/subtle blow, HP off SS, and higest/consistent evis. It is my 'tank' atma set. High offense, good defensive properties, more damage per TP. Best for evis. If im tanking i dont use rudras except bully+SA every 3 min so Evis is default.

People get a little hung up on max damage possibe in abyssea. Were level friggin 99 with crazy atmas. Killing things as fast as humanly possible just isnt that big a deal when we already kill exceptionally fast as it is. It really doesnt matter if your at 100% capacity or running at 105% overdrive when you can kill anything in abyssea in 5 min or less.

To use Apoc, you have to give up 20% crit rate, 50 agi or 20%crit damage and 20% HP for something that does virtually identical melee DPS. All you loose is the TP from a few more triples, but you gain from whichever atma you pick up some defensive trait and better tp/damage ratio. TP moves are the only thing i give a second thought to in abyssea. Anything to reduce that makes my life easier.
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 Ragnarok.Baconchips
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By Ragnarok.Baconchips 2011-12-27 18:24:33
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Kodii said: »
Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
Apoc wins hands down, its 15% triple atk, pretty much makes a thf have hundred fists. i swing 6 times per round alot, that equals faster tp gain, more ws, more dot. Maybe you should "test" this out more.
I have tested it plenty and the extra 30 hits(double attack = 2) in 100 attack rounds does give you weapon skills faster but when my crit damage total in the same amount of attack rounds is by far higher than your extra 30 weak hits(which by the way aren't all crit) AND the WS's that i do are 30% more damage than yours.. and my total DoT is higher then don't cry! simple as that. Both are a viable option however i've found what works best (for me) is RR, GH, SS.
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By Titan.Bomber 2011-12-27 18:55:27
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Lakshmi.Aanalaty said: »
i use RR/SS/GH all the time. Its higest damage/TP feed ratio we get. Everythign crits. Everything crits HARD. It also has the 50 agi for eva/subtle blow, HP off SS, and higest/consistent evis. It is my 'tank' atma set. High offense, good defensive properties, more damage per TP. Best for evis. If im tanking i dont use rudras except bully+SA every 3 min so Evis is default.

People get a little hung up on max damage possibe in abyssea. Were level friggin 99 with crazy atmas. Killing things as fast as humanly possible just isnt that big a deal when we already kill exceptionally fast as it is. It really doesnt matter if your at 100% capacity or running at 105% overdrive when you can kill anything in abyssea in 5 min or less.

To use Apoc, you have to give up 20% crit rate, 50 agi or 20%crit damage and 20% HP for something that does virtually identical melee DPS. All you loose is the TP from a few more triples, but you gain from whichever atma you pick up some defensive trait and better tp/damage ratio. TP moves are the only thing i give a second thought to in abyssea. Anything to reduce that makes my life easier.
Except when you die its over...lol
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 Bismarck.Luces
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By Bismarck.Luces 2011-12-27 19:03:58
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Ragnarok.Baconchips said: »
Kodii said: »
Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
Apoc wins hands down, its 15% triple atk, pretty much makes a thf have hundred fists. i swing 6 times per round alot, that equals faster tp gain, more ws, more dot. Maybe you should "test" this out more.
I have tested it plenty and the extra 30 hits(double attack = 2) in 100 attack rounds does give you weapon skills faster but when my crit damage total in the same amount of attack rounds is by far higher than your extra 30 weak hits(which by the way aren't all crit) AND the WS's that i do are 30% more damage than yours.. and my total DoT is higher then don't cry! simple as that. Both are a viable option however i've found what works best (for me) is RR, GH, SS.
I highly doubt that you are criting every hit on evis which is what would be needed to make the ws 30% stronger and isn't this an exten thread meaning if it's unstacked then ss doesn't matter. Also each triple atk on the ws itself is going to close to the amount added by ss so an 8hit evis will be 500 at the least more from those 2 where as your, with ss, more ofton a 6 evis with an extra ~ 100damage per crit means you need to maintain 4 crits per evis to maintain a higher damage. The math is done assuming 2500 ave. Evis b4factoring in ss
 Bismarck.Helel
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By Bismarck.Helel 2011-12-27 19:15:15
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Ragnarok.Baconchips said: »
Kodii said: »
Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
Apoc wins hands down, its 15% triple atk, pretty much makes a thf have hundred fists. i swing 6 times per round alot, that equals faster tp gain, more ws, more dot. Maybe you should "test" this out more.
I have tested it plenty and the extra 30 hits(double attack = 2) in 100 attack rounds does give you weapon skills faster but when my crit damage total in the same amount of attack rounds is by far higher than your extra 30 weak hits(which by the way aren't all crit) AND the WS's that i do are 30% more damage than yours.. and my total DoT is higher then don't cry! simple as that. Both are a viable option however i've found what works best (for me) is RR, GH, SS.

Let's put it this way:

You're basically saying that +15% triple attack is beaten by +20% critical hit damage (I would hope you wouldn't replace GH with apoc). That's insane, and the numbers wouldn't even be close enough to bother calculating them. Your +20% damage is easily matched by the increased number of triple attacks, and your +20% damage to weapon skill is easily matched by triple attack procs AND (key word) increased number of weapon skills. I know we all love big numbers, but do yourself a favor and stop choosing to gimp yourself.
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By Fupafighters 2011-12-27 19:26:15
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Ragnarok.Baconchips said: »
Kodii said: »
Ragnarok.Baconchips said: »
I personally find that I do better DoT with RR, GH, SS... Yes tripple attack is nice but the bonus damage from SS to crit damage from my tests prove to win out since you crit so freaking much.
Apoc wins hands down, its 15% triple atk, pretty much makes a thf have hundred fists. i swing 6 times per round alot, that equals faster tp gain, more ws, more dot. Maybe you should "test" this out more.
I have tested it plenty and the extra 30 hits(double attack = 2) in 100 attack rounds does give you weapon skills faster but when my crit damage total in the same amount of attack rounds is by far higher than your extra 30 weak hits(which by the way aren't all crit) AND the WS's that i do are 30% more damage than yours.. and my total DoT is higher then don't cry! simple as that. Both are a viable option however i've found what works best (for me) is RR, GH, SS.
Well...you get insta cast with it making shadows occ faster...and you forget set procs more often for thf because you are triple attacking and set proc is "augments triple attack damage"... and the triple attack also applies to weaponskill damage...So no SS does not win... lol
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By Ragnarok.Amador 2011-12-27 20:42:40
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My Atma of choice on THF is RR SS GH. I'm not a fan of Apoc, THF already has innate triple attack, and through gear has a substantial amount.

So just like DA, you can't sit there and say that Apoc is 15% with no diminishing returns on THF.

Therefore you're getting less of a boost then you would expect right off the bat.

Now, SS being 20% Crit Damage? I've always been under the impression that it's been 30% since release date.

http://wiki.ffxiclopedia.org/wiki/Atma_of_the_Sanguine_Scythe 30% unverified.

http://wiki.bluegartr.com/bg/Atma_of_the_Sanguine_Scythe 30% CRIT DMG as well.

So to suddenly say it's 20% is not doing your homework!

The "Augments triple attack damage" kicks in with or without Apoc.

Any decently geared thf uses tp gear that lands them at the very least: 17% TA, 20% with weapon.

So when you do your math, you have to account for that 15% increase on your already substantial TA number, which due to diminishing returns will net you a different number than you expect.
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 Bismarck.Luces
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By Bismarck.Luces 2011-12-27 21:11:41
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Ragnarok.Amador said: »
My Atma of choice on THF is RR SS GH. I'm not a fan of Apoc, THF already has innate triple attack, and through gear has a substantial amount.

So just like DA, you can't sit there and say that Apoc is 15% with no diminishing returns on THF.

Therefore you're getting less of a boost then you would expect right off the bat.

Now, SS being 20% Crit Damage? I've always been under the impression that it's been 30% since release date.

http://wiki.ffxiclopedia.org/wiki/Atma_of_the_Sanguine_Scythe 30% unverified.

http://wiki.bluegartr.com/bg/Atma_of_the_Sanguine_Scythe 30% CRIT DMG as well.

So to suddenly say it's 20% is not doing your
The "Augments triple attack damage" kicks in with or without Apoc.

Any decently geared thf uses tp gear that lands them at the very least: 17% TA, 20% with weapon.

So when you do your math, you have to account for that 15% increase on your already substantial TA number, which due to diminishing returns will net you a different number than you expect.
I was under the assumption that the set proc was like all the other sets and was it's own percentage and not based off your triple atk rate. My guess for the 20% is that he didn't get the memo that the crit damage cap was raised a long time ago, also if your going to factor in the small.diminishing return for.the small number, it's not like double atk where.most jobs can tp in 20-30% without having the job trait, you can wear more effect tp gear and weapons to get the best results
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By Ragnarok.Amador 2011-12-27 21:23:20
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The set proc rate should be 5-10% depending.

I don't think there's a higher chance to proc on any set other than 10%.

So, since most thfs either use 4/5 or 3/5 the proc rate as is, is low.


So, Since the CRIT Cap is very much so 100%...

THF gets a triat for +8% Critical Attack Bonus II.

SS + RR = 60% + 8 = 68% + Lohki's = 73% Critical Hit Damage.

Triple Attack +15%, will still offer diminishing returns. What the % is I don't know, however Triple Attack +15% also adds a number of NON-Crit hits. You can't sit there and say that those +15% will all be crits. Incorrect, inaccurate.

So at that point, what do you think will have more value?

Let's not forget the WS Count, SA and TA count count. Those will be the biggest spikes in damage. There won't be much of a WS frequency increase, since the rate at which THF gets TP is already pretty baseline and luck dependent.

So in the end you really just have that TA 15% vs 30% Damage overall.
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By Ragnarok.Baconchips 2011-12-27 21:41:47
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Ragnarok.Amador said: »
The set proc rate should be 5-10% depending.

I don't think there's a higher chance to proc on any set other than 10%.

So, since most thfs either use 4/5 or 3/5 the proc rate as is, is low.


So, Since the CRIT Cap is very much so 100%...

THF gets a triat for +8% Critical Attack Bonus II.

SS + RR = 60% + 8 = 68% + Lohki's = 73% Critical Hit Damage.

Triple Attack +15%, will still offer diminishing returns. What the % is I don't know, however Triple Attack +15% also adds a number of NON-Crit hits. You can't sit there and say that those +15% will all be crits. Incorrect, inaccurate.

So at that point, what do you think will have more value?

Let's not forget the WS Count, SA and TA count count. Those will be the biggest spikes in damage. There won't be much of a WS frequency increase, since the rate at which THF gets TP is already pretty baseline and luck dependent.

So in the end you really just have that TA 15% vs 30% Damage overall.

I just state my point and stop arguing. There are those that will read this and think into it and those that will read this and reply saying they are right without any viable evidence. As i've said. I have numbers to prove me right but that's besides the point.
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By Ragnarok.Amador 2011-12-27 21:53:31
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No one is arguing for your sake. Just stating facts rather than blind numbers.

Other people attested to using RR GH SS. Not just you.
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By Bismarck.Sylow 2011-12-27 21:55:39
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THF gets Critical Attack Bonus IV (+14%) at level 98.
 Bismarck.Luces
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By Bismarck.Luces 2011-12-27 22:06:32
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I'm assuming the statement crit cap is 100% that you mean damage and not rate, you just said not all the +15% triple atk will not all be crits but then say +30% crit damage is a 30% increase to damage over all... contradiction much? 50% crit rate from atma +10-15%, 5% neck, 4%legs, 5%merits from merits or gear so 64% crit rate so, not even factoring crit rate from dex. So with SS you are adding 30% to 64% of your damage so around what an 18% Damage increase.
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