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[Dev] GEO and RUN Artifact Equipment
Server: Carbuncle
Game: FFXI
Posts: 154
By Carbuncle.Ceruleanknight 2013-06-04 15:43:59
inb4 > /yell [RUN/GEO Farming item] {Do you need it?} R/M/E/D weapon DD <can I have it?>
Lets be honest guys, we all know this is going to happen.
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Asura.Zizek
Server: Asura
Game: FFXI
Posts: 256
By Asura.Zizek 2013-06-04 15:48:27
Geomagnetic Lampshade
Bismarck.Shalinala
Server: Bismarck
Game: FFXI
Posts: 5
By Bismarck.Shalinala 2013-06-04 15:50:13
Well, at this point, with the obvious design intent to "speed up" the pacing of the game overall, I can understand dropping AF gear in at iLvl 105 to make it appear useful. That also does reduce the time investment for upgrades regardless of how you level, not to mention the cost.
I think it's a good change of pace for new gear.
"Oh no, my 11 year old online game is different now! *gasp*"
Siren.Stunx
Server: Siren
Game: FFXI
Posts: 903
By Siren.Stunx 2013-06-04 15:50:31
They should do AF1 AF2 AF3 & Relic for the jobs regardless if its "useless" people still play in old school partys, in fact most LS & friends i no have been LV there new jobs old school, so screw them? I dont see how making AF LV 99 is even a respectable decision. As they say theres no LV 50-60 mobs in SoA well no ***but how do you LV from 1-90? (Basic exp partys, Or Leaching in Aby)
Its pure lazyness imo & showing how much attention & thought they really give to XI.
"Eh lets just make LV 99 AF screw the rest, i dont feel like making more gear"
i no SE says dammit theres still people Lv old school wtf is wrong with you people we made Aby so you wouldn't have to!!!
Put some god dam effort to the game stop making poor lazy *** descisons, we all pay to play and get ripped off with every update with all these ***ideas they day dream up.
waste of funds to do ***for less than .5% of the playerbase
Ragnarok.Zohnax
Server: Ragnarok
Game: FFXI
Posts: 545
By Ragnarok.Zohnax 2013-06-04 15:51:50
Carbuncle.Ceruleanknight said: »inb4 > /yell [RUN/GEO Farming item] {Do you need it?} R/M/E/D weapon DD <can I have it?>
Lets be honest guys, we all know this is going to happen. I still like how everyone thinks plasm weapons are the Delve weapons. lelelel
Bismarck.Shalinala
Server: Bismarck
Game: FFXI
Posts: 5
By Bismarck.Shalinala 2013-06-04 15:52:54
There will always be someone "left behind" in MMO development. You can't get around that at all without having your game stagnate. It doesn't make it suck less for those who feel that way, but it's better for the game overall to keep trudging forwards.
Server: Asura
Game: FFXI
Posts: 546
By Asura.Echandra 2013-06-04 15:53:19
Bah so much for just coalition xp'n my Rune to 50 and waiting. I personally can go either way on how they decide to implement the artifact gear...Welp my sympathies to all the lost mismatched gear folk grinding up to 99, BUT by narrowing it to just the 99 gear, SE is only going to get 10 chances to not screw this one up big time, as opposed to some breathing room throwaway tier AF1/2/empy/ all those cool +'s Which could have also sparked interest in going back to old content for folks!
Server: Carbuncle
Game: FFXI
Posts: 154
By Carbuncle.Ceruleanknight 2013-06-04 15:54:59
Carbuncle.Ceruleanknight said: »inb4 > /yell [RUN/GEO Farming item] {Do you need it?} R/M/E/D weapon DD <can I have it?>
Lets be honest guys, we all know this is going to happen. I still like how everyone thinks plasm weapons are the Delve weapons. lelelel
I just quoted what I see often in /yells, now the point doesn't change (plasm or Delve) you will see that kind of yelles if the NMs/Mobs to kill are HL.
By Enuyasha 2013-06-04 16:00:48
The fun thing is when people are saying "they are only releasing Artifact sets!"
They said they are releasing Artifact,Relic,and Empyrean sets at some point :< This just happens to be the update for Artifact gear :<
Valefor.Esdain
Server: Valefor
Game: FFXI
Posts: 1154
By Valefor.Esdain 2013-06-04 16:06:39
I'm the only serious GEO in my LS, Are people serious right now? Carbuncle.Chibiclone said: » what gear seriously gets full-timed besides weapons?
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2013-06-04 16:10:06
I'm pretty excited for the geo AF!
By Enuyasha 2013-06-04 16:14:16
I'm pretty excited for the geo AF! cant wait to go on a holy pilgrimage to all the ergon locus!(you know its coming!)
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Server: Fenrir
Game: FFXI
Posts: 172
By Fenrir.Calamity 2013-06-04 18:54:11
The fun thing is when people are saying "they are only releasing Artifact sets!"
They said they are releasing Artifact,Relic,and Empyrean sets at some point :< This just happens to be the update for Artifact gear :< It's true. At no point did they say they weren't planning on releasing relic and af3 gear. All I read is that for this specific update, they're releasing AF1. People are just jumping to conclusions and assuming that they're only releasing one set, kinda like how people assumed the af gear would be level 52-60. How well did that work out?
I was just saying in recent days that, in regards to the new jobs, specifically their mythic weapons, there is really no reason to assume SE is going to follow the old pattern. It's an old pattern from an old era and an old producer, and it has already proved strikingly clear, to me at least, that the ground rules set down by Tanaka have little to no sway on the way Matsui does things. At this point I think guesses and theories are safer than assumptions.
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By Quetzacoatl 2013-06-04 19:07:18
I can only expect SE to make the quest NMs Delve-Boss Difficult at this point of the game, and who the hell is going to do AF quests for RUN with the state it's in? >_>
I don't mind a challenge, but if that challenge makes it unable for even the hardiest of players to get their AF, something's ***. I just have a lot of mixed feelings on this decision I guess. Hopefully these quests won't take too much effort to do, I was really excited to get my GEO AF until this announcement. Now it just sounds like it'll be a chore, and I normally don't like asking for help in the game. x_x
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-06-04 19:19:26
If you can join a shout group for Delve I think you can handle teaming up with 5 other people to fight a NM for AF.
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Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-06-04 19:20:30
Also this was entirely expected. SE showed a teaser screenshot of GEO AF equipped a while back and it was listed as 99 GEO.
By Quetzacoatl 2013-06-04 19:22:32
I normally do delve with an LS, actually. Plus I had a bad experience sacing in one shout, so if I have to join a shout I just look for the ones needing DDs or GEO.
Preferably i'd like to team up with friends for the AF quests. I'm just worried about the difficulty of the quest NMs more or less, or if I'm going to have to team up with a bunch of stupids to do so
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2013-06-04 19:24:45
Ilevel105 implies it'll probably be about as hard as Skirmish, somewhere around that anyway.
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By Quetzacoatl 2013-06-04 19:25:22
Oh thank goodness, that's tolerable then
And despite not knowing that GEO AF was 99 (I must have missed the parts where it was shown), I wasn't phased either for some reason O_o
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-06-04 19:26:10
Your LS will help you then, or perhaps you need a new LS!
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-06-04 19:26:48
Oh thank goodness, that's tolerable then
And despite not knowing that GEO AF was 99 (I must have missed the parts where it was shown), I wasn't phased either for some reason O_o
Oh, it was on JP twitter I think.
Server: Asura
Game: FFXI
Posts: 768
By Asura.Arkanethered 2013-06-04 19:34:35
Donno if it's been said. But it seems like a good future excuse to not make relic / empy sets for said jobs.
"We made the AF lvl 99, so that you wouldn't want/need empy/relic sets"
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2013-06-04 19:35:56
They have concept art for relic/empyrean armor for them already, so dunno.
I'll be angry if I don't get my GEO parka
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Server: Asura
Game: FFXI
Posts: 373
By Asura.Aikchan 2013-06-04 19:38:13
They should do AF1 AF2 AF3 & Relic for the jobs regardless if its "useless" people still play in old school partys, in fact most LS & friends i no have been LV there new jobs old school, so screw them? I dont see how making AF LV 99 is even a respectable decision. As they say theres no LV 50-60 mobs in SoA well no ***but how do you LV from 1-90? (Basic exp partys, Or Leaching in Aby)
Its pure lazyness imo & showing how much attention & thought they really give to XI.
"Eh lets just make LV 99 AF screw the rest, i dont feel like making more gear"
i no SE says dammit theres still people Lv old school wtf is wrong with you people we made Aby so you wouldn't have to!!!
Put some god dam effort to the game stop making poor lazy *** descisons, we all pay to play and get ripped off with every update with all these ***ideas they day dream up. so there still ppl w/ no life that rather lvl slow that go to a worm party and key coffers or pay a FC party?..
By Quetzacoatl 2013-06-04 19:45:42
Your LS will help you then, or perhaps you need a new LS! Well, I do have connections!
Siren.Kyte
Server: Siren
Game: FFXI
Posts: 3335
By Siren.Kyte 2013-06-04 19:52:39
Asura.Arkanethered said: »Donno if it's been said. But it seems like a good future excuse to not make relic / empy sets for said jobs.
"We made the AF lvl 99, so that you wouldn't want/need empy/relic sets"
Yeah, they totally already made concept art for Relic/Empyrean just so they could skip it.
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2013-06-04 19:55:25
Well keep in mind theae are the same guys that have had Frog, Bio V, and Utsusemi: San in the game files for god knows how long
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By Enuyasha 2013-06-04 19:57:40
Leviathan.Kincard said: »Well keep in mind theae are the same guys that have had Frog, Bio V, and Utsusemi: San in the game files for god knows how long but those are mob only spells at the moment :< (i specifically remember them addressing Utsusemi: San as "nah bro,not gunna happen")
Bismarck.Mephilas
Server: Bismarck
Game: FFXI
Posts: 18
By Bismarck.Mephilas 2013-06-04 19:57:55
Easy to please everyone. Make relic that scale with your level a la Rajas Ring.
Sylph.Jkun
Server: Sylph
Game: FFXI
Posts: 175
By Sylph.Jkun 2013-06-04 20:06:15
I don't care when I'll get the gear as long as there is a neat little story attached to them and they aren't simple NM drops!
Back at AF level I remember taking 18 people to get my DRK helm, it was fun and exciting! Coffers...not so much.
Don't mess this up, SE.
06-04-2013 10:00 AM | Slycer | BG Translator |  |
| | Mocchi: Geomancer and Rune Fencer Artifact Armor
The artifact armor for Geomancer and Rune Fencer (also known as AF1) is planned to be introduced as level 99 equipment.
Since the artifact armor has traditionally been introduced for level 50~60 in the past, I will explain why we are planning to introduce these at level 99.
Because the locations of Adoulin are balanced at level 99 or higher, expanding the quests within Adoulin areas will include monsters that are level 99 and above. In a place where monsters were level 99 or above, you would not be obtaining level 50~ equipment.
Also, more importantly, because we would like the artifact armor to be utilized in battle in Adoulin, we determined that we should introduce it at a more practical level.
We are currently planning for the artifact armor to be approximately item level 105, but since it is currently being adjusted, this may change.
With the item level set like this, the difficulty of the quests will be set to match, and will be like when the original artifact armor was added, likely requiring a party to complete.
Translated by: Slycer | |
06-04-2013 12:46 PM | Camate | Community Rep |  |
| | Geomancer and Rune Fencer Artifact Equipment
As we mentioned previously, artifact armor for both geomancer and rune fencer will be implemented during the next version update.
The plan is to release this new equipment for level 99 and I would like to explain why the development team decided to do this.
First, one reason is that Adoulin content is for level 99+ and as such the monsters in those areas are extremely high level, and trying to acquire level 50-60 gear in these areas just doesn't make sense.
The other major reason is that most of you are looking forward to wearing these new artifact armors to do battle with the monsters that lurk in Adoulin areas, so the development team made the decision to implement them at the proper level in which they can be used.
Item-level wise we are planning for these to be at least level 105, but as it is still in development, it may change.
With that said, the quest difficulty will match the item-level, so you might feel a bit nostalgic having to organize parties to hunt down this gear, much like you all had to do back in the day for your first artifact sets. | |
06-06-2013 2:22 PM | Camate | Community Rep |  |
| | Asura.Sechs (Zhronne) said: ยปDoes this mean that RUN and GEO won't get Relic armor and Empyreal armor? |
In the next version update, only geomancer and rune fencer artifact armor will be added.
As Camate mentioned previously, this gear is for level 99 (item level 105), so while the term artifact is used, you can consider that it will be more powerful than that of the level 50-60 artifact for other jobs.
We'll keep you posted on information about other equipment for these jobs as it becomes available! | |
06-17-2013 11:06 AM | Slycer | BG Translator |  |
| | Mocchi: GEO/RUN (and other jobs) Armor Follow-up
We plan for the monsters to be defeated in the quests to be popped NMs. We will also be adding bayld exchange equipment at item level 106. If you possess that equipment and weapons from Skirmish or better (item level 105), the difficulty of defeating these should be fine for six or fewer people.
I had previously forgot about it, but the AF quests generally start with a weapon instead of armor. Is there any plan to add weapons to these jobs? Perhaps the weapons shown on the Adoulin website?
As in the past, the quest series will begin with a weapon, not armor. For Geomancers this will be a club and for Rune Fencers it will be a great sword. The items levels for each will be the same as for the armor.
The job-specific equipment shown for rune fencer and geomancer on the Adoulin website are something else besides artifact and will be added at another time.
Item level of GEO and RUN AF
Previously, we stated that the item level for the artifact armor for these two jobs would be 105. To balance them appropriately with the bayld equipment to be added at the same time, we've changed these to item level 109.
Other GEO and RUN job-specific equipment
For equipment which corresponds to the Empyrean and Relic armor that other jobs can obtain, it is scheduled to be added at some point in the future.
Job-specific equipment for existing jobs
We have plans to add job-specific equipment for existing jobs in the future.
Translated by: Slycer | |
06-17-2013 01:57 PM | Camate | Community Rep |  |
| | Greetings everyone,
I have a bit of information to share with you about in regards to rune fencer and geomancer artifact equipment.
About the quest to obtain artifact equipment
The quest monsters you will need to fight in order to obtain rune fencer and geomancer artifact equipment will be a trigger popped monster.
In the next version update we will be adding item level 106 weapons and armor which can be purchased with Bayld, so by possessing these items, or Skirmish grade weapons (level 105), these quests can be undertaken with less than 6 people.
As many of you have been wondering, just like previous artifact equipment quests, these new quests will begin with the artifact weapon. Rune fencers will receive a nice shiny great sword, while geomancers will receive a club and bell. These will be roughly the same item level as the equipment.
Item level for rune fencer and geomancer artifact equipment
Previously we had mentioned that the item level for rune fencer and geomancer artifact equipment would be 105; however, due to the fact that we will be implementing the Bayld items mentioned above, we have decided to change the level to 109.
Rune fencer and geomancer job-specific equipment
We'll introduce relic and empyrean armor for rune fencer and geomancer in the future.
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