Anyone figure out how to keep Aurix from taking off early? Sometimes he stays around for awhile, other times he takes off within a few seconds of engaging.
For us the majority of the times it's
1st pop => Stays a while
2nd pop => Warps in a few secs
3rd pop => Stays a while
For us it only happened once (in Windy) that he stayed a lot even on second pop.
Very small sample so possibly just a coincidence, dunno.
Sometimes we managed to kill on 1st pop because, I dunno, probably we had stored TP and/or got lucky with MA/crit procs or something.
It's a pain with Frailty because it takes like 1 second to cast plus ~2 seconds for the effect to actually apply.
We tipically use CDs like BoG and stuff like that for 1st and 3rd pop and avoid on 2nd because most of the time they just get wasted (early warp)
Another thing we noticed is that there's something strange about his HP.
Several times we bring him to like 10-20% and when he's back he's at 40%+.
I don't think he "regens" or anything, I just thing it's a matter of lag, like for us the players it stayed until 10-20 but for the server it warped at 40%, or something?
That's the explanation I gave at least but it could be something else.
Never occurred to anybody else? Happens quite often to us, altough not everytime.