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By Myamoto on 2025-05-30 17:44:25
This translated comment lol...

Interviewer: Apart from requests related to the story, in Japan, requests for things that have already been implemented, such as job balance and adjustments to existing content, stood out. In contrast, in the responses from overseas, requests for the implementation of new things, such as the addition of new content and further growth elements, dominated the majority. What do you think about these requests?
Fujito: Personally, I think that the opinions of Japanese and overseas people are ultimately the same. In short, it's about "wanting to take on new challenges." So, regardless of whether  it's an existing or new thing, I think we need to provide a place where people can take on new challenges every year, and as part of that, we have decided to implement the new Limbus this year.


aka... no job balances/adjustments lol completely avoids commenting on that specific request that both Japanese and overseas individuals want to see.
By Godfry on 2025-05-30 17:31:45
Asura.Saevel said: »
Godfry said: »
On the other hand. A pub that required you to show up with 18 people every time would go out of business.

Nobody anywhere said 18, that'd entirely in your head. FFXI hasn't been alliances only is over a decade.
Did I quote anybody saying that or that was my own comment? Am I allowed to make my own observations? Lol... I hope they allow more people than 6, but not the old 18 people content. That's my own observation.
By Manque on 2025-05-30 17:22:16
Story reached Japanese media apparently. Lots of comments

祖母が21年間プレイし続けた『FF11』、そのキャラが再び動き出すことは「二度とない」―孫が投稿したゲーマーおばあちゃんの思い出が話題に(Game Spark)
#Yahooニュース
https://news.yahoo.co.jp/articles/3f0a96420342d02edb14a7313cd626d9d6b5561f
By Richybear on 2025-05-30 17:20:15
Because big government took them away
By Richybear on 2025-05-30 17:16:59
Things gotta go to +7 like Crude Arrows or they're not even trying.



/s
By Taint on 2025-05-30 17:03:39
They spent all those resources on Volume2 Ambu that nobody does. (that I know of)

They could easily bump those fights up in difficulty and have a ton of new Ambu content for +3. I remember when people thought they would never do +2.
By Eiryl on 2025-05-30 16:59:57
Raising ambuscade to +3 raises the starting floor. Not about keeping ambuscade relevant.
By Skarwind on 2025-05-30 16:54:56
Messing with Altanaview.

Some goblins were supposed to use guns. Wonder why they didn't use it?
By Michelob on 2025-05-30 16:50:38
Sounds like they abandoned the Ambuscade Gear +3 concept.
By sahzi on 2025-05-30 16:49:30
Slowforever said: »
does everyone have boots / legs in their speed idle set? Is there any scenario chocobo knife could reign supreme?

We all want it to...but sadly no....


By Garfield on 2025-05-30 16:43:32
Godfry said: »
But if the event is a hardcore 18 people alliance, it will alienate people even more.

The good gear distribution from the alliance era was much more skewed towards the elite linkshells. Today you can get five joes and get the job done.

I think reading the interview questions might help

Ovalidal said: »
Interviewer: Please tell us the outline of what the new Limbus will be.
Fujito: New Limbus will be implemented as a non-occupying battle content that multiple people can participate in at the same time. It is designed to be something that you can play solo whenever you want, and we are proceeding with the production with no particular time limits for staying.  Also, there are already many contents that can be played in a loop like Ambuscade, but New Limbus is designed to be more fun the more people participate, so that we can respond to requests for "I want to play with more people" and "I want to fight together".

This is favorable content for LS's like mine that regularly did 18man omen/aeonics/dyna that could not incorporate ody and sortie in our LS event schedule due to the strict limitations on jobs and party size. I'm all for it.
By Pantafernando on 2025-05-30 16:36:37
Carbuncle.Nynja said: »
Which means they listened to feedback about the garbage 6 player limit in their last two events.

Look forward to the next Limbus installments when we gonna bring exciting 6 man contents, with the real deal of rewards.
By Pantafernando on 2025-05-30 16:24:20
Not new but Im watching the review of Saya no Uta.

Some games are pretty popular in the edgy community.
By palladin9479 on 2025-05-30 16:23:21
Godfry said: »
On the other hand. A pub that required you to show up with 18 people every time would go out of business.

Nobody anywhere said 18, that'd entirely in your head. FFXI hasn't been alliances only is over a decade.
By Goltana101 on 2025-05-30 16:21:13
I'm envisioning it to be laid out like the Promys or Escha zones, and when you pick your difficulty, it sets you or warps you to an area/map with monsters of the same level range, rather than it just being one large zone people can roam around.

They showed a bunch of different mob types, which should mean literally every job can participate here and make progress. Thinking glorified Apex/Locus camps with your choice of what to kill (or maybe it requires killing several different mob types to get mats to upgrade).

Side note: BST about to make a comeback here for sure :3
By Michelob on 2025-05-30 16:18:26
Shiva.Thorny said: »
I'm picturing something like abyssea + encounter flag. You can pop NMs, but nobody outside your group can interact with them. Guess they didn't explicitly state whether they'd be DI-style fights, though.

They did say no NMs in the first update - those to be added at a later date. That is at least how I read the YouTube translation, anyways.
By Michelob on 2025-05-30 16:02:32
Lakshmi.Byrth said: »
So probably Apollyon = Relic and Temenos = AF?

I believe it was stated in the Freshly Picked that it was the opposite.
By Ahlen on 2025-05-30 15:58:43
Asura.Saevel said: »
Asura.Ayahuasca said: »
Good to know about the tomahawk thing vs v25.. this would explain why ws dmg always felt lower than what it could be, thx god i recently got relic piece to enhance tomahawk

Tomahawk and Savagery 5/5 is amazing and standard. The ultimate burst "get wrecked" combo.
50% Uptime not even counting resets also
By palladin9479 on 2025-05-30 15:47:16
Godfry said: »
Going back to the topic at hand. I'm not sure how I feel about alliance. Keeping up with a static is already hard enough nowadays.

Six man content can die in a fire, we already have too much of that and it's been killing this game. FFXI is a social game and like social food is best enjoyed in groups. The issue with six man content is that you need six and only six people. By making content doable with six but not restricted to six you open up larger social groups to participate. In practice this means most of us can bring more friends and people who can't make consistent playtimes while still clearing the content.

Try to think of FFXI like going to your favorite pub or hangout. Now imagine that place only allowed in groups of exactly six people. If five of you showed up, can't come in, if seven of you show up, someone has to leave. Now that place could be the most amazing place ever, so amazing that you are forced into finding exactly five people who are always able to make it after work. It's doable but is painful and makes you kinda want to find another amazing place to visit that doesn't have a six person requirement.
By Keyser on 2025-05-30 15:44:32
Little update, started working on moving all the different bars into their own settings sections. First thing I did was work on the party actions, here I've got them integrated and matching with my XIVParty layout (props to Ragnarok.Tylas for that sweet addon).

By Jhoo on 2025-05-30 15:32:39
up
By NynJa on 2025-05-30 15:30:34
By . on 2025-05-30 15:27:01
Sensei Can't Teach Me About Love



I have just finished it.

Its a standard romance story, with the “highlight” of featuring a taboo romance: between an older woman, and the teacher, with her student, a 17y boy.

It follow most of standard troupes in romance, with the “extra” of having the teacher constantly blue balling the boy, because despite she already agreeing with this romance, she also decided to draw restrictive limits they can approach to maybe make her less guilty of doing something questionable to the eyes of society.

But despite using the taboo as a driving force for her to resist the temptations, the consequences of this choice is barely explored throughout the story, and that results my overall veredicto for this story: uninspiring.

Clearly the author used the taboo to make his work standout a little over the competition, but that is about it, he didnt seems to have the courage or even the skills to explore further societal and moral consequences of this romance.

There is no last longing conflict. There is no rethinking if they are doing the right thing. There is no doubt if the relationship will survive in the future. They never thought deeply if maybe their romance werent more than fetich. Maybe they are only together because of the thrill? And once there is nothing wrong, will they still see each other with same eye? Also they have a hierarchy between then. Even despiste of that would their love be a healthy one? Would it still survive when they are in equal footing?

The story is only about them flirting while hidden, barely doing more than a hug, only waiting 3 years that is the time the teacher decided it was “fair game” to consume their love.

It is not a bad read, it just feel like empty. The goal of waiting is so dull that the story only followed the first of those three years, and the other two were time skipped probably because it was decided the story couldnt go further.

A last observation, it annoyed me how the author hadnt courage even to tell the beginnings of the romance. Because the teacher always being uptight and right, for her to accept a relationship with her student surely would have an intense moral dilemma untill she could made her decision.

But no. The story began with both already together, and it was never explicitly told how they ended up together. Lack of courage, lack of skill, the couple simply was together from the get go amd that is it.

5/10
By Dodik on 2025-05-30 15:26:35
Yeah, different npcs depending on the assignment.
By detlef on 2025-05-30 15:22:36
Is this the one where you go the frontier station, or the one where you go to one of the bivouacs? I would just check both just to check.
By detlef on 2025-05-30 15:20:58
Shneddick Ring all day.
By Slowforever on 2025-05-30 15:17:03
does everyone have boots / legs in their speed idle set? Is there any scenario chocobo knife could reign supreme?
By Nariont on 2025-05-30 15:08:05
Quetzalcoatl.Falkirk said: »
Level 132 Apex Jagil
Static Gear (No WSD/MAB apart from Axe/Shield)
Sekkanoki Primal Rend Damage:
Step 1/2: 2482
Step 3: 2556 (+3%)
Step 4: 2630 (+6%)
Step 5: 2705 (+9%)
Step 6: 2779 (+12%)
Step 7: 2854 (+15%)
Step 8: 2928 (+18%)
Step 9: 3003 (+21%)
Step 10: 3077 (+24%)
Step 11: 3152 (+27%)
Step 12: 3226 (+30%)
...
Step 21: 3226 (Caps at +30%)


Gonna be doing a lot of SC's to get that wsd going up, and it was just plain WSD afaik
By Kaffy on 2025-05-30 15:03:00
haven't been on Asura in forever, but they wanted like $15-20 paypal for a seg run at one point lol, think you're underestimating what people will pay considerably.
By NynJa on 2025-05-30 14:55:49
Well of course they do
They want to make $4/hr
If they go normal speed, that drops to $2.50/hr
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