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Limbus 2025
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-07-05 07:12:38
My fastest times for Temenos Lv 135 is 32min. Apollyon Lv 135 is 30mins.
I've only recently got these times and I spam Limbo.
Party set-up: BRD, COR, GEO(Healer), RDM (DD preferred), any DD and me always DRK.
A good Temenos climb is ~40mins, a little faster for Apollyon but I get a lot of excellent players, no messing around. Have tried Temenos climbs at 125, full party, 3dds no tank brd, cor and rdm, everyone /dnc for jig.
Fastest time was able to do was 55min, being generous, and that's with superwarp and all the things helping with the porters.
I call BS on 40-45min Temenos climbs.
Ok. Been away for the holiday and just noticed this comment. Not sure if it was directed at me, but ask Warpy if I'm bull shitting. I was the DD in his "fastest run" (DRG) a few days ago. He can tell you how fast it was. (Still have the parse too). By my count it wasn't 32 minutes (maybe it's a faster run he's talking about), definitely closer to 42. But nowhere near 55 minutes. Generally speaking, all of my runs are that fast. Unless someone dies or one of the main DDs is being carried. Then it's of course slower.
Quote: Another point is with climbs like this, hyper optimising means having to remember a whole bunch of things. Less things to think about -> easier runs even if they take a few minutes longer.
Obviously player quality matters, but I'm curious why you think it's BS. What is there to remember and what is "hyper optimize"? Overthinking this way too much.
SV song everything, 1-2 (prime, but naegling is fine) DD, DDRDM, Everyone kill single mob, floor ends in close to 40 seconds. I have jumps every floor as DRG, use Hoxne and STP build. There's really nothing to it but aggroing 4-6 mobs and just having everyone go ham. It's super boring and incredibly easy, same thing every time and I still hate it. I'm not even understanding what the jig thing you're talking is all about either. Literally a waste of time when you have BRD aggro everything and sleeping at portal. You only need like 3 pills and powders for an entire Temenos run, and that's on like c2 and white pixies floor. Wear glass tf cannon because you have 4k HP and Geo is spamming cures, you get healed every floor (five steps away when you're done killing), and you only have time to kill 2 mobs max before you go up to next floor. There's nothing to optimize.
And none of the runs we use superwarp, because it's worthless unless everyone is using it. You're only as fast as your slowest player (BRD can use it if he wants to get a jump on pulling)
Asura.Warpy
Server: Asura
Game: FFXI
Posts: 149
By Asura.Warpy 2026-07-05 07:38:36
I have a 33min 45 sec Apollyon Climb Vid on my YT channel. It's time-stamped in the description. The actual video is 37mins 29secs long, that includes opening title, getting ready, me popping my chest and end title. Also, on the Peists floor, I have trouble stunning the thing so I can go up a floor.
If I do time the climb, I start the timer from the first mob being engaged, to the last mob being defeated.
By Ranoutofspace 2026-07-05 08:05:38
I can't think of anything less interesting to do than watch someone else climb Limbus.
(Also really poor form showing everyone's names; did you get their permission?)
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Carbuncle.Firebrandt
Server: Carbuncle
Game: FFXI
Posts: 6
By Carbuncle.Firebrandt 2026-07-05 09:41:25
I find it fascinating (not really) that the most vocal complainers about Limbus think the grind is so bad yet seem to be telling on themselves about how inefficient they are running it
Server: Asura
Game: FFXI
Posts: 1057
By Asura.Melliny 2026-07-05 09:52:21
Quote: Have tried Temenos climbs at 125, full party, 3dds no tank brd, cor and rdm, everyone /dnc for jig.
Fastest time was able to do was 55min, being generous, and that's with superwarp and all the things helping with the porters.
I call BS on 40-45min Temenos climbs.
Quote: I find it fascinating (not really) that the most vocal complainers about Limbus think the grind is so bad yet seem to be telling on themselves about how inefficient they are running it
It's kind of true. I'm used to seeing 40-45 minutes to do all 4 temenos wings. Most of the time it's closer to 40. The standard setup is 2 prime level DDs, Cor, Bard, Rdm, Igeo. There are a lot of highly geared people doing pickups on asura so it's not that hard to assemble if you go with people you know. My fastest run in temenos was somewhere around 37 or 38 minutes. Same setup but instead of 2 dd's we had a second cor doing fighter's and miser's roll.
Temenos has more running than appy, but you only need to kill 4 mobs instead of 7 or 8. The difference between the two zones isn't that much.
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-07-05 10:55:17
Carbuncle.Firebrandt said: »I find it fascinating (not really) that the most vocal complainers about Limbus think the grind is so bad yet seem to be telling on themselves about how inefficient they are running it
Well I'm a vocal complainer about Limbus, but I've never claimed it was difficult. I've been a huge advocate of 2DD GEO BRD COR RDM and just blast through everything with Max buffs. It's even simpler than Segs, just not nearly as entertaining. Still, it does not take THAT long. Why would I lie?
I'm even more in favor of groups bigger than 6 just to get that old Limbus feeling, but for whatever reason, people think adding 1-2 extra bodies is going to make their runs 10 minutes longer.
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3984
By Shiva.Thorny 2026-07-05 10:56:58
Carbuncle.Firebrandt said: »I find it fascinating (not really) that the most vocal complainers about Limbus think the grind is so bad yet seem to be telling on themselves about how inefficient they are running it
Seems like an excuse to talk down about nearly irrelevant nominal clear times. If Dodik can do it in 55 minutes with his 6box compared to 40 minutes for your group, then yea he's taking ~1:15 longer per zone per week in the zone.
On the other hand, he's going straight from his mog house to the zone instead of shouting for a group and he never has to wait on anyone. I doubt the real amount of time is that much different, and even at 30+40 minutes that's still 6 hours a week of mind-numbing grind to max both zones before considering gather time. It's as time-consuming as Sortie, with a small fraction of the reward.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 4341
By Carbuncle.Maletaru 2026-07-05 11:26:16
Remember when you all said you wanted alliance content with no time limit that could also be solo'd?
Pepperidge Farm remembers.
Asura.Eiryl
By Asura.Eiryl 2026-07-05 11:27:52
You'll find many a culprit complaining about limbus, but they got exactly what they wished for.
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3984
By Shiva.Thorny 2026-07-05 11:31:08
Carbuncle.Maletaru said: »Remember when you all said you wanted alliance content with no time limit that could also be solo'd? You missed the implied, "with reward pacing comparable to Odyssey and reward quality exceeding Sortie".
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By sorge74 2026-07-05 11:52:34
Carbuncle.Maletaru said: »Remember when you all said you wanted alliance content with no time limit that could also be solo'd? You missed the implied, "with reward pacing comparable to Odyssey and reward quality exceeding Sortie".
Not super hard to understand. If the armor and accessories reached max augment at say R15, then it'd be hot content. Thats still doing what 40 hours of limbus to mac augment a piece of gear?
Now still wouldn't do the weapons.....
Carbuncle.Firebrandt
Server: Carbuncle
Game: FFXI
Posts: 6
By Carbuncle.Firebrandt 2026-07-05 12:09:39
Carbuncle.Firebrandt said: »I find it fascinating (not really) that the most vocal complainers about Limbus think the grind is so bad yet seem to be telling on themselves about how inefficient they are running it
Seems like an excuse to talk down about nearly irrelevant nominal clear times. If Dodik can do it in 55 minutes with his 6box compared to 40 minutes for your group, then yea he's taking ~1:15 longer per zone per week in the zone.
On the other hand, he's going straight from his mog house to the zone instead of shouting for a group and he never has to wait on anyone. I doubt the real amount of time is that much different, and even at 30+40 minutes that's still 6 hours a week of mind-numbing grind to max both zones before considering gather time. It's as time-consuming as Sortie, with a small fraction of the reward.
Sure, except the point you are missing is Dodik stating that anything faster than 40-45 minute climbs are "BS". I dont particularly care how fast people do climbs; I solo the vast majority of my climbs while working on the side so I am not a paragon of efficiency.
The other part is the people saying its "literally impossible" to have 3-4 pieces of armor at r30 when there are people that have almost 5/5.
Limbus sucks. We all know it sucks. There's no need to exaggerate or lie to convince yourself or others that it sucks. People that dont do the content are unsurprisingly behind the people that do - not rocket surgery
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Asura.Eiryl
By Asura.Eiryl 2026-07-05 12:16:49
It's the fact that people playing on ghost town servers can get 30 unique data a (month, my bad. wrong word you'll just have to get over it). If they couldn't do that, it would be impossible to rank up so fast.
Same song and dance, two completely different versions of the game. Basic comprehension fail on both sides.
(And you can't even berate them for being Asuran anymore, no one chose to be on Bahamut Odin or Phoenix and have their ***get asurafied)
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 7713
By Carbuncle.Nynja 2026-07-05 12:18:51
This all started because Dodik referenced his Temenos clear time, and Maletaru said "that time is wrong, I can do Apollyon in shorter time"
YA DONT SAY?!?! You did the zone with less, more compact, floors faster?!?
Carbuncle.Firebrandt
Server: Carbuncle
Game: FFXI
Posts: 6
By Carbuncle.Firebrandt 2026-07-05 12:27:11
It's the fact that people playing on ghost town servers can get 30 unique data a week. If they couldn't do that, it would be impossible to rank up so fast.
Same song and dance, two completely different versions of the game. Basic comprehension fail on both sides.
(And you can't even berate them for being Asuran anymore, no one chose to be on Bahamut Odin or Phoenix and have their ***get asurafied)
People on ghost town servers can get 30 unique data a week?
Carbuncle.Firebrandt said: »Carbuncle.Firebrandt said: »Limbus sucks. We all know it sucks. There's no need to exaggerate or lie to convince yourself or others that it sucks
^^^
Asura.Eiryl
By Asura.Eiryl 2026-07-05 12:28:38
I don't have a god damn clue 30 might be lowballing it. It's 1 per NM*44 +3+3+3+3(midboss legion mobs) +5+5(AA) and 4+ for U&O that's 50+ easy
Point is you get 1-2 if you're awake and lucky on top 4. vs dozens on bottom ~9.
50+ a month
Carbuncle.Firebrandt
Server: Carbuncle
Game: FFXI
Posts: 6
By Carbuncle.Firebrandt 2026-07-05 12:31:43
I don't have a god damn clue 30 might be lowballing it. Carbuncle.Firebrandt said: » People that dont do the content are unsurprisingly behind the people that do - not rocket surgery
Got it.
Carbuncle.Firebrandt
Server: Carbuncle
Game: FFXI
Posts: 6
By Carbuncle.Firebrandt 2026-07-05 12:37:26
I don't have a god damn clue 30 might be lowballing it. It's 1 per NM*44 +3+3+3+3(midboss legion mobs) +5+5(AA) and 4+ for U&O that's 50+ easy
Point is you get 1-2 if you're awake and lucky on top 4. vs dozens on bottom ~9.
Up to 3 edits now and still so painfully wrong. Asura players never beating the allegations
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 7713
By Carbuncle.Nynja 2026-07-05 12:43:29
I don't have a god damn clue 30 might be lowballing it. It's 1 per NM*44 +3+3+3+3(midboss legion mobs) +5+5(AA) and 4+ for U&O that's 50+ easy
Point is you get 1-2 if you're awake and lucky on top 4. vs dozens on bottom ~9. The report button needs a "excessive misinformation" option.
Dumbass is saying the most incorrect nonsense with his entire *** chest.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-07-05 12:59:29
Carbuncle.Firebrandt said: »I don't have a god damn clue 30 might be lowballing it. It's 1 per NM*44 +3+3+3+3(midboss legion mobs) +5+5(AA) and 4+ for U&O that's 50+ easy
Point is you get 1-2 if you're awake and lucky on top 4. vs dozens on bottom ~9.
Up to 3 edits now and still so painfully wrong. Asura players never beating the allegations
Why is Eiryl the poster child for "Asura allegations" when he almost never knows wtf is going on because he doesn't play the actual game at all?
This all started because Dodik referenced his Temenos clear time, and Maletaru said "that time is wrong, I can do Apollyon in shorter time"
YA DONT SAY?!?! You did the zone with less, more compact, floors faster?!?
Dodik's statement that 40-45 minute Temenos floors being "BS" is just straight up incorrect, verified by like 3 people instantly (ironically on the "lol" Asura server). Melliny, Taint, myself and warpy. It's not even an Apollyon vs Temenos debate. 40 minute Temenos is pretty standard in PUGs on Asura, not because anybody here is elite or anything, but because we all hate Limbus so all the good players who avoided this ***for months and have everything and nothing else to grind eventually team up and steamroll the garbage just to be done with it. Hell, in Warpy's video he's got Bakerboy in there, and even he can't stomach this *** (and he's one of the top players on Asura). Insane to think having 3-5 prime weapons max jobs can clear steamroll content in a half hour.
Warpy shouts for this stuff nonstop (I respect him for this), and he's not what I would consider an elite player, but he stated clears in under 40 minutes, and I've been present for them. Why on earth would we lie about clear times? It might take other groups longer, and that's fine, but saying 125 Temenos takes him 55 minutes with superwarp, so 135 in 45 with real players is impossible, is insane cope.
Edit- also, 45 minute runs isn't a flex or anything. That ***'s too long for a potential no matter. 30 minutes tops guaranteed matter. Tired of grinding and getting slapped in the face at the end
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Server: Phoenix
Game: FFXI
Posts: 316
By Phoenix.Gavroches 2026-07-05 13:08:13
Data isn’t like that, here’s how I see them:
-44 NM give about 10%, maybe 9 of the bar (10 NM for a bar or 11 NM for a bar)
- first 2 waves of each zone, 3 NM for each 50%of a bar, so 1.5 bar per wave per zone
- 3 wave (O/U) I believe is also a 1.5 data (difficult to say as there’s many alliances usually)
- 4th wave, full data per AA, so 5 total.
We are very far away from that low ball, let me see, 2+ (1.5x3) + 5=11.5 x 2 = 23 data if you are the only one touching them, not the case on phoenix for sure
Asura.Eiryl
By Asura.Eiryl 2026-07-05 13:12:54
30 is a pretty solid guess if 23 is the answer.
(month, my bad. wrong word you'll just have to get over it)
Phoenix isn't in the bottom 9, obviously
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3984
By Shiva.Thorny 2026-07-05 13:32:42
23 isn't the answer, because you could only get 23 if you did everything in every zone with only one party
optimistically, someone really dedicated to getting those extras might get 3 extra boxes a zone on a dead server, less than a week of lockout. even if you did somehow kill everything, you only go like 60% faster
Asura.Eiryl
By Asura.Eiryl 2026-07-05 13:39:31
When there's <10 humans interested in limbus on a server it's trivial to take the whole pot
Carbuncle.Firebrandt
Server: Carbuncle
Game: FFXI
Posts: 6
By Carbuncle.Firebrandt 2026-07-05 13:39:48
And also, AAs have only been around for 2 cycles now, so the vast majority of the progress towards Limbus RP has been done without their ~10 unique chests anyway. Its not like its been 13 months of 23 extra data per month
Server: Asura
Game: FFXI
Posts: 1057
By Asura.Melliny 2026-07-05 13:48:00
You do not get 1 unique data per nm. One fomor is worth about a tenth of a bar. All three wave one nms combined are enough to fill a bar once. All three wave two nms combined are closer to two bars.
I’ve fought these myself a couple times so I speak from experience. Eiryl is just guessing, and he’s way off the mark.
By Dodik 2026-07-05 13:48:20
40min Temenos runs for the average group are very much BS. Is it possible? Sure. If you turn Limbus into a sweaty Sortie where everyone has to be 100% on it and never miss a beat. And if you want to argue a party with prime dds and ampula users is " average".. there's a word for that, it'll come to me.
Does that sound like fun relaxed content that you can do anytime with no time limit pressure to you? Wtf even is this.
SV songs, hoxne ampula, Limbus like it's a Sheol C with 30min to kill everything.
I mean you do you, but I'd rather take an extra 10min and not have to sweat my *** off to clear a bunch of trash or pay gil for moar dmg.
This is not directed at anyone in particular. Other than kill speed what else is there to optimise in Limbus. Run faster? Come on.
Once again I am only talking about Temenos. No, I don't want to see a video of your 30min Apollyon run, frak me.
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Server: Asura
Game: FFXI
Posts: 1057
By Asura.Melliny 2026-07-05 13:58:19
Quote: 40min Temenos runs for the average group are very much BS. Is it possible? Sure. If you turn Limbus into a sweaty Sortie where everyone has to be 100% on it and never miss a beat.
You’re right. The average group will take closer to 50 to 55 minutes. Asura has quite a lot of primes, and those of us who have them tend to look for and join shouts with people we know to be capable. It’s very much just having the gear quality. We don’t think limbus is great content. It’s boring and tedious and we optimize to get it done quick. But it doesn’t have to be painful. And I like the company of most of the people I group with. I would rather do limbus than sortie at this point. 3 years in purple halls was enough. At least the scenery is different (I enjoy the new music tracks too, for whatever that’s worth)
Quote: I mean you do you, but I'd rather take an extra 10min and not have to sweat my *** off to clear a bunch of trash or pay gil for moar dmg.
I don’t have hoxne and almost nobody I run with uses it. It’s not necessary. I also don’t think it’s stressful to have buffs. Red mages are common, geos aren’t rare, cor is plentiful. The only real question is does the bard have aria or not. Aria can cut several minutes from a run. But even without it if you have all those supports (extra points if you go double cor and just one dd) you chew up the zone. These are trash mobs that die easily. It’s all about the buffs.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-07-05 14:24:23
40min Temenos runs for the average group are very much BS. Is it possible? Sure. If you turn Limbus into a sweaty Sortie where everyone has to be 100% on it and never miss a beat. And if you want to argue a party with prime dds and ampula users is "average".. there's a word for that, it'll come to me.
Does that sound like fun relaxed content that you can do anytime with no time limit pressure to you? Wtf even is this.
SV songs, hoxne ampula, Limbus like it's a Sheol C with 30min to kill everything.
I mean you do you, but I'd rather take an extra 10min and not have to sweat my *** off to clear a bunch of trash or pay gil for moar dmg.
This is not directed at anyone in particular. Other than kill speed what else is there to optimise in Limbus. Run faster? Come on.
Once again I am only talking about Temenos. No, I don't want to see a video of your 30min Apollyon run, frak me.
Respectfully, this is cope and goalpost moving. You said nothing about averages in your initial post. Regardless, unless I'm in a completely random pug with ml0 players, the runs I've done are right within the 40-45 minute time frame.
Prime isn't needed because I could just use Naegling and Shining One with similar success. Have even done it on NIN with Prime 4 (which is arguably slower than Naegling unless I SC. Even my Masamune SAM can compete just fine. So prime weapons aren't needed. I've even joined 2COR groups that smash through everything with Savage, no primes. So primes aren't a prerequisite for faster clears.
As far as Hoxne, I love it. I hate Limbus. So I'll do ANYTHING to speed that ***up. However, I've run without Hoxne and it's the same overall speed in the end (if the damage isn't attributed to you, it's attributed to someone else). But that's how I prefer playing. It's not a requirement and some jobs don't even benefit much from it (I absolutely run it on RDM because it's fun). Not a requirement either.
SV songs should be standard. You can use it at least twice a run if you CC immediately after buffs, thrice if you reset with CC. So that's not a flex. Aria Bard makes it better but I've run similar results with Etude.
"Sweat my *** off"? Insane. I'm watching Zach Rios on YouTube while barely focusing through that lag fest of a run. I pay more attention to Seg runs than Limbus. It's not requiring 100% attention and focus at all.
Warpy it's what I would consider a decent middle tier player and he's giving you feedback that his runs are in similar timeframe. Not hot and sweaty at all.
Crazy how terrible this content is generally received by most players, but the mere suggestion that you can do it faster is met with "that's not relaxed or fun". Crazy cope from you Dodik.
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By Dodik 2026-07-05 14:34:35
I mean it's probably cope yeah. No, you're right, I'll take your word for it. Same diff in the end, not a huge difference either way.
I didn't see a thread dedicated to new-new Limbus so here's one with some findings. I’ve continued to edit this post with new discoveries made throughout the thread.
For entrance and zone info, really the SE post is best:
https://forum.square-enix.com/ffxi/threads/62862-June-10-2025-%28JST%29-Version-Update?p=667175&viewfull=1#post667175
Obtaining the Key Items / Units
Kill mobs to fill the bar in the upper left. Seems to take 6-15+ mobs per floor, this increases based on the chosen mob level and number of people in your party. You continue to get units as long as you want to sit there and keep killing and refill the bar, but at half the rate. Whether this is comparable to the units gained by continuing to move floors and finishing the event to get the chest bonus is up a function of your personal kill speed and group size.
Each Temporary KI looks like "Apollyon SE #1 data", and you get 1 per floor. You keep them until you open a chest and then they are all lost. You get a KI for filling up the bar at the top of the screen on each floor. I didn't count but I think it requires like 10 mobs per floor (this apparently varies by level choice). Once you get a KI, you should get to keep it even if you leave Limbus. You would lose any progress on any un-completed floors, but this is like 6-10 kills so no biggie.
You can enter any section / floor at any time. You don't need to go in any type of order or "climb" if you're missing one of the upper KIs from a run that got interrupted.
Once you choose a level (119-130), I think you need to keep that level choice until you open a chest. If you adjust it after getting some KIs, you might lose them. The NPC dialogue isn't too clear on this.
There were no direct drops from mobs, of any kind.
Mob Details
All the mobs seem to have pretty serious DT, probably 50% (confirm by Brixy as 50%, per Air Knife expected enspell dmg). But they aren't hard. They hit like 130s. AoE/Cleaving is extremely nerfed.
Pulling mobs is weird. Any initial spell cast before initial aggro / dynamic level adjustment may land, but will not remain on the mob. You will not see a message to reflect this.
If you pull with silence (while it's un-aggroed), it appears the silence instantly wears without any message, likely due to the dynamic-level adjustment which happens as soon as you aggro (credit to Moonlightagb for this theory, I think it's correct). Silencing twice is probably needed. This doesn't matter much in a party, but if you're solo and mob density is high this effect could be pretty annoying. Other examples later verified by others: If you pull with Immanence, the skill chain will not complete. If you pull with Dia, you can sleep right after.
Mob respawn is on the order of a few minutes but I was pretty lonely this morning. I had one floor with a couple groups and it felt faster, might be dynamic spawn rate.
Aside from the initial-aggro weirdness, everything can be debuffed and slept as expected. Sneak/invis work fine, but true aggro mobs remain like Imps and such.
Getting the goods
In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon zone is 18 KIs, Temenos zone should be 25 KIs. If the chest says "it won't open", you need more KIs. The chests are located at the exit of each "top floor" in each section. However, you can only open a chest once you have finished all the sections (NW,NE,SW,SE,etc).
After getting all KIs in Apollyon, each character had earned:
About 4000 units from killing mobs and climbing floors
3000 units from finding a shiny ??? on the ground and clicking it
3000 units (one character in the party got 5000 units, no idea why) directly from the chest
So each character of a 6-person party left a ~90 minute run with 10-12k units. EP was ~15k/hr, but this is ML50s fighting level 130s. Maybe it's better if you're lower.
My initial limit on Apollyon units was 30,000. After I opened the chest, that increased to 33,000. It looks to increase 3000 more with each chest open.
Apollyon Units are used to upgrade AF pieces to +4.
Temenos Units are used to upgrade relic pieces to +4.
The upgrade costs are:
Head: 20k units
Body: 30k units
Hands: 15k units
Legs: 25k units
Feet: 10k units
Once I got to 10k units, the furnace did allow me to trade a foot piece, though I didn't choose to complete the process. Trading any other slot did nothing.
I did get the title Apollyon Razer, which I think is just the same as the old title lol
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