Limbus 2025

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Limbus 2025
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 Bahamut.Raineer
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By Bahamut.Raineer 2025-06-10 07:15:00
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I didn't see a thread dedicated to new-new Limbus so here's one with some findings. I’ve continued to edit this post with new discoveries made throughout the thread.

For entrance and zone info, really the SE post is best:
https://forum.square-enix.com/ffxi/threads/62862-June-10-2025-%28JST%29-Version-Update?p=667175&viewfull=1#post667175

Obtaining the Key Items / Units
Kill mobs to fill the bar in the upper left. Seems to take 6-15+ mobs per floor, this increases based on the chosen mob level and number of people in your party. You continue to get units as long as you want to sit there and keep killing and refill the bar, but at half the rate. Whether this is comparable to the units gained by continuing to move floors and finishing the event to get the chest bonus is up a function of your personal kill speed and group size.

Each Temporary KI looks like "Apollyon SE #1 data", and you get 1 per floor. You keep them until you open a chest and then they are all lost. You get a KI for filling up the bar at the top of the screen on each floor. I didn't count but I think it requires like 10 mobs per floor (this apparently varies by level choice). Once you get a KI, you should get to keep it even if you leave Limbus. You would lose any progress on any un-completed floors, but this is like 6-10 kills so no biggie.

You can enter any section / floor at any time. You don't need to go in any type of order or "climb" if you're missing one of the upper KIs from a run that got interrupted.

Once you choose a level (119-130), I think you need to keep that level choice until you open a chest. If you adjust it after getting some KIs, you might lose them. The NPC dialogue isn't too clear on this.

There were no direct drops from mobs, of any kind.

Mob Details
All the mobs seem to have pretty serious DT, probably 50% (confirm by Brixy as 50%, per Air Knife expected enspell dmg). But they aren't hard. They hit like 130s. AoE/Cleaving is extremely nerfed.

Pulling mobs is weird. Any initial spell cast before initial aggro / dynamic level adjustment may land, but will not remain on the mob. You will not see a message to reflect this.

If you pull with silence (while it's un-aggroed), it appears the silence instantly wears without any message, likely due to the dynamic-level adjustment which happens as soon as you aggro (credit to Moonlightagb for this theory, I think it's correct). Silencing twice is probably needed. This doesn't matter much in a party, but if you're solo and mob density is high this effect could be pretty annoying. Other examples later verified by others: If you pull with Immanence, the skill chain will not complete. If you pull with Dia, you can sleep right after.

Mob respawn is on the order of a few minutes but I was pretty lonely this morning. I had one floor with a couple groups and it felt faster, might be dynamic spawn rate.

Aside from the initial-aggro weirdness, everything can be debuffed and slept as expected. Sneak/invis work fine, but true aggro mobs remain like Imps and such.

Getting the goods
In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon zone is 18 KIs, Temenos zone should be 25 KIs. If the chest says "it won't open", you need more KIs. The chests are located at the exit of each "top floor" in each section. However, you can only open a chest once you have finished all the sections (NW,NE,SW,SE,etc).

After getting all KIs in Apollyon, each character had earned:
  • About 4000 units from killing mobs and climbing floors

  • 3000 units from finding a shiny ??? on the ground and clicking it

  • 3000 units (one character in the party got 5000 units, no idea why) directly from the chest


So each character of a 6-person party left a ~90 minute run with 10-12k units. EP was ~15k/hr, but this is ML50s fighting level 130s. Maybe it's better if you're lower.

My initial limit on Apollyon units was 30,000. After I opened the chest, that increased to 33,000. It looks to increase 3000 more with each chest open.

Apollyon Units are used to upgrade AF pieces to +4.
Temenos Units are used to upgrade relic pieces to +4.

The upgrade costs are:
  • Head: 20k units

  • Body: 30k units

  • Hands: 15k units

  • Legs: 25k units

  • Feet: 10k units



Once I got to 10k units, the furnace did allow me to trade a foot piece, though I didn't choose to complete the process. Trading any other slot did nothing.

I did get the title Apollyon Razer, which I think is just the same as the old title lol
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 Asura.Sechs
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By Asura.Sechs 2025-06-10 07:19:33
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I really wonder if the Silence thing is a bug or meant to be, sounds pretty strange... if they wanted those mobs to keep casting they would've just made em immune to silence, no?
 Bahamut.Raineer
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By Bahamut.Raineer 2025-06-10 07:21:40
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Asura.Sechs said: »
I really wonder if the Silence thing is a bug or meant to be, sounds pretty strange... if they wanted those mobs to keep casting they would've just made em immune to silence, no?
Yeah that was my thought. But it's not like an immunity (I saw an immunobreak message one time). It lands fine...they just cast anyway. I just pulled with para instead.
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By Ovalidal 2025-06-10 07:32:35
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Does anyone know whether or not they tweaked the set bonus for AF? Or I guess Relic, for that matter.
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By Asura.Sechs 2025-06-10 07:34:25
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Relic never had set bonus, and why would they tweak the AF one?
I mean they didn't add not even a 0.01% to anything that's not the very basic stats, you really expect them to adjust the set bonus? C'mon! Be real about it or you'll just be endlessly disappointed! <3
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By Taint 2025-06-10 07:52:42
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i119 gave 10 points per kill. Each floor took 6 mobs to fill the bar and you get your 60 points (6 mobs) only after you fill the bar. Temp KI on each floor after filling the bar once.

84 exemplar points per mob at ML50.
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By K123 2025-06-10 07:54:31
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So SAM is the best DD with hybrid WS then?
 Asura.Iamaman
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By Asura.Iamaman 2025-06-10 07:55:48
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Bahamut.Raineer said: »
I finished Apollyon with a party of 6. In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon is 18 KIs, Temenos should be 25 KIs. If the chest says "it won't open", you need more KIs.

Curious what the time commitment was, how long did it take your party to do this?
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By Ovalidal 2025-06-10 07:56:38
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Asura.Sechs said: »
Relic never had set bonus, and why would they tweak the AF one?
I mean they didn't add not even a 0.01% to anything that's not the very basic stats, you really expect them to adjust the set bonus? C'mon! Be real about it or you'll just be endlessly disappointed! <3
Oh, about the Relic, I know. I don't care too much about set bonuses tweaks one way or a other, just curious if it's something they messed with.

As far as disappointment, I've been telling people for weeks that I didn't think this first update would be anything too substantial, based on what the producer said. I'm just here to learn about what all the update involved.
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By Taint 2025-06-10 07:59:14
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K123 said: »
So SAM is the best DD with hybrid WS then?

Mumei x3 killed everything at i119. Used Koru, Ulmia and Ygnas.

Did anyone notice if AoE is nerfed?
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By RadialArcana 2025-06-10 08:03:49
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repostin

Quote:
This seems to be a nicer area for newer/casual players, if they are willing to group up (3 trust limit). It's a nicer spot for farming job points than grinding apex, and seems comparable xp/cp/mlev

To enter (for new players or returnees):

You enter Sea from the entry points at Holla/Dem/Mea crags, if you don't already have the home points (each take you to a different part of the map).

You obtain the key item to enter, either by killing the Aw'euvhi or by touching the ??? at H-5 (Temenos) or D-8 / l-8 for (Apollyon)

The home point is right next to the entrance, once you have the key item.

Once inside you talk to the operator, set the level you want and go up (119-30). As you start they are DC (if you picked 119)and get higher level as you to later levels, upto VT+.
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By K123 2025-06-10 08:04:17
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Taint said: »
K123 said: »
So SAM is the best DD with hybrid WS then?

Mumei x3 killed everything at i119. Used Koru, Ulmia and Ygnas.

Did anyone notice if AoE is nerfed?
Did you try hyrbid WS? Hybrid WS can of course be enhanced more ways than just physical so they should do more with the right buffs. Maybe SAM SAM COR COR SCH BRD can spam Kagero and Hotshot lol
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By Asura.Sechs 2025-06-10 08:05:52
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Taint said: »
Did anyone notice if AoE is nerfed?
A couple of people reported what seems like the usual "90% damage reduction on targets other than the main one of an AoE spell/ws/ja" that we saw on multiple content.
But I'd love to see more tests about it!
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 Bahamut.Raineer
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By Bahamut.Raineer 2025-06-10 08:06:28
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Asura.Iamaman said: »
Bahamut.Raineer said: »
I finished Apollyon with a party of 6. In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon is 18 KIs, Temenos should be 25 KIs. If the chest says "it won't open", you need more KIs.

Curious what the time commitment was, how long did it take your party to do this?
Maybe 90 minutes, but we're not in ranked oddy and i wasn't pulling trains. It's still 18 floors for Apollyon and 25 for Temenos. So I can't see it being much less than an hour. (edit: I'm aware this will age well when people are clearing this in 15 mins in a month)
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2025-06-10 08:36:43
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AoE is definitely nerfed.

I did 4k damage to one target with spinning attack and like 90 damage each to the others.
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 Asura.Iamaman
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By Asura.Iamaman 2025-06-10 08:37:07
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That's a good baseline, thanks.

Curious how it works if you are in an alliance, also. Is the bar filling just for your party or a whole alliance?
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By Ovalidal 2025-06-10 08:37:23
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I just out of my first run. Only did a couple of floors with a PUG. Now, I'm really curious about the silence thing too. Regardless, it was a brain-teaser to see so many people in Limbus, really cool experience.
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By Lakshmi.Byrth 2025-06-10 08:39:59
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It took something like 8 kills to fill the bar at level 125 in Apollyon.

I think something may be wonky with the content level setting, because my monsters were random seeming levels with check.
 Bahamut.Raineer
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By Bahamut.Raineer 2025-06-10 08:43:15
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Lakshmi.Byrth said: »
It took something like 8 kills to fill the bar at level 125 in Apollyon.

I think something may be wonky with the content level setting, because my monsters were random seeming levels with check.
I saw it mentioned somewhere that it's not until you aggro or engage that the true level of the mob is set.

I saw a post above that described escalating levels as you climbed floors. This wasn't my experience, but I was mostly the only party there so maybe I wasn't seeing a mix of other people's mobs.

For me, everything was 130 the whole time. Checked as Tough to an ML50.
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By Moonlightagb 2025-06-10 08:44:29
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Were you pulling with Silence when it didn't work? Or casting it after you already aggro'd/had hate? Might have to do with the ilv of the mobs being ajusted on pull.
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 Bahamut.Raineer
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By Bahamut.Raineer 2025-06-10 08:47:17
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Moonlightagb said: »
Were you pulling with Silence when it didn't work? Or casting it after you already aggro'd/had hate? Might have to do with the ilv of the mobs being ajusted on pull.
This is a good idea, like maybe mobs reset when their level is adjusted. I swear I had tried to silence after the pull and it still didn't work, but I think this needs verifying.

This theory could be it, because i switched to pulling with para2 and I remember thinking it odd that I saw almost no paralyze procs.

Easier to prove by just pulling with Dia and then trying to sleep. Or diaga + Horde. Now I wish i weren't at work, I wanna go science!
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By Shiva.Flowen 2025-06-10 08:54:41
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Does the chest at the end provide a nice chunk? How man points did you have after a full round?
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By Asura.Shaedhen 2025-06-10 08:55:45
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Regarding silence, I was trying to pull Ghrah with silence but they would keep casting anyway. However, after using silence a 2nd time, it seemed like it landed for real.

It might have something to do with the iLvl thing indeed
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 Bahamut.Raineer
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By Bahamut.Raineer 2025-06-10 08:56:59
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Shiva.Flowen said: »
Does the chest at the end provide a nice chunk? How man points did you have after a full round?
Five people got 3000. One person got 5000. We don't know why the difference.

Other people have reported both 3000 and 5000 when solo.
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By Taint 2025-06-10 09:43:20
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What is the point of entering at a higher ilvl?
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 Asura.Eiryl
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By Asura.Eiryl 2025-06-10 09:49:27
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Better exemplar. Yes, that's it.
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By K123 2025-06-10 09:51:35
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So add ilvl 145 mobs and give 400 EP per kill.
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By Asura.Eiryl 2025-06-10 09:55:14
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If you want that. Stop going right now. Don't even enter one time. Force them to sweeten the pot.

But you won't.

It's not a specific you, it's the royal you. Anyone who read it "you". It should go without saying, but no matter how many times I elaborate, it never sticks.

I'll throw you a bone, cause I can't be bothered to care about the +4.

Do it OR complain about it. Not both. (Neither is an acceptable answer)
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By IGDC 2025-06-10 10:07:13
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Bahamut.Raineer said: »
Shiva.Flowen said: »
Does the chest at the end provide a nice chunk? How man points did you have after a full round?
Five people got 3000. One person got 5000. We don't know why the difference.

Other people have reported both 3000 and 5000 when solo.

I got 5k for finishing while other 3 people got 3k. :/ dunno why
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By IGDC 2025-06-10 10:09:45
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Asura.Eiryl said: »
Better exemplar. Yes, that's it.

You also get higher Units obtained per KI received on each floor the higher your Level is. Not just EP.
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