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Limbus 2025
By K123 2025-09-14 13:18:48
Chest was blue on Asura. Killed a GEO NM and was really easy, not doing a lot of dmg and took damage fine (20k SB on RDM and BRD).
By K123 2025-09-14 13:20:36
Can't see the earring having 30macc
JSE earrings already have that level of acc/macc on some jobs if they have skill on there so it's not that far out of the realm of possibility More the reason why I would be surprised. It would be a lot in two slots. Maybe it has to be this though given 1/30 shows +1. Maybe macc+30 int mnd +15.
By K123 2025-09-14 13:44:19
I see I am a bit late posting some of this data, but I started getting some points point values for floors
https://docs.google.com/spreadsheets/d/1rtiUWvA_mGgyZRwtHvb_2dr9J7tXdkTCeatIlwZte70/edit?usp=sharing
Formulas for points on the floors
* If you obtain an floor clear temp item, double the value that you get out of the formulas below.
--Conditions to get a floor clear temp item--
Have greater than 0 chest remaining for the week to open.
Do not already posses that floor clear temp item.
Temenos
N/E/W = 30+((ilvl-119)*5)
Central = 60+((ilvl-119)*10)
Apollyon
N = 42+((ilvl-119)*7)
S = 54+((ilvl-119)*9)
At ilvl 138 for both zones you will be able to cap weekly points just from climbing and opening chest.
*Still need some testing around kills need per floor, and the growth of the kills needed.
Temenos
N/E/W starts at 3
Central Starts at 5
Apollyon
N starts at 4
S starts at 5 How many mobs for 7-8 people vs 6? +1 mob per objective?
By Meeble 2025-09-14 14:40:55
Can confirm it is one matter per augment rank,and NextRP is the quantity of units your next matter trade will require.
Asura.Eiryl
By Asura.Eiryl 2025-09-14 14:50:34
That's a hefty grind per 1 acc/racc/macc
Obviously +10 is easy enough, but 20-30 ugh
500k units and 30 50/50 items
[+]
By sorge74 2025-09-14 14:52:34
That's a hefty grind per 1 acc/racc/macc
Obviously +10 is easy enough, but 20-30 ugh
500k units and 30 50/50 items
Wonder if first item per week is 100%
By Chimerawizard 2025-09-14 14:58:05
That's a hefty grind per 1 acc/racc/macc
Obviously +10 is easy enough, but 20-30 ugh
500k units and 30 50/50 items
Wonder if first item per week is 100% The player's chances of acquiring matter are based on the number of victories over notorious monsters that were earned in the player's World.
[Unlocking the content for the first time]
Characters that have never acquired Alabaster Matter or Murky Matter are guaranteed to acquire them the first time they unlock the content*.
* This only applies once per character and is not affected by the treasure chest reset when the conquest results are tabulated.
By sorge74 2025-09-14 15:00:31
That's a hefty grind per 1 acc/racc/macc
Obviously +10 is easy enough, but 20-30 ugh
500k units and 30 50/50 items
Wonder if first item per week is 100% The player's chances of acquiring matter are based on the number of victories over notorious monsters that were earned in the player's World.
[Unlocking the content for the first time]
Well damn
Characters that have never acquired Alabaster Matter or Murky Matter are guaranteed to acquire them the first time they unlock the content*.
* This only applies once per character and is not affected by the treasure chest reset when the conquest results are tabulated.
By K123 2025-09-14 15:04:33
Even at +10/15 they are nice though
By Finan 2025-09-14 15:23:00
i asked AI to apply the same formula from how odyssey RP increases to the new numbers from limbus obviously this could be inaccurate but gives a rough estimate of how many units we are needing to accumulate
RP(n) = -350·n² + 2650·n - 2300
This gives the RP required to go from rank n–1 to rank n. I've also included the cumulative RP needed to reach each rank from R1.
? Limbus Accessory RP Upgrade Chart (R1 → R30)
Rank RP to Next Rank Cumulative RP
R1 → R2 1600 1600
R2 → R3 2500 4100
R3 → R4 3400 7500
R4 → R5 4300 11,800
R5 → R6 5200 17,000
R6 → R7 6100 23,100
R7 → R8 7000 30,100
R8 → R9 7900 38,000
R9 → R10 8800 46,800
R10 → R11 9700 56,500
R11 → R12 10,600 67,100
R12 → R13 11,500 78,600
R13 → R14 12,400 91,000
R14 → R15 13,300 104,300
R15 → R16 14,200 118,500
R16 → R17 15,100 133,600
R17 → R18 16,000 149,600
R18 → R19 16,900 166,500
R19 → R20 17,800 184,300
R20 → R21 18,700 203,000
R21 → R22 19,600 222,600
R22 → R23 20,500 243,100
R23 → R24 21,400 264,500
R24 → R25 22,300 286,800
R25 → R26 23,200 310,000
R26 → R27 24,100 334,100
R27 → R28 25,000 359,100
R28 → R29 25,900 385,000
R29 → R30 26,800 411,800
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6468
By Lakshmi.Byrth 2025-09-14 15:52:47
If you have a system that will answer any question, it becomes very important to know what question to ask.
By K123 2025-09-14 15:55:28
If you have a system that will answer any question, it becomes very important to know what question to ask. It is just giving +900 each time, why is that expressed as RP(n) = -350·n² + 2650·n - 2300?
We can assume this is the bare minum scaling, but don't they usually scale more aggressively?
Asura.Eiryl
By Asura.Eiryl 2025-09-14 15:57:41
Yes, the AI assumed it would stay constant, it will most likely in fact not
By Finan 2025-09-14 15:58:42
ya just noticed that AI sucks sometimes heres a better set of numbers but it looks dismal i can gurantee you this is incorrect but its more of a guess who knows its going to take roughly 3 months before someone hits R30 at the absolute best you get matter every single chest its 6 weeks
R1→R2 1600 1600
R2→R3 2500 4100
R3→R4 3600 7700
R4→R5 4900 12,600
R5→R6 6400 19,000
R6→R7 8100 27,100
R7→R8 10,000 37,100
R8→R9 12,100 49,200
R9→R10 14,400 63,600
R10→R11 16,900 80,500
R11→R12 19,600 100,100
R12→R13 22,500 122,600
R13→R14 25,600 148,200
R14→R15 28,900 177,100
R15→R16 32,400 209,500
R16→R17 36,100 245,600
R17→R18 40,000 285,600
R18→R19 44,100 329,700
R19→R20 48,400 378,100
R20→R21 52,900 431,000
R21→R22 57,600 488,600
R22→R23 62,500 551,100
R23→R24 67,600 618,700
R24→R25 72,900 691,600
R25→R26 78,400 770,000
R26→R27 84,100 854,100
R27→R28 90,000 944,100
R28→R29 96,100 1,040,200
R29→R30 102,400 1,142,600
By Dodik 2025-09-14 15:58:44
[+]
Asura.Eiryl
By Asura.Eiryl 2025-09-14 16:02:24
Please look forward to it.
By Lili 2025-09-14 16:05:22
Dude if you know these make no sense and are most likely disconnected from reality, why post them? ChatGPT has no way to infer the formula (it can't do actual math) and we've never seen these RP values. You're just posting for the sake of posting, please don't.
In more useful news, if anyone has any of the items with augments unlocked and wants to come to the Windower discord, we can get the augments mined really fast with your help.
[+]
Asura.Saevel
Server: Asura
Game: FFXI
Posts: 10299
By Asura.Saevel 2025-09-14 16:13:59
Dude if you know these make no sense and are most likely disconnected from reality, why post them? ChatGPT has no way to infer the formula (it can't do actual math) and we've never seen these RP values. You're just posting for the sake of posting, please don't.
In more useful news, if anyone has any of the items with augments unlocked and wants to come to the Windower discord, we can get the augments mined really fast with your help.
I asked AI for the winning powerball numbers, we can all be rich.
[+]
By K123 2025-09-14 16:21:34
The fact it cockblocks you from making armor if you want to RP is painful. I suppose most people only make 5-10 +4s but if they add +5s and they use points it will be bs.
Server: Fenrir
Game: FFXI
Posts: 1570
By Fenrir.Richybear 2025-09-14 16:40:35
I asked grok if this was true and it told me to buy a tesla
Asura.Eiryl
By Asura.Eiryl 2025-09-14 16:48:14
The fact it cockblocks you from making armor if you want to RP is painful. I suppose most people only make 5-10 +4s but if they add +5s and they use points it will be bs.
You ain't missing anything from +4 it's a nonissue.
It's douchey, and I expect to see bitching about it literally daily though
I can't make my prime cause muh armors. QQ
I didn't see a thread dedicated to new-new Limbus so here's one with some findings. I’ve continued to edit this post with new discoveries made throughout the thread.
For entrance and zone info, really the SE post is best:
https://forum.square-enix.com/ffxi/threads/62862-June-10-2025-%28JST%29-Version-Update?p=667175&viewfull=1#post667175
Obtaining the Key Items / Units
Kill mobs to fill the bar in the upper left. Seems to take 6-15+ mobs per floor, this increases based on the chosen mob level and number of people in your party. You continue to get units as long as you want to sit there and keep killing and refill the bar, but at half the rate. Whether this is comparable to the units gained by continuing to move floors and finishing the event to get the chest bonus is up a function of your personal kill speed and group size.
Each Temporary KI looks like "Apollyon SE #1 data", and you get 1 per floor. You keep them until you open a chest and then they are all lost. You get a KI for filling up the bar at the top of the screen on each floor. I didn't count but I think it requires like 10 mobs per floor (this apparently varies by level choice). Once you get a KI, you should get to keep it even if you leave Limbus. You would lose any progress on any un-completed floors, but this is like 6-10 kills so no biggie.
You can enter any section / floor at any time. You don't need to go in any type of order or "climb" if you're missing one of the upper KIs from a run that got interrupted.
Once you choose a level (119-130), I think you need to keep that level choice until you open a chest. If you adjust it after getting some KIs, you might lose them. The NPC dialogue isn't too clear on this.
There were no direct drops from mobs, of any kind.
Mob Details
All the mobs seem to have pretty serious DT, probably 50% (confirm by Brixy as 50%, per Air Knife expected enspell dmg). But they aren't hard. They hit like 130s. AoE/Cleaving is extremely nerfed.
Pulling mobs is weird. Any initial spell cast before initial aggro / dynamic level adjustment may land, but will not remain on the mob. You will not see a message to reflect this.
If you pull with silence (while it's un-aggroed), it appears the silence instantly wears without any message, likely due to the dynamic-level adjustment which happens as soon as you aggro (credit to Moonlightagb for this theory, I think it's correct). Silencing twice is probably needed. This doesn't matter much in a party, but if you're solo and mob density is high this effect could be pretty annoying. Other examples later verified by others: If you pull with Immanence, the skill chain will not complete. If you pull with Dia, you can sleep right after.
Mob respawn is on the order of a few minutes but I was pretty lonely this morning. I had one floor with a couple groups and it felt faster, might be dynamic spawn rate.
Aside from the initial-aggro weirdness, everything can be debuffed and slept as expected. Sneak/invis work fine, but true aggro mobs remain like Imps and such.
Getting the goods
In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon zone is 18 KIs, Temenos zone should be 25 KIs. If the chest says "it won't open", you need more KIs. The chests are located at the exit of each "top floor" in each section. However, you can only open a chest once you have finished all the sections (NW,NE,SW,SE,etc).
After getting all KIs in Apollyon, each character had earned:
About 4000 units from killing mobs and climbing floors
3000 units from finding a shiny ??? on the ground and clicking it
3000 units (one character in the party got 5000 units, no idea why) directly from the chest
So each character of a 6-person party left a ~90 minute run with 10-12k units. EP was ~15k/hr, but this is ML50s fighting level 130s. Maybe it's better if you're lower.
My initial limit on Apollyon units was 30,000. After I opened the chest, that increased to 33,000. It looks to increase 3000 more with each chest open.
Apollyon Units are used to upgrade AF pieces to +4.
Temenos Units are used to upgrade relic pieces to +4.
The upgrade costs are:
Head: 20k units
Body: 30k units
Hands: 15k units
Legs: 25k units
Feet: 10k units
Once I got to 10k units, the furnace did allow me to trade a foot piece, though I didn't choose to complete the process. Trading any other slot did nothing.
I did get the title Apollyon Razer, which I think is just the same as the old title lol
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