Limbus 2025

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Limbus 2025
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 Asura.Sechs
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By Asura.Sechs 2025-07-13 10:31:11
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I kept thinking about AF/Relic +5, which a lot of people here seem to be taken for granted.
I mean, I won't rule it out, at the same time though I don't think it's a given.

If AF/Relic+5 is gonna come, I'm a bit skeptic imagining a jump similar to the one we had from the previous armours +2>+3.
To be honest even a small jump like the +3>+4 one seems unlikely to me.
I was thinking that if +5 is to come, maybe it could increase the stats that haven't been touched on the +3>+4 update.
So no boost to acc, att, macc etc, but all of the stats that were untouched.
Yes, potentially even some (but not all) of the job specific enhancements.


I still think Thorny's theory (about new armor sets, new accessories and stuff, following the Ultima/Omega equipment) makes more sense than +5, honestly.
But I guess it doesn't have to be one or the other, it could be both!
 Asura.Eiryl
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By Asura.Eiryl 2025-07-13 10:36:38
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As bad as the +4 is, you better hope +5 is a given
(it is)
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By Tarage 2025-07-13 23:14:21
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Can someone explain to me the point of setting the level of the mobs? As in why one would set it for 130? If it doesn't matter at all for the chest at the end, what is the point?
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-07-13 23:20:12
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Tarage said: »
Can someone explain to me the point of setting the level of the mobs? As in why one would set it for 130? If it doesn't matter at all for the chest at the end, what is the point?

You get like...double or more the points on all the floors, and 130 mobs are still stupidly easy, for the most part.

The real question is why would you ever set it for anything other than 130?
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By Kaffy 2025-07-13 23:51:18
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presumably to make it accessible to people with shitty gear? I haven't been active since it came out, but I do remember trying things like sheol C and sortie with new accounts and struggling for a bit to catch up.
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By Minaras84 2025-07-14 00:55:03
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Carbuncle.Maletaru said: »
Tarage said: »
Can someone explain to me the point of setting the level of the mobs? As in why one would set it for 130? If it doesn't matter at all for the chest at the end, what is the point?

You get like...double or more the points on all the floors, and 130 mobs are still stupidly easy, for the most part.

The real question is why would you ever set it for anything other than 130?

Lv 119 runs are incredibly quick runs for soloers with 3 trusts.
If all you're after is the final chest, there is no point in setting the difficulty at 130, it's just a waste of time.
And as Kaffy said, being able to change the lv makes the content approachable to basically everybody. I think that ambu gear is enough to clear it without spending hours in there
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-07-14 01:18:27
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Got curious so I tried putting together some numbers. Not sure of the exact reduction in units for lowering levels since I haven't tested every floor, but I believe it's 10 units per level?

Temenos has 21 floors at 170 per floor, 4 floors at 340 per floor on 130 = 4,930 units + 3000 for the chest.
At 119 that changes to (21*60) + (230*4) = 2,180 + 3000
7,930 vs 5,180

Apollyon has 10 floors at 238 per floor, 8 floors at 306 per floor on 130 = 4,828 unit + 3000 for the chest.
At 119 that changes to (10*128) + (8*196) = 2,848 + 3000
7,828 vs 5,848

I guess if you're finishing in ~half the time it's "more efficient" but...I have doubts. Then of course there's a limit of 50k/week and 5 chests/week which just means you're gonna need to spend more time grinding trash, which is incredibly inefficient.

If you're botting units then all this goes completely out the window, of course. For someone who's actually trying to save time in Limbus though, I'm not really convinced that 119 is the way to go.
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By Mesias 2025-07-14 01:39:54
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I did my first limbus today, went to play a little with it before oddy, got like 3k units in the first temenos zone, left for oddy and tried to come back to learn a little more, but this time i didnt get any units at all, only exemplars and key items, no units, tried 3 different temenos zones , same thing. is there a daily cap or something?
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-07-14 03:51:31
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Carbuncle.Maletaru said: »
For someone who's actually trying to save time in Limbus though, I'm not really convinced that 119 is the way to go.

A scenario I could think of is where a player is looking to avoid certain floors on 130, because they are more challenging or just flat out annoying. NW Apollyon (undead) is my least favorite AF zone, and Demons layout is my next least favorite. There's probably a handful of Temenos floors I wouldn't mind EZ moding just because the monster types can be annoying.

Drop the level down to 119 and quickly be done with it. There's nothing that says you can't mix and match floor levels during solo climbs; you still get less points in total, but you save time on floors that otherwise would have taken you a longer time and are generally a PITA to clear, especially solo. In such a case, the unit loss for that set of 4-7 floors is relatively small compared to doing an entire climb @119.

edit: something i just noticed. I can 3 shot certain undead in NW apollyon with Mpu on THF on 119, but also, nothing can hit me in there. I can abuse Su4 for fast kills by training multiple mobs and evasion-TPINg since threat is low, something I can't do on 130. The limited trusts can heal me just fine, so I spend less time trying to safe pull and just run in, kill 4, warp to next. done in 2min
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By Tarage 2025-07-14 05:00:25
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Minaras84 said: »
Carbuncle.Maletaru said: »
Tarage said: »
Can someone explain to me the point of setting the level of the mobs? As in why one would set it for 130? If it doesn't matter at all for the chest at the end, what is the point?

You get like...double or more the points on all the floors, and 130 mobs are still stupidly easy, for the most part.

The real question is why would you ever set it for anything other than 130?

Lv 119 runs are incredibly quick runs for soloers with 3 trusts.
If all you're after is the final chest, there is no point in setting the difficulty at 130, it's just a waste of time.
And as Kaffy said, being able to change the lv makes the content approachable to basically everybody. I think that ambu gear is enough to clear it without spending hours in there

Which trusts do you use? I'm a SMN, so I usually err towards tanks and healers, but this has the side effect of leaving me the only way to deal damage, which takes a long time on 130. I assume I am doing it wrong.
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By K123 2025-07-14 05:13:39
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Lakshmi.Buukki said: »
Carbuncle.Maletaru said: »
For someone who's actually trying to save time in Limbus though, I'm not really convinced that 119 is the way to go.

A scenario I could think of is where a player is looking to avoid certain floors on 130, because they are more challenging or just flat out annoying. NW Apollyon (undead) is my least favorite AF zone, and Demons layout is my next least favorite. There's probably a handful of Temenos floors I wouldn't mind EZ moding just because the monster types can be annoying.

Drop the level down to 119 and quickly be done with it. There's nothing that says you can't mix and match floor levels during solo climbs; you still get less points in total, but you save time on floors that otherwise would have taken you a longer time and are generally a PITA to clear, especially solo. In such a case, the unit loss for that set of 4-7 floors is relatively small compared to doing an entire climb @119.

edit: something i just noticed. I can 3 shot certain undead in NW apollyon with Mpu on THF on 119, but also, nothing can hit me in there. I can abuse Su4 for fast kills by training multiple mobs and evasion-TPINg since threat is low, something I can't do on 130. The limited trusts can heal me just fine, so I spend less time trying to safe pull and just run in, kill 4, warp to next. done in 2min
I once saw a BRD (strangely with no sub job) soloing Apollyon quite fast, I suspect he was evasion tanking too but was also sleeping all the mobs.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-07-14 07:28:33
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I haven't capped out on weekly boxes once since Limbus came out, just because I've been kinda busy and grinding 130 gets boring and takes a while. I might just start dropping down to 119 at the end of every week before conquest resets just to get my boxes in, if I can't get them done during the week.
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By Virlym 2025-07-14 07:51:22
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If anybody's morbidly curious, with the current exp campaign going I decided to finally master my THF and just grinded mobs in one spot in Temenos until I was done.

Starting at ~100 JP until master, got ~25k units total. Honestly was alot better than doing it by grinding regular apexes given mobs continuously respawn ontop of you and die faster than regular apexes. Not too bad given it knocks two birds with one stone.
[+]
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By Taint 2025-07-14 08:41:05
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I've been doing Climbs at 126. SAM+RDM+Sylvi,Ulmia,Ygnas. I can still kill most everything with mumeix3. I've tried most every level, 119-122 you fall way behind on the weekly cap and 130 seems best in a full party.
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By Dodik 2025-07-14 08:54:59
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Limbus good for low-level MLs too. I took an ML1 DD job to Limbus, they are now ML15 or so after a half dozen runs maybe.

You get about 20-30K EP an hour at CL130 without corsair roll.
[+]
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-07-14 10:01:46
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Virlym said: »
If anybody's morbidly curious, with the current exp campaign going I decided to finally master my THF and just grinded mobs in one spot in Temenos until I was done.

Starting at ~100 JP until master, got ~25k units total. Honestly was alot better than doing it by grinding regular apexes given mobs continuously respawn ontop of you and die faster than regular apexes. Not too bad given it knocks two birds with one stone.

I mentioned this before, but if any healers need to hit master 2100 job points, Limbus is a cheat code. You barely do any healing in there and get tons of exp in a short period of time.

That's the ultimate catch up mechanic for anyone looking to JP their jobs
 Asura.Gweivyth
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By Asura.Gweivyth 2025-07-14 12:18:56
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Taint said: »
I've been doing Climbs at 126. SAM+RDM+Sylvi,Ulmia,Ygnas. I can still kill most everything with mumeix3. I've tried most every level, 119-122 you fall way behind on the weekly cap and 130 seems best in a full party.
Been doing 130 climbs with Apururu-Ulmia-Koru and just doing Fudo-Kasha-Shoha-Fudo with Masamune, felt pretty similar to Mumeix3 but I've only got stage 4. Its slow but I kinda want to appreciate rice balls even more than I currently do since switching from Zanshin build to multihit. Himesama Rice Balls have been pretty nice.
 Bahamut.Bojack
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By Bahamut.Bojack 2025-07-14 14:17:24
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Is the Temenos ??? still broken?
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-07-14 14:20:25
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Hot take:
The ??? Should just have a fixed spot on each floor next to the exit when the IG dies. This problem of the ??? not spawning likely goes away.
 Asura.Zirk
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By Asura.Zirk 2025-07-14 15:12:41
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Bahamut.Bojack said: »
Is the Temenos ??? still broken?

I don't think there's been any reported appearances on any server since the last update.
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By klayy 2025-07-14 15:44:24
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Im unaware of any tem sightings on any server. According to SE at least, it was never "broken" per se but the specific spawning criteria wasnt being met. So they "made it easier" but its still not being met. I dont think anyone is running around checking every mob they kill. You'd first need to know u had the ITG then you'd need to start checking off a list of what you could do to it. how you could kill it to satisfy this unknown condition. Seems unlikely unless instead of being an identical mob that is ITG they made it look different or named it different.

Anyway Asura apolly ??? is no longer at NW5. We went thru a climb and it didn't reappear yet but it should pretty soon.
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