Limbus 2025

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Limbus 2025
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By Ovalidal 2025-06-17 15:18:54
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Carbuncle.Nynja said: »
Your floor 3 is missing a few room links, and your floor 4 is missing a lot of links and rooms entirely.

If someone has the unmarked versions of these, it would be banger

Thanks for the feedback! I'll take your pictures and take the marking off, unless someone has them already.
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By Carbuncle.Nynja 2025-06-17 15:21:29
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I edited my post and fixed up floors 1 and 3.

Your floor 3 isnt accounting for the elevated rooms at both ends of the large rectangular room (up where the air and water ele's are)
Your floor 4 isnt accounting for the rooms on the far corners of the chest room (WAR RDM THF / BLM DRK PLD areas)
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 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-06-17 15:45:29
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Having the map plugin work in limbus would be a game changer
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 Bahamut.Brixy
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By Bahamut.Brixy 2025-06-17 17:35:08
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Has anyone tried opening the end chests from a certain direction for the 3k/5k differences? That seems like something cheeky enough for SE to throw in considering the names of each zone are also based on directions.
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By Fenrir.Jinxs 2025-06-17 17:58:35
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Bahamut.Brixy said: »
Has anyone tried opening the end chests from a certain direction for the 3k/5k differences? That seems like something cheeky enough for SE to throw in considering the names of each zone are also based on directions.

Yes but make sure you face the correct direction for the day the strong direction not the weak direction and it has to be a certain moon phase or its the opposite
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By Valefor.Philemon 2025-06-17 17:58:52
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Central's not really a direction.
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By SimonSes 2025-06-17 18:01:15
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Bahamut.Brixy said: »
Has anyone tried opening the end chests from a certain direction for the 3k/5k differences? That seems like something cheeky enough for SE to throw in considering the names of each zone are also based on directions.

I don't think it's that. My chars are on top of each other when opening chest and I keep getting 5k only on random 0-2 chars per clear.
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By Asura.Saevel 2025-06-17 18:06:46
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Fenrir.Jinxs said: »
Having the map plugin work in limbus would be a game changer

Hmm I wonder how it's coded to reference map files? Inside it's resource folder under plugins I do not see anything nor do I know how to reference a file to a zone.
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By Lili 2025-06-17 18:20:59
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Ftr, mappy works.
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By Asura.Sechs 2025-06-17 18:35:29
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if mappy works, then there's gotta be a way to make the in-game minimap addon work as well?
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By Asura.Saevel 2025-06-17 18:57:49
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Asura.Sechs said: »
if mappy works, then there's gotta be a way to make the in-game minimap addon work as well?

Well mappy works outside of it and loads the maps from .gifs kept in a folder. I think FFIXDB use's the in game .dat maps and since those zones don't have one, it might not work at all.
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By Fenrir.Jinxs 2025-06-17 19:45:04
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Asura.Saevel said: »
Asura.Sechs said: »
if mappy works, then there's gotta be a way to make the in-game minimap addon work as well?

Well mappy works outside of it and loads the maps from .gifs kept in a folder. I think FFIXDB use's the in game .dat maps and since those zones don't have one, it might not work at all.
I wonder why some of Sortie works
maybe it would be possible to have it fill in when there is no dat.

Mappy seems pretty cool though, I don't think I have tried this one.
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By Seun 2025-06-17 19:51:06
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Well it's mostly impossible to get lost in Apollyon. The only area large enough to need a map is Central, but the instructions from start to finish are really easy to commit to memory.
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By zeta 2025-06-17 20:00:26
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Lili said: »
Ftr, mappy works.

Which fork? Never used this before but might want to try it out. Thanks.
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By Asura.Saevel 2025-06-17 20:56:30
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zeta said: »
Lili said: »
Ftr, mappy works.

Which fork? Never used this before but might want to try it out. Thanks.

https://github.com/KenshiDRK/mappy--Kenshi-Version
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