|
Fixing Shinryu
By RadialArcana 2023-05-29 09:07:32
The harder it is to get the rarer it is, and people like rare things.
Lakshmi.Konvict
Server: Lakshmi
Game: FFXI
Posts: 878
By Lakshmi.Konvict 2023-05-29 10:12:38
Cloaks sell for 200-250 currently on Asura np.
By Seun 2023-05-29 17:59:43
I'm curious why people try for a full set of these. Impact is valuable, but I wouldn't think people need a whole set of them to keep the debuff up.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4612
By Cerberus.Kylos 2023-05-30 20:26:05
I'm curious why people try for a full set of these. Impact is valuable, but I wouldn't think people need a whole set of them to keep the debuff up.
The mail and helm replaces the original twilight set as a situational ilvl auto reraise in a bind.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4612
By Cerberus.Kylos 2023-06-02 07:57:54
Gathered this collection of lovely feedback for SE, which I may post sometime on the official forum over the weekend. Would anyone like to add a comment? Yes, it can be as funny/brutal as you want.
-My worst runs were 0/20 for any of the rarer pieces. I've personally never seen the cloak in over 130 runs from Shinryu himself.(Thank God for AMAN)
-Yeah. I’m pretty sure the cloaks and knives running around are more from AMAN than the BCNM at this point. With all my orbs I’ve gotten 5 cloaks and 6 knives at this point from it.
-After around 150D/VD with Th4 and 100+ E-N TH10 I only have Crepuscular Helm from armor/weapons and I haven't seen anything in last 100+ D/VD runs.
-Did 30 VD runs and no drop with TH9+. What can I say? This is quite stupid, but if they keep on saying that "nothing is wrong with the drop rate" then so be it. How about instead they fix this bug and fix the droprate as well and stop being unreasonable about it? Such droprates with TH9+ on VD are beyond reasonable.
-I was doing this fight twice a day (sometimes many more) for months (pre-AMAN). 1/11 on scythe, 1/72 on dagger and then lost exact count around there... got the rest in the next 300~ish kills and then the cloak after about 700 kills.
-I have not seen one non-accessory drop, not including the other dozens of runs on VE-D. The drop rate is just BAD bad.
-Wait... do you guys actually farm this thing? I got all my drops from aman.
-Did about 50 runs on VD all with TH8/9 saw one scythe that's it. Drop rate is hideous.
-(On the brew bug) This makes sense on why the drop rates are so bad. They wanted us to brew it like the old days. SE coming in hard with that nostalgia.
-It's not a drop rate, it's a split rate. If you send away or drop all of your accessories, you will notice on VD with TH9 things drops regularly, but the problem is split inside the slot. It's like 99% chance for accessories and 1% for armor/weapon.
Us - "The drop rate is too low"
Them - "Ok. The drop rate has been adjusted, and we had someone check. It's extremely high now. As a trade off, 30 merits are now needed for the KI"
Us - "Ok. There's still something wrong with the distribution within the drop pools, though. Can you fix that? armor/weapons are still super rare"
Them - "we already fixed the drop rate"
Us - "but it changed nothing. it now costs us MORE merits for the same drop rate distribution. wtf?"
-I have killed Shinryu on VD 745 times and never received a dagger as a drop. I'm not sure the cruor can last that long. . .
-745 kills: 2x Helm; 4x Scythe; 4x Mail; 1x Cloak
-Fk all y'all that's received anything more than beitetsu boxes. Dozens in, nothing. Worst fight ever.
-literally had to do 1000+ runs to get at least 1 of each rare drops. I also believe theres a limit of how many drops per total fights done from the entire server.
-I've seen two helms, a scythe, and a dagger from probably... 300 VD runs with no rare drops whatsoever from my first 150 or so. And two mail and a cloak from trove. What a stupid fight.
-We have increased the drop rate of armor/weapons from 0.1% to 0.2% thank you for your patience.
-500 runs later I can't weapon to get that knife.
SE: Working as intended.
-If anything, they should've tripled the drop SLOTS, not RATES.
Increasing the RATES across a pool of available lot will yield, no change.
-Changes are obviously dis-proportionate to drops previous to update for amount of merits spent to enter. They need to fix this asap because its feels like they keep trying to see how far they can go by doing so little and getting more $ money per month. Remember when the game began with and all the creative content that was released ages past and you felt like your money was going towards something more than just server electricity costs...
-It's like I said before update. They probably increased drop rate, but not distribution of weapon/armor against accessories, so it's worse than it was.
-0.01% to 0.03% is tripling the drop rate.
-I'm at 0/68, VD, TH4. They're really milking this content.
-Ya, I've done at least 60+ runs on VD with th9+ and only have scythe to show for it. Stopped doing this bc though except for few runs couple times a week, if that.
-I'm convinced the dev team doesn't test their own game... I can't imagine that the drop rate is intended to be like this considering I've done over 100 fights on D with TH4 and haven't seen anything other than earring/ring/pebble... Are we supposed to play this fight out 1000 times for one drop on VD? The gear is not even that amazing for how rare it is. We're basically looking at a fight that cost 30 merits and has a worse drop rate on rare items than E Lilith. What's the deal with this?
-I feel your pain, man. It's unbelievable how bad they messed up this HTB. The drop rate is worse than getting a K club on Normal. I've gotten the helm and scythe to drop in about 400 kills since this was released.
-This BC is a complete s*** storm, even by SE's standards. And while in this thread- why the blue f*** couldn't SE have made it 25 merits per battle instead of 30 if they were insistent on bumping up the cost to reduce "congestion"?
-This is the first content in a LONG time (Kings maybe?) where I looked at the odds vs the rewards and simply could not justify wasting my time on it.
-I did 2-6 runs daily on D throughout August. No drops. I've stopped because its boring and no interim reward. This BCNM is an insult to player dignity. Its not fricken Omen body drops where at least you are collecting cards...
-Drop rates THAT low almost make me think there's a 3rd drop slot with better weapon/armor rates unlocked by a blue proc we've just never found. Probably just SE being SE, though.
-I think that's most players sentiment... please reduce it, if not back to the original 10, at the bare minimum 25 so you can get 3 runs in a row.
-Traffic on Asura is non-existent. I can go on any day and either see 1 person/group there, or literally no one. It's sad to say, but the content is so poor that not even mercs are shouting for it here.
-Got the mail to drop today. I'll do a more accurate count at the end of the week, but it should be around 1200 attempts with TH8+. Scythe around 200, dagger around 400, mail around 1200.
/puke
-You've got to think they'll eventually do something about it, or it'll just be dead content.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10367
By Asura.Sechs 2023-06-02 08:01:49
Need to change the title of this thread to "*** Shinryu"
[+]
Valefor.Cinzia
Server: Valefor
Game: FFXI
Posts: 35
By Valefor.Cinzia 2023-06-02 09:44:06
If it was true, I wouldn't have been only 2/6 on cloaks when everything else was done for my 6. Then I added other people to get anything but non cloak and at least 5 others got full sets (minus cloak). Who else has over 2000+ runs data? It's obvious they made the cloak a sub drop of all other drops at a lower rate.
The other armor/weapons at ~1/50 if distributed equally, then I should be sitting at least at 5/6 or 6/6 cloaks and just missing another weapon or armor, but it's the cloak that's being last and not even close. If I were at 4/6 or 5/6 maybe I'd believe they put it as same rate, but it isn't. Probabilities are still that, probable, not 100%.
Nothing stopping something that's a 1/100 droprate taking 1/1000, just statistically speaking it's unlikely, but things completely defy probabilities every day, in all kinds of ways.
What's to say I don't have bad luck and go another 500 kills with another 4 scythes?
Do I then start saying that the scythe is a much higher droprate for me, therefor all the other rare items have a different droprate?
I'd love to complain about it but I recognise it for what it is, bad luck, or at the very least I can't make a definitive judgement on it.
Definite statements like "It's obvious they made the cloak a sub drop of all other drops at a lower rate"
should be avoided, dealing in definites when using assumptions is contrary.
I get what you are saying on the math of probabilities, but just from observation it doesn't seem like it. If you're saying the 3 pieces of armor and 2 weapons which are 5 unique items are equal in the slot and all are 1/5 chance of getting. Why after over 2000 VD runs and going further to obtain more than 6 characters worth of armor, more like 10 characters total, the cloak only dropped twice but 4 other pieces were fulfilled for 10 characters, so you have 10 Helm/Mail/Knife/Scythe, but only 2 cloaks. That doesn't make any mathematical sense. Any of those 5 items should be near completion for all 10 chars, and maybe just 1 or 2 or more of them are remaining. So the spread should be like:
10/10 Helm
9/10 Mail
10/10 Knife
9/10 Scythe
9/10 Cloaks
But it isn't.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3181
By Carbuncle.Maletaru 2023-06-02 10:29:16
That doesn't make any mathematical sense.
Here you go:
Helm, Mail, Knife, Scythe have 1% drop rate
Cloak has .2% drop rate
Mathematical sense, and no drop slots, armor slots, or sub slots required.
Valefor.Cinzia
Server: Valefor
Game: FFXI
Posts: 35
By Valefor.Cinzia 2023-06-02 10:30:20
Carbuncle.Maletaru said: »That doesn't make any mathematical sense.
Here you go:
Helm, Mail, Knife, Scythe have 1% drop rate
Cloak has .2% drop rate
Mathematical sense, and no drop slots, armor slots, or sub slots required.
Ok I guess it's just the wording, it's not sub slots or other slots, but the cloak has a different rate than the other 4 pieces is what I meant.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 4955
By Carbuncle.Nynja 2023-06-02 12:43:48
If it was true, I wouldn't have been only 2/6 on cloaks when everything else was done for my 6. Then I added other people to get anything but non cloak and at least 5 others got full sets (minus cloak). Who else has over 2000+ runs data? It's obvious they made the cloak a sub drop of all other drops at a lower rate.
The other armor/weapons at ~1/50 if distributed equally, then I should be sitting at least at 5/6 or 6/6 cloaks and just missing another weapon or armor, but it's the cloak that's being last and not even close. If I were at 4/6 or 5/6 maybe I'd believe they put it as same rate, but it isn't. Probabilities are still that, probable, not 100%.
Nothing stopping something that's a 1/100 droprate taking 1/1000, just statistically speaking it's unlikely, but things completely defy probabilities every day, in all kinds of ways.
What's to say I don't have bad luck and go another 500 kills with another 4 scythes?
Do I then start saying that the scythe is a much higher droprate for me, therefor all the other rare items have a different droprate?
I'd love to complain about it but I recognise it for what it is, bad luck, or at the very least I can't make a definitive judgement on it.
Definite statements like "It's obvious they made the cloak a sub drop of all other drops at a lower rate"
should be avoided, dealing in definites when using assumptions is contrary.
I get what you are saying on the math of probabilities, but just from observation it doesn't seem like it. If you're saying the 3 pieces of armor and 2 weapons which are 5 unique items are equal in the slot and all are 1/5 chance of getting. Why after over 2000 VD runs and going further to obtain more than 6 characters worth of armor, more like 10 characters total, the cloak only dropped twice but 4 other pieces were fulfilled for 10 characters, so you have 10 Helm/Mail/Knife/Scythe, but only 2 cloaks. That doesn't make any mathematical sense. Any of those 5 items should be near completion for all 10 chars, and maybe just 1 or 2 or more of them are remaining. So the spread should be like:
10/10 Helm
9/10 Mail
10/10 Knife
9/10 Scythe
9/10 Cloaks
But it isn't. I had one character go 1/1 on Saber Shoot, I had another character go 1/430.
If theres a 0.2% chance or whatever to get the non-accessories drop, and then that is split among 5 items, you would need an absolutely mammoth sample size of kills to discern the drop rate of the weapons/armor. "I have 10 Knife/Helm/Mail/Scythe and 2 Cloaks" is more likely just bad luck instead of a lower drop rate.
Similarly how attestation farming you can kill the NM 20 times and not see the one you need. If I kill Quiebitiel 12 times for one attestation of harmony (based on actual events fyi), does that mean its coded to have a lower drop rate compared to dagger or club, or was it just bad luck?
Its likely that my char who went 0/430 on Gugrusaurus isnt even the worst luck someone has had, its possible theres been a singleboxer who went worse than 1/430. That person's probably turned in their 400th Gugrusaurus, got nothing, and questioned the reported 1% drop rate as ***.
[+]
Siren.Kruel
Server: Siren
Game: FFXI
Posts: 287
By Siren.Kruel 2023-06-03 01:07:40
@Cinzia
you shouldn't be trying to apply "mathematical sense" to justify bad luck with probabilities.
For every person that gets a rare drop 1/1, there's probably someone who went 1/1000.
In this situation you're the latter.
Only thing mathematically you can do with these probabilities is "try" and get a baseline for the likelihood of getting it within X amount of tries.
Trying to make mathematical sense of something that doesn't fall into mathematical certainty is a fools game.
By Seun 2023-06-03 02:15:49
The math that proves spreading 5 separate .2% drops across 10 different characters. Oof.
Server: Asura
Game: FFXI
Posts: 24
By Asura.Lordtrey 2023-06-03 16:38:50
Need to change the title of this thread to "*** Shinryu"
QFT
By Hopalong 2023-06-03 21:45:41
Quote: Trying to make mathematical sense of something that doesn't fall into mathematical certainty is a fools game.
Certainty and odds/luck are two separate things. I'd rate certainty at like 5% odds over time or even 1%. The Shin odds, y'all have shown here to be truly miniscule.
Necro Bump Detected!
[224 days between previous and next post]
By Thunderjet 2024-01-14 00:30:56
fix plz
By Pantafernando 2024-01-14 01:14:08
I dont want to
By Pantafernando 2024-01-14 01:17:23
By giving you 0.0000001% chance to get a virtual item, Im giving you a purpose for your life so you must be grateful for that,
While many yougester feel like lost in their life because they cant find a meaning in living, you are different.
You do have a reason. You do have a hope!
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2024-01-14 03:15:56
[+]
By Seun 2024-01-14 06:08:08
Fixed adjective
(especially of a price, rate, or time) predetermined and not subject to or able to be changed.
"Shinryu's drop rate is fixed. 0.2% no matter which difficulty you select."
You're welcome.
Server: Shiva
Game: FFXI
Posts: 83
By Shiva.Haldarn 2024-01-14 06:19:01
This makes grinding The Wyrm God exceedingly annoying.
Title of your sextape.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4612
By Cerberus.Kylos 2024-01-14 12:13:22
This makes grinding The Wyrm God exceedingly annoying.
Title of your sextape.
Damn... I laughed so much. You got me. Thanks.
Anyone who really knows Shinryu's HTB knows what I'm alluding to. I respectfully ask anyone who would appreciate SE fixing this fight (to make entry & drop rates respectable without turning it into easy mode) to click the link, log in to the forum, and give the post a thumbs up. If nothing comes of this, I won't be upset, but it doesn't hurt to try. Thank you.
Please Fix Shinryu
|
|