When I was editing the UI I never intended to share it tbh, so some of the coding was just to fix things on my own screen. To fix the NPC names there was a better way to edit the code and for some reason I just didn't do it lol.
In Targetbar > ui > Line 428
replace:
this.MT_Name:pos_x( 1538 )
with:
this.MT_Name:pos_x( x + this.settings.MTInfo.Name.Offset.X )
That should fix the NPC being in a different spot. I originally changed it because specifically npc names were overlapping with my distance plugin. So, to fix that I just put in a hard X position instead of using the coding for the other text for some reason lol.