Just did a battle in which a Spitewarden (Larzos) became targettable after a certain amount of time. We got him to ~50% but his WS's and Skillchains seem to do a lot more damage compared to when he was untargettable and hate is still nearly unmanagable.
What causes her to take no damage? I missed the log but at one point my PUP lost hate and she ran towards me. When this happened she began taking no damage for a bit.
From update thread:
in the outer ring of the battlefield spawns untargetable dark ele gyres that do dmg if you get close to them and aura doom 5 seconds.
Cannot damage her if you pull her outside of the untargetable gyre ring as she becomes immune to everything it seems. Spawns dark gyres from tp moves which can be destroyed but the gyres also spawn a specter of the spitewardens who are untargetable.
Right, but I didn’t pull her. She somehow lost aggro or did a TP move that shed Aggro on Auto which made her come outside the ring where I was standing.
Ok, this fight is horsecrap. But luckily they hardly have any HP at all and you can buff out the nose to survive the stuff that would normally instantly flatten your DDs.
Phase 1 - Lady Lilith. The most deadly and where you want to blow your load.
RUN - Valiance(Lux), One for All, SP1, SP2. This all helps survive Dread Spikes.
WHM - Asylum. Helps survive Dread Spikes and prevents knockback/charm.
GEO - Bolster Fury and Attunement. Helps with DPS and Dread Spikes.
SAM - SP2 is AMAZING for this. All of their TP moves are AoE so it charges fast.
COR - SAM and Chaos.
Phase 2 - Lilith Ascendant. Doesn't seem to do anything dangerous, but you need to kill fast before too many fetters are up. Absorbs Light, so we had to do Shoha/Reso/Savage.
Has anybody tried killing the Spitewardens yet to see if they drop any loot? Would be interesting if they could drop Malignance gear, albeit very unlikely.
Yeah, from the video i saw, it looks like the VD was just still a zerg fight. Lilith died quick, WS were hitting her for 50k+.
Took us about 40s for both phases, using exactly this setup. Low HP, and high ws dmg. Our sam was hitting 50-79k fudos/shohas. Taking forever to get in, there's a million dingdongs trying to solo.
Took us about 40s for both phases, using exactly this setup. Low HP, and high ws dmg. Our sam was hitting 50-79k fudos/shohas. Taking forever to get in, there's a million dingdongs trying to solo.
The spawned fetters have the doom aura. not the outside ones. The outside ones do aoe damage like the wave 3 Dyna-D fetters.
The Doom aura on the Gyves goes away after some time. It's not permanent.
The biggest issue my group is having on N so far is the constant Fetter spawning (Lilith spawned 3 within 15 seconds this last run) and Subjugating Slash 1shotting the mages for 1500+ damage.
Has anybody tried killing the Spitewardens yet to see if they drop any loot? Would be interesting if they could drop Malignance gear, albeit very unlikely.
They don't, we killed a few of them. They never dropped anything.
Yeah, from the video i saw, it looks like the VD was just still a zerg fight. Lilith died quick, WS were hitting her for 50k+.
Took us about 40s for both phases, using exactly this setup. Low HP, and high ws dmg. Our sam was hitting 50-79k fudos/shohas. Taking forever to get in, there's a million dingdongs trying to solo.
I plan on soling for quite a while. Mnk/thf with th4 and got 1/11 on drops so far (was lolSword) but if I can get an item every 10 kills or so I won't do a pug. Wait lines will dissapate after first couple days.
That said, I honestly have no idea how something like that lua works. My knowledge of programming is garbage, but I am amazed there is a plugin that can negate game functions.
Anyone want to explain it to me like im an idiot just so i can wrap my head around what exactly its doing?
It changes the packet from se that says 'play this animation and knock player back X yalms' to 'play this animation and dont knock player back'. It would be very hard for se to fix it, but they could probably start detecting it if they wanted.
It changes the packet from se that says 'play this animation and knock player back X yalms' to 'play this animation and dont knock player back'. It would be very hard for se to fix it, but they could probably start detecting it if they wanted.
But... wouldnt you still be knocked back on the server side?
Wouldnt that create some weird desync between your character position on the client side and on the server side or something?
It changes the packet from se that says 'play this animation and knock player back X yalms' to 'play this animation and dont knock player back'. It would be very hard for se to fix it, but they could probably start detecting it if they wanted.
But... wouldnt you still be knocked back on the server side?
Wouldnt that create some weird desync between your character position on the client side and on the server side or something?
I would guess client send his position packet and client takes that for granted.
Just think for example short R0s. If you move your char while R0ing, when your client reconect with server, your char wont go back but reload in the position the client is currently.
How many people did this just help out, I wonder? Mission Failure.
Promoting the product he's obviously so against...definitely not the smartest of individuals.
But forreeal how can you care about what another player does? It's not like you're competing against them for the gear or PVPing them. It's not like it's going to make them a bajillion gil and crash the market. Literally doesn't effect you in any way. Getting mad for no reason.
How many people did this just help out, I wonder? Mission Failure.
Promoting the product he's obviously so against...definitely not the smartest of individuals.
But forreeal how can you care about what another player does? It's not like you're competing against them for the gear or PVPing them. It's not like it's going to make them a bajillion gil and crash the market. Literally doesn't effect you in any way. Getting mad for no reason.
snowflakes cant even have a chick fil a in toronto or even a dave chappelle show that was real funny, now some random wants to ruin more stufff, this lua beeen around for 7 years. and now its a problem...