I don't see anything concerning buff active modifiers for Blaze and Entrust. Does it support Entrust swapping Idris to an Indi Duration rod, or Blaze using the Relic +2 head on Geo cast (with a slight wait after cast to insure it takes effect)?
I'll prolly give this a try come Tuesday or Wednesday. Looks promising! Thanks for posting!
I don't see anything concerning buff active modifiers for Blaze and Entrust. Does it support Entrust swapping Idris to an Indi Duration rod, or Blaze using the Relic +2 head on Geo cast (with a slight wait after cast to insure it takes effect)?
I'll prolly give this a try come Tuesday or Wednesday. Looks promising! Thanks for posting!
Line 193 in the GEO.lua, it tells you ..."We use a catch all here, if the set exists for an ability, use it
This way we don't need to write a load of different code for different abilities, just make a set"
I honestly do not bother with "Indicolure" spell duration +1 gear. This makes me a lazy geo. I even have a fully augmented solstice in my mog wardrobe. I have not had mana problems. During Dynamis-D with all the summoning and unsummoning of luopans, my mp rarely drops below 50%. Except when we are fighting a boss.
Line 193 in the GEO.lua, it tells you ..."We use a catch all here, if the set exists for an ability, use it
This way we don't need to write a load of different code for different abilities, just make a set"
I saw that, but since it's not something where you change the equipment on JA use, it'd need a modifier to have an affect on the Indi/Geo spell that follows.
As far as the use, it's not for MP concerns. It's to increase your uptime on your Entrust Indi and your BoG Luopon. The hat more or less removes the loss of HP when using BoG, while the Entrust bit would add something like 24~ seconds onto your Entrust Indi. I'd argue both are fairly important to include.
Sets such as this will let you swap into gear to boost on use JA.
Code
sets.precast["Bolster"] = {
body = "Bagua Tunic +1",
}
However, in the case of BoG, it's a trickier situation. as per BG Wiki:
Quote:
Luopan HP+ only applies while the hat is worn.
I'll add in to do list to add a midcast override buffactive for relic head when casting under BoG.
But technically, if you have enough geo skill to be over 900skill and, you could just add bagua galero to your geo midcast set. All you'd lose is 1/5 of the Azimuth set bonus. Not a bad trade off imho.
I have not tried this yet, so I don't know if it'll register fast enough once you swap back in idle head piece after cast. If it's too slow... I'll try to find a solution. Meanwhile, a temp plaster fix would be to idle in relic head also.
I'll prolly give this a try come Tuesday or Wednesday. Looks promising! Thanks for posting!
Thanks for the feedback!
Side note: I am currently working on adding a HUD to display Idle Mode, Geo and Indi spell selection, etc. on screen as opposed to spam the chat. (So you can check at glance and its also faster to roll the cycle faster (FFXI chat is slow).
Add the following in the GEO_Gearsets.lua, under the modes or near the top-ish of the file:
Code
-- Setting this to true will stop the text spam, and instead display modes in a UI.
-- Currently in construction.
use_UI = true
hud_x_pos = 1400 --important to update these if you have a smaller screen
hud_y_pos = 200 --important to update these if you have a smaller screen
hud_draggable = true
hud_font_size = 10
hud_transparency = 200 -- a value of 0 (invisible) to 255 (no transparency at all)
And update your GEO.lua and you will get:
If you prefer the HUD-less version, simply set the use_UI variable to false.
Odd, this worked amazingly. However, i'm unsure why i can no longer /console gs c geo indi as i get a command error (cycling works fine just actual casting)
Edit: "Requires Shortcuts Add-On" found my issue, i'd disabled this so heads up if anyone forgets.
Would anyone more experienced with luas be able to figure out why my midcast cure set i added into the lua isn't equipping for me? it equips the precast I put in at line 282 but nothing for midcast at line 465
was thinking. would it be dumb to add a precast for elemental magic to the lua? since we have the bagua mitaines,
in case im not 100% how i would do that,
would i need to add all the spells to spellmaps?
or can i somehow refer to them from the nukes "line 132" ?
I can add it shortly. Right now the default is precast in fastcasst set. Then nuke in either nuking or MB set. I'll add a specific elemental magic precast set that extends from fastcast.
Would anyone more experienced with luas be able to figure out why my midcast cure set i added into the lua isn't equipping for me? it equips the precast I put in at line 282 but nothing for midcast at line 465
Just a question, I have been trying to add Impact into the lua. I got it to the point where I can swap in the armor for precast and midcast but can't seem to keep the cloak on to cast. Anyone lua savy that can help? This is what I have so far