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Dev Tracker - Discussion
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 Leviathan.Kozumi
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By Leviathan.Kozumi 2026-11-05 14:34:53
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Felgarr said: »
Lakshmi.Byrth said: »
Tbf I thought that Nagi players were unbannable because they all quit

It's crazy to me that we play in a Post-Hoxne FFXI where Mythic Aftermath is basically invalidated.

I would be ecstatic if SE introduced job-updates through Mythic weapon updates. Development effort would be minimal and Performance Benefit could be a huge QoL for players:

Conqueror - Personally, I think WAR great axe was more desirable. I'm tired of Savage Blading everything. Conqueror should be able to shift it's own damage type based on certain criteria.

Glanzfaust - This is the coolest looking REMA and it has no cool additional effects or and speculative DPS bonuses to go with it. Just remove the keep-equip restriction and make it a macro piece for Focus / Dodge.

Laevateinn - If you have this or an R30 Mpaca's Staff, you don't "need" to make a Prime Staff. I'm just saying that value proposition is low for owning more than 1 end-game BLM staff.

Murgleis - I like this for a formerly BiS Magic Accuracy piece, Convert macro piece, you can fulltime this weapon in ~80% of RDM spells casts.

Vajra - Thief's enmity mechanics are used nowhere. This could have been an increase in base TH, to TH9, like the Reisenjima zone-wide TH+1 buff when the Quetz Dragon is killed. This should lower Larceny to 10 minutes.

Liberator - This just makes me sad. Another macro piece.

Aymur - Too many Pet Items offer Pet: Double Attack, so Pet AM3 is marginally useful by comparison, but yay, Pet TP Bonus! It's too bad that both BST and Axe-weapons are crippled as a front-line DDs and the requisite supporting-buffs go.

Kogarasumaru - I'm not even going to dignify this with a response.

Nagi - Just Sad.

Ryunohige - No comment. This is an off-path weapon choice until Trishula and more so with Prime polearm.

Kenkonken - This is already a weapon with tremendous utility for PUP, but who willingly brings PUP things?

Terpsichore - Useful when/if steps matter more than DPS. Fun, but because DNC has so much plate-spinning, and those plates cost DPS, this is speculative value.

Tupsimati - Should have offered an extra stratagem, instead we get extra, situation benefit if you're able to use AM2?

I wish I could predict what motivates Square Enix to implement anything. Everything they do makes me quite sad. Everything they can do, but won't, is just straight up depressing.
Ambu weapons (especially Naegling) have invalidated most RMEA's from the game for nearly a decade now.

They needed to give R30 augments to them 7 years ago (or hotfix nerfed Naegling) and never did, it's just a big joke at this point.

You basically get 99, do ambu in full sparks for 2 hours, then get a pulse weapon from a random free hand out event #%305530 and never touch the weapon slot again.

I don't even know why people make prime weapons when the majority of them aren't even better than a weapon you get within 2 hours of dinging 99 - or why they need to be faster when they are barely a relevant "goal" to work towards.
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2026-11-05 14:39:46
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Leviathan.Kozumi said: »
I don't even know why people make prime weapons when the majority of them aren't even better than a weapon you get within 2 hours of dinging 99.

I know this isn't a serious question and it's just fishing for likes and validation from your echo chamber, but...

I *** agree - here is your like...

I like how people pretend sortie is this engaging event when all I hear on discord is how fast they wanna log off after doing it... lmao.
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By Dodik 2026-11-05 15:14:31
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Like anything else in the game, primes are an epeen item.

A little better than naegling, with a 6 month grind.
 Asura.Mims
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By Asura.Mims 2026-11-05 16:08:53
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Sortie isn't a bad event, in and of itself.
Its just an event that has been ground to death by a lot of people.
Sortie has neat mechanics and interesting boss fights

But we have min-maxed it to death and people have ran it daily for years. That will take the fun out of anything. Its not bad, people have just hit satiety and kept going for the sake of Prime weapons.
 Asura.Sechs
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By Asura.Sechs 2026-11-05 16:11:45
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I agree sortie is not bad in general, it's just the daily grind for so long that kills it.

If it had half running around and lasted 30 mins (for the same Galli) it would've been so much better.
With 30 mins max duration even a shitty campaign like the one incoming would feel more interesting, honestly.
 Bismarck.Nickeny
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By Bismarck.Nickeny 2026-11-05 16:21:47
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The running around is a feature, not a issue. Its part of the random nature of bitzer placements & mini boss starting locations and paths creates a slightly different run every time. Isn't that awesome
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 Asura.Sensarity
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By Asura.Sensarity 2026-11-05 16:28:31
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Anyone saying sortie isn't bad is genuinely huffing copium. It's dosgshit.
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 Fenrir.Jinxs
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By Fenrir.Jinxs 2026-11-05 16:39:58
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Maybe sortie was the friends we made along the way
Asura.Sensarity said: »
Anyone saying sortie isn't bad is genuinely huffing copium. It's dosgshit.
 Asura.Vyre
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By Asura.Vyre 2026-11-05 16:45:08
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Carbuncle.Nynja said: »
testing?
blah, I can put the poop emoji in my post, I can preview and it load, but when I post, it turns into a question mark


Asura.Vyre said: »
Whereas every other REMA process generally has at least 12~14 more repetitions in it.

Mandau
Excalibur
Apocalypse
Kikoku
Amanomurakumo
Claustrum ( :^) Mage onry Skillchain extensions )
Yoichinoyumi
Annilhilator
Gjallarhorn
Aegis



Yagrush
Laevatein (aging poorly, still good)
Burtgang
Liberator
Aymur
Carnwenhan
Gastraphetes
Kogarasumaru
Ryunohige
Nirvana
Tizona
Death Penalty
Kenkonken



Twashtar
Caladbolg
Farsha
Redemption
Masamune
Gambanteinn
Hvergelmir
Armageddon
Daurdabla
Ochain (can stop at 85 for lockstyle)

Godhands
Aeneas
Heishi Shorinken
Tishtrya
Fail-Not (You need the arrows, home boy)
Fomalhaut
Marsyas
Srivatsa


"12~14 more repetitions" and most of them are useless trash. I will concede that some of these are collateral damage of the job being useless, but I triple dog dare you to lie to me and tell me this list is godawfully wrong.


Fixed your list. You didn't even list the trash right. Silly Canadian.

Anyway, I didn't speak about utility. I spoke about the process itself. You start speaking about utility as an excuse to skip the process, and that's fine. It will never change that they're not gonna suddenly add 12-14 more Ergon weapons to the game for the 20 other jobs, and suddenly make those campaigns worth more than convenience.
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By Dodik 2026-11-05 17:19:07
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The rampant tool use and teleporting from one boss bitzer to the other doesn't help either.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-11-05 17:23:02
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Carbuncle.Nynja said: »
I will concede that some of these are collateral damage of the job being useless,
I literally said there are good weapons that are victimized for being on shitty jobs. However, the job is in such a bad state that even the great REMA cant pull it out of obscurity. Thats an issue with the job itself and how SE has moved the game along.

Heres what you added in each section:

Mandau
Kikoku
Amanomurakumo
Claustrum
Yoichinoyumi <- Coro does better damage than Namas, has less static enmity and its aftermath gives another Enmity-25 for non-WS actions. It would have made my list of good relic if this weapon isnt inferior to Anni/Coro in every facet. The only redeeming quality is that it gives sam a ranged WS. What content does SAM need a ranged WS in 2026?

Laevatein (aging poorly, still good) - no its not, I have two of them, they're collecting dust because Bunzi/Ammurapi is a much better combo than Laev/Enki or Telopanos Grip or any other grip. This isnt even a matter of BLM being mostly useless these days.
Liberator
Aymur <-Victim of ***job
Kogarasumaru
Ryunohige
Kenkonken <-Victim of ***job


*For some reason you removed Verethragna, Ukonvasara and Gandiva from my list, but you kept Masamune and Daurdabla. This has to be a conscious decision and not an accident because its three different points in the list, so you're actually suggesting that those three Emps are actually inferior from a useful standpoint to the items in your list.
Farsha
Redemption
Gambanteinn - I shouldnt have crossed this one out, its good for its impact on cursna for doom. I overlooked it because the list of things that do unavoidable Doom is very small (Dyna Yag NM, Umbril Terminal Bloom, Shinryu Supernova, Chloris Fatal Scream, maybe some others) and most of them are AoE so theres an argument to be made if Yagrush is better to cast in. I specified unavoidable since Gaze doom like Mortal Ray or Eternal Damnation should be avoided, thats a skill issue.
Hvergelmir
Ochain (can stop at 85 for lockstyle) - I'm sorry lockstyle??? If you're stopping at 85, then its a ***REMA, which is literally what my list was pointing out. If its for lockstyle, then they're all unique models and good.

Aeneas
Tishtrya <- you be trollin
Fail-Not (You need the arrows, home boy) - yes it offers the best arrows, but again that reduces it to a macro piece and you're gonna use another weapon in all situations, but fine, it shouldnt have been crossed out.
Srivatsa


Asura.Vyre said: »
I didn't speak about utility.
Utility is the entire *** point considering your started all this by saying
Asura.Vyre said: »
For the two least made REMA in the entire game.
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