Diablo 3

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Diablo 3
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By volkom 2012-07-10 18:05:42
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Quetzalcoatl.Darkakumaa said: »
volkom said: »
*** this game, i quit

Quote:
f EVERYONE on earth would farm 1000 rares in act3 EVERYDAY for a LIFETIME (80 years), the chance to get a perfect statted chest rare with max str, vit, all resist, armor and 3 sockets.

The chance would be,

0.000014%.

Yes, to even get to 1% chance we would need 71000 planets with 6 billion people farming for 80 years.

Now for those who want to chase that near perfect items, let alone perfect items... Just go play with your faeces man, more chance to find something useful.

added the math, the initial math is not done by me:

63ilvl chance: 16.3%
6 affixes: 33%
6 affixes you want (out of the potential 336 you want 6): 0.00000000000043%
6 perfect rolls on those affixes: 0.0000343%
(These are all assuming an equal weight on affixes)
We want all of these events to occur when an item drops, so multiplying them together we get a chance of 1 in 12,430,127,609,782,100,000,000­.
Keep in mind this is for a chest with 200 str, 300 vit, 80 res all, 397 bonus armor and 3 sockets.

If all people on earth (6x10^9) farm 100 rares a day for their whole life (365x80years), the chance would be.
(6x10^9x100x365x80)/(12.4x10^2­1)=1.41 × 10-6 = 0.00000141% chance.

info on d3 forums

Semi troll I am guessing? Unless this is coming direct from whoever designed, installed, and set whatever limits to the random generator.
Theory based math is well theory based math. Doubt you could even roll perfect on that many stats. I am sure there is limits in place for some kind of order or balance. Not to mention it's a loot grinding game if you wanted high odds or fixed stats should be off playing ffxi, wow, etc etc.

nah i'm a little ticked cuz when you compare it to D2, it was all about getting the top notch gear, and looking for a perfect piece of gear for rune words is where it was at. in this game, you can't do inferno unless you're some kind of tank build or unless you got millions of gold to burn for a god tier glass cannon build.
game has gone down the tube imo :|

needs more fixes/balancing issues and some buffs
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By Bahamut.Hamstermiro 2012-07-10 18:43:36
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Anyone else having issues to download the new patch?
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By Ragnarok.Nemesio 2012-07-10 18:56:37
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Worked fine for me and my friends.
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By Shiva.Gib 2012-07-10 21:28:46
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Bahamut.Hamstermiro said: »
Anyone else having issues to download the new patch?
I had a weird problem with one of the patches, I had to go into the Diablo 3 directory and delete the temp patch files, it redownloaded them and it worked fine.
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By Aurilius 2012-07-10 22:06:35
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Definitely in agreement with Volkom on this one. Compared to D2 this game is sheer crap. It seems most of Blizzard's own forum members agree as well. I see nothing but bashing of the game.

It's sad to say, but it seems this game was built entirely around the RMT auction house system. You have to have a ton of gold or use real money to get items worth a ***.

It upsets me that they took everything that was bad *** about Diablo 2 and threw it out the window this time around. I guess Diablo 2 wasn't a cash cow because it was a one time purchase, so they want to milk the game this time around.
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By Quetzalcoatl.Darkakumaa 2012-07-10 23:43:19
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Aurilius said: »
Definitely in agreement with Volkom on this one. Compared to D2 this game is sheer crap. It seems most of Blizzard's own forum members agree as well. I see nothing but bashing of the game.

It's sad to say, but it seems this game was built entirely around the RMT auction house system. You have to have a ton of gold or use real money to get items worth a ***.

It upsets me that they took everything that was bad *** about Diablo 2 and threw it out the window this time around. I guess Diablo 2 wasn't a cash cow because it was a one time purchase, so they want to milk the game this time around.

Of course it's based around making money off a product that had following. Only someone who has gone "Full Retard"(tropic thunder :O)
would agrue different. Which the fanboy's still do. Should look a little closer at those forums for every post "bashing" it's being agrue'd in the thread itself.

I dunno about D2 never played it. So I can't really comment on how much better or worse it was. Though I agree D3 wasn't worth all the hype etc it got. Feels like a cheap rushed to production WoW spinoff to me(yes yes Diablo was before WoW but you get my point). Storyline, content, character customization, etc had years to develop and this is what came out? I would be ashamed. But that's my point of view.

Just hoping future updates improve quality and PvP coming soon which I see being completely broken. With guys like Athene sitting on I will one shot you gear. Though I will wait and see how that plays out. Might be jumping the gun but I doubt it.
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By 2012-07-11 09:13:26
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By volkom 2012-07-11 09:48:16
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Caitsith.Shiroi said: »
Vocal minority etc. Diablo 3 is an "ok" game, people are riding the nostalgia train and can't have have an objective view of Diablo 2.

- Flawed "Locked" skill tree design, not being able to change skill is just horrible.
- Only viable way to put attribute points was 90str/dex, all the rest goes in vit.
- The game is incredibly easy
- In hell all monsters were immune to 2 elements, if you only have magic skills of the elements they are immune to, too bad, make another character to farm that area.

Diablo 3 has a lot of issues too, the biggest one being the lack of things to do except farming. There's a lot of minor issues but those can be fixed.

My main gripe about D3, is that because it's not subscription based they won't add a lot of new content without an expansion while they are using some kind of new MMO model where they generate income from real money transactions. It's not the dev fault either, it's an executive decision, gotta love activision.

my main gripe with D3 is not that i'm trying to ride the nostalgia train and pretend its a good game cuz its not.

Normal -> Hell mode difficulty in diablo 3 is fine. Hell I even like the story and the lore with the game.
The main problem with the game is that in order to successfully complete inferno mode requires you to either have some tanky build or spend millions to become some epeen glass cannon (if you're a DH).
on top of that there needs to be a lock button so you can't accidentally click remove your skills.

but my main issues with the game is:
1.) invulnerable monsters (especially the ones from act II)
2.) the loot system
3.) pretty much useless followers

from D2, you could make a character to basically do near anything, now you are unknowingly forced to play certain builds because they are just flat out better.

magic find is also pretty much a useless stat.

and a bunch of other things that I could possibly name. If blizzard didn't implement the AH/RMAH and instead focused on better game elements this would probably would've been a better game
 
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By 2012-07-11 10:13:12
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 Asura.Karbuncle
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By Asura.Karbuncle 2012-07-11 10:20:26
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Caitsith.Shiroi said: »
Vocal minority etc. Diablo 3 is an "ok" game, people are riding the nostalgia train and can't have have an objective view of Diablo 2.

Vocal Minority is a horrible argument. Game sold over 6 million copies, Last count i believe there's about 200,000~500,000 people who regularly play (Topic in OF somewhere... can't find). Game isn't dying because of a Vocal minority, Its dying because its missing that "It" factor that made D2 addicting.

Thats more or less Itemization. Amongst its other problems, the absolute biggest flaw is loot feels boring. Everything about drops are boring. Game forces certain stats on you, and items without them are completely useless.

Monk or Barb, for instance, You're stacking Resist all + Main Stat/Vit + Life on hit, Anything without that is garbage. (Crit Chance/Damage as a secondary, since Def comes first)

Quote:
- Flawed "Locked" skill tree design, not being able to change skill is just horrible.

You can respec in D2. How long has it been since you played? This argument is outdated. unfortunately.

Quote:
- Only viable way to put attribute points was 90str/dex, all the rest goes in vit.

Also wrong. Game was actually easy enough to a point where you could allocate your stats just about anywhere and still face roll if you want. Which brings me to your next point, and actually one i agree with.

Quote:
- The game is incredibly easy

Well, Yah... But that contradicts your second point by saying you can only do it one way. I think Inferno difficulty would have been a nice addition to D2, But Everything else stays the same, Inferno would just have better drop rates for harder difficulty.

Keeping it optional for the hardest of hardcores.

Quote:
- In hell all monsters were immune to 2 elements, if you only have magic skills of the elements they are immune to, too bad, make another character to farm that area.

Yah this sucks i agree, Hurt Sorc the most too... but now instead of mobs being immune to certain elements, you have... Invulnerable Minion + Horde, Jailer, mortar, etc... Which are far cheaper than mobs being immune to some elements.

Quote:
Diablo 3 has a lot of issues too, the biggest one being the lack of things to do except farming. There's a lot of minor issues but those can be fixed.

I think its biggest issue is Farming is boring and loot is boring, so farming, because of loot being boring, is more boring than farming already is.

I don't think D3 needs to be more like D2, It just needs to be better overall. The game has its own merits, But its not going to last 10 years or more like D2 in its current state. Itemization would need to be almost entirely reworked. I think Inferno is too hard for new players to a point it drives them away, since Inflation makes it nearly impossible for them to reasonably gear up for it... But thats another issue.

D3 isn't exactly Sh*t-tier sh*t, It's definitely not the game it deserves to be, but I don't think people complaining are the vocal minority... Otherwise the game wouldn't be a ghost town most times of the day.

-Oh, I also think they dropped the ball in Multiplayer, Its kinda pointless to team up with anyone but friends at this point. Magic find being divided between everyone, Mobs getting 110% more HP per player in inferno, Loot does not get better (like in D2, Borderlands, etc)... Which sucks, Because they said they always thought of D3 as a Multiplayer game, yet they've almost completely erased any reason to team up. (Shown in the fact that Public games usually have less than 2k People in them in any given region)

Edit:

Quote:
Nostalgia train, easier game. Tons of build works for every characters in D3. Preferring D2 is fine, it's even understandable because they polished it long enough after release.

Its not Nostalgia when people still play the game today. that contradicts the meaning of Nostalgia.

I think D3 and D2 have some good amount of builds, the key difference is in D3, You are forced into all skills, forced allocation of stats, you have no choices, You can't specialize in anything.

IN D2, you had the option, You could make a Fireball Sorc if you wanted too, and it'd probably work. In D3, you have no options like this. Skill points gave you options, Even if there were cookie cutter builds, You have the freedom to do what you want, rather you do Cookie cutter, or make an insane build, you had choices.
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By 2012-07-11 10:29:40
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 Asura.Karbuncle
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By Asura.Karbuncle 2012-07-11 10:31:55
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When I meant "The only viable build" it's for PVP.

Yah i agree there. There were very few viable PVP builds, But it will be the same when they release PVP for D3. Viable builds are just what will happen. its like Viable TP/WS sets in FFXI, The best will always be the most popular no matter what you do :o
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By Lakshmi.Sparthosx 2012-07-11 10:38:52
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I think Karb nailed it on the multiplayer aspect being completed wasted on D3. Some of the builds are clearly designed for party use rather than single-player but with no reason to team up, why bother?

If Blizzards intent was to force people to use the RMTAH as some individuals put forth then why exactly is the multiplayer as terrible as it is? Did they simply forget that multiplayer can be one of the most addicting parts of a game? Upped loot rates would mean more people playing and paying instead of hitting Inferno and then quitting after raging over repair costs and being oneshotted X times.

Moreso than anything I see factions being formed where the hardcore players want to maintain a 'difficult' game but fail to see the consequences of such a system where everything is inclusive to a small handful of individuals. The game needs casuals to buffer the population and give life to the AH/RMTAH and as it stands that buffer is withering away as incentive to keep playing burns out quickly.

Oh and legendaries suck. What's special about half of them? Nothing.
By volkom 2012-07-11 11:21:46
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Natalyas breaks game
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By Ragnarok.Ashman 2012-07-11 11:40:15
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Lakshmi.Sparthosx said: »
Oh and legendaries suck. What's special about half of them? Nothing.

I'm ok with them not being the highest damage weapons. They never were. The mods on them made them tempting. The problem is that everything in d3 is based off of base damage/stats and nothing else really does enough to be worth using. I remember crushing blow, freeze on hit, ignore defense etc. The versatility of the ways you could gear/skill a job is what made D2 great. They turned d3 into "this needs stats, resist and life on hit(even for mages lol)".
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By Quetzalcoatl.Darkakumaa 2012-07-11 11:56:27
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Lakshmi.Sparthosx said: »
I think Karb nailed it on the multiplayer aspect being completed wasted on D3. Some of the builds are clearly designed for party use rather than single-player but with no reason to team up, why bother?

If Blizzards intent was to force people to use the RMTAH as some individuals put forth then why exactly is the multiplayer as terrible as it is? Did they simply forget that multiplayer can be one of the most addicting parts of a game? Upped loot rates would mean more people playing and paying instead of hitting Inferno and then quitting after raging over repair costs and being oneshotted X times.

Moreso than anything I see factions being formed where the hardcore players want to maintain a 'difficult' game but fail to see the consequences of such a system where everything is inclusive to a small handful of individuals. The game needs casuals to buffer the population and give life to the AH/RMTAH and as it stands that buffer is withering away as incentive to keep playing burns out quickly.

Oh and legendaries suck. What's special about half of them? Nothing.

Multiplayer is a waste is D3... Builds made for parties but why bother... Inferno mobs one shot you... Upped loot rates which means more people playing... Negative much?

Multiplayer isn't a waste. Is it interactive on a scale like ffxi no. Can it progress you where you couldn't maybe solo though, yep.(Died on a boss well that's ok I can raise you!) Only reason people didn't team up in the beginning was the HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE rumors of people getting hacked in public games. Or the morons that let people sit there and afk while others put in the work.

Building gear and skills in parties I find enjoyable. It's more of a gear check. Tend to have to learn to kite and cc instead of face rolling. Only reason your not using it is because you choose to.

Inferno mobs one shot you? Ugh, what? I will assume it was directed towards the time before patch 1.03? Because unless your sitting on something like a pure glass cannon build you're not getting one shotted. If you have half a brain cell and gear with some defense in mind.

Upped loot rates? I get tons of loot. How much of it is useful though yeah maybe 1-5%. Rather have the random stat generator adjusted to roll more commonly useful stats. Not to mention the scaling lvl system. I can only enter Hell at level 50 then only drop lvl 50+ gear... Inferno 60. Sure people reroll constantly etc making it a valid reason why it's not like that but I don't agree with it.
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By Fenrir.Queazy 2012-07-11 12:18:07
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My only thing is that there is SOOOO MUCCH TRASH. like its really redic sometimes man. Im kinda done with the game myself now to be honest because i feel like i worked so hard to grind up the gear even spent hours upon hours of playing the AH to get small upgrades piece by piece and when i can finally farm the "hard" stuff i still get trash.

Its like playing ffxi and doing nothing but kraken club runs your whole career. And all the long your getting up gear like relics,mythics etc etc just to make farming kraken club runs doable and u still get trash.

I can now farm act 1-4 and even ponyland like cake with maybe 1-2 deaths in ponyland and its usually from lag and what do i have to show for it... the same craptastic loot from farming act 1.

And here i thought day 9 nidhogg-n.legs were bad.
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By Dantedmc 2012-07-11 17:00:00
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Fenrir.Queazy said: »
I do have another one i got from act 3 i have on the AH with 15 hours left no bids

Stats are:
DPS 673
Dex 107
INT 52
IAS 8
LoH 613
Crit damage 65
Max Arcane 11
Have it up for 5mil buyout but prolly drop it down to 2.5 if it doesnt sell. If u want it i can lower it a bit less for ya.

Sorry I didn't reply to this I bought a 750 LoH 8APoC 780 dps weapon to finish off the game and have pretty much stopped playing.

I think I'm done with the game. I was tired of getting killed on glass cannon kite wizard (pretty dumb to even try to kite when everything either has vortex fast etc.), so I was about to quit then until I stumbled onto the melee wiz build. Melee Wiz Build works great finally beat diablo inferno and I can do pretty much all the acts instead of constantly being killed. With that said I'm not playing a game to farm for money to get better gear to farm with.
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By Quetzalcoatl.Darkakumaa 2012-07-12 03:04:30
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Got monk to 60 earlier and basically raped Act1. Tested both in party and solo. Stopped at Act2 was getting tired but finding it really hard to believe people are having trouble with this job. Or you need millions in gear. I spent maybe 300k in gear and 700k on a 800 LoH 700ish dps 1 hand and died once being silly tanking 3 elite packs. Also was all done without a shield.

To lazy to log in but it was done with 6kish armor, 500 resist, and 10-11k dps.
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By Siren.Renavi 2012-07-12 03:47:40
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Quetzalcoatl.Darkakumaa said: »
Got monk to 60 earlier and basically raped Act1. Tested both in party and solo. Stopped at Act2 was getting tired but finding it really hard to believe people are having trouble with this job. Or you need millions in gear. I spent maybe 300k in gear and 700k on a 800 LoH 700ish dps 1 hand and died once being silly tanking 3 elite packs. Also was all done without a shield.

To lazy to log in but it was done with 6kish armor, 500 resist, and 10-11k dps.

Wow, yeah that's exactly how I felt lol, I really needa get some LoH though. I have 16.5k or so dps, 650+ res, and like 5k armor, it's super easy so far unless you try to tank a ton of elites or they have the most annoying traits.. I'm also just now in Act 2 on Inferno after hitting 60 last night ;D
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By Asura.Karbuncle 2012-07-12 04:39:31
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Sorry if this comes off super negative Dark, Don't take it that way, I'm just trying to explain to you that as a Demon Hunter, or any DD Really, Its bad news to team up in most cases.

Quetzalcoatl.Darkakumaa said: »
Multiplayer is a waste is D3... Builds made for parties but why bother... Inferno mobs one shot you... Upped loot rates which means more people playing... Negative much?

Well, He may be negative, But he's right on almost all aspects. Anyone doing multiplayer is just doing it to do it or because they're not good enough to solo.

Quote:
Can it progress you where you couldn't maybe solo though, yep.

yah, Thats the only reason to use Public Multiplayer. Killing a boss, and hoping you get a tank/DD that isn't derp, but this is generally like i said above, used if you're not good enough (At the time) to win.

Quote:
Only reason people didn't team up in the beginning was...

You forgot "Monster damage was multiplied just like their HP was"... Which was actually a big factor. They removed that now... Now the reason people don't team up is because its faster and more effective to solo, Especially for a Demon Hunter or any DD job who builds around MF/GF sets.

Quote:
Inferno mobs one shot you? Ugh, what? I will assume it was directed towards the time before patch 1.03? Because unless your sitting on something like a pure glass cannon build you're not getting one shotted. If you have half a brain cell and gear with some defense in mind.

Some jobs, gearing defensively is just not wise. If you're a Demon Hunter, you're not coming to a public game to tank, you're coming to DD, There's no reason to gear Demon hunter for anything but glass cannon build in Multiplayer games. You wouldn't invite a Thief in full evasion gear to your exp party, would you?

Same concept. So yah, Most mobs in Inferno past Act II will one shot DD jobs if they go pure glass cannon, which is what most do since thats the name of the job. Glass Cannon + Magic Find.

However, Any other job usually has survivability, DH is just unique in that is has virtually no defensive skills outside of Smoke Screen. though i will say, as a Demon Hunter, i Rarely get 1 shotted in Act II, Usually takes 2-3 Hits in my Glass cannon Build, But i see where he's coming from.

That being said, Simply like to point out, If you're a DH and you have a hybrid Defensive/Offensive build, Nothing wrong with that. But its like... If you have to chose between Magic Find/DEX, and VIT/All Resist, If you chose VIT/All Resist, in public games, you will be hated.

now, If you're loaded, You can make an epic Defensive/Offensive Build/MF Hybrid set, Which is good too. But as far as priorities, on DH its like..

Crit Damage/Crit Rate/DEX/IAS/Magic Find >>> VIT/All Resist.

Quote:
Upped loot rates? I get tons of loot.


Its got more to do with the fact its pretty much a staple norm of ARPGs... Diablo 2, Borderlands, etc, If you team up, Enemies become much harder, but they also drop better quality gear. Otherwise its pointless to team up unless you're a social freak. Which is fine, because i get the social idea, But it doesn't make multiplayer a good idea. Which is why less than 2k people of the 200k~500k some odd of the original 6mil are ever on multiplayer.

Magic find, to expand it a bit more, In my current build, which i cheaply made, I had about 120 Magic find in my build, and roughly 110k DPS to go with it, I could easily solo Act 1, Act 2, and a good chunk of Act 3, as well as get the full benefit of my 120 Magic find.

What does teaming up offer me? Well, Of the times i actually teamed up, I was greeted with A 50%~75% Cut in my magic find, mobs living longer meaning I'm at more risk, and getting derp people who can't play for crap, or the guy who rage quits after 1-2 Deaths. It has not been pleasant. Which is why I only play with friends, and only if they offer.

So you actually get Worst drop rates if you team up than you would solo if you bother to incorporate Magic Find or Gold find into your armor.. Which you should, because you sure as hell aren't playing Inferno for the exp.

If they increased Drop rates by 1.15x For each additional player, It would probably make Multiplayer much more appealing, since it would counteract the MF Nerf hit we take.

Now, Since this is all done, I want to point out, I respect that you enjoy multiplayer as a social aspect.
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By Cerberus.Ddbone 2012-07-12 08:39:39
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Personally I think the progression, and game play are spot on with this game. I put in my 200ish hours, that dwarfs my playtime in demonsouls and darksouls, 2 games which are in the same segment of the gaming market as D3 imo. I don't use RMAH really, my endgame is progressing thru Inferno.

This is probably because I never played D2, so the only expectation I had was that this game would entertain me for 20+ hours, and give me a small reprieve from my second job (XI) much like a typical 60 dollar console game.

I was not expecting, endgame, or a social aspect or anything else, so I could care less if the game "dies" lol... Once I can farm A3 easily and kill Diablo I'll probably put the game down, much like any other single player RPG I play, until there is a major content addition or something or maybe indefinitely. (bring on Halo4!). Those people on the D3 forum will lump me in as another "quit cause the game fails and is dieing".

Not a fanboy or anything, this is the first Blizz game I've ever played period, thought I would bring another side to the argument, since the D3 forums were brought up, I think those forums are full of whack jobs tbh, posting threads about contacting the FBI on blizz etc... lol
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By Quetzalcoatl.Darkakumaa 2012-07-12 09:56:02
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Good points Karb. Don't worry I don't get butthurt or at least not very easily. I always accept other point of views(even if I think they are wrong) as generally it only helps in the long run(unless trolling etc).

Teaming up in a pure random pickup game I can see your points being very valid. It's a crap shoot no doubt. AFK'ers, complete dumb@sses, lack of teamwork, list goes on. It can be useful though. As stated before. Getting past boss or w/e.

That's not the only positive if made right(Would invite people I knew for a common goal) Such as stacking MF for farm runs because of course in random pickups it's very doubtful everyone is going run 100+ MF just to clear acts without knowledge beforehand. Not to mention the "loot" aspect which I have said this before. 4 people farming = more loot. Goblin or elite. Sure you have to split things 4 ways but also increase the odds 4x's more.

I have a 60 DH. In fact it was the first job I completely cleared the game with and that was before patch 1.03. Think when I said defense build you took it a tad extreme. Didn't mean gear only to survive as it's a job based on dishing out fast burst damage. But it can be done without losing dps(or a lot) if you know how to gear.

Which seems to be the big issue. People not knowing how to gear jobs.
Of course skill is also another issue(Has to be if people are supposedly as over geaered as they say and still getting "pawned").
Though can look on youtube and watch the gold challenges like 200k limit to clear act2 etc.

I am sure I am missing things but the dog is crying to be walked so I am rushing through this. Also if I come off like a *** it's nothing personal. It's just my point of view and I sometimes get carried away.
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By Fenrir.Queazy 2012-07-12 11:08:41
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Cerberus.Ddbone said: »
Personally I think the progression, and game play are spot on with this game. I put in my 200ish hours, that dwarfs my playtime in demonsouls and darksouls, 2 games which are in the same segment of the gaming market as D3 imo. I don't use RMAH really, my endgame is progressing thru Inferno.

This is probably because I never played D2, so the only expectation I had was that this game would entertain me for 20+ hours, and give me a small reprieve from my second job (XI) much like a typical 60 dollar console game.

I was not expecting, endgame, or a social aspect or anything else, so I could care less if the game "dies" lol... Once I can farm A3 easily and kill Diablo I'll probably put the game down, much like any other single player RPG I play, until there is a major content addition or something or maybe indefinitely. (bring on Halo4!). Those people on the D3 forum will lump me in as another "quit cause the game fails and is dieing".

Not a fanboy or anything, this is the first Blizz game I've ever played period, thought I would bring another side to the argument, since the D3 forums were brought up, I think those forums are full of whack jobs tbh, posting threads about contacting the FBI on blizz etc... lol

This is pretty much exactly what i did lol. I also never played a single blizzard game before this, i wouldnt even had got this if my cuzzin wasnt hyping it all up at release. I do have anything to compare it to except MMO's such as ffxi where i played for about 8 years and never really "beat" the game. I do understand d3 isnt that type of game but i just get confused as to why its an online requiring game that has next to 0 replay value.

Also to me multiplyer is a waste of time, and thats exactly what i do it for to waste time and have fun. ITs not effecient unless your rolling with friends that you know. And even then its still slower because mobs die slower, you have to wait on ppl to get to the pack so they dont miss out a stack. I mean act 1 i just pop Archon and kill any pack with any affix cept shielding in like 2-3 secs. I mean i would like to play multiplayer cuz its fun to play with friends ect but it kinda goes against the whole point of the game. Point of inferno is to grind gear as fast a possible because u know 95% of its going to be crap. and with Multiplayer that goes up to about 98% because of MF cut. I honestly think they should make the game ALOT harder in say a 4 man party but nearly double the drop rates of stuff pertaining to the act. I mean i wouldnt mind if act 1 was just as hard as act 3 or 4 when in a 4 man group if mobs dropped better stuff.

Anyway yeah im mostly done with the game also outside of the occasional runs i do when bored. Also most of my friends quit so got no reason to play for friends. IF somebody needs help progressing i would do that because thats was really the only fun part to me, i kno ppl hate diein on games for some reason but that was just the fun thing i liked about d3.
 Valefor.Monkeynutz
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By Valefor.Monkeynutz 2012-07-12 18:20:35
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Fenrir.Queazy said: »
...Point of inferno is to grind gear as fast a possible because u know 95% of its going to be crap. and with Multiplayer that goes up to about 98% because of MF cut...

Reading this it sounds like MF actually enhances the quality of drops rather than just the quantity. I'd always wondered about that a bit. I used to have a lot of MF in my gear, but it's pretty minimal now since you always get at least 1 rare per pack (and a few blues) with 5 NV. Was I wrong about MF and I'd actually have a decent chance of finding something useable if I had more MF inmy gear? Typically I find that a lot less than 5% of the stuff is decent. Probably more like 1%-2% of the things I find are good enough to sell on teh AH or equip.
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By Quetzalcoatl.Darkakumaa 2012-07-12 19:22:27
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Valefor.Monkeynutz said: »
Fenrir.Queazy said: »
...Point of inferno is to grind gear as fast a possible because u know 95% of its going to be crap. and with Multiplayer that goes up to about 98% because of MF cut...

Reading this it sounds like MF actually enhances the quality of drops rather than just the quantity. I'd always wondered about that a bit. I used to have a lot of MF in my gear, but it's pretty minimal now since you always get at least 1 rare per pack (and a few blues) with 5 NV. Was I wrong about MF and I'd actually have a decent chance of finding something useable if I had more MF inmy gear? Typically I find that a lot less than 5% of the stuff is decent. Probably more like 1%-2% of the things I find are good enough to sell on teh AH or equip.

From what I remember it just increases the chances of rares/blues to drop. Has nothing to do with quality(or so blizzard said last I checked). It's just an odds game. Extra rares is extra chances to get something though I dunno how it stacks with level 5 NV. Since I haven't seen any solid math based facts from blizzard or players. Hence why a lot of people dropped MF sets after the nerf to chests and the boost to 5 stack NV. Makes me wonder how it's calculated really. If it's tier'd or what. I know it was up for debate on blizzard forums but I haven't followed it closely.
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By Valefor.Monkeynutz 2012-07-13 00:24:13
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It does seem odd that in the same update Blizzard made MF less useful by making champs/ elites drop at least 1 rare no matter what if you have 5 NV and chests/ anything that can't kill you is not at all affected by MF anymore. I've seriously found exactly 1 rare item in a resplendent chest I've opened since that update. Almost seems like Blizzard was trying to kill the MF stat or something. I know I used to search for gear with it. Now if something I find or want to buy has it I just see it as a modest bonus, like if something had 10 VIT.
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By Ragnarok.Nemesio 2012-07-13 01:23:17
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Would anyone be willing to take a peak at my Barbarian gear and see what I should be making improvements on? And in what order? I feel like I am at a stand still and anything I need to improve on is 15mil+, and I want to make sure I am getting the best bang for my buck. I am new to the Diablo series and just want to make sure I am going about this correctly.

P.S. I have a magic find gear swap, so searching for items with that on it is not an issue.

Name: Pants#1913
Character: Ruffles
 Quetzalcoatl.Darkakumaa
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By Quetzalcoatl.Darkakumaa 2012-07-13 11:27:15
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Ragnarok.Nemesio said: »
Would anyone be willing to take a peak at my Barbarian gear and see what I should be making improvements on? And in what order? I feel like I am at a stand still and anything I need to improve on is 15mil+, and I want to make sure I am getting the best bang for my buck. I am new to the Diablo series and just want to make sure I am going about this correctly.

P.S. I have a magic find gear swap, so searching for items with that on it is not an issue.

Name: Pants#1913
Character: Ruffles

Doesn't really say what you're looking for or why you're standing still. Dps, armor, resist, melee build, tank build, hybrid so on.
With that said if you want to post your set on here I will take a look at it though I can only give advice on improvements not how wisely or lack of you spend the gold to get it on the AH.
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By Bahamut.Hamstermiro 2012-07-14 08:32:26
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Anyone still has hopes?
If there is anyone still farming act 1 :/
add me :)
Hamstermiro#1895
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