[dev1048] Assault: Nyzul Isle Uncharted Region

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[dev1048] Assault: Nyzul Isle Uncharted Region
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 Siren.Kalilla
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By Siren.Kalilla 2012-03-02 06:27:54
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Quetzalcoatl.Mitosis said: »
Siren.Kalilla said: »
Quetzalcoatl.Mitosis said: »
Siren.Kalilla said: »
Quetzalcoatl.Mitosis said: »
Siren.Kalilla said: »
A bunch of seemingly cool stuff...

Is this stuff already implemented? Only on test server? In an upcoming update?
These Dev Updates will always be test server updates, they won't be added until next month's version update maintenance at the earliest.
Oh, ok. Cool. So is it for sure that this stuff will be in the Version Update?
Unless they change something during player testing then it should be the update we get in late March.
Wooo~ this is starting to look really good :D
Did you read the community rep notes from yesterday?
 Quetzalcoatl.Mitosis
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By Quetzalcoatl.Mitosis 2012-03-02 06:29:25
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I did =]

That, and the addition of what you just posted really has me excited for this event again =]

Edit: I jacked that up, lol. It's late, and I'm lazy enough to not care about fixing it, so I just deleted it. :p

If you don't know what I'm talking about, lets just leave it that way ^^;
 Siren.Kalilla
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By Siren.Kalilla 2012-03-02 06:30:37
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Yea, I hope they do it right this time. I was looking forward to the ToAU updates so much and the final release of Nyzul broke my spirit a bit :\
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By Quetzalcoatl.Mitosis 2012-03-02 06:33:57
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Siren.Kalilla said: »
Yea, I hope they do it right this time. I was looking forward to the ToAU updates so much and the final release of Nyzul broke my spirit a bit :\
I felt the same way...

Before the update it was like, "OMG THIS IS GOING TO BE AWESOME!!!1"

After the update it was like, "OMGWTF is this $h17?!"

Yesterday it was like, "Hmmm, this might actually be worth peoples time"

Now it's like, "OMGWTF EVERYONE LETS GO NYZLE!!!1"
 Siren.Kalilla
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By Siren.Kalilla 2012-03-02 06:36:43
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Quetzalcoatl.Mitosis said: »
Siren.Kalilla said: »
Yea, I hope they do it right this time. I was looking forward to the ToAU updates so much and the final release of Nyzul broke my spirit a bit :\
I felt the same way...

Before the update it was like, "OMG THIS IS GOING TO BE AWESOME!!!1"

After the update it was like, "OMGWTF is this $h17?!"

Yesterday it was like, "Hmmm, this might actually be worth peoples time"

Now it's like, "OMGWTF EVERYONE LETS GO NYZLE!!!1"
I wasn't surprised very much from the talk about it on the test server, I just thought they would bring out a fix for the official update. I have no clue why I expected that at all.
 Siren.Ihm
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By Siren.Ihm 2012-03-02 07:29:04
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But we still have to cheat to get floor 100 5 times to get a floor 100 piece of gear...
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By Bismarck.Sylow 2012-03-02 07:30:45
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No, you'' have to cheat once to get to floor 100 and get a piece of gear.
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By Bismarck.Altar 2012-03-02 07:32:51
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So...
Kill floor 80 1x, get a random +2 armor (or +2 armors) in pool
Kill floor 80 5x get key item to get specific +2 armor (plus the drops in pool)
Kill floor 80 25x get key item to get specific HQ armor (Plus drops in pool from 25 runs, plus 5 specific +2 armors)

Is that how theyre changing things?
 Bismarck.Sylow
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By Bismarck.Sylow 2012-03-02 07:34:57
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Kill floor 80 1x --> get whatever +3 drops in pool.

Kill floor 80 5x --> get KI to trade for +3 of your choice.

Kill floor 80 25x --> get KI to trade for floor 100 drop of your choice.
 Siren.Kalilla
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By Siren.Kalilla 2012-03-02 07:35:14
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Bismarck.Sylow said: »
No, you'' have to cheat once to get to floor 100 and get a piece of gear.
Or not cheat at all ._.

I'm not sure why people can't understand that SE said:

"As a general guideline, the system has been balanced in such a way so that once you have gotten used to it, you should be able to reach floor 60. If you try really hard, you can get to floor 80, and then if luck is on your side you will able to reach floor 100."

It's exactly like VW, but instead of a RNG deciding the fate of what you get in the box a RNG decides how far/fast you progress in floors.

Players are impatient and don't like to loose and waste their time, so they cheat. I think SE will give in in about 3-4 weeks after players are still unable to reach floor 100 out of 20 tries and more players are giving in to cheating.
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By Bismarck.Sylow 2012-03-02 07:36:48
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So in other words, unless SE changes it, you'll have to cheat to have any reasonable expectation at beating Nyzul 100.

Even with cheating, we've had one floor 100 clear thus far!?
 Siren.Kalilla
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By Siren.Kalilla 2012-03-02 07:40:06
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Bismarck.Sylow said: »
So in other words, unless SE changes it, you'll have to cheat to have any reasonable expectation at beating Nyzul 100.
You'll have to cheat if you want to get to floor 100 reliably which is the opposite of the design which is luck.

Like I said before, players don't like to loose over and over just to waste their time. So SE will probably make it easier to by adjusting how far you can jump or extending the time 5-10 minutes.
 Siren.Ihm
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By Siren.Ihm 2012-03-02 11:59:00
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Bismarck.Sylow said: »
Kill floor 80 1x --> get whatever +3 drops in pool.

Kill floor 80 5x --> get KI to trade for +3 of your choice.

Kill floor 80 25x --> get KI to trade for floor 100 drop of your choice.

Thats not what the official dev post says~

I'm not expecting, and neither is anyone else, to hit fl 100 every time, but its crappy how "luck" based it is, screw luck.
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By Bismarck.Sylow 2012-03-02 12:00:42
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That is what the official dev post says.
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2012-03-03 01:28:50
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The stopper is a huge boon for people shooting for 100, 80, or whatever the goal is. Personally, I would probably try to shoot for 100. It will probably be about as hard to get to 100 post-stopper as it is to get to 80 now, and people pull off 80-runs pretty regularly.

The "we reduced the price of temps" thing is nice (as someone who blew 150k tokens on wyrmseeker not long ago) but that combined with the Alexandrite drop rate doesn't say much for SE's intent to make Mythics easier. They could have increased the token drop rate, but instead they decreased the price of temps. Alexandrite seems to drop in cottons off floor 20~80 bosses and linens off floor 100 bosses only.

If SE was going to nerf the difficulty of Mythics, they were thinking of the sum total up to 99 (3x PW, killshots, and a few salvage runs are easier than the other options) and factoring in their ZNM pop-item changes and increased event frequency heavily. I wouldn't expect higher alexandrite drop rates off Salvage v2, but more people would do salvage again if the gear rewards were worthwhile, etc.

PS. I didn't see it reported here, but someone killed the floor 100 boss and got Thaumas hat/legs (I want them so bad! D:) and a Linen.
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By Bahamut.Serj 2012-03-03 01:43:44
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Quote:
Players who defeat the NMs that spawn on floors 20, 40, 60, 80, and 100 five times will be rewarded with a key item corresponding to that section.

Kinda lame that you have to beat 100 5x for a piece of gear when they said they intended to make it so beating it once would get you one piece of gear.
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By Valefor.Monkeynutz 2012-03-03 01:52:10
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Bahamut.Serj said: »
Quote:
Players who defeat the NMs that spawn on floors 20, 40, 60, 80, and 100 five times will be rewarded with a key item corresponding to that section.

Kinda lame that you have to beat 100 5x for a piece of gear when they said they intended to make it so beating it once would get you one piece of gear.

They also said that that mechanic and the one where you can trade 25 (floor) kills for an item that drops from (floor+20) won't be implemented this week because they thought of them at the last minute, but they'll be in the next test server update.
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By Bahamut.Serj 2012-03-03 02:00:41
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I don't see how that's relevant to my post.

Edit: Not trying to be an ***, am tired and everything.
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By Valefor.Monkeynutz 2012-03-03 02:07:20
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Bahamut.Serj said: »
I don't see how that's relevant to my post.

Edit: Not trying to be an ***, am tired and everything.

It's relevant because as far as I know they are adding it, just not until the next test server update is all. They had worked out the mechanics that did end up getting put in, but decided to add on to them and revise a couple things at the last minute (like 1x 100 kill = drop of choice) so they went ahead and told us about those changes but said they'll be an update behind (on the test server that is).

EDIT: Also the stopper feature is not implemented yet. It's all in the notes 2 pages back.
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By mortontony1 2012-03-03 02:09:19
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Wait how do you cheat?
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By Ragnarok.Nekonarf 2012-03-03 03:00:59
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mortontony1 said: »
Wait how do you cheat?

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