More Dissidia 012 demo hacking going on. The player select menu show Gilgamesh and Prishe, obviously not playable, but along with them is also this.
A character slot with no image and just the FF13 logo. Which could mean there's a possible second rep for FF13. The logo is on a white background which means it's possible it'll be another hero. FF11 has two heroes as reps so FF13 getting another hero over a villain wouldn't be surprising. Also, just for reference, Nomura did say in the past he would have choose Sazh over Lightning to be in Dissidia. Also, there is one more empty character select screen.
Characters in brackets were not in the original Dissidia.
Prishe has not been announced yet but she was shown in the most recent trailer. Gilgamesh was hinted at in the very same trailer. Their character models and move lists were found in the current demo game data. An empty space for a FFXIII character was also found but it is unclear whether this will be an additional character.
Aerith is also in as a bonus assist only character if you purchase the Prologus demo.
The only games that have not been updated on the main Dissidia website are II, V and XI. It was stated that no new characters from pre FFIV would be added so unless FFXIII gets another character, Prishe and Gilgamesh are likely the last additions. A new arena from FFII should be added though.
I'm fairly sure this is real, but note the lack of a few major characters like Cloud, Terra and Tidus..
That box cover only shows the Cosmos warriors. This time around Cloud, Terra and Tidus are apparently on the Chaos side. The lines aren't so clearly drawn in this game as with the first. Some people are being mind controlled, have amnesia or are being manipulated. We don't know how the stories will resolve.
If you want a quick stat boost in Dissidia 012[duodecim]: Final Fantasy you may want to consider changing classes. The PSP sequel (that’s actually a prequel) introduces a job system. Let’s say you’re a Terra player who likes to keep distance by casting fire. Black Mage is the class for you since it gives a magic attack bonus. The thief class starts players off with a half-filled EX gauge and assist bar. You can mix and match classes and characters in party battle where you have a five on five brawl.
Quick question...are they making this PSP Go Exclusive? Or will they release it on UMD as well? Only asking because I saw it for $30 pre-order on amazon...and I don't think I have ever seen a new game released for less that $50. (Unless of course it was made by someone other than the major game-making companies)...
Quick question...are they making this PSP Go Exclusive? Or will they release it on UMD as well? Only asking because I saw it for $30 pre-order on amazon...and I don't think I have ever seen a new game released for less that $50. (Unless of course it was made by someone other than the major game-making companies)...
I imagine they wouldn't stop making UMDs, unless they want to shaft a major customer base (owners of slim and fat PSPs who pay for their games, instead of pirating them).
Quick question...are they making this PSP Go Exclusive?
They'd pretty much screw themselves over if they did, right? I mean who's going to buy a PSP GO (LOL, a PSP that can't play UMDs) just for Dissidia when you already have a PSP.
Quick question...are they making this PSP Go Exclusive? Or will they release it on UMD as well? Only asking because I saw it for $30 pre-order on amazon...and I don't think I have ever seen a new game released for less that $50. (Unless of course it was made by someone other than the major game-making companies)...
I imagine they wouldn't stop making UMDs, unless they want to shaft a major customer base (owners of slim and fat PSPs who pay for their games, instead of pirating them).
True. But only asking because...$30 is cheap. And you can still pirate UMDs on the fat and slim PSP. Just gotta mod it.
New Mechanics
The mechanics of the battle system include "EX Mode" and "Assist." EX Mode functions exactly the same as the first game by collecting EX Cores around the battle map to fill up the gauge and transform the character into a more powerful state, which allows players to perform a powerful EX Burst attack should an HP attack land during EX Mode. The Assist system is a new element to the game which allows the player to summon an additional ally into battle to either assist in attacking the enemy or defend from an oncoming attack. It is performed using the Assist Gauge, which is built up by using Bravery Attacks.
Both modes are supposed to balance each other, because when an EX Burst is executed, the opponent's Assist Gauge is reduced to zero.
The three main countering systems are Assist Breaks, EX Breaks and EX Revenge. An EX Break is performed by stopping an opponent's EX Mode through the use of an Assist attack which forces the opponent out of EX Mode, additionally passing the opponent's Bravery points to the player. An Assist Break is performed by attacking the opponent's Assist character, causing him/her to be unable to call out the Assist character for a brief period; this also passes the opponent's Bravery points to the character. Lastly, EX Revenge occurs when trying to activate EX Mode while being attacked. While in the first game it would simply halt the opponent's attack, it now slows down time allowing the player to pummel the opponent instead, though it sacrifices the player's ability to use an EX Burst as it uses up the entire EX Gauge.
The biggest change is within the single-player story mode of the game, taking place on a traditional-styled Final Fantasy world map, with players being able to experience a story while exploring a world with scenarios and events taking place as the story progresses. Players will traverse the 3D world map with three-character parties, with players being able to interact in conversations with the characters. When roaming the map, players will encounter enemies known as "Manikins"; when attacked by an enemy, players will be transported to a battle map where battles will take place. There will be shops on the map which are specially marked. The story mode is also party based, similar to the story progression of Final Fantasy VI. In certain scenarios, parties will be predetermined, but in most cases players are free to select their own party. Alongside the game's new story mode, the game will also include the first game's story which will be remade with the 3D world map as well as additional elements added for the new storyline. Tetsuya Nomura, producer and character designer for the game, has said that both storylines played together would result in approximately 60 hours of gameplay