Confirming rumor after rumor, Shonen Jump announced Vaan from Final Fantasy XII is 100% in Dissidia 012[duodecim]: Final Fantasy.
Vaan enters the fray with a diverse set of weapons and an ever-changing fighting style. His uses a Mist Knack as an EX Burst, but Jump doesn’t say which one.
Final Fantasy artist Yoshitaka Amano designed Vaan’s "wild" another form costume.
Old Dissidia Characters Getting Fine Tuned For Dissidia 012[duodecim]: Final Fantasy
Dissidia 012[duodecim]: Final Fantasy Creative Producer & Character Designer Tetsuya Nomura posted a message to Dissidia fans. The Final Fantasy fighter prequel is now in the final stages of development. Nomura often hears that people continue to play Dissidia: Final Fantasy because of this he was able to make another game.
New character announcements are coming plus details about "tuning" for characters who were in Dissidia: Final Fantasy. Dissidia 012[duodecim] takes place before the story of Dissidia: Final Fantasy so the returning cast (from future events) had more tricks in the past, apparently.
Nomura also mentions there will be further announcements about new systems and other elements for Dissidia 012[duodecim]: Final Fantasy. One change Square Enix announced prior to Tokyo Game Show was the assist system where players can call out a partner character for an attack.
Dissidia 012[duodecim]: Final Fantasy has an Assist System. You can call other characters from the selectable roster to drop into a battle and help you out.
You do this by building up your Assist Gauge, which you can see in the video above. The Assist Gauge is built up in the traditional fighting game style — by attacking and performing different moves. If you stand idly around, however, the gauge starts to deplete.
You’ll notice the Assist Gauge has two levels. Once the first gauge is filled up, you can press the L and O buttons to call your assist character in for an “Assist Brave” move that lowers your enemy’s brave meter. If you fill the second gauge up as well, you can perform an “Assist HP” move using L + □. This move hits the opponent’s HP meter.
Damn. I can't wait now...though the random battle idea...eh
Heroes: Zidane, Onion Knight (for his speed in Dissidia) and Cloud(or Tidus...willing to give Vaan a shot)
Villains: (haven't really messed around with the villains on Dissidia yet, working on leveling all the Heroes to 100 first)...but if I were to take a guess: Cloud of Darkness, Garland, and Sephiroth?
Damn. I can't wait now...though the random battle idea...eh
Heroes: Zidane, Onion Knight (for his speed in Dissidia) and Cloud(or Tidus...willing to give Vaan a shot)
Villains: (haven't really messed around with the villains on Dissidia yet, working on leveling all the Heroes to 100 first)...but if I were to take a guess: Cloud of Darkness, Garland, and Sephiroth?
Oh yeah, I'm willing to give Vaan and Kain a shot. Plus there's likely to be a load more heroes and villains in the game before release too.
Damn. I can't wait now...though the random battle idea...eh
Heroes: Zidane, Onion Knight (for his speed in Dissidia) and Cloud(or Tidus...willing to give Vaan a shot)
Villains: (haven't really messed around with the villains on Dissidia yet, working on leveling all the Heroes to 100 first)...but if I were to take a guess: Cloud of Darkness, Garland, and Sephiroth?
Oh yeah, I'm willing to give Vaan and Kain a shot. Plus there's likely to be a load more heroes and villains in the game before release too.
Did they say if they were removing any abilities they had in Dissidia? Or adding any new ones?
Damn. I can't wait now...though the random battle idea...eh
Heroes: Zidane, Onion Knight (for his speed in Dissidia) and Cloud(or Tidus...willing to give Vaan a shot)
Villains: (haven't really messed around with the villains on Dissidia yet, working on leveling all the Heroes to 100 first)...but if I were to take a guess: Cloud of Darkness, Garland, and Sephiroth?
Oh yeah, I'm willing to give Vaan and Kain a shot. Plus there's likely to be a load more heroes and villains in the game before release too.
Did they say if they were removing any abilities they had in Dissidia? Or adding any new ones?
They said they'd be tweaking every character, adding new abilities and changing previous ones.
The only character they've claimed will be completely changed is Firion.
They said they'd be tweaking every character, adding new abilities and changing previous ones.
The only character they've claimed will be completely changed is Firion.
Good. Though I am kinda hoping you can upgrade characters individually like stats and what not. Or something like that. Would be kinda cool. Either way. I can't wait!!
They said they'd be tweaking every character, adding new abilities and changing previous ones.
The only character they've claimed will be completely changed is Firion.
Good. Though I am kinda hoping you can upgrade characters individually like stats and what not. Or something like that. Would be kinda cool. Either way. I can't wait!!
They said they'd be tweaking every character, adding new abilities and changing previous ones.
The only character they've claimed will be completely changed is Firion.
Good. Though I am kinda hoping you can upgrade characters individually like stats and what not. Or something like that. Would be kinda cool. Either way. I can't wait!!
They said they'd be tweaking every character, adding new abilities and changing previous ones.
The only character they've claimed will be completely changed is Firion.
Good. Though I am kinda hoping you can upgrade characters individually like stats and what not. Or something like that. Would be kinda cool. Either way. I can't wait!!
3 Cosmos peeps:
Onion Knight or Terra, if they make her magic a bit faster (I would just counter-rape my friend with Cloud of Darkness since all of her magic is slow)
Tifa (boobs wut.)
Laguna (I love gun characters in FF)
3 Chaos peeps:
Cloud of Darkness (probably my favorite character to use atm)
Jecht (OH YEAH!)
Kuja (Well, now! I love the freedom of his movement while doing just about anything)
Damn. I can't wait now...though the random battle idea...eh
Heroes: Zidane, Onion Knight (for his speed in Dissidia) and Cloud(or Tidus...willing to give Vaan a shot)
Villains: (haven't really messed around with the villains on Dissidia yet, working on leveling all the Heroes to 100 first)...but if I were to take a guess: Cloud of Darkness, Garland, and Sephiroth?
Oh yeah, I'm willing to give Vaan and Kain a shot. Plus there's likely to be a load more heroes and villains in the game before release too.
Did they say if they were removing any abilities they had in Dissidia? Or adding any new ones?
They said they'd be tweaking every character, adding new abilities and changing previous ones.
The only character they've claimed will be completely changed is Firion.
I'm glad because Firion is complete garbage in the air, which honestly is where most of the fighting is going on.
New Mechanics
The mechanics of the battle system include "EX Mode" and "Assist." EX Mode functions exactly the same as the first game by collecting EX Cores around the battle map to fill up the gauge and transform the character into a more powerful state, which allows players to perform a powerful EX Burst attack should an HP attack land during EX Mode. The Assist system is a new element to the game which allows the player to summon an additional ally into battle to either assist in attacking the enemy or defend from an oncoming attack. It is performed using the Assist Gauge, which is built up by using Bravery Attacks.
Both modes are supposed to balance each other, because when an EX Burst is executed, the opponent's Assist Gauge is reduced to zero.
The three main countering systems are Assist Breaks, EX Breaks and EX Revenge. An EX Break is performed by stopping an opponent's EX Mode through the use of an Assist attack which forces the opponent out of EX Mode, additionally passing the opponent's Bravery points to the player. An Assist Break is performed by attacking the opponent's Assist character, causing him/her to be unable to call out the Assist character for a brief period; this also passes the opponent's Bravery points to the character. Lastly, EX Revenge occurs when trying to activate EX Mode while being attacked. While in the first game it would simply halt the opponent's attack, it now slows down time allowing the player to pummel the opponent instead, though it sacrifices the player's ability to use an EX Burst as it uses up the entire EX Gauge.
The biggest change is within the single-player story mode of the game, taking place on a traditional-styled Final Fantasy world map, with players being able to experience a story while exploring a world with scenarios and events taking place as the story progresses. Players will traverse the 3D world map with three-character parties, with players being able to interact in conversations with the characters. When roaming the map, players will encounter enemies known as "Manikins"; when attacked by an enemy, players will be transported to a battle map where battles will take place. There will be shops on the map which are specially marked. The story mode is also party based, similar to the story progression of Final Fantasy VI. In certain scenarios, parties will be predetermined, but in most cases players are free to select their own party. Alongside the game's new story mode, the game will also include the first game's story which will be remade with the 3D world map as well as additional elements added for the new storyline. Tetsuya Nomura, producer and character designer for the game, has said that both storylines played together would result in approximately 60 hours of gameplay