Only new character I plan on somewhat "main"ing is Prishe and maybe Laguna. I'll still be using Kuja, Jecht, and Cloud of Darkness.
I'm decent with just about everyone though. I can't stick to a few people. That gets boring. Even in Super Smash Bros Brawl, I always pick random and still whoop ***.
Cloud will still be used by everyone because of Omnislash Version 5 and how easy it is to keep spamming that ._.
It doesn't really matter for me though since I'll only be fighting close friends on campus and CPUs. I don't plan on ever entering tournys and stuff because people are scary.
i use cloud cause FF7 was my first RPG and i was 12 when i got that so hes like, my hero. I hope the game not as complicated as it seems, i hate missing stuff while playing through...btw anyone else see the Lv1 lightning vs Desperado Chaos at start of game? lol Moogle was all like
Moogle: Are you a master?
Me: Ya bro.
Moogle: k
-load screen-
Me: hmmm?
DesperadoChaosLv100: So i heard you was good.
Me: FFFFFFFFFFFFFFUUUUUUUUUUUUUUUU
Hey guys, I was wondering if anyone knows what the "special" accessory you get for transferring D1 data is?
Also, any idea if it's affected by your progress on D1?
Thanks in advance.
making a new gamefile for Dissidia
giving me options to transfer my dissidia 1 save file, reseting character levels and other stuff, or making a "new game+" which transfers a lil more stuff (not sure about levels)
Is anyone else annoyed that you have to play as Lightning (who I hate playing as) for who the *** knows how long? I'm starting to think that Lightning's presence in a game bums me out. I just want to unlock Prishe..
I like Lightning, but yeah I want Prishe badly, lol. I still haven't gotten to Tifa yet. On Kain atm. I honestly don't like Kain that much =(
My problem is that I absolutely hate Lightning as a whole. She's such a downing ***.
I feel you. I hate her I'm-a-girl-but-I'm-tough-too-so-let-me-put-on-a-slightly-deeper-voice-for-every-god-damn-line-I-say-even-though-it's-not-that-serious-schtick
Even things that should not sound bitchy, sounds bitchy. Like her win quote after a close fight "That was a good fight" or something like that...she almost sounds angry that it was a good fight.
I hate being a completionist... it's gonna take me forever to get through this story all over again... must do all additional dungeons... must kill every enemy... must collect every treasure... FML :(
At least this time I know that you can break those giant lava rocks to get those treasures on the island... they always used to make me perplexed out to get them... until the final chapter in 012 (in the Japanese version) where I accidentally attacked one of them >_>;
So does anyone else beside me find this one a little harder? I either had to be trying to lose or not paying attention to lose fights in the first one. This time people like Kain and Kefka keep kicking my ***.
It is more difficult because they made CPUs a lot smarter. The main issue with the first Dissidia is how easy the AI was to read outside of Very Hard and Maximum, even then some people still would roll over them.
I still win about 90% of the fights, but I have had some where I simply got my *** beat, lol. Learning Tifa's feint resulted in a couple of those ._.
I do have the hardest difficulty on for Story mode though, as I'm sure all of you do.
So does anyone else beside me find this one a little harder? I either had to be trying to lose or not paying attention to lose fights in the first one. This time people like Kain and Kefka keep kicking my ***.
It is more difficult because they made CPUs a lot smarter. The main issue with the first Dissidia is how easy the AI was to read outside of Very Hard and Maximum, even then some people still would roll over them. I still win about 90% of the fights, but I have had some where I simply got my *** beat, lol. Learning Tifa's feint resulted in a couple of those ._. I do have the hardest difficulty on for Story mode though, as I'm sure all of you do.
New Mechanics
The mechanics of the battle system include "EX Mode" and "Assist." EX Mode functions exactly the same as the first game by collecting EX Cores around the battle map to fill up the gauge and transform the character into a more powerful state, which allows players to perform a powerful EX Burst attack should an HP attack land during EX Mode. The Assist system is a new element to the game which allows the player to summon an additional ally into battle to either assist in attacking the enemy or defend from an oncoming attack. It is performed using the Assist Gauge, which is built up by using Bravery Attacks.
Both modes are supposed to balance each other, because when an EX Burst is executed, the opponent's Assist Gauge is reduced to zero.
The three main countering systems are Assist Breaks, EX Breaks and EX Revenge. An EX Break is performed by stopping an opponent's EX Mode through the use of an Assist attack which forces the opponent out of EX Mode, additionally passing the opponent's Bravery points to the player. An Assist Break is performed by attacking the opponent's Assist character, causing him/her to be unable to call out the Assist character for a brief period; this also passes the opponent's Bravery points to the character. Lastly, EX Revenge occurs when trying to activate EX Mode while being attacked. While in the first game it would simply halt the opponent's attack, it now slows down time allowing the player to pummel the opponent instead, though it sacrifices the player's ability to use an EX Burst as it uses up the entire EX Gauge.
The biggest change is within the single-player story mode of the game, taking place on a traditional-styled Final Fantasy world map, with players being able to experience a story while exploring a world with scenarios and events taking place as the story progresses. Players will traverse the 3D world map with three-character parties, with players being able to interact in conversations with the characters. When roaming the map, players will encounter enemies known as "Manikins"; when attacked by an enemy, players will be transported to a battle map where battles will take place. There will be shops on the map which are specially marked. The story mode is also party based, similar to the story progression of Final Fantasy VI. In certain scenarios, parties will be predetermined, but in most cases players are free to select their own party. Alongside the game's new story mode, the game will also include the first game's story which will be remade with the 3D world map as well as additional elements added for the new storyline. Tetsuya Nomura, producer and character designer for the game, has said that both storylines played together would result in approximately 60 hours of gameplay