So it's currently 9:32 PM there while it's 7:32am here; so 14 hour difference... I'm going to just check at midnight their time to see if it's there in hopes that it's really coming out sooner than noon their time... Cause that would mean it'd be out at 10pm tonight and I barely slept thinking it was going to be out in the morning D:
Are none of you playing the JP version? Ive just beat Chaos for the first time, was actually pretty easy if you use the BRV boost...
So far its better than the first, random battles are not exactly random though, see a crystal version and run into it. Squall and Laguna are pretty beast too
I like to understand my games .-. even if the story/voices are lame (although I like a lot more of the English VA's in Dissidia). I can't sit and play a Japanese game.
Nope. Our Playstation Store updates around 12~2pm EST, possibly later. The time is really random, but when I searched online it said sometime past noon.
I am curious to know if I can carry my JP save over to the EU version, don't suppose anyone tried it with the first game?
Doubtful. And I would play the japanese version if I had a hacked PSP. Unfortunately, the battery in that one busted and ruined that PSP so I decided to just live with a unmodded one (also, what Haseyo said. Granted I played through the KH final mixes lol.) /lasigh... Anyway! Music!
Prologus is the prologue to 012. It also acts as downloadable content for the actual game; that being Aerith as an assist character. There might be other things I missed, but the main thing is Aerith. She has a stun move and also can grant Invincibility on your character when used with 1 assist bar, and the HP assist seems to be an unavoidable HP attack. Granted, it seems to that a while to charge.
And no, you don't fight Chaos in the demo.
EDIT - Oh right, the whole reason I came back to the forums just now was to tell you guys to expect the demo around ~6pm est lol. I just saw the other comments and responded. Completely blanked on this >.>
New Mechanics
The mechanics of the battle system include "EX Mode" and "Assist." EX Mode functions exactly the same as the first game by collecting EX Cores around the battle map to fill up the gauge and transform the character into a more powerful state, which allows players to perform a powerful EX Burst attack should an HP attack land during EX Mode. The Assist system is a new element to the game which allows the player to summon an additional ally into battle to either assist in attacking the enemy or defend from an oncoming attack. It is performed using the Assist Gauge, which is built up by using Bravery Attacks.
Both modes are supposed to balance each other, because when an EX Burst is executed, the opponent's Assist Gauge is reduced to zero.
The three main countering systems are Assist Breaks, EX Breaks and EX Revenge. An EX Break is performed by stopping an opponent's EX Mode through the use of an Assist attack which forces the opponent out of EX Mode, additionally passing the opponent's Bravery points to the player. An Assist Break is performed by attacking the opponent's Assist character, causing him/her to be unable to call out the Assist character for a brief period; this also passes the opponent's Bravery points to the character. Lastly, EX Revenge occurs when trying to activate EX Mode while being attacked. While in the first game it would simply halt the opponent's attack, it now slows down time allowing the player to pummel the opponent instead, though it sacrifices the player's ability to use an EX Burst as it uses up the entire EX Gauge.
The biggest change is within the single-player story mode of the game, taking place on a traditional-styled Final Fantasy world map, with players being able to experience a story while exploring a world with scenarios and events taking place as the story progresses. Players will traverse the 3D world map with three-character parties, with players being able to interact in conversations with the characters. When roaming the map, players will encounter enemies known as "Manikins"; when attacked by an enemy, players will be transported to a battle map where battles will take place. There will be shops on the map which are specially marked. The story mode is also party based, similar to the story progression of Final Fantasy VI. In certain scenarios, parties will be predetermined, but in most cases players are free to select their own party. Alongside the game's new story mode, the game will also include the first game's story which will be remade with the 3D world map as well as additional elements added for the new storyline. Tetsuya Nomura, producer and character designer for the game, has said that both storylines played together would result in approximately 60 hours of gameplay