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SAM sucks for it because often skillchaining risks healing and Fudo is SAM's best WS. I'd go MNK Raging Fists before going SAM personally.
Just spam impulse drive
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By Dodik on 2025-07-17 16:15:45
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Well, I don't like playing Mnk and I like playing Sam, so there is that.
Yeah tried DRK and SAM and did more damage with SAM. Rotated Mumei,Fudo and Shoha to help with wall.
That makes sense. When we tried it, it was before Kusanagi and the attempt was 1KI with Sam if I remember right.
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By Dodik on 2025-07-17 16:12:28
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It obviously depends on the lookup calculation speed vs iteration.
I agree it doesn't sound worth it in this scenario. I can think of a dozen+ others where it is though.
Generally in realtime systems no one wonders what the cost of a memory address call on a heap vs a stack is, just how much absolute time it costs to do some work that you need to do one way vs another way.
If you can pre-generate a bunch of data to make that work go X times faster when you need it to, you do it. Within some reasonable limit of memory use, time cost to generate the data and so forth.
Offline calculation, pre-calculation, lookup tables and all that stuff are standard. And latency is measured in ns in these systems, not seconds.
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how to actually augment the weapon i think you meant how to reforge the weapon.
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There was a post on the japanese forums asking how to actually augment the weapon, so a few japanese players have picked Irises.
Turns out they have to go to a new moogle in bastok to trade the iris and the weapon, the person asking the question had tried like every NPC known to man.
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By Kiroji on 2025-07-17 15:58:38
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So I've got my RDM in a good position to start solo'ing. So far, off to an awful start. Are there any guides or anything?
I fail to see how it can take all 6 omen bosses when 3-4 have gimmicks that require abilities that the RDM cannot perform. Unless you do like 5 trust tanks, sacrificing a tank each time for the boss threshold abilities. Tbh I haven't even got past the midboss, Glassy Gorger wrecked me (because he absorbs all the buffs), and fighting without buffs probably puts me over the time limit. So I need more knowledge and skill to pull these solo's off, but I'm wondering if there is anything that can lead me in the right direction.
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Worst case scenario is you go from the enemy having floored land rate to upwards of 50%
Fair enough, that is pretty substantial so I can see the value in that.
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In the millions, billion iterations and above, lookups are always cheaper idc what CPU you have.
No, genuinely doing the calculation each time probably will be faster, no matter how many times you do it.
Looking up on a table, which means having to access heap memory, will already be slower than the entire calculation as a whole.
Modern RNG algorithms are designed to be exceptionally fast to calculate on the stack for cpus.
So fast that the entire calculation will be faster than just doing a single heap lookup.
You have to remember that looking up on a table involves having to first calculate the hash of the key to lookup on, then traversing the keys.
I wouldn't be surprised if the RNG pull is faster than even simply just calculating the hash to lookup on, before you have even started actually looking up on the table.
So before you have even started to look at the table to try and pull the value, the RNG "in stack" calc has already completed.
It cannot be understated how much tremendously faster doing something on the stack with 0 heap involvement is.
Your general rule of thumb is this:
Your math is worth caching when the time to calculate it on the stack is slower than all of:
1. Hashing the input (Which is already a non trivial chunk of math here, many industry standard formulas are already faster than this step alone)
2. Traversing the lookup map
3. Loading the value in and copying it from Heap->Stack
And Im pretty sure most RNG algorithms are substantially faster than the above.
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By Jinxs on 2025-07-17 15:50:45
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You can time the skillchains reliably especially if solo.
Mumei is best.
But ya I agree just go mnk and use whatever.
You can't beat penance and the tp mitigation of mnk.
Not to mention how smooth the ride is with all the hp.
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By Dodik on 2025-07-17 15:40:32
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Yeah, no.
Iteration works for certain orders of magnitude.
In the millions, billion iterations and above, lookups are always cheaper idc what CPU you have.
Common misconception, just add a for loop and iterate.
Yeah, until you need 1B calculations before you do any work, then an in function for loop doesn't work anymore.
My experience is not game dev, but a realtime system is a realtime system.
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By . on 2025-07-17 15:31:30
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My current favorite music
YouTube Video Placeholder
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By Taint on 2025-07-17 15:16:49
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SAM was great for Mboze v25 KI1 since you asked for an example.
Really? I have vague memory of trying that and it was kinda poor.
First KI in a 2KI fight?
Yeah tried DRK and SAM and did more damage with SAM. Rotated Mumei,Fudo and Shoha to help with wall.
WAR was saved for KI2 for the party buffs and MS.
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main appeal of rag is giving gs a multi-step light option. besides that its pretty mediocre, if you already have it go nuts. Just be working on calad in the meantime if you wanna get better dmg output.
Kylos nailed the other things to get, would highly reccomend Lycurgos as its a very effective weapon if you can keep your bursted drains going, and it remains in your arsenal for breaks even beyond that.
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Using SAM for Kin why? WAR is best.
Probably because it's content that is so easy now, that fun factor is more important than min maxing for efficiency, so everyone will use whatever job that provide most fun for each person.
I would argue BLU is way better than WAR, because you can aoe faster and it's where you can save more time than on boss itself and for boss specifically MNK is probably the best by far because it reduces time where Kin absorbs physical damage.
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By Dodik on 2025-07-17 14:27:37
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Just gonna have to disagree on it being a good fit here.
Yes, I agree and I don't know enough about their requirements to say whether it's "better" or not.
It just depends how fast you want to be able to calculate MA. Definitely not worth the added complexity if it is in fact not time sensitive.
Typically it's used when:
* Probabilities are static
* Generating a number based on a set of probabilities will be used very often and is also time sensitive
If you're generating numbers every second.. again maybe, it depends how granular they are, how many engaged characters per zone and so forth. Idk enough to say.
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Its The Royal Navy.
Its Spinnaker Tower.
I know this doesn't make sense to most, but this weekend's SailGP event in Portsmouth is super important to those who sail. Some of the most historic waters on the planet combined with extremely educated fans and weather conditions that can't make up their mind with a gun to its head^^
Free live coverage all weekend of the races on YouTube as well as paid coverage in a few places overseas....general fans of racing will definitely appreciate this sport and this particular course is the ideal feature for it- let's just hope for a pinch of sunshine now and then! :D
YouTube Video Placeholder
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By Ayasha on 2025-07-17 14:04:00
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If you are wearing Rostam off-hand, pretty sure the augments are not applicable - Main hand only, and if main-hand, then the argument is moot.
If you are sure that you have figured out a new meta with Rostam, why don't you just buy 2 of them and provide some empirical data rather than speculation and perfect-world simulations? Seems like you already have your mind made up with what you want, you are just looking for someone to validate your decision for you.
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By Dodik on 2025-07-17 14:01:21
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What stats does .DAT mining NOT pick-up/account for?
Augments.
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By Dodik on 2025-07-17 13:54:49
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Not all -DT is the same.
Adhemar body with 50DT and Malignace or Nyame body also with 50DT.. there will be a massive difference in how much damage you take, how many debuffs land and so forth.
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However, I now sat down and run the numbers on various combos in the simulator
The key it seems is giving up Chirich for Defending ring, which shores up our DT, allowing us to have our cake and eat it too (use Gletis, Adhemar body, and adhemar gloves, and still hit 47 DT which is prolly sufficient)
At which point now the trade becomes
* OAT (Rostam Path B) + Chirich Ring
vs
* 6 TA and 85 WS Att (Gletis) + D Ring
and the latter definitely wins by a large margin for DPS, but you lose 2 DT (you go from 49 to 47)
However tbh 47 DT is prolly sufficient for most cases, and tbh probably the next thing to give up is an earring for if you want that last 3 DT that bad.
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I wouldn't use adhemar body unless it was casual content
Why not? Its 6DW is pretty critical to us hitting the necessarry 9DW we want to cap our attack speed
Yotai+Eabani+Malig is another option but Gerdr + Dedition + Adhemar maths out ahead by a decent margin
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By primal on 2025-07-17 13:47:36
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I don't know really. Augments or mechanics adjustments? The reforge is quite underwhelming, but I guess that tracks.
What stats does .DAT mining NOT pick-up/account for?
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By Jinxs on 2025-07-17 13:44:56
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I wouldn't use adhemar body unless it was casual content
I also change weapon combos based on the weapon skill I am focused on
Gleti and savage blade are great together even unaugmented
Crep is an ok runner up the additional effect is entertaining but I've come to need the 2 haste and the ta
But if you are talking building around ranged weapon skills
Yeah a rostam main hand is great having one off hand for the price is crazy not to mention what you are giving up.
A/B fantastic tp gain tools the DT is just a nice little bonus
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By Dodik on 2025-07-17 13:44:37
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The reason being that even just getting 12DT off Rostam frees up a tonne of DT on your other slots
Possibly, but I think your premise is off.
If you're doing dps on Cor you are doing one of two things:
* Shooting, ranged WS
* Meleeing, either ranged or melee WS
If you're shooting you probably want a rostam MH, yes.
If you're meleeing you could use a path B rostam MH. But that's not great for melee WS (savage). Great if you're doing leaden though.
Melee WS needs naegling in main hand. Rostam OH with naegling main hand doesn't give you anything. Gleti's/crep OH with naegling MH does.
Yes, an OH rostam would save you DT in other slots. But there is not anything an OH rostam is useful for in circumstances where you are doing DPS on cor.
So start with the premise of, I am either shooting or meleeing for TP and go from there.
In the case you are shooting and happen to OH a rostam because no better OH options then sure, can swap some stuff around. But that's pretty niche.
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Stupid question, but is there a minimum land rate for spells cast by monsters on players?
Kinda like physical accuracy can never go below 20% rate, does the land rate of spells cast by monsters on players also have a minimum threshold under which it's impossible to go no matter level difference, meva or elemental resistance?
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Because the Temenos ??? Is so rare, at this point it should be 15000 Temenos units flat, to make up for all the times we've not been able to get it because it was bugged.
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Found a Merc :)
Thanks all!!!
If you have them, please continue to share 5-6x PUP strats for Sortie in general (unless that thread is somewhere and already exists).
Thanks again everyone!
Hopefully you’re all sorted but hit me up if not, happy to help you out for free
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Off-handing Gleti's or something other than rostam
The key here is the first half of the scenariom "I care about PDT on my cape"
Which inherently means you care about damage taken.
Which inherently means you are taking damage, enough to matter.
Which is typically one of:
A: You are soloing stuff and thus tanking everything
or
B: You are in a party but theres a buncha AoEs so wearing DT gear means you either avoid dying outright, or at the very least make the healers job a lot easier.
IN these scenarios, I'm like 99% confident Gletis knife is a bad offhand.
The reason being that even just getting 12DT off Rostam frees up a tonne of DT on your other slots
For all intents and purposes, Rostam totally changes your idle set up, because now you can use swap your body/gloves/rings/back/belt around to better options.
1. The +12~+24DT means you can swap malig gear out for adhemar
2. The 6DW on adhemar body means you can use DA cape, Gerdr Belt (I believe this comes out ahead of using Yotai)
3. You can use Chirich+1 and Epona's on rings
You effectively gain a dump truck of TA and STP, because your slots have been freed up a fair bit.
The downside is you lose 85 attack on your WS, which I'm not 100% sure is worth this trade. You effectively gain a substantial amount of faster TP rate so you can WS more often, but the 85 att on gleti's knife is nothing to scoff at.
I have to sit and actually run the simulator on it, but atm my gut says that the far faster TP rate (And thus more frequent weaponskills) should compensate for the 85 attack loss.
Especially since we probably already have a ***tonne of attack as a corsair, especially if either using Sylvie solo, or being in a party with a brd+geo
So Im not certain the 85 attack loss is a huge deal.
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I'm hoping there's more to the Reforge than just a bump in base damage and attributes. Like what?
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By K123 on 2025-07-17 13:25:37
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I have no motivation to do any more limbus after just a handful of pieces. I really think the prices should have been 9/12/15/18/21k or so. I'd be more inclined to make some of the less important pieces at lower prices, but I'm not going to grind at these rates.
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