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By Jinxs on 2025-07-17 09:52:35
How does the failure mechanic work in oddessy boss mode?
Not the rp mechanic.
The retry mechanic where the boss does not gain HP and you can try again if you wanna burn another ki

Is it limited to job cycling?
Party leader?
By K123 on 2025-07-17 09:47:01
What Dodik is saying makes sense but you'd have sufficient data within 2000 swings to know. Just set up a THF with equal amounts of TA and DA and hit a urchin outside Adoulin with D1 daggers
By Dodik on 2025-07-17 09:28:15
I'm seeing what you're seeing.

I just don't care for it.

I trust that is clear now.
By Goltana101 on 2025-07-17 09:27:07
The OAT during zanshin is a busted trait back when Ichigohitofuri GKT was a thing prior to me making Masamune/Doji. I used to wreck stuff with it because it made over TPing effortless. The TP gain is incredible and the isn't a close second. If you're worried about tankiness on Sam, toggle out of it, or use something beefier. But there's no debate, that zanshin oat stat will always be an amazing unique trait for Sam TP gain.
By Jinxs on 2025-07-17 09:23:10
Ah but it's not the augments
It's not the magic evasion

You must not be seeing the "occasionally attacks twice"
It's clearly cut off in your pictures
~
By Pantafernando on 2025-07-17 09:09:26
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By Garuda.Chanti on 2025-07-17 08:51:49
Dodik said: »
They could have hired Robin William's daughter Zelda to play Princess Zelda..
A bit old for the part but she would otherwise be appropriate.
By Pantafernando on 2025-07-17 08:51:08
I think there is one "Total loser"
By Felgarr on 2025-07-17 08:46:09
Dodik said: »
How to use Ryuo Sune-Ate.

What do you recommend instead for TP? I get your point, but what's the specific pieces are you advocating for?
By Avaera on 2025-07-17 08:43:34
Might be helpful for people to know the time, since timezones are a thing, i think.
By Jinxs on 2025-07-17 08:40:51
This post took a lot of effort shame you didn't hit the next button (-/?) on the gear, maybe you would see the true value.
By Rairin on 2025-07-17 08:34:15
Dodik said: »
If you roll once for QA, wait for the result then roll again for TA wait for result and repeat that for how ever many MA rolls you need that's adding a ton of overhead to the single packet generation you need to tell the client how many swings that was.

Pretty sure you code, so I'm not really sure where you're getting the idea that multiple rolls would be a problem or delay. Obviously implementations can vary, but standard Mersenne Twister implementation is not a particularly expensive operation. What result do you think they're waiting for?
By Jinxs on 2025-07-17 08:31:34
By Jinxs on 2025-07-17 08:31:31
Cassienova is pretty great
Fu Fighter
Maester of Maddening
Raja Regicide
By Bojack316 on 2025-07-17 08:23:55
Out of curiosity how accurate are the debuff timers? With some other add ons like Debuffed or Targetbar the timers sometimes don't match may cause of different potency's or duration+ gear on different people. For the record I don't mind if they are the same way lol, I am just curious. I don't know how it works so it may not even be possible to accurately display them.
By Rairin on 2025-07-17 07:38:01
I understood it the same way K123 put it. Each rolls in sequence, so higher multiattacks mask lower multiattacks mask OAT. You can model it with binomial probability.

Suppose it wouldn't be that hard to test; throw on a low damage weapon with an action packet logger and known amount of multihit against the test dummy. Shouldn't take that long to get a conclusive result.
By SimonSes on 2025-07-17 06:38:43
So your SAM couldn't handle regrets and started using steroids to feel better? :)
By Jakey on 2025-07-17 06:30:23
I mean we are back at sea it is on brand to "fix" things here like they "fixed" AV so many times
By . on 2025-07-17 06:12:53
That's obviously blurple... Wtf does Pantone know about colors anyway?

Sense, because idk what an ubel is.

1 free car of your choosing

or

a lifetime of free cars you don't really like.
By Dodik on 2025-07-17 05:52:35
How to use Ryuo Sune-Ate.







Then zone to complete your transaction.



Here is my Sam after not wearing those feet for one month:

By maletaru on 2025-07-17 04:54:08
Asura.Vyre said: »
Saw a cute little video the other day that did a little example of multi-attack with a breakdown for Quad, Triple, and Double attack %.

They showed the % for multi attack chance ticking down, raising the change for the later checks.

I was under the impression all checks happened at once, and the highest priority success is what you get.

Is that wrong?

The video provided an example of:
3% Quad, 5% Triple, and 17% datk.

Claiming if Quad check fails, Triple rate rises to 3.1% because it's rolling 3% triple out of 97% multi-attack chance remaining.

Then datk % chance is actually 18% because of it's rolling 17/94...

I'm pretty sure that's wrong, but I've got 5am brain, and don't really wanna rag on the video, cause it's a nice cute little basics on what to put in your TP sets. Just curious, because it would implay WARs don't have to gear to 100% datk if using Niqmaddu's and such.

Cute video was straight up misinfo, and blatantly wrong. I would ignore everything they said because they don't understand how ffxi works.
By K123 on 2025-07-17 04:49:07
By K123 on 2025-07-17 04:47:55
Just need more bot parties.
By Vyrerus on 2025-07-17 04:35:38
Saw a cute little video the other day that did a little example of multi-attack with a breakdown for Quad, Triple, and Double attack %.

They showed the % for multi attack chance ticking down, raising the change for the later checks.

I was under the impression all checks happened at once, and the highest priority success is what you get.

Is that wrong?

The video provided an example of:
3% Quad, 5% Triple, and 17% datk.

Claiming if Quad check fails, Triple rate rises to 3.1% because it's rolling 3% triple out of 97% multi-attack chance remaining.

Then datk % chance is actually 18% because of it's rolling 17/94...

I'm pretty sure that's wrong, but I've got 5am brain, and don't really wanna rag on the video, cause it's a nice cute little basics on what to put in your TP sets. Just curious, because it would implay WARs don't have to gear to 100% datk if using Niqmaddu's and such.
By wick on 2025-07-17 04:27:13
ItemSet 400125

Any suggestions?
By Akumasama on 2025-07-17 03:48:37
Still no report of the Temenos ??? on Asura, after what, 2 weeks since their patch?

Whatever it is they "fixed" I'd dare to say it's not enough?
By maletaru on 2025-07-17 03:41:14
Here's what I do:

Tinnin: Pop 3 Cheese Hoarder; 3 Iriz Ima; then each of the T3s
Sarameya: Pop 1 Brass+1 Claret, then 1 Brass; Lazy: Pop 3 Anantaboga. Cheap: Dextrose/Reacton in one run, then Anantaboga; Pop the T3s.
Tyger: Pop 3 Chigre; Pop 3 Verdelet; Pop the T3s

The fastest routes shown on the wiki are quite accurate. It's a bit of running around, especially if you're doing it solo (and super especially if you don't have movespeed spells/abilities), but as a trio it's very fast.
By Nariont on 2025-07-17 02:53:48
DT as you wont always be wearing the rostam unless you're making a cape just for when you use a rostam, in which case, regen or something. Meva is already more than covered with null cape, could do counter i guess
By soralin on 2025-07-17 02:49:31
Rostam Cors:

What Resin augment do you use on your capes, since it seems that PDT-10 is pointless due to the absolutely fat stacks of DT rostam(s) give us.

Even with just a single rostam, it looks like all I need is my normal "low DT" set to already cap my DT-, with 4 rolls on me.

Counter+10 seems nice on cape as a way to further mitigate stuff when Im soloing content.

Meva+15 however I could see being better for when I'm not soloing and need to deal with mitigating AoE nonsense.

Or is there a better meleeing TPing setup where you keep 10 PDT on cape and theres better options than Malig Chapeau + Empy Legs + Carmine Feet?

Cuz all 3 of those seem to be best anyways and their DT is just an extra bonus.

Which already puts us at 21 DT, and then Null Loop puts us at 26. At which point a single offhand rostam already caps our DT with 4x rolls (whether its a party situation or soloing with qultada)

So, it sorta just seems like PDT on the cape is not necessary?

Or do you keep the 10 PDT on it anyways as a buffer for if rolls ever get removed mid fight or something (IE aoe dispels and such)
By K123 on 2025-07-17 02:22:56
Good to have a PLD to pull all mobs but I'd say it's bs that you can A Edge them without pulling hate from the tank. I did mine using 2 SAM killing them one by one. Fudo Kasha Shoha will kill them with BRD COR. BLU can cleave them but you need to find 2 very good BLU to do it.
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