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By Asura.Bertana on 2025-07-18 10:26:41
its friyay! (yippee)
By maletaru on 2025-07-18 10:05:41
K123 said: »
Shiva.Thorny said: »
There's no reason not to. You should test with packets. It's easy to do so.
So why has noone tested it using packets? Put the question to bed about how MA works

There's no question about how it works, unless you mean how the code is written. We know, without a shadow of a doubt, how the math works.
By K123 on 2025-07-18 09:57:34
Shiva.Thorny said: »
There's no reason not to. You should test with packets. It's easy to do so.
So why has noone tested it using packets? Put the question to bed about how MA works
By Tesahade on 2025-07-18 09:54:12
For windrower we have these lines at the bottom of our main landing page:
Quote:
Original Developer: William Archbell (Azaril)
Former (known) contributors: Starhawk, Cliff, Aikar, Wiccan, Taj, Yekyaa, Hyshio, Krellion, Nitsuj, Radec, Invader, Ihm, Zohno, Aureus, Byrth
Note that Wiccan == atom0s

For ffxiah there is the about page: https://www.ffxiah.com/about

Cant speak to who specifically was the one who did the initial RE on packets but atom0s has the most extensive documentation on FFXI RE: https://github.com/atom0s/XiPackets
By Nariont on 2025-07-18 09:52:54
Correct, reduces your TP/hit for no benefit
By Genoxd on 2025-07-18 09:52:29
I hear that a FFXI player ventured deep into the woods and discovered a magical stream. When they drank from it their mind was instantly filled with all the spaghetti in the universe. They have since spent their life sharing this spaghetti with us in the form of packets
By Lawiii on 2025-07-18 09:43:45
Being over DW has a negative affect on your TP gain correct?
By Carbuncle.Nynja on 2025-07-18 09:23:21
Afania said: »
I'm not familiar with OF but now many content on OF that's incest/rape/child abuse theme? If there aren't many then it makes sense that it isn't targeted. Since they are targeting incest/rape/child abuse content, not all of adult content.
I'm stopping here

How many games on steam are "incest/rape/child abuse theme"? The list was like 0.01% of their library, so why does it make sense that it was targeted? Go on PH and start typing "step" and see what starts popping up.
By Rairin on 2025-07-18 09:14:18
There's no reason not to. You should test with packets. It's easy to do so.
By K123 on 2025-07-18 09:03:03
Shiva.Thorny said: »
to see if an attack was a DA or TA, you would just count the number of swings in the chunk and see if it was 1, 2, or 3.
So it is in the packet? I am asking why we don't test this using packets rather than counting it manually which is how I believe all tests have been done before.

Set up a THF with equal TA and DA and collect packets, easy.
By K123 on 2025-07-18 09:01:20
Fell Cleave is really annoying, if you have a BRD with you to sleep mobs you can 1shot with polearm nicely.
By . on 2025-07-18 08:44:13
You should know that simply watching pictures or videos of fictional characters that appear to be underage is enough to get you in trouble in certain places, like the UK.

Yes, really. This stuff was considered a "loop hole" that was "closed" in law.

Payment processors are more likely worried about being seen to promote illegal activity, which unfortunately includes fictional young-looking characters in certain places.
By K123 on 2025-07-18 08:21:50
So how do people actually calculate how TA and DA work together if you can't read the packet? Slow weapon with timestamp?
By Byrthnoth on 2025-07-18 08:16:02
Do the trig and automate it!

Revenge of your 6th grade math teacher!
By Avaera on 2025-07-18 08:08:01
Rip ambu queues.
By Rairin on 2025-07-18 07:43:34
To further clarify, even if you r0ed for a while and multiple attack rounds came in during the same UDP packet, they'd each have their own chunk (what windower API calls a packet) so you could still distinguish them.

No matter how many attacks you make, the server only sends you one actual UDP packet per 400ms (250ms with packetflow and sufficiently low ping).
By timepassesbye on 2025-07-18 07:34:18
Phoenix.Darwinion said: »
Been really working on my GEO sets for my static group. I have all the burst gear in this set with the exception of Regal Earring (I use Friomisi).

https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Geomancer

The Oddy gear is all base though, and my question is at what point do the Agwu hands and feet set beat out Empy +3? This link assumes R30 which I am way off. Bursting is not my priority ofc, but I like it :p

I understand some GEO don't care for the cardinal direction. But does the Geo.Galero head just need to be active on mid-cast set when nuking?


So I'll start with my breakdown for the agwu pieces

The hands and feet are the important pieces to look at here since the ea's hat +1 will win out overall. That being said, if you only have the base hat, you may want to test the damage to see which is better.

The agwu feet will match the mab of the empy feet at level 15, however, they will have lower magic acc, magic damage and int, where this piece shines is with the addition of 6 burst bonus, so for me personally, I started using it at level 15.

The hands are a little trickier to pinpoint a specific break where it's "better". At level 18 they match the MAB value, but are lower in int, magic acc and magic damage, but have the 8 mb 1 and variable mb2, so again, my personal choice was to use them at level 11, because that's when the mb 2 trait is at +3, even though it has less mab. But realistically, you can probably use them anywhere from 11 on.

As for the geo hat, if you're wanting to use it, then yes, you'd have that in your miscast set. Keep this in mind though, you'll be sacrificing your guaranteed damage of the EA hat or the empy hat for the possibility of boosted damage, and the af hat has 0 mab on it natively, has less int, and magic acc and magic damage than the empy hat as well.

it's certainly an interesting concept, but should be treated as more of a bonus, than something to be organized around.
By K123 on 2025-07-18 07:34:14
I have all DD jobs lol
By SimonSes on 2025-07-18 07:29:21
K123 said: »
Also what gear is that for Spinning Attack? Mine does more like 5-6k so I expct you have more buffers or something.

It has ftp replication on each hit. You gear it towards MA proc like Howling Fist. My non MA proc are also 6-7k, but in 3WSs you usually need to kill Transcendent, trash will get hit by some MA proc at least once and they will die too.

K123 said: »
SAM is best for Kei.

I have done it on SAM MNK NIN WAR.

SAM is also better for Ou IMO, when most people use WAR (I don't know why).

MNK is best for Gin+Fu but both are kinda easy.

Kyou can get f'd. I rarely do it but usually do WAR+WHM if I do.

Best for you with jobs available for you with setup available for you.
By Nsane on 2025-07-18 07:10:09
It sucks the only thing you get from being on the top leaderboard is a title... They should put something there like Case+2/Rainbow Pell/Deed Voucher+2. Anything would be nice other than a title.
By Slib on 2025-07-18 06:55:10
Tarage said: »
I did max points once for the title. Beyond that there is zero reason to be that obsessive.
Max points as in ranking first or just getting to the too tier reward?
By Slib on 2025-07-18 06:55:13
By K123 on 2025-07-18 06:17:45
I suppose that answers my question because it means it would have to send the packet multiple times if an MA so that they could crit or not crit independently. Otherwise all hits of an MA would be crit or not crit which I know isn't the case.
By Dalight on 2025-07-18 05:24:42
soralin said: »
Bosworth said: »
Loads of FFXI models ended up in FFXIV. Can't FFXIV send over their models to FFXI in return (there are loads of options here)? Is there some kind of technical challenge to doing this?
Im not aware of any actual FFXI models 1:1 in FFXIV

It's super niche, but they did use one XI model 1:1 and that was for the Shantotto event they only ran like, twice(?) before it was replaced with the Maiden's Rhapsody event, it's not really relevant to your point but thought it was worth mentioning as an example because she looks kinda.. odd, honestly, and it demonstrates what a FFXI model in FFXIV actually looks like.

As you mentioned it's naturally been rerigged (though there is a janky as *** process to port animations from XI to XIV, it's not what SE have done to my knowledge), but it's 100% the same model.
By Dodik on 2025-07-18 05:14:15
The client is delayed, there is always a lag.

What you see on the client happens after-the-fact once the server tells the client what happened. You see yourself swing X amount of times because it already happened and the client is doing the animation for it.

Can also see this if you have multiple characters and switch screens, your other character is always a bit behind what you see on their screen.

And also why you keep swinging after you turn away from a mob, especially on h2h and DW jobs - it's delayed animation for attacks that already happened.
By . on 2025-07-18 04:52:29
There is a very big (female and male) market for dating/romance anime - I unironically really liked Watch My Love Story with Yamada-kun at Lv999 - and a big mostly female market for Yaoi and otome games/anime.

Almost like women like hot tall handsome men just as much as men like hot pretty women.

It's not just anime sites.

Recently mangadex, a manga reading site, deleted a lot of series after threats and takedown requests from copyright holders.

Mangadex don't take payments, but they do have advertising on their site.
By K123 on 2025-07-18 04:41:56
Also what gear is that for Spinning Attack? Mine does more like 5-6k so I expct you have more buffers or something.
By K123 on 2025-07-18 04:40:00
SAM is best for Kei.

I have done it on SAM MNK NIN WAR.

SAM is also better for Ou IMO, when most people use WAR (I don't know why).

MNK is best for Gin+Fu but both are kinda easy.

Kyou can get f'd. I rarely do it but usually do WAR+WHM if I do.
By . on 2025-07-18 04:04:14
Is it wrong to have an onlyfans if it's just pictures of your feet.

Who is to say, really.
By K123 on 2025-07-18 03:38:47
Shiva.Thorny said: »
K123 said: »
Are you saying the roll for a TA/DA/single is done locally and then sent to the server or done on the server and sent to the client?
all attacks are initiated by the server, the client just says where you are and who you engaged

K123 said: »
if you max melee speed on something like NIN how is it keeping up either way?

max melee speed on nin is 320 delay (tsugumi+ban, not that anyone would use it) * 0.2 = 64 /60 delay/sec = 1.06667 seconds per round

there's nothing to 'keep up' with, one attack calculation for 2 hands is 6 random checks(DA+TA+QA), with less than 1/second frequency. even on asura, you probably max around 1200 players actively engaged at any given time

a mersenne twister RNG + a few value comparisons costs essentially nothing, the server could do many millions of them a second without batting an eye..every player could hop on nin and find whatever trusts have the most multihit and the lowest delay at once and you still wouldn't be registering an additional 0.1% cpu load from the multihit calcs [entirety of combat may be a different story]
Ok 1 second is longer than I thought it would be. What about when gate wasn't capped?

My question wasn't about processing the calls but how once something has been decided how it gets to the client so fast before the next round.
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