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They did. They called it FFXIV. It sucked.
FFXIV R1 sucked hard. After they dropped a meteor on the servers and had Bahamut unleash Armageddon, R2 was pretty fun. FFXIV is very different from FFXI, the challenge is in memorizing battlefield mechanics while being able to also maintain ability rotations. FFXI the challenge is in gearsets / lua programming and being able to communication and coordinate with others.
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By sahzi on 2025-06-09 15:45:47
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They did. They called it FFXIV. It sucked. FF14!
Let's do a battlefield!
Move to the right! Shaka-laka
Move to the left! Shaka-laka
To the platform! Shaka-laka
....someone standing in the wrong place during the magical BS yellow glowy...shaka-laka
Everybody dies...
....shaka-laka...
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We all carry a lot of nostalgia for this game, but that doesn’t mean we should confuse it with perfection. FFXI has never truly been a great game by objective standards. That is not an insult, it is simply the truth.
I started this game a little over 2 years ago, and have only played bare-bones casually. It's become one of my favorite game of all time. It's far from perfect, very far from perfect. But it also has some of the highest highs in the series.
The story? It does not hold a candle to Final Fantasy VI, VII, VIII, IX, or X. It lacks the emotional depth, pacing, and cinematic execution that made those titles unforgettable. CoP, ToAU, WotG, and SoA rub shoulders with the PS1 titles IMO. After CoP, the stories became far more cinematic and I have to strongly disagree regarding how emotionally captivating FFXI can be. Luzaf's character arc was one of the best in FF, and Robel-Arkbel is easily among the best FF characters written.
If you view FFXI's story as one continuous story, it's overall quality is much more inconsistent than that of the other Mainline titles. But, none of the other titles offer any narrative experience like RoV does (having multiple characters from different stories come together, having so many world-building and lore questions over the last 200 hours of story resolve in one massive finale).
The gameplay? While unique and addictive to us long-time fans, it never truly competed with other giants of its time. Lineage, World of Warcraft, Aion, TERA Online, Phantasy Star Online, Phantasy Star Universe, even Guild Wars they all offered smoother systems or more accessible combat. FFXI was always an acquired taste. Yeah, I agree that it's an acquired taste. One thing that makes it difficult to compare FFXI's gameplay to other games is the fact that, the whole purpose of the gameplay loop is to incentivize people to play together. This definitely has it's drawbacks, particularly in the exploration of some of the maps. But it also has it's advantages. The fact that the jobs in FFXI are more interdependent compared to more modern games gives this combat system a level of depth I haven't really experienced anywhere else. It's easy to point out all the flaws in FFXI's combat, but I have grown to really disliked the feeling of "soloing" content in FFXIV, despite being in a party/alliance of other players. Furthermore, the combat system is satisfying enough while playing solo.
Frankly, this game is old and clunky. So the majority of new players who try it likely won't stick to it. Some of this is less a result of the flaws in the game though, and more a result of trying to get people into an incredible game that aged poorly.
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By Kaffy on 2025-06-09 15:32:56
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I'd skip bayld gear entirely and just use sparks > nq ambu > beyond after the reductions in cost. the bayld stuff is cheap too, but you'll never need it again.
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But FFXI has much more scantily dressed jailbait girls, one in every storyline. All cheap skanks compared to the offline waifus.
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tbf the game is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE easy with rangers so if they can fix this it will be nice, but then it also is not the same game.
I'll be honest, I don't understand the obsession with things remaining the exact same. "It wouldn't be the same game"? Balance patches don't make FFXI a different game.
This remaster is a chance for the developers to exercise creative control and better execute their vision, both for gameplay and story.
Final Fantasy Tactics was notoriously poorly balanced. Some jobs are god mode, some are literally useless. The game offers absolutely zero resistance if the player has any clue about what's what. It had game-ending missions if a new player was unprepared and foolish enough to use one save. Meanwhile Chapter 4 is a boring slog of "kill the leader" missions which the player can one-turn one-shot with no preparation.
Rebalancing would only be a good thing (but is also pure speculation at this juncture). And a Hard mode is legitimately exciting.
I want to play a remake, flaws and all. This is not the same game the second the fix anything.
It wouldn't be a remaster to begin with if they didn't change and fix things. Good news though, the OG version is included, have at it.
50 dollars is way to much even with all that. Here is a crisp 20 dollar bill.
I swear we need to evolve past fan-coomering, but alas, those types have brain-rot thinking this is some deal
If anything this tarnishes its legacy
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Ugh, this is *** ridiculous. AI upscaled textures and new UI = £60 plz.
...It isn't just those things.
* The lighting is completely redone, making the maps look better.
* Full voice acting.
* New animated cutscenes.
* "Extensive adjustments and additions to the story."
* New difficulty modes.
* And if Tactics Ogre Reborn is any indication, probably at least some degree of rebalancing.
$50 is a pretty reasonable price for all this. Same as Tactics Ogre Reborn was. That's sub-full price even before this generation's price hikes. Plus these things are always available discounted on Steam via other retailers (-20% on GMG already, making it $40).
Expedition 33 is $49.99 and is game of the year. Just adding some context around value here.
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Square Enix is a complete and totally mismanaged company. I expect nothing other than for them to go bankrupt and to make bad decision after bad decision.
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By . on 2025-06-09 14:28:56
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I watched a review of Fight Club.
I like cleaning my backlog of greatest movies I didnt watch.
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By K123 on 2025-06-09 14:27:07
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The story? It does not hold a candle to Final Fantasy VI, VII, VIII, IX, or X. It lacks the emotional depth, pacing, and cinematic execution that made those titles unforgettable. But FFXI has much more scantily dressed jailbait girls, one in every storyline.
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Let’s be honest for a second and I say this as someone who deeply loves Final Fantasy XI.
We all carry a lot of nostalgia for this game, but that doesn’t mean we should confuse it with perfection. FFXI has never truly been a great game by objective standards. That is not an insult, it is simply the truth.
The story? It does not hold a candle to Final Fantasy VI, VII, VIII, IX, or X. It lacks the emotional depth, pacing, and cinematic execution that made those titles unforgettable.
The gameplay? While unique and addictive to us long-time fans, it never truly competed with other giants of its time. Lineage, World of Warcraft, Aion, TERA Online, Phantasy Star Online, Phantasy Star Universe, even Guild Wars they all offered smoother systems or more accessible combat. FFXI was always an acquired taste.
As a lifelong RPG fan turn-based, action, you name it. I can tell you that most people I tried introducing to FFXI never made it past the tutorial. It simply did not click with them.
That said, I genuinely like what the team is doing with the Limbus revamp. Hopefully Einherjar, Nyzul, Salvage, Dynamis-Outerlands (Xarcabard and Beaucedine), Dreamlands, Voidwatch, Legion all of it gets the same treatment. Keep the endgame alive. If the game enters maintenance mode someday, at least give us 7 to 10 solid endgame events for our Linkshells to enjoy.
Now, about a potential FFXI-2, remake, or remaster… a remaster sounds the most realistic. Maybe re-release one expansion per year. But to be honest, private servers have burned people out. Too many players are exhausted from the classic experience.
If it were up to me, I would focus on a reinvented FFXI Classic level 75 cap, all jobs available, full endgame content from every expansion, and gear that feels modern but scaled to level 75: 25% Haste, Double Attack, Triple Attack something fast, fun, and rewarding ala-retail.
We’ve already played Nasomi, Eden, Wings, Horizon. How many times can we restart the same story? At some point, classic becomes repetitive, not nostalgic.
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By waffle on 2025-06-09 14:14:21
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I know Xenogears remaster will never happen due to rights Isn't SE the IP owner? Yes, SE owns XG in its entirety. Bamco owns XS entirely. The latter just plays nice with Monolithsoft and allows usage of some of it for XB stuff.
On a related note, when SE released the Chrono Cross remaster, they put up a 1 hour or so interview on their channel with a number of folks including Kato and Mitsuda, and Mitsuda mentioned that he was surprised when he was called in to work on the music for a CC remaster before an XG remaster as he expected XG to get one first.
The real rights issue from the era for SE is Parasite Eve.
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Here is the history of Sealed Fate. For this video, I interviewed Pergatory to discuss the encounter. Hope you enjoy!
YouTube Video Placeholder
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By Nalf on 2025-06-09 14:00:06
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Thanks Xikk !
And by the way there is also one for you SMN lovers <3
Addon: SMN-HUD
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I ran into an issue with latency a few months ago. My ISP had done some maintenance that had caused me to start DCing and lag spikes randomly and was becoming very frustrating. XI is pretty old and has lots of spaghetti code so there are certain times where lag and things cannot be avoided. I have a friend who plays 100% vanilla and says that he never experiences the lag that most people talk about. Besieged, dynamis, domain invasion, and maybe sortie are probably the most common events that people experience lag. My 2nd suggestion in the list below ended up being a good temporary fix until the rest of the issues seemed to resolve themselves overtime.
Here are a few things to consider that might help alleviate the latency issues:
1- if your gearswap and/or other peoples gearswap are firing off several switches in a crowded area, this will certainly cause some lag.
2- To troubleshoot my random DC issues and input lag, I tried using a VPN connection to a VPN server in Tokyo Japan. This fixed my DCing issues and gave me a more consistent latency, but it did increase my average latency my about 100ms compared to "normal". (playable, but still noticeable)
3- there are certain 3rd party programs that can allow you to hide NPCs or PCs from your screen. Although this isnt usually desirable, it may help you figure out if your PC is able to keep up with the high-lag events by reducing the load on your PC to see if that helps reduce the total amount of lag you are getting.
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By Tarage on 2025-06-09 13:46:46
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I do not want to have to redo all that ***.
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Bump, SCH spot is still available. This week only (assuming you're not hyper-fixated on New Limbus).

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About Drain sets, the set in the main post of the thread seem to focus on Dark Magic Skill and Drain Potency exclusively, as opposed to utilizing things like INT+ and MAB+ accessories. I'm just wondering if that is optimized. I'm not sure how much INT/MAB play a role in determining Drain Potency
http://www.ffxiah.com/item-sets/349380
For example I'm wondering if things like Malignance Earring or a INT+30/MDmg+20/MAB+10 cape wouldn't be better for Drain. But maybe the approach taken for mage nuking sets isn't applicable here.
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By Dodik on 2025-06-09 13:21:49
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If it says "head there" it's ready.
If it's not ready it will say "needs xxxx seconds to recharge."
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Mayakov dethervth hith own thpinoff
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By Zenion on 2025-06-09 13:19:13
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They did. They called it FFXIV. It sucked.
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FFXI-2 is also called Rise of Zilart...
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Is there any way to check if my Ruspix Plate is full if I already have a shiny plate in my possession? All he says is "Just head to the diaphanous transposer", but I want to know if my second one is ready for a back to back.
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While enabled what zones does this run in by default? I know Byrth said instances but I am not entirely sure what falls under that umbrella and just want to make sure I know exactly when it's running
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By Xilk on 2025-06-09 12:30:28
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This is an absolutely wonderful addon!
Thank you
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for instance a blm mob is going to be on the that has the biggest potential to wipe an alliance and so killing that first is a good idea
Don't think it has anything to do with this, because if you are in dynamis and there are pets or somewhere with a weak wyvern, it will automatically default to those first over a real threat. If you pull all of the same monster, this logic can't apply, so there must be some other condition that accounts for it.
I believe (it may have been said before) that it picks its target left to right from within your peripheral, based on mob ID (a numerical value assigned to every mob), and it probably cycles it in numerical/alphabetical order. But I'm not specifically sure about the order part, because it almost always seems to pick monsters far away from you. It happens too often for it to be coincidence, or maybe its a flaw in my memory where I am mentally ignoring all of the times it picks close mobs and only recognize when it picks far away mobs. Either way, totally should not happen.
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By Kaffy on 2025-06-09 12:13:21
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Didn't they adjust ISP routing when Odyssey came out and was literally unplayable? I know they acknowledged it and changed something but don't remember what. That was the last time I remember having noticeable lag.
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By Kaffy on 2025-06-09 11:53:00
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If enabled, it drastically reduces load times when zoning. Incredibly noticeable especially if you have multiple wardrobes. Honestly its in my top 3 all time best QOL improvements to the game.
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By . on 2025-06-09 11:49:02
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Epic Games publishing a new game, it's about a bunch of black people looting from museums. It's called relooted, pre-order now!
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The targetting seems to prioritize monsters that the original developers considered the most dangerous, for instance a blm mob is going to be on the that has the biggest potential to wipe an alliance and so killing that first is a good idea.
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