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By RadialArcana on 2025-04-25 05:20:22
If you check the credits for the remaster all the names shown first are the people who made the original game many years ago, not the remaster that was just created by mostly Chinese people.

That's hiding it, and they hide it cause they know it's a beloved western game from an era when the west was the master of making video games. So creating a remaster of it, made in china is not going to be well accepted if widely known.

It's akin to American flag t-shirts made in China.
By . on 2025-04-25 03:54:49
My Microsoft sub will increase 33%.

That is kinda... insane...
By Pantafernando on 2025-04-25 03:48:37
In my future game, that I will create using RPGmaker, I will add a generic character Type A, Type B, Type C and Type D(og).

No romance included. It will be a silent protagonist
By maletaru on 2025-04-25 00:22:39
Cerberus.Shadowmeld said: »
Asura.Saevel said: »
Cerberus.Shadowmeld said: »
Poison does not get potency from gear, just from skill.

+Enf Potency from gear absolutely effects Poison II damage. Me and Rua tested that way back right after they updated it. I was getting several hundred HP/tick from it, was hilarious.

You haven't documented this in the wiki, which states that only skill affects potency.

I mean sure, but Slow II also doesn't list enfeebling magic potency increasing the effect...so...by this logic, all the wiki pages need updating!
By palladin9479 on 2025-04-25 00:01:59
Cerberus.Shadowmeld said: »
Asura.Saevel said: »
Cerberus.Shadowmeld said: »
Poison does not get potency from gear, just from skill.

+Enf Potency from gear absolutely effects Poison II damage. Me and Rua tested that way back right after they updated it. I was getting several hundred HP/tick from it, was hilarious.

You haven't documented this in the wiki, which states that only skill affects potency.

Yes ..... because no neither MND nor INT effect potency, only skill. Just like only MND effects Paralyze and Slow potency.

I mean I guess Addle II isn't' effected by +Enf Potency because it only mentions MND...

https://www.bg-wiki.com/ffxi/Addle_II

+Enf Potency effects all enfeebles with potency values. Paralyze, Slow, Distract, Frazzle, Blind, Gravity, Poison (I and II), Dia (DoT) and so forth. It doesn't effect Bio because that's not enfeebling magic.
By Godfry on 2025-04-25 00:00:32
Carbuncle.Nynja said: »
There you have it, they dont exist, its just online communities and celebrities

By Shadowmeld on 2025-04-24 23:50:38
Asura.Saevel said: »
Cerberus.Shadowmeld said: »
Poison does not get potency from gear, just from skill.

+Enf Potency from gear absolutely effects Poison II damage. Me and Rua tested that way back right after they updated it. I was getting several hundred HP/tick from it, was hilarious.

You haven't documented this in the wiki, which states that only skill affects potency.
By Seun on 2025-04-24 23:48:45
I was telling you what was happening in the years leading up to the release of the token. They got the idea from the community.

TLDR translation of the link above:
BlizzardEntertainment said:
This is how we are going to start charging people 20 dollars for a 15 dollar subscription. You're welcome.

It's not a good option, but it's the safe option. I definitely wouldn't call it encouraging though.
By NynJa on 2025-04-24 23:47:32
Afania said: »
Yup, I literally have never meet a trans people outside of online community and celebrity.
There you have it, they dont exist, its just online communities and celebrities
By . on 2025-04-24 23:44:04
Decided to just keep forging ahead with self publishing my fourth novel. Getting picked up by a publisher is impossible in this economy. So be on the lookout for book 4, The Terror, in the next week. More details soon.
By Godfry on 2025-04-24 23:06:26
How I sleep after spewing facts all day!

By Godfry on 2025-04-24 23:03:38
Afania said: »
I thought it was a super novel thing that I finally meet first trans after several decades of life. Never feel threatened by such small amount of population that barely affect my life.

Why would you feel threaten by your comrades?
By palladin9479 on 2025-04-24 21:40:57
Cerberus.Shadowmeld said: »
Poison does not get potency from gear, just from skill.

+Enf Potency from gear absolutely effects Poison II damage. Me and Rua tested that way back right after they updated it. I was getting several hundred HP/tick from it, was hilarious.
By Stephenjd on 2025-04-24 20:59:20
Seun said: »
Bismarck.Stephenjd said: »
The token is basically a safe way of buying gold, come on now. It just encourages more people to pay to win. At least with RMT there is the chance of being scammed that keeps some people away from doing it but now it's safe and easy.

Player A goes to a retailer, buys a prepaid game card and 'sells' the code to Player B for gold. That's what the token was replacing. Players scamming each other with fake codes or by refusing to pay for legit codes, not RMT scamming players.


The 'encourages pay to win' argument falls a bit flat here. The 'value' of the token is terrible for a new or casual player. Whales were going to spend whatever it took, even regardless of legality so I think they're exempt by default.

The reasoning is literally in here: https://worldofwarcraft.blizzard.com/en-us/news/18141101/introducing-the-wow-token
By . on 2025-04-24 20:56:06
My Pokemon setup almost complete for gen1/2, just missing a few gym leader not released yet and still adjusting some. I tried to fit the first 150 but it didn't work lol, they repeated so many of the same pokemon for teams in gen1/2.
By Yandaime on 2025-04-24 20:53:30
Asura.Saevel said: »
Galkapryme said: »
That said, I'm at 643 with Atrophy Tabard +3 instead of Leth. Sayon +3. So if the cap is 625, I understand why you use Leth body, and I'll need to get the sash augmented.

You absolutely want the Empy body, that is a percentage potency increase. Basically you always use the body on any enfeeble with a potency value, which is everything except Sleep / Silence and I think Bind.
Bind has a potency for how much damage the target can endure before being shaken free? but it was extremely niche even back in 75 era so disregard.
By Shadowmeld on 2025-04-24 20:43:48
Poison does not get potency from gear, just from skill.
By . on 2025-04-24 20:18:57
Bahamut.Negan said: »

My new hat to the club
By . on 2025-04-24 20:09:10
Bahamut.Negan said: »
Draylo AND Drayco

I wonder where are the Draybo, Draydo, Drayfo, Draygo, etc.
By Psycosocial on 2025-04-24 20:06:06
I did thank you. Lost the link while formatting the quote.
By Psycosocial on 2025-04-24 19:59:12
If you look a few threads down you'll find what you're looking for and more. Surprised it's not stickied.

Felgarr said: »
I figured out why every DRK I play with dies on the first floor of Sheol C. There's no TP sets here:

Sounds more like a performance issue than gear lol.
By Bahamut.Negan on 2025-04-24 19:57:11
By Akumasama on 2025-04-24 19:39:44
Those (and their tiers and aoe/single variations) and also Dispel and Break.
Well and Inundation but lol@that.

I'm not sure about Poison/PoisonII, tried to look for info in my notes but couldn't find anything.


Also yeah, Frazzle/distract tier 1 and 2, you probably want to go fullacc instead of potency for those.
By Felgarr on 2025-04-24 19:28:54
I figured out why every DRK I play with dies on the first floor of Sheol C. There's no TP sets here:

https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dark_Knight

But seriously, does anyone have a DRK lua I can take a look at? I want to update my TP sets for

1H: Savage Blade (sadness).

2H+Hasso:
Apoc
Anguta
Caladbolg
Liberator/AM3
(eventually Foenaria).

LOL (but also for completeness-sake):
Ragnarok
Redemption
By Nariont on 2025-04-24 19:11:51
For turtle its largely nyame/null cape/belt, warders charm, shadow ring, rest can probably be played with in terms of if you value hp def, meva or mdef more
By Dekoda on 2025-04-24 18:40:02
I was thinking like a turtle set. It’s so easy to cap DT- with Rostam(s) and not worrying about DPS. The options for what to fill in the rest with are almost overwhelming.
By Seun on 2025-04-24 18:30:36
Bismarck.Stephenjd said: »
The token is basically a safe way of buying gold, come on now. It just encourages more people to pay to win. At least with RMT there is the chance of being scammed that keeps some people away from doing it but now it's safe and easy.

Player A goes to a retailer, buys a prepaid game card and 'sells' the code to Player B for gold. That's what the token was replacing. Players scamming each other with fake codes or by refusing to pay for legit codes, not RMT scamming players.


The 'encourages pay to win' argument falls a bit flat here. The 'value' of the token is terrible for a new or casual player. Whales were going to spend whatever it took, even regardless of legality so I think they're exempt by default.
By palladin9479 on 2025-04-24 17:54:14
Galkapryme said: »
That said, I'm at 643 with Atrophy Tabard +3 instead of Leth. Sayon +3. So if the cap is 625, I understand why you use Leth body, and I'll need to get the sash augmented.

You absolutely want the Empy body, that is a percentage potency increase. Basically you always use the body on any enfeeble with a potency value, which is everything except Sleep / Silence and I think Bind.
By BlindLis on 2025-04-24 17:42:50
I've been a dumb looking Elvaan F since 2005, and I will continue to be a dumb looking Elvaan F until the end of days.
By Creaucent on 2025-04-24 17:23:55
ilugmat said: »
Asura.Certainly said: »
ilugmat said: »
XIV is the most heavily monetized mmorpg that exists
Huh, it seems like you've never seen Black Desert then.

Or Lost Ark.
Or Lineage.

FFXIV has a subscription, expansion fees and a cash shop.

Nothing on the XIV cash shop is required for you to play the game or do endgame content. Everything in the XIV shop is purely cosmetics or story/level skips.

Actually come to think of it... this might be a very unpopular opinion on these forums but FFXIs additional mog wardrobes are more predatory than anything in XIV. You need more invent to play all the jobs you love? Hand over your cash!
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