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By K123 on 2025-04-29 02:15:16
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Similarly, both Ulmia and Joachim are singing with +0 right?
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Is there a way to tell who in your party is locked out of Peach Power? I've run into it a couple times that I shout for a party but can't take us in because someone is locked out (not me) and people are unsure if it's them. Afaik the only way is to ask people whether they already went today since JP midnight.
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I assume so.
Went out and tested it rq.
2009 base atk for me.
Qultada rolled and doubled up to Chaos XI.
Atk after 2533, an increase of +524 atk.
26.08%
Which is 5.17% less than the listed value on BG-wiki. Which I guess means BG Wiki values for Phantom Roll are not accurate.
But to your question, yes, it means that Qultada's rolls are base potency but 5/5 Winning Streak for max pre-JP durations.
Were you on a job that had smite traits? That may shift values around as instead of going from 0 to 15~30% you're going from 15% to 30~45%
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Is there a way to tell who in your party is locked out of Peach Power? I've run into it a couple times that I shout for a party but can't take us in because someone is locked out (not me) and people are unsure if it's them.
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The level cap of besieged is obviously what they are talking about. They say it the same sentence as moral gauge, which will be implemented for besieged.
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Carbuncle.Maletaru said: »Personally I'm more excited for the new ilvl kraken club they teased..
Did they?
No. Mihli uses a club and there's a picture of her to represent the besieged update.
Yeah, I think they just screenshotted one of the 3-4 General's cutscenes you get from winning Besieged. I didn't interpret it as a reveal.
With SE, I try not to get hopes up. (I do miss being pleasantly surprised by a video game).
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Personally I'm more excited for the new ilvl kraken club they teased..
Did they?
No. Mihli uses a club and there's a picture of her to represent the besieged update.
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Personally I'm more excited for the new ilvl kraken club they teased..
Did they?
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Finally to Bump
We are still looking for a 6th. RDM preferred, but COR PLD BRD also work. In talks with a few people, none of which are RDM's so we'll see how that works out. Please if you're interested reach out to me here, in game, or discord. Discord will get the fastest response.
We're a highly experienced long term sortie static, 7 days a week, avg 87k runs, 9 boss melee strat, 2 AM EST gather time. That's the short and sweet. Look forward to having a convo with anyone
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Bismarck.Bigheadkitty said: »This time is actually awesome for me but I have just came back from a long 4 year break and need time to reacclimate and upgrade some gear. I had BIS WAR, PLD, BLM, BLU and RNG when I left.
Won't take me long I have solo unlocked all of sortie except H due to killing all the formors which I will get a party and do soon. Currently am upgrading/gearing PLD. Have Aegis, Svistra, Burtgang etc. All HQ gear and swaps. 3 pieces of +2 Empy (Hopefully all 5 by weeks end and starting to +3) In a few weeks if you ever need someone or have a spot I'd like to talk to you about it. Thanks in advance for any consideration.
Sounds good, reach out when you think you'd acclimated and if we still need someone we can give you a fair shake. I definitely think Sortie is content where you have a low barrier of entry and can go at your own pace. You can start off doing 2 bosses, 4 bosses upstairs, 1 or 2 downstairs bosses in a run. As you develop experience and understanding you can tackle more and more bosses with your group.
I'd say personally, the comfort and experience assumed for joining a 9 boss group's pace is quite high. I dont mind giving anyone a shot, and CERTAINLY anyone can acclimate to a new style of play. You'd definitely want to do your homework and have all your gear sorted beforehand though as a caveat.
Reach out when you feel you're ready and if we still have a void, or need a filler for a night we can work something out
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By Godfry on 2025-04-28 20:13:01
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Yeah, sets commonly used for dia. But if you don't like the language, please refer to these comments:
Have you guys fixed the wiki yet?
You have written pages of posts about a couple sentences worth of wiki edits.
If you can post on FFXIAH, you can edit text on a wiki.
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By K123 on 2025-04-28 20:11:34
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Easiest job is geo. Just sits there, as always. Lol
Forgot about that
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By K123 on 2025-04-28 20:10:34
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It was assuming they didn't use such low bus also I suppose.
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I just got home from my 2 week vacation to Japan (It was fantastic btw...)
nattack said: »
As a RDM who was in this group from its inception to December 24, I can throw a voucher for this group. Typically 85-90k+ runs, sometimes a little afterparty for a full clear Sheol C run.
If I didn't start my capstone classes while working a new job and my wife wanting more time with me I'd probably be finished my prime axe.
I came here to say that Dexprozius is a good dude and also that if you decided to make a Prime Axe (BST), you are probably a big brain genius, who also is really good-looking.
Thanks for the kind words Felgarr! Like most people, I have my own forum persona separate from my actual persona, if you take them time to play with me you'll develop your own opinions of me. I think of the forums I tend to be more blunt, snarky, and adamant in my opinions. In person(game) I'm alot more laid back, I'm much more interested in looking our for my teammates, I'm happy to joke around and have a good time, and I'm especially happy to be the butt of jokes.
We've had the pleasure of having exceptional red mages in our static. Nattack is the man, I miss him always. I hope school + work are going well for you brother! No one can really fill the void left behind. Same for Superiority to that point.
Over the past year or so of sortie I've warmed up alot to some of the unconventional prime weapons, like the club and axe, and I think they're quite powerful. But more importantly, people should be less judgmental of whatever prime someone wants to make since its a long commitment and they're very inconsequential, so people should make what they'd enjoy.
Your wife gonna leave you regardless... grind that prime brother.
From my understanding, having seen their computer set ups, she's just as deep in the gaming world as him. Don't break up their cats parents~
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By Kylos on 2025-04-28 20:07:41
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Next update, we will be level capped between 10 and 20 so we can return to Valkurm Dunes for a month and enjoy ourselves like it's 20+ years ago.
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By Zenion on 2025-04-28 19:49:46
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Quote: After reviewing comments left on our community survey, we are delighted to announce that we will be reinstating a level cap of 75. Please look forward to future updates which will begin adjusting content to reflect this exciting new direction.
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By zeta on 2025-04-28 19:23:11
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Not sure if already asked and answered but been using the sim tool for a while now and always left the enemy target as the crawler when program first loads.
I would like to make general/common used sets that could work well in both harder and easier content and wasnt sure the best settings to use as far as the enemy goes.
I suppose could use a weaker enemy and see what sets it spits out and call that fodder sets. Then change to a hard enemy and re-run the sets to see how ACC/DEF/etc changes. Not sure.
Is there a best practices way of using this. Thanks.
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Despite the wording, there's no way that level cap adjustment pertains to anything but Besieged. i mean i would hope so, but you never know. it is SE afterall.. they sometimes do strange things
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By detlef on 2025-04-28 18:53:26
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Despite the wording, there's no way that level cap adjustment pertains to anything but Besieged.
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the ajustment to level cap will either likely be reduction of exemplar cost for level up (not likely. but hopefully) or more mlvl. if its more mlvl, then it's almost bait for bots because it would be likely impossible to obtain anything past 50 without pure botting
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By Seun on 2025-04-28 18:45:10
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Would it really be worth giving up speed and bandwidth for capacity here?
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By Taint on 2025-04-28 18:37:26
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Sounds extremely dialed in with little room for error. Which is the easiest job to play in that? BLM?
Its our last t3 and the first fight that feels like it’s all about Get Good.
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By Godfry on 2025-04-28 18:36:12
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Sounds extremely dialed in with little room for error. Which is the easiest job to play in that? BLM?
Honestly, this is the most algorithmic fight of the T3s. If you follow this, you don't need luck to beat it.
Easiest job is geo. Just sits there, as always. Lol
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By K123 on 2025-04-28 18:04:08
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Sounds extremely dialed in with little room for error. Which is the easiest job to play in that? BLM?
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By Radec on 2025-04-28 17:23:55
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Momentary glitch? That link works here, text copied below
This fight is all about maximizing Gambit and Rayke windows, so this strategy aims to do that.
Pre-pull:
RUN will be tanking this in 1h axe. After self-buffing, they can help to Shell 5 the party.
COR starts with wizards, then follows that up with crooked tacticians (you need to hit a 5,
9, 10, or 11 if COR/RUN are to extend every single skillchain.) Right after pull, you will
apply miser's roll to yourself and the RUN.
BRD pops Clarion Call and puts up 2 marches, an etude, and 2 ballads.
SCH needs to be conservative with strategems here. You should be pulling Ongo by 13 minutes on
the clock, meaning you have roughly 4 strategems at your disposal for buffing. Use those on
AOE Protect 5, AOE+Perp Regen 5, and to get into Addendum: Black. The other buffs to put up
are adloquium on the RUN and COR, Sandstorm 2 on the SCH and BLM, Klimaform, Animus Minuo
on the SCH, and Animus Augeo on the BRD.
Pull:
The goal is to hit 75% in 3 elongated skillchains (6 strategems.) This is roughly 10:30
on the encounter timer. If you're not hitting it there, more than likely gambit/rayke timings
aren't being maximized and/or earth shots aren't hitting the high value spells.
On pull, the BRD pops SV and Nitro, applies a strong Earth threnody to the boss, re-ups
previous buffs, then Tenuto's themself with 2x mambos and 3x minnes. Once buffs are good,
they can spam Lullabies/Tier 1 threnodies on the boss in an enmity set to try and build
enmity.
The RUN applies gambit exactly when Gravitation starts, then applies Rayke as soon as
possible afterwards while extending gravitations with Ruinator.
The COR applies Miser's roll to the COR+RUN while extending Ruinators with Wildfire, and
using Earth Shot on Stone 6's.
GEO runs Indi-INT + Blaze/EA Geo-Malaise + Entrust Acumen.
The SCH opens gravitation, applies a nice helix, and nukes liberally. During a typical
skillchain, you can land T5+T4+T3+T5+T2 off of the RUN's darkness and the COR's double darkness.
The BLM free-casts Stoneja to begin stacking the buff, bursts an Impact off of the first
Gravitation, then bursts as expected. Importantly, the BLM should free-nuke in between skillchains
and continue stacking the -ja buff.
75%:
BRD begins building enmity on the add.
SCH pops Tabula Rasa immediately and begins buffing:
Accession + Perpetuance Sandstorm 2
Perpetuance Adloquium RUN
Perpetuance Adloquium COR
Refresh Klimaform
Everyone runs into the RUN
Random deal
Accession + Perpetuance Embrava
Accession + Perpetuance Regen 5
Around this time the bird starts taking damage again, so it's time to Bolster, Rayke, Gambit, get
another nice Helix up, and start pushing to the lower 40%'s. Do not push it into its 2nd 2-hour yet.
Even if random deal didn't hit both Rayke and Gambit, things are fine.
Around the time Tabula Rasa is falling, Ongo should be in the mid-to-lower 40's. You will hold it there,
within a single skillchain of 40%, until Rayke is 45 seconds from coming back up.
The COR can use this waiting period as an opportunity to reapply the same 3 rolls.
With Rayke at 45s, use as few strategems as possible to push Ongo into its second Sforzo. A useful
strategem saver is True Strike - Immanence Noctohelix. Both the SCH and BLM should have TP due to
Tacticians.
40%:
Everyone except the RUN runs far enough away to SCH SP2 the adds onto the BRD. From that point foward,
the BRD will kite the adds away from the group. The BRD needs to find an opportunity in the next ~1.5 minutes
to reapply a strong Earth Threnody II. If they got JA's back with the first random deal it can be done now.
If not, they need to do a drive-by during the upcoming Wild Card for JA's, and reapply it then.
After 30 seconds have elapsed and the group has reassembled 20+ yalms from Ongo, the BLM can pop SP2 and get
Burn up along with a new Impact. Be sure to reapply Burn with a couple seconds remaining on SP2.
With Gambit and Rayke off cooldown naturally, do 3 elongated skillchains, and be sure to apply a new Helix.
And the end of those skillchains, run in for Wild Card.
With Gambit and Rayke reset, do 3 more elongated skillchains.
And the end of those skillchains, run in for Random Deal.
With Gambit and/or Rayke reset, do 3 more elongated skillchains.
Ongo should be long dead at this point -- likely even before the last random deal. But if it's not and
Wild Card didn't reset any 2-hour abilities, you're likely out of gas. You can abuse True Strike into
Noctohelix to try and eek out a win, or come back and try to clean up execution. Any successful 2-hour
reset from the COR should be a free win, even under unfavorable auras, considering all of the things it
gives you back (more rayke/gambits, random deals, BLM SP2, Bolster, and Tabula Rasa.)
As far as auras go, we countered MAB down with Indi-Acumen, and MACC down can be ignored entirely. Your ability
to ignore MACC down depends entirely on the BRD sticking that buffed Threnody -- so keep an eye on that. Remember
to reapply Klimaform going into the final push if MACC down was your first aura, as it overwrites it.
Our best win had 4:04 on the clock with room for about 30 seconds of improvement. The GEO helped to nuke
during Rayke/demat, but isn't required.
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Fully agree with how description of the delay (annoying af).
With Clair Obscur it's that the attack animation doesn't exactly align with the dodge / parry timing. The animation is leading the hitbox and if you press the button based on the animation then you'll likely be hitting it too early and take the hit. It's already been submitted as a defect. It's a pretty minor thing, just means every new monster type requires you to adjust a few rounds to figure out the timing.
Whats your verdict Saevel? Recommend it or not?
I recommend the game if you wanted a turn based FFXV/FFXVI. I like it, but I also heavily support india games like Aftershock and Astlibra.
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By Taint on 2025-04-28 17:00:47
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Having spent considerable time doing Ongo v25 lately for alts and friends, I thought I'd do a writeup to help struggling groups and clear up some doom and gloom I've seen in previous writeups.
The strategy uses a single KI, and has won consistently with both MAB and MACC down auras -- even in the same run, even below 40%.
https://pastebin.com/1K7zhnLC
Does any happen to have the above pastbin file?
Link no longer works.
Thank you!
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By Godfry on 2025-04-28 16:49:39
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Fully agree with how description of the delay (annoying af).
With Clair Obscur it's that the attack animation doesn't exactly align with the dodge / parry timing. The animation is leading the hitbox and if you press the button based on the animation then you'll likely be hitting it too early and take the hit. It's already been submitted as a defect. It's a pretty minor thing, just means every new monster type requires you to adjust a few rounds to figure out the timing.
Whats your verdict Saevel? Recommend it or not?
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Fully agree with how description of the delay (annoying af).
With Clair Obscur it's that the attack animation doesn't exactly align with the dodge / parry timing. The animation is leading the hitbox and if you press the button based on the animation then you'll likely be hitting it too early and take the hit. It's already been submitted as a defect. It's a pretty minor thing, just means every new monster type requires you to adjust a few rounds to figure out the timing.
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By Alseyn on 2025-04-28 16:11:03
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"Common" sets?
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