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By . on 2025-09-04 10:14:33
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By on 2025-09-04 10:04:24
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By on 2025-09-04 10:02:23
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If it wasnt asura itd be bahamut or elsewhere instead
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I really wonder how much of this ***is a result of asura existing. I sometimes wish they would have separate entry rules for asura compared to any other server. 30 merit entry kis is stupid anywhere but asura, why does Bismarck need to suffer for the overpopulation issues on another server.
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By on 2025-09-04 09:38:57
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Doesn't dynamis currently have such a system?
Yes, but only once/character per zone, and it requires you to finish RoV so it's not very abuseable...
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As a returner, I really, really hope they remove this "3-man" entry nonsense. It makes zero sense.
If I have cleared dreamlands, let me enter solo in my Ambu+2 gear. Heck, let me enter with no gear on. So what if I can't kill anything, that is besides the point.
Do you know what it does do? It means I can unlock Reforged Armour on particular jobs. I can then just entry, try and die, so what. Then i can progress along the natural gear routes, without having to beg/ask someone either ride on their runs (which means waiting when convenient for them - IF they have room); or ask two others to throw away their entry time.
Repeat for multiple jobs.
Stupid gatekeeping is stupid, especially for new/returners, and especially on content that has been out for years now.
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By Jinxs on 2025-09-04 09:22:17
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Doesn't dynamis currently have such a system?
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By Fenrir. Niflheim on 2025-09-04 09:07:10
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Takopi's Original Sin

Phenomenal show, dark and constantly surprising you.
Only being a short 6 episode investment everyone should watch it.
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By Dodik on 2025-09-04 08:57:28
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Lmao that definitely sounds like the kind of urban legend XI players are likely to make up.
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By Lili on 2025-09-04 08:54:26
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Someone more knowledgeable can correct me here, but there is this legendary tale of there being, at one point, at least one well known, openly available, open source bot, that had a backdoor, and the person who was distributing this backdoored version was, allegedly, able to HP you on a whim if, say, he wanted your camp.
#mythsandlegends
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Is there any way to check/know when the chocobo race is going to start (for monthly deed roe) or is it just show up and afk simulator? Was hoping there was an online schedule calculator or at least an npc in game
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By . on 2025-09-04 08:31:09
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Recently watched Mushishi and loved it
The elementals in FFXI feel like Mushi :)
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By Dodik on 2025-09-04 08:28:30
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KRT is usually full with parties of people pretending not to bot.
The other camps are empty.
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I don't actually want to get rid of botting in its current form and use cases. It's not hindering anyone. Well...
I dunno man.
I mean I've never been one of those moral police kind of FFXI that wanted to nuclearize anybody who uses botting, or RMT or whatever else.
I'm more a live and let live kind of guy.
So in that sense, I couldn't care less if there's a lot of bots and they do stuff etc.
At the same time though, it's hard to say it's not "hindering" anyone.
When there's 20 chat lines every 2 seconds and 19 of them are from bots/rmts, it kinds of hinders you.
When there was constant inflation due to the lack of a weekly cap on Accolades, which was slowly but steadily rising ALL prices up, well it was kind of hindering everyone else.
When you can't find a bloody camp to make EP parties because all of the good ones (if not just all of them period) are kept busy by bots, it kind of hinders you.
I mean, as if EP farming wasn't bad already in itself, even if you're masochistic enough that you want to make proper parties with other people, it kinda kills your enthusiasm or your will to do it when you know you're gonna have a hard time finding a free camp.
So, again, I'm all for botting, botters, RMTs, hacks, I don't care for all that stuff and I'll never be the one feeling morally superior pointing his finger down to bot peasants.
At the same time though we have to acknowlege it sort of influences all of us, even when we don't immediately realize it.
I'm on a smaller server but bots barely even show up im my notice. So its probably more an asuran issue than a game wide issue. I'm fairly sure orher small servers will be mostly fine.
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I don't actually want to get rid of botting in its current form and use cases. It's not hindering anyone. Well...
I dunno man.
I mean I've never been one of those moral police kind of FFXI that wanted to nuclearize anybody who uses botting, or RMT or whatever else.
I'm more a live and let live kind of guy.
So in that sense, I couldn't care less if there's a lot of bots and they do stuff etc.
At the same time though, it's hard to say it's not "hindering" anyone.
When there's 20 chat lines every 2 seconds and 19 of them are from bots/rmts, it kinds of hinders you.
When there was constant inflation due to the lack of a weekly cap on Accolades, which was slowly but steadily rising ALL prices up, well it was kind of hindering everyone else.
When you can't find a bloody camp to make EP parties because all of the good ones (if not just all of them period) are kept busy by bots, it kind of hinders you.
I mean, as if EP farming wasn't bad already in itself, even if you're masochistic enough that you want to make proper parties with other people, it kinda kills your enthusiasm or your will to do it when you know you're gonna have a hard time finding a free camp.
So, again, I'm all for botting, botters, RMTs, hacks, I don't care for all that stuff and I'll never be the one feeling morally superior pointing his finger down to bot peasants.
At the same time though we have to acknowlege it sort of influences all of us, even when we don't immediately realize it.
I'm on a smaller server but bots barely even show up im my notice. So its probably more an asuran issue than a game wide issue. I'm fairly sure orher small servers will be mostly fine.
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other than corsair roll which is probably just a bug I used to think that too, but then I remember there was a patch early on where they "fixed" COR roll which wasn't properly working on EP, so unless I'm mistaken, I'd dare to say the fact that COR roll works on that is very intentional and not a bug.
I understand their will to release stuff that's super grindy/harder/annoying for a certain amount of time, but they should make it slowly easier/faster as it gets old.
They've always done that, with pretty much everything.
Well... not Odyssey or Sortie I guess, not yet.
Either way what I wanted to say is that the EP system is old enough that I'm honestly quite surprised we haven't seen not even a small bone thrown at us since then.
Edit:
I lied, they gave us Princess Peach and Vana'bout EP bonuses. I guess... that's something after all.
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I don't actually want to get rid of botting in its current form and use cases. It's not hindering anyone. Well...
I dunno man.
I mean I've never been one of those moral police kind of FFXI that wanted to nuclearize anybody who uses botting, or RMT or whatever else.
I'm more a live and let live kind of guy.
So in that sense, I couldn't care less if there's a lot of bots and they do stuff etc.
At the same time though, it's hard to say it's not "hindering" anyone.
When there's 20 chat lines every 2 seconds and 19 of them are from bots/rmts, it kinds of hinders you.
When there was constant inflation due to the lack of a weekly cap on Accolades, which was slowly but steadily rising ALL prices up, well it was kind of hindering everyone else.
When you can't find a bloody camp to make EP parties because all of the good ones (if not just all of them period) are kept busy by bots, it kind of hinders you.
I mean, as if EP farming wasn't bad already in itself, even if you're masochistic enough that you want to make proper parties with other people, it kinda kills your enthusiasm or your will to do it when you know you're gonna have a hard time finding a free camp.
So, again, I'm all for botting, botters, RMTs, hacks, I don't care for all that stuff and I'll never be the one feeling morally superior pointing his finger down to bot peasants.
At the same time though we have to acknowlege it sort of influences all of us, even when we don't immediately realize it.
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By Dodik on 2025-09-04 08:08:03
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EP really should fall under the same bonuses as XP and CP already do.
Meaning Vana'clock should work on EP, there should be rings for EP bonuses like there are for CP bonuses, CP bonuses in areas like Adoulin should work for EP as well, the passive CP bonus from Kupofried should work on EP as well and so forth.
The only reason there are no EP bonuses in the game other than corsair roll which is probably just a bug that was never fixed is to artificially make the ML grind longer.
And you know all the existing bonuses will magically start working on EP too - in about 10 years time.
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it'd be nice if they made a dedicated zone full of camps.
They just need higher level locus mobs in the game for higher EP gain.
These two made me think about what are imho the "real" issue of this system, and I made a list. Some are important, others are really meh.
The levelling curve becomes way too steep than it should (45-50 takes more than 0-45, for instance)
EP per kill is low even on the best targets
EP per kill degrades the higher your ML gets
There is no CAP to the 2% EP penalty when you die, meaning it's ~80k lost at ML50
The amount of EP you get from limited/gated high level content is really low
There are no daily/weekly/monthly incentives to go and do EP
It's hard to find an available EP camp, the "good" ones are botted 24/7
There are no means to boost EP other than Cor roll and Master chains
Master chains are much harder to mantain compared to all other chains in-game
I don't think all of these aspects need to be solved. The main problem here is that many of these act in synergy with each other, making the final scenario more problematic than it would be otherwise.
But if you remove even a couple of them, then all of a sudden the remaining ones are not so scary.
Like 9. This is made harder by 7 and 8. To solve this you could make the master chain work like all others, or you could add additional ways too boost EP/kill. And suddenly what used to be one of the only ways to boost EP/kill, isn't as "necessary" as it used to be, so even if you lose chains it's not a big deal anymore.
Or take 3.
This is pretty annoying, and makes 1 even worse, maybe worse than intended.
Either make the curve a bit softer, or make the degradation a bit slower. Don't need both, even just one of these would make things much better.
For 5... technically it's not low at all. It's just that the EP you get is connected to a formula that uses the highest ML in your pt and the level of the target you kill. Being that mobs in endgame content are tipically high level, the EP you get is not bad at all.
When people claim this point is an issue, I think they mean something else.
I think they mean more than EP from bosses or from completing a certain gated content, should have a bonus, in addition to what you would normally get. This would make the EP you get from that content slightly higher. It wouldn't make them efficient EP farm since it's still gated content, but it would feel better for everyone I suppose.
And the idea of Weekly or daily or monthly RoEs that if you do something you get a big bunch of EP just once and you can repeat it next day/week/month is a very nice idea, I wonder why they don't do things like that more often honestly.
Concerning point 7, I guess that's a problem only on Asura and maybe on Bahamut and Odin. Pretty confident all other servers have no problems at all finding good camps completely free.
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By Rairin on 2025-09-04 07:40:35
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It's a reasonable interpretation of the problem. Of course, the files are pretty well understood and it's something an automatic updater can handle. For example, instead of having hardcoded resources, Ashita just reads the files and gets the current names every time you launch it.
The argument about spare time is a little weak; I don't know Windower's exact process but it shouldn't be any more complicated than running a script that automatically updates all resources and pushing it to live. It's probably more a matter of not having a clear process in place for who should do it and ensuring it happens promptly each update.
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There are plenty of ways to deter botting and anyone acting like it's some great unsolvable paradox wrapped in a riddle is just exposing their EP botting side hustle. Stop playing dumb.
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The addon is great and i thank you for your effort.
I have a question: in ambuscade enemies' tp moves are wrong. Is it a known issue or is there anything i don't understand?
Thanks in advance
I think the problem is it changes every update and the people who do this for free in their spare time (and don't get enough thanks for it) does not always get the windower resources file updated.
This affects everything that reads windower resources, so its not a bug specific to this addon.
This an oversimplification (and someone can correct me if I'm wrong) but effectively say a tp move its id "9" this month is "Bomb Toss" and next month is "orcish counterstance" there's a mapping that says when we see move "9" to print the appropriate text and if its not updated it will display wrong. (the client should translate it correctly so its only things that need the windower resources file that will be wrong)
I think i remember reading something like that somewhere though, but I could wrong and someone can serve me some humble pie.
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By NynJa on 2025-09-04 07:28:10
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Apex Cog(s) are 143-147, but theyre too difficult/annoying for most people (aka: cant bot in the middle of them because theyre magic aggro) so people just default to syncing down to easier targets that are in the 133-137 range.
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Cool devices 7
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By on 2025-09-04 06:16:43
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By on 2025-09-04 06:03:37
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By Tarage on 2025-09-04 06:00:55
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The reason it works in 14 is because 14 has a very robust auto group system and numerous systems designed to encourage older players to do older content. 11 sadly does not have either.
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