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By Zenion on 2025-05-27 23:32:48
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Okay, this is less lore and more geography, I think, but I only just really noticed this and now it's bugging me.
What's the deal with Drogaroga's Spine in Meriphataud Mountains?
It's an exposed crystal line arching over the landscape, when everywhere else they're buried, so that's already pretty odd, but on its own that would just be a curiosity. But the thing is, it runs, like, east-by-southeast across the zone, only barely meandering a bit south as it crosses the zone.
Shouldn't that be running straight southeast, maybe south-by-southeast, to link up with the crag in Tahrongi? You can see the northernmost bit of the line angling down that way, before it suddenly just takes a hard turn and veers off across the zone. If you assume that there isn't some huge gap between the two zones - which, given that you exit a narrow pass in one and enter a narrow pass in the other, with similar terrain, seems like a pretty safe bet here - then you can trace the crystal line's initial heading, and find that it pretty much points straight to the crag.
So, what? Did the yagudo manage to redirect the whole thing somehow? Was there some kind of overriding reason that it needed to avoid the southern half of the zone? Where is it doubling back through to get back on track?
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By . on 2025-05-27 23:15:06
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Wish I could see a breakdown of mine, my electric is like 350 a month. My old apartment was worse, sometimes double that in the summer, but it had an old AC unit that drew tons of power.
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Thank you for giving us more details. Lovely story and take care of yourself Duelly <3
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We’ve switched to brd rudra after my dagger hit stage 5 and I just ruthless until the cows come home. No damage fall off, I averaged 99k on tonight’s run. Brd was doing great with twash/rudra and no one walled anyone else. Think we had a 5min clear.
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Carbuncle.Maletaru said: »I'm referring to non-Aminon fights, like dynamis [d], Omen, odyssey gaol, etc. I don't use PLD in segments, but I guess that's on the table too.
For Aminon we have BRD using SB, so putting a third character on SB would be terrible. I've noticed Mordant is a significant drop in BRD damage, so I don't think it's the right call for maximizing the group's damage, especially when PLD has access to better options.
For Dyna D, Omen and Segs where you may not necessarily need the burtgang due to the targets being significantly weaker, I could see the appeal.. but in general, assuming you dont have the BRD give you a Minne, wouldn't a PLD still be able to 1 shot w/ Naegling savage in Sheol C? If not then it might be the most efficient option.
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COR and BRD savage bladeing is better DPS than COR savage + BRD rime.
Bard and Paladin have the slowest TP gain. BRD relies on Tact/Miser + Absorb TP, Paladin Strictly on Tact/Miser (not including icarus wing-like items)
PLD can KoR at 1k with no FTP fall off, highly benefiting the fact that they gain very little TP, and waiting until 1750~2100 for Savage would be less WS frequency, which fails to exploit the benefit of Miser's roll.
Mordant just doesnt hit overall high enough, and will simply make your COR's numbers look inflated for a slower kill speed overall.
I keep track of every one of our aminon kills DPS, WS frequency, and WS avg's...
Sortie D objective and Aminon I prefer Excal. I’ve hit 515k on PLD a couple times with Excal doing speed kills.
It’s also good for segments. AM plus added DPS.
This is kind of an aside... but,
Our PLD Burtgang's for D objective. Gets 3k TP to AM3 while I elegy everything.
Then its:
Atonement (PLD)> Flat Blade (PLD) = Impactation >
RLB (BRD) = Liquefaction > Flat Blade (PLD) = Fusion >
Savage Blade (BRD) = Light > CDC (PLD) = Light
pretty much guaranteed cleans up the War instantly and then PLD can ride AM3 for awhile you do the normal Flat>RLB>Flat>Savage, then either CDC to kill or Atonement>Savage follow up, depending on the target/damage you deal. I like to absorb Vit/Str when possible while the PLD preps the Flat to help soften the mob a bit.
As for Aminon DPS, I've seen similar. PLD is much more reliant on a Bolster Reset and good rolls in order to get higher DPS, where as jobs with more attack and TP generation benefit less from what the COR does and tend to avg similar numbers every fight (looking at you COR ~1-1.2m, DNC ~1.8-2.2m). The weaker jobs cannibalize the stronger jobs DPS when buffs are better, but it obviously results in a faster clear.
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By Hovann on 2025-05-27 20:19:58
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also for the love all that is holy please let this be a card
YouTube Video Placeholder
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By Hovann on 2025-05-27 20:09:59
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That's Shikaree Z in the crowd! Not the cameo I expected but definitely appreciate it.
Love the Chain Mail being a good reference to when you would ride a rented chocobo (lv 20, 24 being the Chain Mail set access) Though that chocobo is ... literally not from FFXI, lol.
For reference:

If anything it looks directly from VIII. Not that I have a problem with it because it is cute and the Chain Mail adventurer is good detail, just thought it was weird at first glance.
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By Godfry on 2025-05-27 19:35:08
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I think bard and cor SBing will net better damage cause MR sucks...
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I just assumed only COR was SBing and BRD was MRing. Obviously if there are 2 already on SB, don't have the PLD do it.
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I've recommended PLDs use Naegling (since they WS infrequently as-is) and the response was "BUT TEHHH WALLL". I still think whatever bonus damage Savage Blade adds with Naegling even through wall is still better than KoR unwalled. I'm sure if you added both COR+PLD damage to Aminon fight, it would still be higher with Savage x2 vs Kor/Savage split.
In any case, I consider the damage contribution from PLD to be insignificant in the grand scheme and basically inconsequential. Whether they decide to wall each other (it gets broken up shortly anyways) or the PLD just chooses not to WS at all, the difference in kill speed is not so much of a difference that I think demanding Excal-PLDs is the way.
GEO also falls into "insignificant dps" contribution right around ~6~8%, but it's more about adding absorbs to the mix so Aminon doesn't get a move off, so why not WS.
Wall is party wide, the Paladin would be lowering the damage of both the COR and BRD. First by having their WS count as an iteration of Savage Blade, second by not being Not-Savage Blade it doesn't count to reduce Savage Blade's reduction. It's a lot like the nuke wall only on a per-WS basis.
https://www.bg-wiki.com/ffxi/WS_Wall
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We're bouncing back and forth between aminon and segments which is apparently confusing people.
Obviously Excalibur has a place in Aminon. I'm referring to non-Aminon fights, like dynamis [d], Omen, odyssey gaol, etc. I don't use PLD in segments, but I guess that's on the table too.
For Aminon we have BRD using SB, so putting a third character on SB would be terrible. I've noticed Mordant is a significant drop in BRD damage, so I don't think it's the right call for maximizing the group's damage, especially when PLD has access to better options.
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Do you use Megaflare or Gigaflare? Terraflare, duh.
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By Taint on 2025-05-27 18:47:50
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Yeah regen and refresh help with randoms.
With friends I use Burt or Naegling.
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Are you running OOMP in segments? Isn't naegling just better for DPS than Excalibur in segs? It's not as though there's a WS wall on nostos mobs.
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By Taint on 2025-05-27 18:43:19
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Sortie D objective and Aminon I prefer Excal. I’ve hit 515k on PLD a couple times with Excal doing speed kills.
It’s also good for segments. AM plus added DPS.
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You need to divide Physical BPs in two groups.
1) Physical BPs with replicating FTP
2) All other Physical BPs
For the first group, Glyphic Doublet +3 (and any gear with Pet Multiattack, really) is very very good. Wether or not it's better than Convoker+3 depends on the rest of your gear but most of the time, yes, it will.
For the second group, nay, Convoker all the way. Granted there's not a lot of very relevant BPs in this group, you won't really use them often, if at all. have an example BP of the 2 categories? If it's multi-hit, fTP generally carries. So stuff like Predator Claws, Volt Strike, Hysteric Assault, etc. Glyphic Doublet +3 is great for those. Same with Helios.
If it's single-hit, like Spinning Dive or Mountain Buster, then Pet:DA doesn't help. Convoker Doublet and Apogee Pumps will be better.
Honestly that set posted is slightly out of date. It looks like a set for multi-hit BPs so it should probably be using Glyphic Doublet. Also should drop Gelos for Sroda/Beckoner. Thanks for answering that I was wondering as well if I should use that earring I habe a +1 beckons earring would u use that or a sroda
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You need to divide Physical BPs in two groups.
1) Physical BPs with replicating FTP
2) All other Physical BPs
For the first group, Glyphic Doublet +3 (and any gear with Pet Multiattack, really) is very very good. Wether or not it's better than Convoker+3 depends on the rest of your gear but most of the time, yes, it will.
For the second group, nay, Convoker all the way. Granted there's not a lot of very relevant BPs in this group, you won't really use them often, if at all. have an example BP of the 2 categories? If it's multi-hit, fTP generally carries. So stuff like Predator Claws, Volt Strike, Hysteric Assault, etc. Glyphic Doublet +3 is great for those. Same with Helios.
If it's single-hit, like Spinning Dive or Mountain Buster, then Pet:DA doesn't help. Convoker Doublet and Apogee Pumps will be better.
Honestly that set posted is slightly out of date. It looks like a set for multi-hit BPs so it should probably be using Glyphic Doublet. Also should drop Gelos for Sroda/Beckoner. Thanks for answering that I was wondering as well if I should use that earring I habe a +1 beckons earring would u use that or a sroda
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Cap Pearl, level 3 Amber, and also cap Azure if you never want to zone, right?
Pretty much, yup!
Amber level depends on if you are targeting pop items or pop key items, IIRC
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Do you have examples of the reskins? Particularly Vanadiel Adventurers? or just anything really.
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By K123 on 2025-05-27 16:57:14
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You heard it here folks, it takes Eiryl 100 hours to do one zones worth of trophies. If taking 6 chars there probably does 6 a time?
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By Ica on 2025-05-27 16:54:24
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Yes please re-do the invite link, I would love to join and get to know some new people! I've already encountered the person mentioned above :D
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A fully powered up magic barrier is going to block ~730 hp. Do have to be careful, magic def down aura will prevent saline coat. I’ve had a few times where that aura has let a kaustra or comet through and ended the run
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Cap Pearl, level 3 Amber, and also cap Azure if you never want to zone, right?
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By Radec on 2025-05-27 16:42:39
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I usually would farm in long 8 hr chunks of time, cuz once you max out lights you wanna keep em that way
It's only really an issue for new players or new alts, I guess. Beyond a certain point you start stacking traverser stones so it's more efficient to just re-zone most of the time.
Zoning resets lights back to 0, which is bad. Even in 2025 it's n9n trivial to recap lights all over again.
You want to hit very specific levels of lights to get tonnes of pops from chests, lotta people just max everything out but that actually *** you over, lol.
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By Seun on 2025-05-27 16:21:39
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I usually would farm in long 8 hr chunks of time, cuz once you max out lights you wanna keep em that way
It's only really an issue for new players or new alts, I guess. Beyond a certain point you start stacking traverser stones so it's more efficient to just re-zone most of the time.
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8/8 Sortie. Frequently also in Ambuscades. It's also one of the best choices for dynamis D (but in this case it would spend most of the time in empy+3 nuking, but would melee bosses). Not sure how you define content that matters then? Not sure if you edited this or I missed it in haste. I'd like to know BLU can do 8/8 bosses, but without Tizona? Probably not.
Ambu even this month BLU is dogshit for speed despite the Entomb strat people discuss. BLU is a toy people like to pull out, but not really ever needed for any Ambu I can think of.
Dyna D, not sure what you are referring to. It's content you need to clear once, and isn't particularly hard now with a few people using a variety of jobs. Farming is better with THF for obvious reasons, but that's not really content I consider when selecting what jobs to gear. Once and done for me.
Blu could take tank slot for 9 boss runs. It has all the tools needed and has some pros and cons compared to pld / run.
Stun from /DRK lands on most of the bosses and all of the minis. You can pretty much stunlock C/G with Leg Sweep and it wouldn't get any moves off. In such a case, Sudden Lunge should be just as effective for a few bosses. I could see a very good BLU tanking the 9-boss run; PLD doesn't really do anything unique besides spike hate, kite, and heal.
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I wish it was true that THF increased drops but I'm doubtful.
FWIW, it's undeniable that TH increases drops in Incursion, which has an identical drop model [the server decides what you get, then every person has it distributed to them]. Wouldn't say it's too much of a stretch to think that TH works in Sortie, but it hasn't been proven to my knowledge.
Just to add to this, our GEO uses Dia with TH+4 gear during our Sortie runs. We can't really quantify it's usefulness, but it doesn't hurt our performance because we do 8-boss using Magic Strat). The only data point I can sure with 100% certainy is that we have seen 3 Old Case +1's in a single at 5 times.
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Carbuncle.Maletaru said: »Alternatively if you're going to use a terrible sword to get refresh: Sakpata's sword (requires augments) has the same refresh without requiring AM, also has DT (not very important), fast cast, VIT, HP, MP.
Moralltach has more refresh (also doesn't require AM), even more HP, MP, cure potency, and DEF.
I maybe be confusing myself due to the grammar here, but are you saying that Moralltach, Excal and Sakpata's Sword are all terrible swords or just terrible when aiming for refresh in that spot specifically?
And if we're talking about refresh in the weapon slot, we could just get DM augments (Refresh+2) on those Gaes Fete swords, but then you'd be losing TP during idle swaps.
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