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By . on 2025-06-08 00:24:10
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The thing people refuse to accept is many things are generational and do not carry forward well into the next. The mmorpg genre is very much like Nintendo, in that they are not aimed at young people but adults. It's not an XI thing where it's almost exclusively 30+, this is across the genre.
The MMORPG genre is mainly a type of game that was built during and appeals to people who are 30-40+ (even XIV is like this, the only difference is the 30-40+ year olds that play it prefer casual games over hardcore grinders), majority of younger people don't want to play these kinds of games and play different types (Minecraft, fortnite, genshin etc is the zoomer games, which will also be generational to them). The only way to change that, would be to totally change what an mmorpg is.
The MMORPG genre and potential audience is full of 30+ year old adults, and when you have a genre like that you can't keep making new games cause there is a limited audience. and people attach themselves to one and play it long term.
Also if you know this is the case then the age of the game isn't a negative but a positive (just as you see with constant remakes, appealing to people who played those games are teenagers), if the company is willing to spend money to excite people back to a game they enjoyed when they were younger it's going to be far more effective than making a new game.
Wow is full of the same age of players as XI, same as New World, same as XIV, same as all these games. The only difference is there are more women playing XIV than WoW or XI. They are still almost all 30-40+ olds playing it though, and you notice this very quickly in every mmorpg community (even new mmorpgs that come out end up being full of ex wow adults who are around the same age as you)
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By . on 2025-06-08 00:13:34
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I will never understand this doomer mindset that can be seen on here (specifically here), WoW is the same age as XI and you don't get that there. Same for almost every other mmorpg. You don't see it on places like the XI reddit sub either, they are just happy to be playing the game.
It's a hobby, it's a game you play as a hobby. Some of you take this way too seriously. I never read people talking like this anywhere else, not on WoW, OSRS, Everquest or anywhere else.
I think it's just a bunch of depressed people honestly.
Go take a pill.
Its mostly from people who quit. They just dont like when others are still enjoying something they left behind.
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Rhino Guard doesn't overwrite Distract III so they aren't bad if you have a RDM in your group.
Unless something changed it doesn’t overwrite any distract. I did CP with someone that just went WHM/RDM and would distract any beetle we pulled and rhino guard would always have no effect.
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By Bahamut. Negan on 2025-06-07 23:13:53
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What makes Wow "the new era"? Quest markers and the lack of airships and boat time sinks (the latter actually having content within)? Lack of zones, too many things. Play EQ or SWG and see for yourself.
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By Bahamut. Negan on 2025-06-07 23:12:02
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Technically, WoW is both eras. Classic retains all of the elements of old MMOs. Retail strips away the barriers and allows access to content for more casual players. Hate to disagree but "classic" is just old WoW, which is only so-old. Chanti nailed it.
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Ajido-Marujido and maybe Ovjang are somewhat reliable for dispelling, some of the RDM can too but it's not high priority for their AI.
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By Alessa on 2025-06-07 22:33:48
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Thank you, Fire! :D
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By . on 2025-06-07 22:31:00
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Damn an Expanse RPG? Sign me up! One of the best sci-fi shows I've seen. Great book series.
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By NynJa on 2025-06-07 21:46:37
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Its possible that each chest has a different ultra rare
ie:
brown = goldpiece / cats eye
gold = 10k byne / dense cluster
red = stripeshell / bayld crystal
but unless people who got these items come forth and mention which box it came from, theres no way to confirm anything.
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But it'd be so, so, much more useful to just have it on something you'd wear anyway.
It's definitely more useful, but not at all interesting. I find this very similar to the suggestion of allowing multiple sets of nyame armor. It would be really handy to have nyame for TP, WS, nuking, debuffing, etc. Especially with the DT and Meva. But it creates a lot fewer decisions.
It's like when your best DD piece is also the highest DT and Meva...well there's no reason to ever use anything else.
If the best pet DT pieces were also the best master DD pieces on PUP or BST, it would be useful and convenient, but also boring. Same with wyvern DT, or wyvern absorb in this case. If it's a good TP piece and also good for wyvern absorption, you aren't actively choosing to equip it to keep your pet alive, which makes the game less interesting and engaging IMO
This whole discussion spawned because of that and this idea is novel and niche. In a world where empy head had STP+12 and DT-12%, this discussion would never happen because it would be the default head piece.
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I got a beitetsu coffer. No Cats' Eye though lol.
And I refuse to believe that the three chests give different results. It's just an illusion of choice.
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Oh, the linking is a really good idea. Kill your original mob after getting a few links, and be completely hate free on the DRG.
I just wish SE would put stats like this on gear that's actually worth TP'ing in to begin with. Like the empy helm is great... as a WS piece. Or in rare cases, as an extreme acc piece. But anything you put wyvern survivability stats on needs to be something I'd TP in anyway. I mean, you can make a toggle and swap to a weaker TP set if you notice the wyvern getting slapped. But it'd be so, so, much more useful to just have it on something you'd wear anyway.
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I can test it via super jump/link an aggro and let my wyvern take hits when I have time, i was just curious on it. I would make a rare toggle for when I really need my wyvern to heal up and Restoring Breath/Bond and Spirit Link is down. ~1/4 hits netting a wyvern heal is kind of a neat trick
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With a 25% boost they'd be at 1567 evasion, with a required acc value of 1607 for 95% hit rate. Definitely wouldn't want to fight them without a fast and reliable dispel. Rhino Guard doesn't overwrite Distract III so they aren't bad if you have a RDM in your group.
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I feel like I've either attempted to test this or something closely related in the past.. I can recall letting a bunch of chigoes hit my wyvern while wearing the mezail... but I can't recall anything else, nor can I find any documentation or bookmarked posts. Couldn't find anything on JP wiki either. If there's testing, it's probably in a random twitter post that I'll never find.
My poor memory aside, Good question! Not sure, and I don't know of any testing on it. My emicho feet are on a mule atm, and I'm just... still hanging around online after the free login period. rofl. If I resub after the update, I might test it.
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GL Alessa!
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By Carbuncle. Nynja on 2025-06-07 19:18:08
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By . on 2025-06-07 19:15:50
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@mods
Can this thread be moved to the Endgame section instead of the FFXI general section?
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Hoping for some ilvl jailer weapons, complete with stupid jobs on them that shouldnt be there
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What's the evasion level of Locus Armet Beetles in KRT?
I know they do the +25% evasion TP move
But before that? The BGwiki Apex page lists the acc requirement to cap(at 95%) vs locus beetles as 1,294. So their actual evasion value would be 1254.
This is almost certainly the non-buffed evasion value, considering the comparatively small difference in the required value between the beetles and the other slightly lower/higher level mobs in the area.
With a 25% boost they'd be at 1567 evasion, with a required acc value of 1607 for 95% hit rate. Definitely wouldn't want to fight them without a fast and reliable dispel.
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By . on 2025-06-07 17:45:32
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Technically, WoW is both eras. Classic retains all of the elements of old MMOs. Retail strips away the barriers and allows access to content for more casual players.
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By K123 on 2025-06-07 17:22:13
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which makes it messy to try and use the windows key as a modifier for key binds. Doesn't it disable the ability to do that?
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By Shiraj on 2025-06-07 17:16:43
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Nothing beats RDM and SCH for soloing hard content. Both can solo some incredibly high level NMs ranging from Ilvl 135 to Ilvl 150.
SCH can solo v15 Marmorkrebs if Aura is nice.
Outside of SCH + RDM being stupidly OP most jobs can work/solo a ton of content with trusts. Just healer trust, trust to cap magic haste, potentially Rolls and most jobs can be "decent" at soloing.
If you're still stuck in 75 cap mindset of no trusts for soloing, then go play RDM or SCH. Other than that, almost any job can work for the content if you just try. Currently PUP is attempting solo Schah, and RUN and PLD can solo Erinys. BST could solo Kouryu. The list goes on. Just get the correct trusts and almost any job can work... WHM can solo some Omen bosses for example.
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By Carbuncle. Nynja on 2025-06-07 17:05:43
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What makes Wow "the new era"? Quest markers and the lack of airships and boat time sinks (the latter actually having content within)?
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By Seun on 2025-06-07 16:53:31
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There is difference between being able to enter Sortie solo to make progress on empyrean armor vs trying to solo a prime. They were very clearly talking about the former Eiryl.
No, they were talking about Prime weapon, but I think they said that you will be able to progress solo, not to finish it solo.
To the extent that prime weapon progress is required to complete TVR. There was no real expectation that a player would be able to solo a prime start to finish.
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