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By Xurion on 2025-06-10 13:44:00
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but where did they hint at +5 Latest hint: their release notes. The known issues had three pieces of +5 gear as typos. The number of typos in the gear is incredible, though.
Pummeler's Calligae is missing the "+4" completely. This doesn't mean they are reworking +0 gear.
Strings are strange all over the place. Words are wrong, formatting is off. I usually don't bother to ***on SE for bad QA but this really is comical. It's like they didn't bother to have person #2 even check the strings file before straight to release. All of this is visible right at the NPC who shows you the gear. Yeah noticed the COR gear misses the 's from two of the AF pieces.
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have anyone tested Cruel joke for science?
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Drops are in line with what I was expecting, so I can't say I'm disappointed about that.
One small thing kinda disappointed me.
Given how they reworked the zone to be something that you can go to and join with other people etc, I was expecting them to update the zone to work with the "pos" command and with a displayable map.
Instead it's still like the old ones, booo :-(
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That's exactly it. They lowered AF upgrade cost of Omen Cards, so the gear is easier to upgrade. There's a Job Card campaign coming up soon too, and now you can further increase your Artifact armor (relic too, but that's slightly harder for catchup players to complete) to +4. It's very clearly designed with a focus on bringing the gear "back" from the dead, but also giving lower tier players a quicker option to get geared up (no DT on these sets are terrible, though, biggest miss).
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By Dodik on 2025-06-10 13:33:04
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The same players that had trouble farming Omen to get +3s before will still have trouble getting +4/+5.
Still grindy, just can do it more slowly given no time limit.
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By dannyl on 2025-06-10 13:30:52
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Perfect for returners!
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Return of Pummeler's legs/feet. With a vengeance.
They never left my base sets.
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By Rumors on 2025-06-10 13:29:44
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I thought the whole idea was streamline so casual players can catch up on Acc/Attk/M.Eva on gear, without having to grind Endgame content that they can't or won't participate in?
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Asura.Bronzequadav said: »Probably already been said but the fact that they capped units at 100k similar to the early gallimaufry cap kind of implies they are planning further upgrades and don't want anyone hoarding points to be done with it instantly upon release.
incoming reforged ilvl 119 IV relic weapons.
As much as I want R30 Relic Augments, there is no amount of WSD that will make Final Heaven not suck, and that makes me sad.
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By Dodik on 2025-06-10 13:15:03
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AF hands are another option if you're missing magic haste.
AF hands are a better TP piece than relic feet, even if you ignore the hasso.
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By Anza on 2025-06-10 13:12:51
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So they took the absolute peak of hype. the free bonanza weapon.
And followed it up with this. They are going to go into full blown red alert panic mode when they see how we react to this gear.
Creative Business Unit 3 big brain plan: actively trying to create a XIV-like pattern of players joining for a short time during new updates to run through the new content, then leaving the game for months until "good stuff" returns lol.
Get people engaging with XI during GOOD months like May/November. A free bonanza weapon, the good monthly campaigns (May for anniversary or Nov for "XI month"), free login campaign, bonus events like Shami's Trove, mog bonanza sales... and then watch people leave in droves for the run of the mill trash, until the next good month.
/s (or is it???)
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but where did they hint at +5 Latest hint: their release notes. The known issues had three pieces of +5 gear as typos. The number of typos in the gear is incredible, though.
Pummeler's Calligae is missing the "+4" completely. This doesn't mean they are reworking +0 gear.
Strings are strange all over the place. Words are wrong, formatting is off. I usually don't bother to ***on SE for bad QA but this really is comical. It's like they didn't bother to have person #2 even check the strings file before straight to release. All of this is visible right at the NPC who shows you the gear.
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awww man... didnt dump my 100k ambu points...
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Typically emp legs and AF hands are all you need to cover your ja haste, feet can be used if youre like lacking a march or something. Otherwise hard to give up ryuo boots
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By Tarage on 2025-06-10 13:07:22
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has anyone made any +4 items yet? did they give us a new colored border or is +4 back to no border? It's green.
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Thank you for the hard work Funk! I'm taking my Diamond Aspis and my +4 war tp pieces and green ws hat to town boys! Rest of you all just take your meds and take a nap :D. Sorry about the pet augs, better luck next time Geno ><
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By Taint on 2025-06-10 13:05:00
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Rarely useful.
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By Tarage on 2025-06-10 13:02:51
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I just think it is absured on it's face to complain about it when we have had it for most of the games life.
June 2010 Version Update Changes
Visions release, the first line in the history is:
Quote: 21:33, 21 June 2010 Septimus talk contribs 106,809 bytes +106,809 I dont see that being done manually the night of the update.
The game is built on it. It's from an era where printed guides were produced. Again, there is only the bare minimum when it comes to quest tracking, with some quests not even flagging until you're already part way in. No indication on WHO gives quests or even what for. No indication of rewards. Nothing. To suggest that this is a good way to run a game is DIRECTLY contradicted by the failure of FFXIV 1.0 where they literally doubled down on all of this and nearly killed the company.
RadialArcana is not a serious person.
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By Xurion on 2025-06-10 13:02:26
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but where did they hint at +5 Latest hint: their release notes. The known issues had three pieces of +5 gear as typos.
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Hi folx. '-')/
Hope people are doing alright.
Was told this existed. Looks neat. Will read in a bit.
Maybe can give some feedback. :)
So, I'll start out by saying I welcome another guide writer for the job. From reading through the thread, I understand it's technically "not finished," though really, no job guide technically ever is. So, I'll do my best to remain objective.
- The Enmity Reduction information was a good thought. One, admittedly, I wish I had thought of.
- Perhaps give more consideration to wording on gear swapping section. A Vanilla player can achieve the same effect of balanced HP with minor macro tweaks as a Gearswap or Ashita player.
- Certain sets appear to be high jumps in progression, or pushed to the logical extreme--such as the Cure Self set sitting at 4000+ HP, or the "Mid Tier" set being Odyssey gear.
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By Kaffy on 2025-06-10 12:59:54
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FFXI, and most games in MMO genre for that matter, is unplayable without resources like ffxiah or wikis to keep track of everything. spoiling game mechanics and mission or quest progression is one thing, but presenting item data in an easily referenced manner benefits everyone.
It is absurd to complain about, no doubt. Guess he didn't get a hug this morning.
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I personally don't understand where the shock value is... it stands to reason that +4 would only be marginally better than +3.
The only time gear ever saw a significant jump in stats and even gained some new stats was when +1 went to +2. That is applicable to all artifact/relic/empy.
+2 to +3 was significantly less of an improvement comparatively. Even 109 >> 119 is less comparatively.
The largest gains overall has always been +1 >> +2.
It's not rocket surgery (>'.')>
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By Anza on 2025-06-10 12:54:58
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Given the content is basically a walk in the park, it seems intentional. I doubt they're going to unseat Sortie/Odyssey gear with things that are totally soloable.
I wouldn't be so sure. After the player poll responses, they seem to have been signalling pretty clearly that they do want to focus more on solo players in the coming months/years (including with other comments like coming boosts to trusts).
Sortie gear is already in the realm of soloable: Reforged Empy+2 items are pretty easy for anyone to obtain and are already the second BiS pieces (behind only Empy+3) for many applications. +3 is more of a grind especially if you're upgrading lots of pieces, but not THAT unreasonable for someone to fully gear up a couple priority jobs.
They may also be observing that, while the forum addicts may have R25+ Ody gear, the significant majority of the playerbase isn't engaging with that content and likely won't. Given the party composition and skill requirements, I would be shocked if overall player participation in higher level Gaol NMs isn't in major decline now that most of the hardcore have their stuff and the less hardcore aren't participating (the content is just not practically accessible to the more average players that make up a lot of the subscription revenue, or to soloers).
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I just think it is absured on it's face to complain about it when we have had it for most of the games life.
June 2010 Version Update Changes
Visions release, the first line in the history is:
Quote: 21:33, 21 June 2010 Septimus talk contribs 106,809 bytes +106,809 I dont see that being done manually the night of the update.
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By detlef on 2025-06-10 12:47:21
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I don't get why relic armors' enhancements are still an augment and not integrated in the items' stats yet.
I agree that it seems unlikely that we'd have branching augment paths or RP-style augments given that JSE pretty much has to be storable.
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By Tarage on 2025-06-10 12:42:30
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I wish you guys would stop treating that complaint as if it were serious or valid. It is neither.
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has anyone made any +4 items yet? did they give us a new colored border or is +4 back to no border? It's a very bright green border.
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has anyone made any +4 items yet? did they give us a new colored border or is +4 back to no border?
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So you can spend all day in the zone ??
Now you got 30 min per day to finish it :troll:
But for reals, there is no time limit but there is a weekly point / chest limit.
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By Dekar1 on 2025-06-10 12:39:17
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Your guide is looking better and better!
One thing I'd suggest: consider including "Killer Traits" from /BLU. You have access to Beast, Lizard, and Plantoid Killer.
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