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By Jinxs on 2025-06-11 22:12:58
I cant seem to add the Matter Diffusion Module to fastcs exclusions
anyone got any tips?
By Seun on 2025-06-11 22:10:59
By Dildonunchucks on 2025-06-11 22:08:57
Hoping they remove the 3 trust limit that would be nice
I've been going solo for the most part on SAM
Ulmia / Monberaux / Koru-Moru
FTW
By soralin on 2025-06-11 22:07:35
Aight, did a parse of 1000 vs bubbly bernie to start:

https://gist.github.com/SteffenBlake/fc1f14cfffc8bd49510429640201948c

tl;dr of the math: Looks like its about 3x more likely gear killer effects are halved, than 2/3rd'd

Getting a multiplier of 0.56 on my killer proc rate at 1000 sample size, which is a fair bit closer to 0.5 than 0.66

I posted all my math/gear at the bottom as well with 2 tailed p value z tests
By Tarage on 2025-06-11 22:06:42
Someone on my linkshell said because keys weren't dropping.
By freedkevin on 2025-06-11 22:01:12
Seun said: »
Let's go ahead and build a KClub into the gear while we're at it.

Octuple attack {Can I have it?}
Meh
By Dildonunchucks on 2025-06-11 21:53:27
I have been looking for the ??? in temenos to
Have opened the chest in there like 3 times now
Haven't found a ???
By NynJa on 2025-06-11 21:49:59
Has anyone seen the ??? in temenos? Theres lots of reports of it in Appy, but nothing in temenos.

I even just did a full loop of all the temenos zones, and I couldnt find it.
By zedoma on 2025-06-11 21:49:53
Hopefully to make limbus worth doing.
By Dildonunchucks on 2025-06-11 21:43:21
Just as i was finishing my run in the relic zone
Got an emergency maintenance message
Wonder what's up?
By iamaman on 2025-06-11 21:42:46
They are doing maintenance tonight on the Limbus zones
By gelvsta on 2025-06-11 21:18:39
Hi, i started playing ninja recently and got a Heishi Shorinken and a Yagyu Darkblade, what is a good tanking set for ninja?
By Seun on 2025-06-11 21:13:22
By gistofanything on 2025-06-11 21:11:55
Draylo said: »
Anyone getting an abnormal amount of "connection lost" with a black screen? And sometimes it lets you log back in.

I've had no issue since version update.
By palladin9479 on 2025-06-11 21:11:42
meylee said: »
Asura.Saevel said: »
Lakshmi.Rooks said: »
On-topic, Neo-limbus looks like the exact kind of thing that my friends and I would have eaten up, about six years ago. Hope y'all enjoy it!

It's super chill but also very fun. Went in with six and an extra person in the 2nd party (RDM) and we found that when we go up, just run from start to the elevator and aggro a ton of stuff, then murder it, was actually entertaining. We weren't trying to hype optimize the climb either, just enjoyed spending an hour in Apollyon laughing. Especially that time our DRK got charmed from fighting a corse and killed two of our party members.

The best thing is that the consequence for failure / death is minimal. No lockouts, no waisted daily FOMO KI, no punishing timers, just get up, laugh and continue.
mindlessly kill mobs over and over. No strategy, just kill.


Tell us you haven't done the zones without telling us you haven't done the zones.
By Draylo on 2025-06-11 20:52:00
Anyone getting an abnormal amount of "connection lost" with a black screen? And sometimes it lets you log back in.
By freedkevin on 2025-06-11 20:44:00
I've broken the AI further, and yet, even if completely false, this thing is getting dangerously close. For now here are the results, I'm gonna ask it next to simmer down the set back to reality. In the mean time, enjoy the nonsense I guess?:

Okay, after diving deep into the FFXIAH Ninja subforum and BG-Wiki, here's my assessment of how the optimized job-specific properties of our hypothetical Kage no Michi set would perform for a Ninja in FFXI, aiming to maximize its "that role" versatility:
Initial Assessment: Highly Specialized and Powerful, but with Trade-offs in a Real BiS Context
This re-allocation creates pieces that are incredibly strong for specific purposes, allowing a Ninja to create highly specialized gear sets on the fly. In a game like FFXI, where swapping gear mid-fight is essential, this kind of specialization is very valuable. However, no single piece would be "BiS" for every situation, which is typical for FFXI's complex gear system.
Here's a breakdown by piece:
1. Kage no Michi Zukin (Head Slot)
* Job-Specific Properties: Enhances Yonin and Innin Effect, Ninjutsu skill +42, Ninjutsu damage +21, Parrying Skill +21, Innin: “Double Attack”+13%, Weapon Skill Damage +12%, Damage taken -10%.
* Assessment:
* Versatility: This headpiece becomes an excellent hybrid head. It's strong for Ninjutsu casting (high skill, damage), melee TP gain (Double Attack), WS set (Weapon Skill Damage), and even offers defensive utility (Parrying, DT).
* Usefulness: Extremely high. The "Enhances Yonin/Innin" is a powerful, irreplaceable trait. The high Ninjutsu skill and damage makes it fantastic for landing debuffs and offensive Ninjutsu. The Double Attack and WS Damage make it suitable for TP and WS sets. The DT helps with general survivability. This would be a top-tier multi-purpose headpiece for many Ninja playstyles.
* FFXI Context: Modern Ninja gear often includes headpieces for WS (e.g., Mpaca's Cap, Nyame Helm), or Fast Cast/MACC (e.g., Malignance, Herculean). This piece, with its combined stats, attempts to cover several of these roles, making it highly attractive for gear swaps.
2. Kage no Michi Ningi (Body Slot)
* Job-Specific Properties: "Dual Wield"+19, Utsusemi spellcasting time -14%, "Migawari"+16, Critical hit rate +16%, Damage taken -13%, Physical damage: "Shock Spikes" effect, Enhances "Sange" effect.
* Assessment:
* Versatility: This becomes the quintessential Evasion Tanking / Hybrid Defensive Body. The massive -Utsusemi casting time and Migawari boost are invaluable for keeping shadows up. The high DW and Critical Hit Rate also make it viable for a TP set, offering offensive capabilities within a defensive framework. Damage Taken is a core defensive stat for main tanking.
* Usefulness: Extremely useful. The Utsusemi casting time reduction is a huge QoL and survivability boost, and with "Migawari" enhanced, it means greater control over incoming damage. The inclusion of high DW and Crit Rate means a Ninja wouldn't sacrifice all offense for survivability in this piece. This would likely be a BiS body for most evasion tanking and hybrid melee situations.
* FFXI Context: Modern Ninja bodies often include Malignance for defense, or Nyame for WS/DT. This piece's unique combination of Utsusemi FC, Migawari, DW, and Crit Rate makes it exceptional for an active tanking/melee hybrid.
3. Kage no Michi Tekko (Hands Slot)
* Job-Specific Properties: "Dual Wield"+12, "Daken"+20, "Subtle Blow"+45, Throwing skill +15, "Ninja Tool Expertise"+38, Magic burst damage +40, "Futae"+28, Elemental ninjutsu damage +18%, Enhances "Ninja Tool Expertise" effect.
* Assessment:
* Versatility: This becomes the ultimate Offensive Ninjutsu / Daken / Subtle Blow Hands. The combination of Daken, Throwing Skill, Ninja Tool Expertise (and its enhancement) is unparalleled for shuriken damage. The high Magic Burst, Futae, and Elemental Ninjutsu damage makes it a powerhouse for offensive Ninjutsu nuking. "Subtle Blow" helps manage enmity while dealing damage.
* Usefulness: Highly specialized, but exceptionally useful for its specific roles. When a Ninja needs to prioritize Ninjutsu damage or aggressive Daken use (e.g., against high evasion targets, or in a specific party setup), these hands would be unrivaled BiS. The Dual Wield also ensures solid melee performance.
* FFXI Context: Ninja often uses Malignance Gloves for MACC/Fast Cast, or specific high-DEX/Accuracy/Attack gloves. These hands offer a unique, concentrated set of Ninjutsu and Throwing benefits that would make them stand out.
4. Kage no Michi Hakama (Legs Slot)
* Job-Specific Properties: "Dual Wield"+10, Weapon Skill Damage +24%, "Store TP"+6, Katana skill +33, Damage taken -12%, "Yonin": “Counter”+18, Enhances "Mijin Gakure" effect.
* Assessment:
* Versatility: This is the premier Melee DPS Legs. High Weapon Skill Damage, Store TP, Dual Wield, and Katana skill combine for rapid TP gain and powerful weapon skills. The "Counter" enhancement adds a nice defensive layer for melee engagement, and Damage Taken further boosts survivability during melee.
* Usefulness: Extremely high for any melee-focused Ninja. Quick TP generation and enhanced WS damage are core to Ninja DPS. This would likely be a BiS pair of legs for any serious Ninja melee set.
* FFXI Context: Legs are common slots for Store TP, WS Damage (e.g., Mpaca's Hose, Nyame Flanchard). This piece consolidates several of the most desirable melee offensive properties effectively.
5. Kage no Michi Kyahan (Feet Slot)
* Job-Specific Properties: "Utsusemi"+1, "Tactical Parry"+26, Weapon Skill Damage +12%, Enmity +8, Dusk to dawn: Movement speed +25%, Increases Ninjutsu Magic Accuracy and Magic Attack Bonus.
* Assessment:
* Versatility: This is the dedicated Evasion Tanking / Utility Feet. The "Utsusemi+1" is monumental for tanking, significantly boosting shadow count. Tactical Parry further enhances evasion. The Movement Speed is a huge quality-of-life benefit. The Ninjutsu MACC/MAB increase, while a smaller boost compared to the hands, still makes it useful for casting.
* Usefulness: Invaluable for tanking scenarios. Utsusemi+1 alone makes this piece highly sought after for main tanking. The movement speed makes it excellent for general exploration and dodging AoEs. It's a strong defensive utility piece.
* FFXI Context: Feet often carry Haste, Evasion, or WS Damage. "Utsusemi+1" is an incredibly rare and powerful modifier, making this piece immediately BiS for any Ninja tanking scenario.
Overall Assessment:
This reorganized set, by concentrating the job-specific modifiers, becomes incredibly effective for a modern Ninja. Instead of each piece being a generalist, they become highly specialized tools:
* Head: Hybrid Melee/Ninjutsu/Defensive Utility
* Body: Evasion Tanking / Defensive Melee Hybrid
* Hands: Ninjutsu Burst / Daken / Subtle Blow
* Legs: Core Melee DPS / TP Gain
* Feet: Evasion Tanking / Mobility / Utsusemi Potency
A Ninja in FFXI would be able to build incredibly powerful gear sets for different situations (e.g., a "full-on Utsusemi tank set," a "Ninjutsu nuke set," or a "high-DPS melee set") by mixing and matching these pieces with other slots (weapons, neck, ears, rings, back, waist) that provide generic stats like Accuracy, Attack, Haste, and specific WS augmentations.
This set's individual pieces would be considered exceptionally potent and highly desirable in FFXI's current endgame, fulfilling the "min/maxing" philosophy by offering specialized, top-tier options for key Ninja roles.
By Seun on 2025-06-11 20:37:35
Mistressfifi said: »
sounds like the corse's can charm, so theres that.

Taru season!
By klayy on 2025-06-11 20:34:41
Cleared the last couple apolly floors i needed since I clicked the ??? last night. Still in same spot.. but full clearing zone doesnt reset the 3k points. Must be only when it moves... whenever that is. It's 22 hours since I saw it first.
By Garuda.Chanti on 2025-06-11 20:20:50
Afania said: »
And for those who protest? thousands got killed on streets by the army.
I think the worst we had was 500 or 600. There was at least one time the armed goons went into a company town while the men were picketing and murdered women and children to break a strike.

Quote:
The government asked young students who study abroad to spy on student community and see if any of them participate in political activity abroad.

Ronald Regan told school kids to do this but domestically.

Quote:
There is just no way that US protesting can be comparable to a real dictatorship system. I would say the difference is probably quite huge.

True.

Pantafernando said: »
Afania is talking personal experience and history as am I. Try talking history without politics. Please do not try living without politics.

But you are right, like Chickenman politics is everywhere.
By freedkevin on 2025-06-11 19:38:34
Rooks said: »
I'm annoyed I can't mine the dats any harder than I already do.

My MOM .DAT mines harder than you....
By soralin on 2025-06-11 19:30:56
Quetzalcoatl.Xilkk said: »
Please show me where you see this on BG wiki.

https://www.bg-wiki.com/ffxi/Category:Killer_Effects

"The potency of Killer Effects gained by Job Traits is halved against Notorious Monsters, but Killer Effects gained from gear is unaffected."

Quetzalcoatl.Xilkk said: »
I already tested intimidation rate just now on ferredon w/ 30KE same gear as before, did not use killer instinct at all.
Intimidation rate is 20% instead of 30% as expected. so if you just nerf the killer effect, the secondary effect nerfs the damage bonus.

This does not comply with your strange theory about different Killer effects categories between gear and job trait.

18/2 + 12 = 21%

1% off from 20%

What's your sample size? We can run a p test to see if 21% is outside or inside .5% threshold of confidence on the sample.


The test is easy btw, just take off your KE gear and don't have vorseal, so you only have 15% KE trait.

Basically we just need two different data points vs an NM to draw a line between.

If you get a ~7.5% proc rate and ~3.75% dmg boost, then bg wiki is right.

If you get a ~10% proc rate and ~5% dmg boost, your theory is right.

Ideally though we'd wanna gun for a way higher KE though, like 40%+ , that way the gap between the two possibilities becomes waaay bigger and which one it is will be way more statistically evident.

But theoretically just slapping Ferrodon with a Fire2 and 0 KE gear amd only 18% KE from trait+vorseal will be a decent enough data point to show the trend line.

I appreciate your contributions! I'm testing it out on pld tonight, what tool do you use to track intimidation rates, is there a parser that can pick it up?
By freedkevin on 2025-06-11 19:26:11
Lakshmi.Buukki said: »
Fudo/kujaku +1 lockstyle is pretty gaudy. My personal favorite
So too gaudy, but also ultimate flex? Poidh. ;p
By meylee on 2025-06-11 19:21:51
Asura.Saevel said: »
Lakshmi.Rooks said: »
On-topic, Neo-limbus looks like the exact kind of thing that my friends and I would have eaten up, about six years ago. Hope y'all enjoy it!

It's super chill but also very fun. Went in with six and an extra person in the 2nd party (RDM) and we found that when we go up, just run from start to the elevator and aggro a ton of stuff, then murder it, was actually entertaining. We weren't trying to hype optimize the climb either, just enjoyed spending an hour in Apollyon laughing. Especially that time our DRK got charmed from fighting a corse and killed two of our party members.

The best thing is that the consequence for failure / death is minimal. No lockouts, no waisted daily FOMO KI, no punishing timers, just get up, laugh and continue.

Your the first person i've heard say they enjoy it lol. While i agree no worries about using a daily KI to the max is awesome, as is the ability to do with as many or few people as you want. That being said the content its self is *** miserable... mindlessly kill mobs over and over. No strategy, just kill.
By palladin9479 on 2025-06-11 19:08:07
Leviathan.Draugo said: »
I like that is free to enter anytime, and that it's alliance content as well. If everything everyone is saying is true, later updates will hopefully see the return of alliance content also! The game needs some more casual alliance content.

Edit: SE struggles with alliance-solo content. And they shouldn't have to, if you enter solo, there should be a reasonable path to upgrade, if you enter alliance that path should be accelerated for all participants.

buH whAh abOOT dah botZ!
By freedkevin on 2025-06-11 19:06:26
Pantafernando said: »
The coolest katana is Kannagi, and the coolest WS is Blade: Hi.
I would have normally agreed, but now that I have yagyu to lock style, that one has to be the sickest katana model by far, imho.
By benjaman on 2025-06-11 19:02:49
Yeah nyame gloves r25 are better
By freedkevin on 2025-06-11 18:55:37
Pantafernando said: »
Leviathan.Draugo said: »
combine all 3 sets into 1 ultimate

I once thought this could the applied to the ultimate ultimate weapon, that you would only access after building all ultimate non-ultimate ones.
I thought this was well, but the ultima weapons usually have more that 1 job tacked onto them, so it would make standardizing them for a complete combination would be trickier to balance.
By . on 2025-06-11 18:51:14
Afania said: »
Garuda.Chanti said: »
Afania said: »
I am not afraid of protesting on streets in the US, I'd just leave if things got violent. At least it's not against the law for peaceful protest in the US.
Little difference if the laws are ignored.

And for all the politically aware part of my life it has been. Not to mention the century before that.

At least they haven't started shooting protestors here again. Yet.


I don't think the US was ever under dictatorship system no?

I and my parents/grandparents have been there, so I know what it's like. One of my relative was sent to jail for 40 years because she reads/owns political book banned by the government.

Not even protest on street, just reading a *** book.

And for those who protest? thousands got killed on streets by the army.

The government asked young students who study abroad to spy on student community and see if any of them participate in political activity abroad. If they do they get on blacklist and they, or their family will face consequences. So you can't even participate in politics in the US, despite the US law allowed it.

There is just no way that US protesting can be comparable to a real dictatorship system. I would say the difference is probably quite huge.

By Pantafernando on 2025-06-11 18:49:59
Though Im biased, as as someone who was "born" in the abyssea era, Kannagi was the most popular weapon ever, as NIN was the most popular job, and Blade: Hi the WS who would benefit the most from the crit hit atmas.
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