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Maybe he's referring to sapphires, star stones and chest drops?
Of course the chances would have to be scaled up, too.
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Add an option when you enter. If you pick an 'Enhanced Gallimaufry' run then everyone in the party is locked out for 3x the base re-entry time but obtains 3x Galli from all sources. Everyone wins.
Yes to allowing players to choose 20 or 60 hour lockout, but you still lose if you're taking 60 here.
What in the world are you on about?
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does it depop or will it get stuck and aggro the afkers?????
CMON GALKA DO SOMETHING PRODUCTIVE OUTSIDE OF THE MINES FOR ONCE I'm sorry, I'm not much of a showman, and also didn't wanna chance MPKing anybody lol
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By Seun on 2025-06-14 00:45:11
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Add an option when you enter. If you pick an 'Enhanced Gallimaufry' run then everyone in the party is locked out for 3x the base re-entry time but obtains 3x Galli from all sources. Everyone wins.
Yes to allowing players to choose 20 or 60 hour lockout, but you still lose if you're taking 60 here.
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By secare on 2025-06-14 00:35:07
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1) QD accuracy is for light and dark shots. You don't need it to boost damage for elemental nukes in sortie.
2) AF +4 would be best for accuracy, but besides that the AF +3 hat and hands with the set bonus still beats empy.
3) Probably still augmented herc legs.
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Add an option when you enter. If you pick an 'Enhanced Gallimaufry' run then everyone in the party is locked out for 3x the base re-entry time but obtains 3x Galli from all sources. Everyone wins.
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By Seun on 2025-06-13 23:50:23
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Take your time, I think you can figure out how.
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By NynJa on 2025-06-13 23:46:04
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when you're losing practically 3 days worth of galli in a row And every time you have no screw up, you're getting 3 days worth of galli in a row.
how?
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By Seun on 2025-06-13 23:43:35
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Obviously the screwups wont be zero, but you get the point. Theres no difference, but you are no longer compelled to go daily.
It's flawed.
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By klayy on 2025-06-13 23:43:20
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The ??? in apolly on asura hasnt moved in almost 48 hrs now. still "nothing out of ordinary" assuming that resets at conquest
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By klayy on 2025-06-13 23:40:44
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anyone run into warcry duration not working with agoge mask +4? def equipping but only getting 30 secs. Is timers reporting 30 seconds or are you actually having it wear off after 30 seconds?
Did you update your GS to use Mask+4?
It was timers. nvm lol. thanks for the catch tho.
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does it depop or will it get stuck and aggro the afkers?????
CMON GALKA DO SOMETHING PRODUCTIVE OUTSIDE OF THE MINES FOR ONCE
Don't drag us all into this (but you're spot on)
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By NynJa on 2025-06-13 23:38:44
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anyone run into warcry duration not working with agoge mask +4? def equipping but only getting 30 secs. I got 59 seconds (I feel robbed)
Is timers reporting 30 seconds or are you actually having it wear off after 30 seconds?
Did you update your GS to use Mask+4?
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Not sure if the ??? is weekly but ours on Shiva hasn’t moved yet in Apollyon SE FL2 next to exit.
Couldn’t find yet in Temenos so not sure if missed or up only in one area.
3k units
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By klayy on 2025-06-13 23:29:08
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anyone run into warcry duration not working with agoge mask +4? def equipping but only getting 30 secs.
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If SE said "we tripled the Galli offered in sortie but the lockout timer is tripled to 60 hours", not one person here would *** about it. Nvm, one person would, we all know who. I wouldn't be happy about that at all. Not the gallantry increase I can get absolutly behind that, but the 60 hour lockout.
My route is solo dhartok and a minor screw up solo can easily cause a me to fail to get dhartok down, which would mean a loss of like 90% of galli for that run. In case of the prolonged time out I'd have missed the majority of points for 3 days now instead of 1.
It would be particularly frustrating cause most of the time one of those screw ups is botulus landing charm on me and regenerating to full HP or even worse, running back to his spawn point behind the now closed door.
While I have a decent resist set by now I probably can't 100% negate that charm every time, no matter how much resist gear I'm wearing...
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By . on 2025-06-13 22:02:46
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Awesome thank you!
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By NynJa on 2025-06-13 21:48:29
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does it depop or will it get stuck and aggro the afkers?????
CMON GALKA DO SOMETHING PRODUCTIVE OUTSIDE OF THE MINES FOR ONCE
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YouTube Video Placeholder
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Turns out you can charm mobs and bring them to the lobby. i gotta test this....
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Turns out you can charm mobs and bring them to the lobby.
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By . on 2025-06-13 20:44:19
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Keurig is horrible and the coffee is so bad. You really don't want to go back when you get those nice espresso machines from Europe. We really do have the worst watered coffee in America
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By . on 2025-06-13 20:28:50
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Book Four!
Don't know if this is accessible by the general public yet, someone else click on it and let me know plz
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By Seun on 2025-06-13 20:16:39
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Carbuncle.Maletaru said: »There are a dozen ways to take advantage of having extra muffins in a run, and the idea that psyches are holding you back is another often parroted talking point that doesn't hold much water, IMO.
It's only a bottleneck for those who can tip the bottle far enough to notice. It should go without saying who the subject of that parroted 'talking point' is lol
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By zeta on 2025-06-13 19:50:22
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This still being updated, looking to see if +4 changes any sets at all. Thanks.
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The psyche cap is only true if you've been effectively using every psyche you've ever acquired (or failed to get them for some # of months).
I'm sitting on like...55 psyches per character right now, or somewhere around that. The muffins are absolutely the hard cap for me, though I'm sure that doesn't apply to everyone it should apply to a whole lot of people.
Or as Nynja said, it means you don't have to run as often.
Or it could help if you *** up, take a vacation, someone doesn't show up, etc.
Or you can use the extra muffins to upgrade armor.
There are a dozen ways to take advantage of having extra muffins in a run, and the idea that psyches are holding you back is another often parroted talking point that doesn't hold much water, IMO.
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By NynJa on 2025-06-13 19:39:51
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So theres one thing I havent tried, and I cant try until sunday because I opened both chests 5x each.
So if you have a temp item and then redo your cycle, the reward is halved. Can you drop the temp item, and if you can is your reward still halved if you toss the temp item?
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This guide has a lot of very good information but I think it talks back-and-forth about single-target and Horde sleeps too much which can be confusing.
For Single-target sleeps: Gjallarhorn
For Horde 1: Blurred Harp+1
For Horde 2: Daurdabla (and also be aware of the tier you can reach)
Daurdabla is fine for Horde 1 as well, but it will have a slightly shorter duration (10% of base).
The sets on the right-hand side of that guide are also SUPER useful. Essentially it boils down to priorities: Get to the highest string skill tier you can, then fill the rest with your best duration & Macc gear possible. It's a bit of a Tetris puzzle but can be a lot of fun to mess with. It changes as you go up in ML.
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By detlef on 2025-06-13 18:59:12
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Not that this is a very productive argument but don't forget you can still spend gallimaufry to upgrade gear. It's not just weapons.
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By Jinxs on 2025-06-13 18:25:34
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Is durdabla or blurred harp +1 the better choice for horde lullaby
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