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By soralin on 2025-06-16 02:32:15
Kaffy said: »
every bcnm ever has that limit of 3 at a time. worst was when AA HTMB came out and all fights shared those 3 battlefields (mission 1v1s, DM, HTMB 1v1s, DM2).

The Veridical Conflux fights don't, and I dunno why SE solved that problem, then reverted back to the way worse approach after they already worked out a better approach.
By Minaras84 on 2025-06-16 01:44:37
Asura.Eiryl said: »
I'm genuinely confused how just killing piles of trash is fun.

You can go literally anywhere and kill piles of mobs. Dyna. Sheol C. CN_S. Omen. Incursion. Delve.

It's just mobs, man, like, there's trying to make the best of it, but christ, to say it's fun, is the hardest core cope.

Personally, i find it fun and challenging enough when soloing (no multi boxing ofc).
I think that the limit to 3 trusts works well.
I find myself looking for the right spot when pulling, making sure i dont aggro the sh*t out of everything, deciding which mobs to fight and the ones to avoid, and i kinda like also the 2004 trains.
I lost about 180k exemplar points in there lol.

In group is boring af, but its also true that it takes a third of the time.
By Mistressfifi on 2025-06-16 00:18:09
Hello. just some feedback. i noticed it says that /DNC has no enmity generation. it gets animated flourish though (if you have finishing moves)
By Goltana101 on 2025-06-15 22:42:33
Drlove reported what he thought was an increase. I don't fault him for that. Where he went wrong is crashing out over Nariont making a very plainly correct comment about there not being any visual difference in song duration between the +3 and +4, and then quadrupling down when pressed for details. I mean, it's entirely possible SE messed up or updated something, Martel's post about Paladin AF feet are a classic example. They even coded Corpselights as demons for some reason (recall in Sheol B, Evil Weapons used to aggro by low HP at one point). So mistakes or translation corrections are possible. The difference in Martel's post is that it's super detailed, even included his own testing plus JP wiki references.

Drlove may be correct in that there's an update somewhere, or he could just be flat out incorrect/mistaken. But getting irritated when someone asks for more information when you've posted nothing besides a short paragraph about your experience does not provide any pertinent details, is weird behavior. Smh
By klayy on 2025-06-15 22:42:06
Didnt feel to me like geomancy was nerfed in there. I was crapping out capped leadens in SE Apolly (the lizard floors) with a GEO and a BRD. So I wasn't even getting much from the BRD, just hastes and maybe an AGI etude if I felt like it. I coulda done much more dmg wise, well theoretically, with the BRD on SMN with Shiva out, aka the Death Lineup. It's too bad most of apolly is so unfriendly to COR. Undead, demons.. cant leaden them much or wilefdire or hot shot and im not spamming savage when I could just get on SAM or WAR and drop them in 3 steps, sometimes 2.
By Autocast on 2025-06-15 21:56:05
Carbuncle.Maletaru said: »
This isn't testing the nerf SE does to geomancy BTW.

Think he was saying he was hitting the MDB debuff cap with eclipse malaise as there was no increase from a bolster malaise (+25% potency vs +100% potency) implying no nerf in potency if eclipse malaise was enough to hit cap.
By Minaras84 on 2025-06-15 21:33:24
Felgarr said: »
Minaras84 said: »
Bst has it easy, just pop Sultry Patrice, let it aggro everything, and then take them down one by one.
That little thing is a tank.

I would love to try a BST/COR (maybe 1 SMN party) in Limbus.

Is anything charmable by chance, even if just for silly shennanigans?

/dnc is a must for me, spectral jig is too good.
Some said there are charmable mobs in Temenos, but i havent seen a single one, they're all beastmen basically.
In Apollyon you can use charm.
By klayy on 2025-06-15 20:57:27
Im wondering if the ???s are triggered by a mob dying. THe apolly one in asura is right on the very edge of the zone. doesnt feel like a random preselected spot like a lost article for example. We did a climb thru temenos today and had someone kinda scotuing for the ??? while the rest of us killed. Last week the apolly one showed up -- or at least was found -- way earlier than temenos. Im just speculating but if its like X number of kills and it appears, maybe the number is much higher in tem. But I wasnt shocked when we didn't find it. Also the floor color makes it much harder to see tbf

I hear people on the trains/links. When we had like 15+ chars and idk 5-6 players going on day 1, we'd just run all the mobs to the end and do exactly that. Been in with just my trio a bunch since and yeah... we gotta stop training the entire zone. 1) if you show up too soon and the train is manageable, you can get zero points for all those mobs if they havent like totally deaggroed. We pulled a seemingly untouched room of aerns and after 4-5 kills, it was like "are we done???" "No, we havent gotten any yet" So thats a thing. I saw a really nasty train, ghrahs included, today. What I've taken to doing is either killing my 5 or so mobs at the start, having my BRD/WHM (BRD/WHM OP AF!) sneak/invis everyone, run to the exit, go up... maybe just resneak, head to the end, pull 5 ish from there. There's one central floor where I like to snag the first room or flowers. They link but dont really aggro much. Can safely pull back away from unseelies/pixies, kill what you need, s/i, off you go. One other useful BRD/WHM thing is silence if you're trying to clear a room of yags or orcs and you've got a stubborn caster.. can reel them right in before repops.
By Firedemon on 2025-06-15 20:54:35
Sylph.Drlove said: »
party of 5

I remember that show.
By Charitwo on 2025-06-15 20:46:41
those are rookie numbers at that
By soralin on 2025-06-15 20:45:21
The cloud of darkness fight maxes out at like 3 groups at once though, so it does suck *** though.

Literally tried doing it yesterday and was locked out for 13 entire minutes when there were only five people in the zone total, myself included.

That's a pretty valid thing to have issue with. On the smaller servers I have to assume it's still an issue at start of the month when more people login to run it.
By Lili on 2025-06-15 20:07:41
instead we got just five tiems per wek

sad
By Dalight on 2025-06-15 19:30:13
only five tiems??? PER WEK???? back in my day they gave us at least tee tiems as much per wek, never been so disappointed
By maletaru on 2025-06-15 19:28:38
Fenrir.Ahlen said: »
Fenrir.Jinxs said: »
Anyone test out things like geo debuff penalties?
Did short testing seems no penalty. Eclipse malaise was same potency as bolster malaise which would likely mean full geo potency.

This isn't testing the nerf SE does to geomancy BTW.

Normally, they nerf ALL debuff geomany, including indi- and geo-, and they reduce both of them by the same amount. There's functionally no difference between a geo- and an indi- spell except BoG/EA.
By Pantafernando on 2025-06-15 19:04:31
Palmeiras had a decent kick off tonight.

In my view, it was better than Porto the entire match. But the Palmeiras player's lack of quality resulted in a 0x0.

There is a huge difference between teams playing the end season and mid season.

Palmeiras is at its physical strength's peak in this cup because we are still in midseason.

It is our only trump card against the world.
By Akumasama on 2025-06-15 18:30:50
Asura.Zahl said: »
Swirly thing for Asura in Apollyon is at SE on floor 2 near the warp to floor 3.
Confirmed!
Anybody found the Temenos one instead?
By Galkapryme on 2025-06-15 18:22:46
By Creaucent on 2025-06-15 18:06:03
So decided to test with BRD +3 feet and exactly the same duration gear for the rest.

Nitro Marcato Victory: 9:57
Nitro Min V: 9:38
By MartelRagnarok on 2025-06-15 17:56:13
Lakshmi.Buukki said: »
Does anybody know if the "Wyvern: Absorbs damage taken +6%" stat on Emicho Gambieras +1 stacks with the same term on the Peltast's Mezail +3 (+18%)? Normally, absorb gear doesn't stack for players, but wondering if they ignored this rule for pets, and wyverns can get a +24% absorb chance.
So, about this...

I went and tested. I think I ended up pulling half the zone.


And, it looks like... Yes. They do actually stack. 5k+ total hits sample. 25% absorb rate. A bit higher than expected, but even with a sample of this size I think it can still vary by +/-1%.


TLDR: Peltast's Mezail and Emicho gambieras' Wyvern absorb effects stack.
By Phannatic06 on 2025-06-15 17:38:23
Asura.Bronzequadav said: »
Like said above, double kali + your gear and nitro = 9min26second songs(Honor march, esp marcato, and madrigal with its additional +10% are going to last even longer), meaning if you let nitro sit for 35+ seconds you're going to be able to go Nitro to nitro. If you were getting 1-2% from +4 it would add like 3-6 seconds to nitro songs.

With that being said you could of simply cast a song with /clock, and then /clocked or used chat timestamps as it wore and shown the exact duration of your songs which would of let you know without a doubt if the +4 was giving you a longer duration. Instead you decided to be emotional and pretend you're a victim for some reason.

Just time your exact duration and nobody can dispute what you're saying and you'll know yourself, rather than going nitro to nitro for some reason. Be awesome if the boots gave brd longer songs, if I had them I would test them for you but is no reason you cant report the exact song duration.

Just timed Marcato Victory march 9:49
just Nitro valor min 5 9:38

done using a stop watch, id get a +/- error of 1sec. so go try it, proove that your all right and Im just some nut stirring ***. Then maybe you will see what myself and others have seen now.
By Phannatic06 on 2025-06-15 17:30:30
Veydal1 said: »
Sylph.Drlove said: »
cconstantly I could not, the recast of nitro would be shorter and shorter till it would run out

Asura.Bronzequadav said: »
zoning up floors/to entrance/re-entering all freeze the buff duration, second here and there adds up.

Makes it appear as if your buffs last longer than normal, even if by only 10 seconds or so.


Okay, explain to me why I can do it in a City as well
By Phannatic06 on 2025-06-15 17:27:14
cconstantly I could not, the recast of nitro would be shorter and shorter till it would run out
By Naytan on 2025-06-15 17:21:46
Sylph.Drlove said: »
Odin.Naytan said: »
What you describing could have already been done without any change it the feet. You have 9+ min songs without carn. Nitro last 1 min 20 seconds. If you wait until end of nitro buff your have your 9+ min songs with less than 9 mins left on nitro. So +3 or +4 feet it's the same process.

If your saying it makes your songs last longer than say that, my songs were X seconds before, now they are X+6 seconds/+12 seconds or whatever. Using Nitro juggling as a measuring tool isn't gonna be useful to say what the change you believe these feet have.


Correct before I could never get it to go nitro to nitro more then twice. Same bard gear, only thing that changed was my boots to +4, as above maybe its like the pld boots that did so much change, but were corrected from what they were supposed to be before.

Even if I knew about the pld feet before hand and posted Bard AF+4 seem to be working as intended on +3 feet, people would still ***
Well if you could get it done once or twice already before than I'm confused at this post saying you just found out today you could go nitro to nitro.
By Phannatic06 on 2025-06-15 17:13:57
And for the Number I'm thinking a 1-2% not 10%, Its enough that if would have did bard as before and Nitro then re-sing short duration songs, then Nitro again. I would not have noticed. Just so happens I was only doing songs and sleep, and wanted to try it out more.

Hence when I was told about the timers in Limbus, I tested it in Mhaura, just standing there.
By Phannatic06 on 2025-06-15 17:11:45
Odin.Naytan said: »
What you describing could have already been done without any change it the feet. You have 9+ min songs without carn. Nitro last 1 min 20 seconds. If you wait until end of nitro buff your have your 9+ min songs with less than 9 mins left on nitro. So +3 or +4 feet it's the same process.

If your saying it makes your songs last longer than say that, my songs were X seconds before, now they are X+6 seconds/+12 seconds or whatever. Using Nitro juggling as a measuring tool isn't gonna be useful to say what the change you believe these feet have.


Correct before I could never get it to go nitro to nitro more then twice. Same bard gear, only thing that changed was my boots to +4, as above maybe its like the pld boots that did so much change, but were corrected from what they were supposed to be before.

Even if I knew about the pld feet before hand and posted Bard AF+4 seem to be working as intended on +3 feet, people would still ***
By Naytan on 2025-06-15 17:08:10
What you describing could have already been done without any change it the feet. You have 9+ min songs without carn. Nitro last 1 min 20 seconds. If you wait until end of nitro buff your have your 9+ min songs with less than 9 mins left on nitro. So +3 or +4 feet it's the same process.

If your saying it makes your songs last longer than say that, my songs were X seconds before, now they are X+6 seconds/+12 seconds or whatever. Using Nitro juggling as a measuring tool isn't gonna be useful to say what the change you believe these feet have.
By Minaras84 on 2025-06-15 17:05:54
Bst has it easy, just pop Sultry Patrice, let it aggro everything, and then take them down one by one.
That little thing is a tank.
By grimbattsumaru on 2025-06-15 17:05:09
Looking for group as well.
Main interests are Ody C seg farm and V25 T3/4 wins, Sortie 6+nm and boss fights. Also Limbus team ups
20+ years playing and experience in content
Access to content on both chars and willing play either to suit group
Listed jobs have most BIS, REMA and Mlvl 50 (no primes yet but all Emp +3)
Main language English but open to any group
Discord access
Alt
Mnk,Rdm,Cor,Sch,Whm,Brd
Bst/Pup pet sets, Sam geared Doji, Blu niche sets
Current project Pld

Main
War,Rdm,Drg,Geo,Blm,Cor,Run
Bst/Pup pet sets, Blu niche sets

Timeframe EST anywhere from 6pm-9pm
By Felgarr on 2025-06-15 17:03:33
Asura.Eiryl said: »
I'm genuinely confused how just killing piles of trash is fun.

You can go literally anywhere and kill piles of mobs. Dyna. Sheol C. CN_S. Omen. Incursion. Delve.

It's just mobs, man, like, there's trying to make the best of it, but christ, to say it's fun, is the hardest core cope.

I think SE should have mixed it up slightly. They could place re-skinned Homepoint Crystals throught out the map ...and maybe damaging them brings on the next wave? or bestows a buff/debuff?

Bonus points: if this Homepoint Crystal looks destroyed when players kill it.

Even the Statue/Time Extension dynamic in old Dynamis, or the Red Eyes/NM gimmick in new Dynamis are interesting.

...I just realized while typing this out, that SE could add a new dynamic at any time. ...it might just be tiered NMs? Who knows? I guess we'll have to wait and see
By Nariont on 2025-06-15 17:00:06
soralin said: »
If true, I wonder how many other items might have stats differing from the translation

Id be curious to look at stuff like *** hands, which seem very odd to not have gotten TH+5 on them, and it would be very easy to test if they are indeed TH+4 or TH+5 and mistranslated...

So far all the trait aspects of +3 > +4 have remained the same, even if they're TL'd oddly like SAM AF hands using a different description for rice balls.

Wouldnt be the 1st time though, happened just recently with pld boots but that wasnt a change in +3 > +4 just something that always was that they just happened to patch up in the +4 lol
https://www.ffxiah.com/forum/topic/58456/soo-about-the-converts-dmg-to-mp-on-af-feet/#3750482

If brd lucked out then great, would just be an outlier to all the other pieces across the AF/Relic upgrades
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