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By Lilianna on 2026-01-31 14:20:11
Felgarr said: »
Ranoutofspace said: »
All monsters/instincts/all level 99.

It's worth pointing out that the Dragon Quest crossover event now gives a very unique/rare species. This event is only once every 4-5 years so don't miss it!

God damn! So even with all of monstrosity done, you still only reach Rank 9? Jeez.....Rank 10 really is unattainable.

I have it all done and I'm rank 8! Maybe I'll come back and finish voracious resurgence and get more master levels one day...
By Lawiii on 2026-01-31 13:47:40
Do we know the values for Lorg Mor 5 AM?
By Genoxd on 2026-01-31 13:21:05
And just to sanity check, I should do this on the level -1 mobs since the stats are known right?

There's nothing to test on with more HP? I have GEO BRD and COR so I can easily ensure attack is more than capped on anything really.

I have a 100 TP/hit set that I am using and WSing in to start collecting more data
By Jinxs on 2026-01-31 13:09:29
Lot of new talk about the prime ws which is great, sorry to hear it is not as impressive as the others.

Since limbus has been the primary content for most now..
How does the stage 5 white damage perform in 135 limbus with Cor and brd buffs?

I am curious in the comparison of time to kill of the stage 5 vs godhands

With the loss of the potential ws dmg increase for more white damage, how different is kill speed?

Also happy to hear vs preforms decently with the prime
VS numbers with gh always disappoints me compared to vere
By Aspens on 2026-01-31 12:19:14
Genoxd said: »
What's a good way to get exactly 1k tp? Do you just mess with stp or wait on sekkanoki?

SimonSes said: »
Sekkanoki would be painful.

To collect these data I waited on Sekkanoki, I knew it would be painful but I had the time and I got numbers I trusted. It was 2-3 times slower than tact+misers to get the 3k data. I tried to come up with a 1k set but it seemed much harder than 2 handers like GKT. Also setting a fixed tp/swing is extra complicated for drg/dnc/rng due to conserve TP requiring you to swap weapon after each WS to reset tp back to 0.

I even tried making an occult acumen set to get fixed tp but forgot to consider ranged weapons... that's a great idea for 1h testing

Strategy was basically put up tact roll > pull with blind > wait on sekkanoki > WS > repeat. (3k was the same except no sekkanoki)
By SimonSes on 2026-01-31 11:24:05
Genoxd said: »
What's a good way to get exactly 1k tp? Do you just mess with stp or wait on sekkanoki?

You often need to make hundreds of WSs if you are unlucky, so waiting for Sekkanoki would be painful. Just get enough TP to get 100, 200 or 250TP per hit ang get 1000, WS and requip weapon to reset to 0. You can use ranged weapons to get tp faster on jobs with low delay weapons like daggers (you can shot without engaging and from distance and get more TP for each mob).
By scatch on 2026-01-31 11:08:09
By scatch on 2026-01-31 11:03:30
By . on 2026-01-31 11:03:05
Shake your @$$, baby

By maletaru on 2026-01-31 10:47:57
If you have a sch sub (on GEO most likely, or RDM or BRD) then it's really 15%, just for the second weather.

The bigger factor though: magical WS aren't relevant the majority of the time and even when they are, it's very rare that both Leaden and Trueflight will be relevant at the same time.

So...unlikely. As everyone, including myself, has said: every situation is different and making blanket job setups is shortsighted at best.
By Mrcricket on 2026-01-31 10:35:57
Thanks to everyone for the input, this is really valuable info for a returning player. Another quick question, that +25% damage from a storm spell + Obi sounds... really significant? Is that the same type of damage bonus as a pixie hairpin / elemental staff? Is my understanding correct that the RDM would have to be contributing at least 25% of the RNG dps + all of SCH dps, just to be on par with a single storm spell in terms of damage contribution? Before even accounting for fight mechanics and the rest of RDM and SCH toolkit that they bring to the table.

(I realize this is getting abstract because everything is content dependent, I guess this would be for if I'm deciding between RDM and SCH and the missing piece to the puzzle is maximizing DPS within a ranged setup strategy)
By maletaru on 2026-01-31 10:22:04
Vahnx said: »
I wanted to slightly jump in on this topic here and ask about adding +1 subskill at the cost of +1 main skill.

For smithing SU5 weapons for an example.
Should I drop a +1 skill equipment piece for a +1 in a sub craft?

Goldsmithing can get a +1 head piece. (No swap needed)
Bonecraft, I would have to swap out the body pieces.

This would put you at
123 Smithing
71 Gold
71 Bone.

Thanks a bunch.

Su5 weapons and JSE necks don't require any bonus subcraft skill. It's possible you could sacrifice some main craft to get a bit of subcraft and not hurt your chances, but it's absolutely, unequivocally, not required to make Rostam etc.

Also...is there an echo in here...?
By SimonSes on 2026-01-31 09:57:10
Valefor.Aspens said: »
I don't have access to club but is there anything else worth a thorough examination?

Thank you for your work.
We recently discovered Maru Kala info is most likely wrong, so you could try that if you have access to Varga.
By Aspens on 2026-01-31 09:20:58
I've got a pretty clear picture for sword. Although, I only tested 1k and 3k so the 2k is projected. I also tested only MND so the dex is also projected. Confidence ratio is high because I did hundreds for each condition.

Imperator:
ftp=(6.6, 13.35, 20.1) wsc=MND+27%, DEX+27%

1K no fotia +fotia neck
diff 1.049879108 1.049854407
min 11167 11333
max 11724 11898

3K no fotia +fotia neck fotia +70 mnd
diff 1.04992729 1.049845906 1.049440442
min 37134 37315 39138
max 38988 39175 41073

Unfortunately stats were a little weird between the two runs, I should have planned better but was hundreds of WS in.
Stage 4 Caliburnus ML50 RDM vs Huge Hornets (S. Gustaberg)
1k: STR+272, DEX+410, MND+314, /sam (pdif+0.1), PDL+20% gear, PDL+4% AM1, WSD+3%(gearswap was ignoring disable for ammo slot)
3k: STR+276, DEX+410, MND+310, /drk (pdif+0.3), PDL+20% gear, PDL+10% AM3, WSD+3%(gearswap was ignoring disable for ammo slot)

I think this actually makes it weaker than what's in the python simulator. I don't have access to club but is there anything else worth a thorough examination?
By SimonSes on 2026-01-31 08:46:51
Asura.Eiryl said: »
Asura.Sechs said: »
SimonSes said: »
Footwork for Kicks, Hoxne, overcapped attack with regular Aria:

Do you guys have a toggle for PDL / no PDL?
If not how do you handle the situations where you're not att overcapped and hence cannot benefit from PDL?

Everyone brings their own brd cor and geo so they're always capped and thus require no toggle

PDL is like the only (general) toggle left. Theres no acc toggles theres no turtle toggles. it's just hybrid everything and ws with and without max PDL

He is being sarcastic, but this is actually my approach. I'm too lazy to make glassy and hybrid TP sets, I just use what other would call hybrid as my main tp set. I don't have accuracy toggle, because those sets are usually naturally high accuracy too and if I'm missing it's the situation where madrigal/distract is needed, not the accuracy toggle.

As for PDL, I used to have toggle for that, but now I just play around things I do. For example I plan to start serious Sortie farming soon and Im probably gonna use DRK for that, so I plan to have WS set that will work best for basement bosses. I will check few PDL levels and just make my main WS set around that event.

The only scenario where I could see myself doing low attack sets is when I will do some solo stuff for fun and personal challenge.

Now there are few other special TP/WS sets that I might do for very specific scenario. Like 75 subtle blow WS/TP sets for MNK for Aminon, maybe super high meva tp set for DRK if I find it working against something specific and important. I also do white damage sets for fun, simply because I like them a lot.|

tl;dr I don't really like pdl toggle, because lots of scenarios would require different PDL levels, so I simply build around event I do frequently on that job.
By Dodik on 2026-01-31 08:21:29
Hybrid everything except for the folk that insist on escha and UNM gear for those truly elite deeps.
By Eiryl on 2026-01-31 08:03:59
Monstrosity is "high value" because it's just EXP

it's like adding another 100 jobs on top of the 22
By Vahnx on 2026-01-31 07:47:10
I wanted to slightly jump in on this topic here and ask about adding +1 subskill at the cost of +1 main skill.

For smithing SU5 weapons for an example.
Should I drop a +1 skill equipment piece for a +1 in a sub craft?

Goldsmithing can get a +1 head piece. (No swap needed)
Bonecraft, I would have to swap out the body pieces.

This would put you at
123 Smithing
71 Gold
71 Bone.

Thanks a bunch.
By Byrthnoth on 2026-01-31 07:45:35
Monstrosity plan sounds great! I'd love to know for sure how many / which levels it takes.

I'm done aggregating the thread up to this point with what ranks people up. Monstrosity is probably worth a lot of points, but I think it shows up so much in this thread because it's very skippable.
By Yandaime on 2026-01-31 07:32:35
Asura.Sechs said: »
SimonSes said: »
Footwork for Kicks, Hoxne, overcapped attack with regular Aria:

Do you guys have a toggle for PDL / no PDL?
If not how do you handle the situations where you're not att overcapped and hence cannot benefit from PDL?

I’ve just been using a Toggle myself. I hardly ever fight anything that matters without at least BRD and COR buffs so I just leave the PDL equipment in the default and toggle for more stats if not capped. And for Ampulla I just have a macro that disables Ammo and equips it. There’s probably a more sophisticated way to automate it but it works for me.
By Dodik on 2026-01-31 06:31:47
Endlesscc said: »
So let say if i join a group and giving out 6min Haste II is that like a "omgnoob Rdm we wont invite him again" kinda thing?

No, nothing like that.

It does depend on what the group is doing though. If you join a group aiming to clear v25, the expectation is that everyone in the group has their respective job maxed out. In that group, you do need 12-14min hastes so you don't have to re-buff everyone mid fight - Ody fights are 15min long.

If you're joining a Limbus/Ody/Omen farm, there is no such expectation.

For rdm specifically if I saw someone with a 6min haste2 I would think they're new to rdm. Duration for others is pretty easy to get for rdm, literally 5/5 empy will get you most of the way there without having to upgrade relic/af and you just keep improving on that incrementally.

I would not ask them to do anything like land debuffs on HELMs, sortie bosses or Dyna NMs, but good people are always invited to things appropriate to their level regardless if they are new to the job or not. It's more about you taking feedback, willing to improve and honest about what you can/can't yet do.
By Akumasama on 2026-01-31 06:29:30
SimonSes said: »
Footwork for Kicks, Hoxne, overcapped attack with regular Aria:

Do you guys have a toggle for PDL / no PDL?
If not how do you handle the situations where you're not att overcapped and hence cannot benefit from PDL?
By crazy00 on 2026-01-31 06:00:35
Sorry for the necro bump, but i've started crashing while zoning. Today in 8 hours it happened twice. Once while leaving my MH and the other time while moving between Jeuno. Idk if its a coincidence but it only happens when im zoning in towns. I ran check files and FFXI said I had a corrupted file. I shoulda screenshot the path. all i remember was the last part of the file. PoLBoot

it said this was corrupted so i did a file repair. hopefully it fixes it. anyone else experiencing this since the last path?
By TarquinOfPandy on 2026-01-31 04:59:48
I quit in 2019 for a while. Been back 6 months. Considering pulling my PLD out of retirement for the sole purpose of Sheol C, and maybe odd Ambus. I see shouts and both LSs asking for tank for this content, but I keep quiet. No current ambition to tank anything beyond this level of stuff.

Current gear:

Various non-REMA Swords (Sakpatka/Naegling/Max Brilliance/Malignance etc)
Ochain/Aegis
JSE to +1
Souveran +1 full set
Sakpatka R0
Various accesories!

Need to get my SIRD set fixed. Can get Duban to stage 2 in a day. BLU is main so /BLU is fine. Mastered, but ML0 ( i may do some cheeky Shami's troves to get ML10)

Anything else I need to sort out before I put myself in the mix for tanking? Or am I over thinking this? Cautious of the rampant elitism of Asura! No - I don't have Burtgang, and I don't have any current plans to make it for a long time.

I just want to be able to jump in/out of casual farming groups at the Sheol C - maybe a casual Sortie level etc. for LS and PUGs.
By SimonSes on 2026-01-31 04:08:43
DRK really dodged the bullet. I can totally see SE putting it on nuke set, same as Run was on Agwu. Instead DRK was put on one of the two best sets. {/hurray}
By NynJa on 2026-01-31 04:06:42
You didnt list stacks of shards, you listed total amount of shards.

My point was that its likely that more people are holding onto the shards they get knowing they will need to use them whereas crafting mats will only be of use to a select few.
By SimonSes on 2026-01-31 04:02:54
I'm using the sim from December on Windows 11. It had few problems, but after I deleted many items from gear.py, it works almost flawlessly, but I run it with pycharm, not with .exe
By Lili on 2026-01-31 03:51:48
Asura.Loraiine said: »
I like my haste 2 being shortly shorter than bard songs. This way we both apply them at the same time. That's just me though idk if this is the norm.

This is very valid but I cast in full duration then just rehaste everyone when we stop for songs. No need to have short buffs to recast it since it overwrites anyway.

Unless it's an automatic "oh noes buff gone" detection, I guess.
By maletaru on 2026-01-31 03:16:56
Well yes...I agree? Idk what your overall point is but shards stack higher too. Though consider that there are 7 mats (plus 10 parts and cores), and only 5 shards (really 1, since they're not competing for that slot). The shards will definitely, without a doubt, drop more than any synthesis mat. They might sell less often (because more people can use them), clearly, but i never made any statements about crafting mats so idk what the point is.

Each piece of armor will require SIGNIFICANTLY more shards than it will require synthesis mats, if we're considering R30. But matter will still be the cockblock, imo. You can always pay more for shards, people will sell them, you can't possibly do anything to increase the pace of your matters (under the current zystem).
By crazy00 on 2026-01-31 02:13:04
Cerberus.Shadowmeld said: »
you don't need +10. Ideally you want enough so that when you put your best skill set together it gets you the highest tier on Temper II (and enspells). I think that means +8 or more, but I don't remember. Temper is really easy, it's in 10 skill break points, so if your skill in the set is divisible by 10 you're golden.

I like my haste 2 being shortly shorter than bard songs. This way we both apply them at the same time. That's just me though idk if this is the norm.
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