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By on 2025-08-01 01:19:39
By Nariont on 2025-08-01 01:06:52
Typically that would apply to the mage who is bursting 2nd or further, so like in a pt of blm/sch/geo the geo would likely be the 3rd to burst ideally and thus get walled the most. Assuming all mages are nuking under the same element anyway which is pretty normal as most high end bosses are only "weak" to one element currently
By Vyrerus on 2025-08-01 00:57:40
Not much of a mage, and kind of been wondering...

What do people mean when they say things like, "Mage Job X gets hit really badly by the nuke wall." ?

Does it not affect all mages equally?

Teach me Mogster!
By . on 2025-07-31 21:39:40
I like episode 4 of Strange New Worlds and all but the critic brain in me can see the seams of the writing. This wasn't supposed to be the 4th episode of the season, they just did one reshoot to handwave away the major event in episode 3 and continued on like nothing happened. And they straight up ignored the other major event of episode 3. Not quite sure why they did this yet, maybe the rest of the season will provide a better explanation. But in general, this seldom works.
By Vyrerus on 2025-07-31 20:07:41
Since I gushed about WAR overly much, I didn't list any other jobs, but despite being a meat head DD as the infamous Felgarr puts it, I do enjoy several other jobs to a high degree. Those being:

Blue Mage - Prior to Seekers of Adoulin I leveled the job twice to 99, and learned all its spells pre-Adoulin twice. I leveled it a third time, and learned all spells including post Adoulin spells within the last couple of years. I love learning spells, as I love any system that moves away from Gil. I love its AF quests and storyline. I love its Genkai fight against Raubahn. Literally the best interpretation of Blue Mage in the whole Final Fantasy series. Plus it's super effective for Nyzul, Incursion, and many other things.

Red Mage - It's the Warrior of magic, more or less. I used it extensively during my Let's Play when I was keeping myself to 75, so that story battles would stay alive to showcase monster/boss abilities. I love it in the original Final Fantasy, where it's my favorite job. I love in XI, because I feel like it nails that feeling perfectly. I haven't mastered it yet though, as other jobs have taken precedence in the way that I get things done. In the old days I only leveled it post-Abyssea, as I didn't wanna be stuck on the backlines.

Corsair - Phantom Roll is really cool, and always has been. I started to level it prior to Abyssea, but didn't put the pedal down on it until Abyssea had already come out. It was slated to be my 5th or 6th 75, but I kept alternating to leveling Monk, and just didn't get it up. Like BLU it has a really cool AF story imo, and the link to Ephramad and Ephramad's world building/link to Odin and such just makes it a very cool job to me. It's also like a perfect hybrid melee/ranged job that excels in both areas while also being a buffing support, so it brings a lot to a group setting. It's my preferred job for doing a lot of Assaults and Voidwalker NMs on, because Bolter's Roll takes away a lot of frustrations. It's super flexible and fits into basically any party comp.

I like every job in XI to some degree. Trying to think of my least favorite job is hard. I think it's Black Mage, but saying something in XI is a least favorite is like choosing which meat is my least favorite to eat. I still like it.
By endoplatypus on 2025-07-31 19:34:38
DaneBlood said: »
I love the community spend time and effort on these tools.
But a bit of my heart is sad that we focus so much on DD

E.G. i jsut tried to do my WHM enfeeling set and no theophany gear

Anyway it looks really nice, good job.

Thanks, and know that I completely agree. One of my main goals is to get all the gear added to support caster sets fully!
By endoplatypus on 2025-07-31 19:34:39
By Llewelyn on 2025-07-31 19:30:28
NIN - My first main job all the way from ToAU through Abyssea. Going entire NMs without taking a single point of damage always felt incredibly cool and satisfying. I stopped playing it around Adoulin where Delve basically made shadows completely worthless. I wish Utsusemi or even Migawari were still relevant today. Despite me never really playing NIN anymore, I still picked up Yagyu Darkblade for my bonanza weapon purely for my love of the job.

SAM - My DD job of choice. The moment I first saw the animation for Tachi: Gekko I thought it was the coolest ***ever and decided right then and there that I'd level up SAM. I still play it regularly to this day and consider it my current main. I always enjoyed making skillchains and it's nice they're still powerful today. I just wish I didn't have to stand in front of NMs to bring out its full potential since a lot of NMs punish you for standing there.

RUN - Sort of brings me back to how I felt playing NIN where taking almost no damage at all makes me feel powerful, but I can extend that feeling to the party through Valiance and OFA which is great. Tanking v25 Kalunga was some of the most recent fun I've had in the game. A lot of stuff I go RUN to don't really pose a threat in the slightest, so fighting something that can actually threaten to kill me if I'm not paying attention was a fun change of pace.

BLU - The versatility to fit in to a variety of different setups and strategies is nice to tinker around with. Being able to bring numerous debuffs and buffs to support the party always makes me feel like I'm earning my spot on BLU, plus it has 2 of the very few instances of non-resistable Dispel that can be fun to take advantage of in some scenarios.
By . on 2025-07-31 19:16:57
Lightning will always ensure that XIII stays relevant, even if the series was bad.
By Taint on 2025-07-31 18:44:09
Most fun tier WAR,SAM,RUN,PLD,DNC,MNK

2nd Tier DRG,BRD,GEO,SCH,PUP,COR,BLU,THF

If I must Tier DRK,BST,RDM,WHM,RNG

Nope Tier SMN,BLM,NIN
By . on 2025-07-31 18:29:14
Garuda.Chanti said: »
Kaffy said: »
panta kinda right, ffxi will always be the outcast in the series to many people.
While XIII still exists?

They even include the sequels of 13 in most iceberg or tier lists, before considering FFXI.
By Garuda.Chanti on 2025-07-31 17:51:58
Kaffy said: »
panta kinda right, ffxi will always be the outcast in the series to many people.
While XIII still exists?
By . on 2025-07-31 17:46:26
It looks great. RIP Marvel vs Capcom.
By . on 2025-07-31 17:36:39
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probably the most excited I've been for a new game in years hnnnng
By Nalf on 2025-07-31 17:32:11
Pet jobs have always been my favourite.

THF was the very first job I picked when starting the game, and I had so much trouble joining parties that I ended up playing solo for a very long time. Because of that I gravitated mainly towards solo jobs and I spend most of the 75 era as main PUP with a sprinkle of BST and SMN on the side.

Now days it’s still the same BST, PUP, SMN and DRG are the jobs I enjoy the most even though I rarely get to play those in group content.
By . on 2025-07-31 17:26:29
Kaffy said: »
panta kinda right

"Panta" and "right" is a radundant combinantion of words.
By Ragnarok.Zeig on 2025-07-31 17:23:20
Draylo said: »
This "game journalist" makes a video about final fantasy bosses and references AV.. Then he uses nothing but footage from FFXIV. You can't make this up, they either completely skip XI and avoid it (while still mentioning XIV) or they do anything possible to disrespect it. And he claims XIV is the best MMO ever created... the levels of brainwashing and group think are astounding.

https://www.youtube.com/watch?v=8N9KXUUu21g&lc=UgxTkeMry3aEEWk5-6l4AaABAg.ALBVSsb2BSLALEVdc87zFO

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Why would anyone take the Mojo generic lists seriously? Surprised they're still getting views. I can assure you FFXI isn't the only victim of their meaningless lists that are put together in 5 minutes. Just don't give them views nor share their vids, you're just helping them for free this way lol
By Kaffy on 2025-07-31 17:07:48
30 seconds after chain 30 iirc
By Akumasama on 2025-07-31 16:47:17
Chain time limit is roughly half of the one for CP and EXP.
I think time allowed goes down as the chain goes up.
I think Nynja did some extensive tests but I don't remember the results, ping him!
By Jinxs on 2025-07-31 16:44:10
Exemplar chains work differently than cp and merits
Anyone got any data on the timing mechanic
By DaneBlood on 2025-07-31 16:39:39
I love the community spend time and effort on these tools.
But a bit of my heart is sad that we focus so much on DD

E.G. i jsut tried to do my WHM enfeeling set and no theophany gear

Anyway it looks really nice, good job.
By soralin on 2025-07-31 16:34:21
Lakshmi.Buukki said: »
If its for DRK it's good. If WAR/PLD, you can use Souveran feet +1 for Phalanx +5.

You need odyssean feet to hit 102+SIRD on your phalanx set :3
By Vyrerus on 2025-07-31 16:24:40
My main job has been Warrior since 2005. It's still one of my most favorite jobs to play, and what I have the most fun on.

Nowadays it's a bit absurd, too! You can get 100% double attack, so that literally every swing in TP set is x2.

This gets really fun when you dual wield or use hand to hand, because it makes every attack round 4 hits. Sprinkle in a little Quad attack, and you're always swing x4~8 times.

The Empyrean +3 also still rettains its Abyssea era set effect in doubling double attack damage, gaining something like 1% chance per piece equipped. My set uses 3/5ths, so sometimes even without REMA equipped, my autos get THICC.

This set effect stacks with Relic/Prime hidden and Empyrean aftermath, so you can see absurdly high damage amounts of x4~6 damage on auto attacks. This also can stack with the Moonshade: Damage varies with TP +5% augment, to where at 3000 TP your attack attacks can sometimes deal as high as x12 damage. You can see upwards of 15000(25k with Ukon) damage auto attacks with Farsha AM3, for instance. Very very fun, in spite of not being optimal.

Then there's the whole "class/job fantasy" of being a weapons master. A lotta folks have always liked to pigeon hole jobs to their A ranked weapons or highest rank weapons. Warrior doesn't care about that, in reality. Warrior can use just about any weapon in the game, and hit very hard with it. Nowadays you even have to be careful/strip naked when doing Aby procs with 1dmg Great Katanas, cause Hybrid weaponskills are insane but also procs, and the number of times I've accidentally killed the NM with Tachi: Koki or TachiL Jinpu with my Ark Tachi is too damn high!

But WAR and weaponskills are amazing. Any weaponskill you can take advantage of with Fencer build can hit max damage. Savage Blade, Calamity, Mistral Axe, Judgment, Black Halo, and Fast Blade II can be forced to hit 99999 on demand with Mighty Strikes. Two handers are also still a solid option for Warrior as it gets several instances of the newish Smite trait, in addition to some TP bonus on its Empy legs.

WAR is very deadly with any two handed weapon that it has innate skill with. Great Axe is its premier weapon, of course, and also offers a great utility with the status debuff Break WSes that now work pretty much all of the time. Upheaval is super fun, even without Chango. It has the same properties as Tachi: Kasha, and with Steel Cyclone having Detonation property, this lets you do either SC path to Light or Darkness with a Great Axe, regardless of REMA acquisition (you do need to learn King's Justice and/or Ukko's Fury for Light path however).

Scythe is an under utilized tool on Warrior, I feel. With even just 1 merit in Entropy, which WAR can merit, WAR may do a single step Darkness with Spiral Hell > Entropy. If you pick up a Drepanum from Ambuscade, this gives WAR a really strong darkness option without picking up a Prime. It's much stronger than the innate 2 step Great Axe option for Darkness. Spiral Hell with Drepanum and Warcry is near Savage levels. You can also get fancy and extend the steps, as Scythe is actually a weapon where a lot of its early weaponskills have interesting properties for making level 2 SCs that you can play off of. If you need to, you can elongate the skillchain path to darkness by starting with them instead.

Polearm is often mentioned as being something Warrior should have. It's non-negotiable imho. Shining One is an incredible weapon, and Blood Rage from Warrior influences the Crit Rate of your Weaponskills when paired with Shining One. This makes Warrior a very potent Polearm user, and one of the best piercing jobs in the game. It's very easy to max damage Impulse Drive, and even not too hard to max damage Stardiver. Warrior is also one of 3 polearm jobs that get Sonic Thrust innately(SAM has to sub DRG, WAR or PLD to have it), the other 2 being DRG and PLD. Sonic Thrust allows any Polearm user to 2 step Darkness, via Sonic Thrust x2 > Impulse Drive. It's even more potent, though less quick than Drepanum's 1 step.

Staff is something of an unsung hero to Warrior. WAR has a B in it, but Staff itself is in a similar position to Katana, in that not a lot of its weaponskills are super powerful. However, it sports Cataclysm, which is WAR's innate magical cleaving option. It can be quite potent in Dynamis Divergence when you don't want to pull as much hate. It takes full advantage of the weather in Dynamis, and is very easy to boost up.

WAR's weakest weapon options are the ranged options and dagger. It innately gets to learn Evisceration, but without subbing one of the higher end dagger jobs, WAR can't do Aeolian Edge, and it can't do any of the fTP modifier dagger weaponskills like Shark Bite. Ranged weapons continue to be the domain of Rangers and Corsairs. Best WAR can do is jerry rig a ranged setup that's more or less just full Nyame, which is also the WS set (though some Volte pieces might take exception to this). It can use the Su2 Bow/Xbow and Ullr, so it doesn't HAVE to sub Ranger to get a decent weaponskill, but it's not gonna do anything fancy without Ranger sub. Fun fact though, with Ranger sub and Su2 Crossbow, Warrior can self Light with Marksmanship, which I guess technically leaves Archery and Dagger as its true weakest options.

It's just a lot of fun to be able to crack out with almost any weapon. Something I've enjoyed recently is using Karambits and /mnk in Limbus just to *** around with Raging Fists and Asuran Fists on Warrior on Magic Pots. You get like half the fun of Monk, and can force max damage Raging Fists on the right target.

All it's just so much fun. You can learn so much about every weapon type, and use Warrior as a gateway drug to other jobs.
By . on 2025-07-31 16:21:44
I guess those 10 best/worst... vids do well because there are so many of them for everything imaginable, but I can't sit through them. not even using footage from the right game is pretty inexcusable, though.

panta kinda right, ffxi will always be the outcast in the series to many people.
By Madotsuki on 2025-07-31 16:15:35
I love MNK so much it's unreal. It may lack the flair and immense spike capabilities of other DD jobs, but there is great satisfaction in its consistency and ultra minimal TP feed. Super excellent to lowman content with, which is perfect for me since that is pretty much exclusively all I do these days. Unga bunga me punch, me kick.

BLU was my "first love" and it still holds a special place in my heart. As Kaffy mentioned the process of learning spells was an experience in of itself. Going through that the first time immensely boosted my early experiences in exploring the many areas of XI. Learning how to open my mind to the job's possibilities at level cap (pre-item level days) was also a very rewarding experience. Nowadays I let my friend take over the BLU throne between us but I dust mine off for cleaving and misc. farming here and there.

PLD was the first job that I ardently desired REMAs for back when I started. At the time, PLD tanking was kind of moot due to enmity cap issues in old content and evasion+shadows still being the main thing, but I didn't let that dissuade me. I'm glad I stuck with it over the years, even if I don't bring it out quite as much since I'm not doing quite as much top end content these days.

NIN has always been a lot of fun to me, of course I initially got into it as a necessity back on the Abyssea days for self explanatory reasons. Opened up progression capability but I always liked the aesthetic. Fast forward many years later, I made an alt a few years ago to redo the game on NIN for the hell of it after being inspired by Logical's videos and it has been really fun. With the recent bonanza allowing me to get Yagyu Darkblade on that character, it's been a blast to be able to mess around with.

BRD is the support that speaks to me the most among all the support-focused jobs. I enjoy the song juggling for some reason. Way back when I initially made a dualbox with the intent "ok, just making a basic barebones BRD to buff my friend and I when we farm content".... but bit by bit as I played it more my desire to actually learn and get better gear exponentially increased. It helped increase my awareness of stat buffing a lot.

I could go on for some more but those are the ones I have the most to blather about while I'm stuck at work lol. All in all, XI has such fantastic job design that I adore to this day. The unique differences and niches between them all is impressive. Even if there are clear gaps in efficiency and effectiveness in the top end content, the general malleable nature of being able to make things work with various compositions has kept this game appealing to me (and likely why I keep periodically coming back).
By Eiryl on 2025-07-31 16:07:46
I spend an hour afk, zoned, Cokeo is now number 2

it literally rewrites itself in any god damn order it feels like, whenever it feels like it lol
By . on 2025-07-31 16:00:29
It should be treated with respect, especially from "game journalists." It paved the way for XIV and they used XIs funds to support that garbage when it was dead on arrival, at the expense of the players playing XI. We had such big content droughts during that time for them to pour endless resources into that money pit. Only for years later its players that kids bop to each new game, to come and say its the best MMO created. While shitting on the original. Like, it would have taken him literally seconds to find footage of XI AV fights, but surely he thought "all the kidz like XIV and it looks better, i'll just use that footage instead."

The game either gets ***from weirdos obsessed with 75 cap or from XIV players, it can never get a break lol.
By Garuda.Chanti on 2025-07-31 15:47:44
Pantafernando said: »
But that is the truth: only FFXI players care about FFXI.
Many former players still care.
By Asura.Vyre on 2025-07-31 15:47:25
Dodik said: »
Somehow, there is a Galka named Calmwind on every server.
Nah, the Calmwind on Asura who my character is named after is Hume.

The Calmwind listed on Odin was me, before I transferred to Bahamut.

Can't confirm any of the other Calmwinds though.
By . on 2025-07-31 15:41:15
Dodik said: »
Somehow, there is a Galka named Calmwind on every server.

The one selling alexandrite for the stack price?
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