***, completely forgot about this thread.
Odin.Blazza said:
Well I also have novio now, and balrahn's ring replaces Omega in assault/salvage/nyzul. I also have AF 1 hat (full set actually, lol).
The main thing I'm interested to know is how yigit gloves compare to morrigans. I'm still waiting on that *** rampart to cough up, and I want them for a lot of stuff other than simply nuking, just wonder how they compare for a lot of blu stuffs. I'm thinking magic hammer and regurgitation (the only two nukes I often use) would both benefit more from yigit...
Yigit Gages beat Morrigan's Cuffs for Regurgitation pretty easily, so we'll focus on Magic Hammer.
Apollo's/Bugard+1/---/---
Yigit/Promise/Moldy/Novio
Errant/???/Sapphire/Omega
Prism/Penitent's/Jet/Yigit
57 base MND, I'm gonna round this up to +60 as a rough guess for spell MND. Set has 49 MND and 16 MAB, MAB is set for 119 MND and 36 MAB total. 38 MAB is universal between the two since Yigit has 2 MAB, so 5 MND vs 3 MAB.
Damage=[([D + ST]*Multiplier)*Convergence Bonus) + MND bonus]*Magic Attack etc
D cap is 35, multiplier and T multiplier (part of MND bonus) are both 1. 30% MND mod. Gonna rip out the portions that cancel out ahead of time (read: Apollo's) and solve for the necessary dMND such that Morrigan's would be superior.
Yigit >> (35+(124*0.3)*0.83+(124-x))*1.38=(35+(119*0.3)*0.83+(119-x))*1.41 << Morrigan's
(189-x)*1.38=(183-x)*1.41
2.79=0.03x
x=93
So if your target has more than 93 MND, Morrigan's Cuffs would be superior with your current build. Yigit will be superior against anything with less MND than that. I think it's fairly safe to say you should continue using Yigit after obtaining Morrigan's Cuffs =P
Quote:
This basically. I rely on blink tanking and don't bother with cocoon, don't have protect either. Cannonball is a pretty lame *** spell without a lot of buffs and SA, and I find it has especially ***accuracy. Hell, I'm cheap and don't even use food on imps. I could do light and MB Magic Hammer on imps, but since I always try and cast Magic Hammer after a fresh ichi cast, I know I'm going to be taking a beating if I attempt to MB my own SC on imps. So yeah, a good solo distortion on imps will do at least 50% of the mobs HP, or more. My MB Magic Hammer would have to get me at least 61 MP more to make up for the extra Hysteric Barrage I'd have to cast make up that damage if I was using Cannonball > Light. And that's if it hits...
In retrospect this should have been really obvious... meh. Good to know, thanks.