Shiva.Jimmyjazz said:
So something like this /sam with rajas, chiv and brutal for 6hit with 3/5 desperate blows for capping haste?
Invalid Item Set
what else could I throw in there?
edit; I guess it could use more HP pieces huh...
Ummm....
Right.
6hit doesn't matter at all with zerging... You will not WS while bloodweapon is up as the drain effect doesn't work on WS.
All you do for the zerg is pop your JAs and engage, wait 30-40 seconds then you weapons skill, by which point you should have more TP that you know what to do with.
The aim is to get as many swings in the 30second period as possible, so sword strap > pole.
Get rid of rajas, the STR is going to do very little and you don't need the sTP.
You can also forget about accuracy, as you will buffed up to the eyeballs and the mob will be Feinted.
You should be looking at something like:
Fort/sword/ /stone
Turban/Cougar Pendent/Physical Earring/Brutal
Gloom/Dusk/Bomb Ring/Bomb queen ring
High Breath Mantle/Swift/Venders Slops/dusk
That will give you 14% hast in gear, combined with 5/5 DB or 3/5 DB + Hasso you will cap haste.
Most of that is either AH gear or stuff you already have.