August 2026 Version Update

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August 2026 Version Update
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-08-13 19:43:49
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Genoxd said: »
Yeah I could do with slightly less RNG in goal but other than that, I have loved it

Besides the auras, what other RNG is there in Gaol?

You know exactly what it's moves are and how to counter/evade them. You know exactly when it's going to SP, spawn an add, how to dismantle the aura, even a rough estimate of WHEN it will aura. You know how the hate rules operate for the boss + add. You have all of the proven and workable strategies laid out. There is ONE element of RNG with the auras (2 if you consider Ngai or Xevioso's possible OHKO move), and maybe only 1-2 of them is truly run-ending for something like Bumba/Ongo V25 getting macc or mab down. After a few years of Gaol being out, it's not nearly as frustrating and RNG as it once was, since 99% has been figured out already. You just have to plan for it now.
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By Asura.Clintbeastwood 2026-08-13 20:08:17
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Carbuncle.Nynja said: »
Why not perfect? The drop rates that were so *** atrocious that probably the biggest exploit in the games history had to be discovered to made the drop rate “not terrible”.

Exploit aside, last time I made Gastraphetes, it took 5 days because I had 2 runs where I didn't get the cell to unlock the f'ing range slot /eyeroll
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 Phoenix.Michelob
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By Phoenix.Michelob 2026-08-13 20:23:15
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Count me in the Gaol is amazing camp. V25 fights are my favorite part of the current game.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-08-13 21:01:43
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Lakshmi.Buukki said: »
Genoxd said: »
Yeah I could do with slightly less RNG in goal but other than that, I have loved it

Besides the auras, what other RNG is there in Gaol?

You know exactly what it's moves are and how to counter/evade them. You know exactly when it's going to SP, spawn an add, how to dismantle the aura, even a rough estimate of WHEN it will aura. You know how the hate rules operate for the boss + add. You have all of the proven and workable strategies laid out. There is ONE element of RNG with the auras (2 if you consider Ngai or Xevioso's possible OHKO move), and maybe only 1-2 of them is truly run-ending for something like Bumba/Ongo V25 getting macc or mab down. After a few years of Gaol being out, it's not nearly as frustrating and RNG as it once was, since 99% has been figured out already. You just have to plan for it now.


^^ This, but also: even the Ngai/Xevioso OHKOs aren't truly OHKO if you're playing and gearing properly for them. Nobody in those fights has ever been OHKO'd where we didn't find a reason we *** up and caused it.

If you gear, plan, and play properly, Gaol fights are straight up never decided by RNG. Except Bumba V25. Anyone who says they lost a fight to RNG is making excuses for their poor planning, gearing, or play.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-08-13 21:06:27
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I've definitely been OHKOed by Xevioso more times than I care to remember. I checked my log every time to make sure Carol and Scherzo werent dispeled on my tank and I didnt notice.
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By Genoxd 2026-08-13 21:08:39
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Well I was mostly thinking of Bumba V25 lol.

Ignoring that though, is there some way to survive Sundering Snip randomly 1 shotting tanks with bad aura?
 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-08-13 21:27:10
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Aegis PLD eats it.
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By Taint 2026-08-13 21:35:42
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Anyone have more info on this NM?
Foret H-11 Spellward Orobon

Found it: G side
 Bahamut.Inspectorgadget
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By Bahamut.Inspectorgadget 2026-08-13 21:56:59
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Taint said: »
Shichishito said: »
Independent of the armor being useful or not. SE can go suck a fat one and choke on it for bringing back time and lottery spawns.


I'm going to disagree. It was fun making an alliance last night for the Raaz NM. The NM pops quite often and we got to chat with people I never would have.

~20min timers on the pop NMs and the window on Lotto NMs seems to be 20 min as well.

Bring back 21-24 hour HNMs that drop actually good ***and I might even come back to the game.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-08-13 21:59:16
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Bahamut.Inspectorgadget said: »
Taint said: »
Shichishito said: »
Independent of the armor being useful or not. SE can go suck a fat one and choke on it for bringing back time and lottery spawns.


I'm going to disagree. It was fun making an alliance last night for the Raaz NM. The NM pops quite often and we got to chat with people I never would have.

~20min timers on the pop NMs and the window on Lotto NMs seems to be 20 min as well.

Bring back 21-24 hour HNMs that drop actually good ***and I might even come back to the game.

Yeah, everyone loves waking up at 3am to stand still for 3 hours doing nothing, for a chance to have an item drop that everyone in your alliance wants. Peak FFXI, we need more of that.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-08-13 22:07:31
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Reminder:
Carbuncle.Nynja said: »
Everything will be based on mid-tier catch up gear:
Ambu+2
AF+4 (kill an Omen mid-boss is a very low bar to get access to +3 every job, Limbus isnt difficult either)
Relic+2 (Enter dynamis on job, I think 100 kills is a bit higher of a bar to do solo, hence stopping at +2)
Emp+2 (I dont think 10k muffins and a sapphire is that high of a bar)
Anything from pre-Selb HTMB's
UNM loot, including augment
Escha loot (is this too high of a bar?)

Ruwa set (WAR / PLD / DRK / SAM / DRG)
No multi atk, but hands have STP, and the set has a whole has better DT compared to the previous two. This one might not be absolute dogshit bridge gear.

TP (mostly looking from DPS standpoint, not explicit DT unless noted):
Head: Flamma Zucchetto exists. Unless you're desperate for that 6 DT, Flamma absolutely demolishes this for TPing. Applies to all 5 jobs. Sulev comes with STP+10 DT-6, SAM can use Emp+2.
Body: Not much of a TP piece here. Flamma has a healthy StoreTP +9. If the DT is crucial:
WAR DRK DRG: I'd use this over Sulevia, it has a bit better defensive stats and similar offensive stats, but that comes down to if the effort camping Raaz is worth when you could be doing more productive things.
PLD: Emp+2 Relic+2 and AF+4 are all better options.
SAM: Emp+2, even AF+4 if the acc and meva stats are more important
DRG: Emp+2 or AF+4 would be better than Flamma, but again if the DT is cruical, its pretty close with Sulevia.
Hands: These beat Flamma out the gate (unless the Crit matters). They also have the same DT as Sulevia as well. PLD would be better served in Emp+2 for tanky gear. DRK in Emp+2 for acc/DT (my theory is if you're fighting something that you need to turtle up that bad, you likely need some acc in there). SAM prob better to TP in AF+4 if the DT isnt important. DRG might be better served in Emp+2 if the DT is that important.
Legs: Flamma has StoreTP+8, Sulev has DT-6 TA+3, Sam can wear Tate or Emp+2, These lose I'm out.
Feet: These have high-ish MEVA, and the resist ailments could be useful, depending on target. Having said that, from a DPS standpoint, Flamma has DA+6 STP+6 and similar/better stats across the board, so its just a matter if that DT+4 comes into play: WAR Emp+2, PLD doesnt have any standout DT pieces but AF boots might be worth it for the MP conversion, DRK SAM dont have any standout DT pieces either, DRG Emp+2

WS:
Body: WAR AF+4. PLD this. DRK AF+4. SAM likely this, I doubt the extra TP from Relic+2 augment is worth it. DRG likely this, but Emp+2 in the running if the PDL comes into play.
Legs: Does the PDL potentially come into play? WAR: no (Emp+2 has better, not to mention fencer if one-handing), PLD: unlikely even without any WSD pieces, DRK: maybe better than Relic+2 WSD+5, SAM: no, AF+4 WSD+12, DRG: no, AF+4 WSD+12


Final tally:
head: certified ***
Body: good WS piece for PLD SAM DRG.
Hands: actually very good bridge gear.
Legs: certified ***
Feet: Probably not worth the effort. The decent meva and resist ailment might be good, but that would be come monumental luck for that to make or break an event.
 Leviathan.Kozumi
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By Leviathan.Kozumi 2026-08-13 22:12:39
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Asura.Melliny said: »
I don’t expect them to make deep and fun events ever again. The best and most interesting and flavorful event they ever made imo was the original salvage. Between the cells, the branching paths you had to choose between, the nm spawn conditions and the uniqueness of each of the 4 wings flavor, it was a fantastic event that you could tell the devs put a lot of thought behind.

We haven’t had interesting end game in a long time. Escha is the most interesting of anything post rhapsodies imo. Oddy sortie and limbus are all very hollow, with oddly probably being the best of those options. Event design nowadays is just throw a bunch of trash mobs in a pile and tell players to have at thee, with the odd nm here and there. It’s something to do with friends to spend time with people you like, but the content itself isn’t terribly interesting.
yet you're still paying them
have you considered voting with your wallet?
 Phoenix.Michelob
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By Phoenix.Michelob 2026-08-13 22:17:27
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Genoxd said: »
Well I was mostly thinking of Bumba V25 lol.

Ignoring that though, is there some way to survive Sundering Snip randomly 1 shotting tanks with bad aura?

We use Runefencer limited to around 3100-3200 HP, which keeps Scherzo in the proper HP range to work. Just need to keep the RUN topped off.
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By Dodik 2026-08-14 01:13:08
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Asura.Saevel said: »
R30 gear is the BiS most of the time, therefor V25 unlocks are mandatory.

Having v25 access is kinda mandatory for RP purposes. Just for RP, having T1 V25 access suffices. From personal experience.

v25 clears are not. The bump from R25 to R30 is not that significant. There is nothing in the game you will be walled on by not having R30.

Case in point, majority are on Nyame R25 yet have cleared every content in the game including the "hard" master trials that need you to get lucky on the 1hrs and be uber buffed going in. Oh yeah and "skill", ie being able to kite effectively.

Genoxd said: »
survive Sundering Snip randomly 1 shotting tanks with bad aura?

"Git gud" at tanking according to Run tanks that can't kite.

Aegis pld, like others mentioned.
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