Looking For Help With Plugin Project

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Looking for help with plugin project
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Posts: 5
By venat 2026-06-21 17:53:19
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Looking for help with creating a mod plugin that has the function to make every enemy in the game unique based on what area the player is currently in. This maybe taken a step further if enemy names or id's can be detected, for example having NM's being unique models over the normal enemies. As of the main goal is to just have more unique enemies zone to zone. Making Apex crabs look different over the blue crabs in valkume dunes, or make all the enemies within Limbus be unique.

I'm more of a texture artist and have no experience with coding or creating a plugin. However it seems likely this plugin would work based on whats already been made. ZonenameID mod plugin would be likely be the best place to start and then finding out how to redirect the loading of game files to plugin mod folder.
https://github.com/onimitch/ffxi-zonename/blob/main/regionZones.lua#L6

If there's more artists that want to join in, it would help with the workload.

Some of the work already done for the project.









I have made some others, but they don't seem to fit the project.
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By venat 2026-06-21 23:31:42
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Currently working on a bunch of crab textures at once as this is the quickest method to understand how the textures are wrapped without any extra guess work.