Consolidated Thread With All V25 Strategies

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Consolidated thread with all V25 strategies
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-13 03:22:11
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A friend recently mentioned that it's kind of a PITA to find strategies for Ody bosses since they're scattered on random pages throughout the Ody thread. It's a good point, so I thought it would be helpful to have a single thread with testimonials/strategy for all bosses in a single place.

I've posted all my strategies and writeups and some videos of each fight. If others want to share theirs I can edit them in the top post as well for ease of use.

Kalunga V25 (Maletaru):
Kalunga V25 (Sterk):
Ngai V25 (Maletaru):
Ngai V25 (Meylee):
Xevioso V25 (Maletaru):
Ongo V25 (Maletaru):
Ongo V25 (Unknown)
Mboze V25 (Maletaru):
Arebati V25 (Maletaru):
Bumba V25 (Maletaru):
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 Bismarck.Sterk
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By Bismarck.Sterk 2025-11-13 05:59:08
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I'll contribute one I suppose.

Kalunga V25:
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By K123 2025-11-13 07:07:23
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Winnable without pre-GEO buffs?
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-13 07:18:26
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K123 said: »
Winnable without pre-GEO buffs?

No idea, probably, but there's no reason not to do it. If you're on v25s you should have at least 1 GEO in the group and they're free.

The mechanic (bug?) Has existed so long as to make it pretty clear SE doesn't consider it an exploit.
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By K123 2025-11-13 07:43:33
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Lobby bubbles: Fury (DRK), STR (COR), Refresh (BLU), Refresh (PLD), Focus (RUN)

The buffs imply the BRD is doing them. Not every BRD is also GEO with duration set, etc.

Seems pretty antithetical to your normal position, too, but I don't want this thread to go to ***so don't go there.
 Asura.Eiryl
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By Asura.Eiryl 2025-11-13 07:46:17
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Every player basically without exception should have cor and geo mastered (or, at least "functional" +5 roll ring, +5 dunna, geo+ doesn't work on entrust)

Duration gear is just JSE. nothing special, bare minimums.
 Shiva.Thorny
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By Shiva.Thorny 2025-11-13 07:48:27
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K123 said: »
Not every BRD is also GEO with duration set

Not every BRD is trying V25 either. Doesn't seem like a very tall ask compared to everything else everyone needs for these fights.
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By Taint 2025-11-13 07:49:35
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WAR should be in every strategy that uses melee damage. Tomahawk and Warcry are huge party DPS buffs on all v25s.

Not to mention other advantages like Full/Armor break, fencer and access all damage types with solid WS options.

SE Forums have a solid list of strats:

https://forum.square-enix.com/ffxi/threads/59053-Odyssey-Community-Guide
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-13 07:58:46
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K123 said: »
Lobby bubbles: Fury (DRK), STR (COR), Refresh (BLU), Refresh (PLD), Focus (RUN)

The buffs imply the BRD is doing them. Not every BRD is also GEO with duration set, etc.

Seems pretty antithetical to your normal position, too, but I don't want this thread to go to ***so don't go there.

I don't want to turn this into that kind of conversation, genuinely.

What I would suggest in a situation where the person without a lobby bubble doesn't have GEO is either:
1.) Skip the least important bubble or
2.) Put the bubble on another character who will be standing at the appropriate range.

They aren't make or break, so it won't make a huge difference either way, on any fight. You should apply as many as you can, to as appropriate of characters as possible.

These are all templates, feel free to change whatever you want/can.
 Asura.Lunafreya
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By Asura.Lunafreya 2025-11-13 10:35:54
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1 KI Ongo because 3 KI makes me wanna puke. I’m not sure who the original author of this write up is but we used it and cleared Ongo multiple times using this approach.

 Bismarck.Sterk
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By Bismarck.Sterk 2025-11-13 12:45:21
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K123 said: »
Lobby bubbles: Fury (DRK), STR (COR), Refresh (BLU), Refresh (PLD), Focus (RUN)

The buffs imply the BRD is doing them. Not every BRD is also GEO with duration set, etc.

Seems pretty antithetical to your normal position, too, but I don't want this thread to go to ***so don't go there.
The Refreshes aren't incredibly important. It's just something else to throw on.
Taint said: »
WAR should be in every strategy that uses melee damage. Tomahawk and Warcry are huge party DPS buffs on all v25s.

Not to mention other advantages like Full/Armor break, fencer and access all damage types with solid WS options.
We used WAR initially but damage wasn't quite there. The WAR we brought wasn't exactly a career WAR. After a few attempts we put them on COR and brought a DRK and won on our first try with the DRK in party. We didn't consider Warcry too significant of a loss since the COR and BLU were both already rocking 1250 TP bonus. It may also become more challenging to find WSs with a WAR that wouldn't accidentally 3-step or cause Fusion/Light.
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 Asura.Vyre
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By Asura.Vyre 2025-11-13 12:56:08
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Bismarck.Sterk said: »
K123 said: »
Lobby bubbles: Fury (DRK), STR (COR), Refresh (BLU), Refresh (PLD), Focus (RUN)

The buffs imply the BRD is doing them. Not every BRD is also GEO with duration set, etc.

Seems pretty antithetical to your normal position, too, but I don't want this thread to go to ***so don't go there.
The Refreshes aren't incredibly important. It's just something else to throw on.
Taint said: »
WAR should be in every strategy that uses melee damage. Tomahawk and Warcry are huge party DPS buffs on all v25s.

Not to mention other advantages like Full/Armor break, fencer and access all damage types with solid WS options.
We used WAR initially but damage wasn't quite there. The WAR we brought wasn't exactly a career WAR. After a few attempts we put them on COR and brought a DRK and won on our first try with the DRK in party. We didn't consider Warcry too significant of a loss since the COR and BLU were both already rocking 1250 TP bonus. It may also become more challenging to find WSs with a WAR that wouldn't accidentally 3-step or cause Fusion/Light.
WAR's options for Kalunga no aura removal are pretty simple:
Farsha or Ikenga's Axe -> Calamity.
It's a Scission/Impaction WS so it won't SC with any of the options you listed in your strat. Farsha is preferable for its white damage component (Cloudsplitter tax will be poo poo, but the AM3 + Calamity will be quite nice)

Glad you found a baller DRK though. We need more of those :) <3
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By Lakshmi.Buukki 2025-11-13 13:16:31
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DRK on Kalunga is good because of Soul Enslavement's ability to completely deplete the first Matamata's TP, so you don't get hit with an errant Debilitating Spout. It also has Last Resort which will give it JA haste and allow it to DPS much faster than WAR. Warcry and Tomahawk are big, but IMO, Kalunga isn't really a DPS race so you're not completely in need of those buffs. WAR also can't cap attack speed without Samba, so it is inherently slower, but in my experience, is a fascinating DD regardless, and riding Warcry for the party is lovely. Tomahawk is big, especially with two conflicting Savage Blades impacting the WS Wall.

There's a case to be made for either job in Kalunga comp (our clear we used both, no BLU), the issue with DRK I have seen is hitting the hate ceiling too fast and basically ending the run. I haven't seen that to be an issue with BLU+WAR comp.

BST also has a very unique and useful role in Kalunga clears, as it can instantly shave 10% off, can zero out TP with Drainkiss on adds, Killer Instinct is pretty huge as a buff, and smacks pretty hard with Axe in general. The problem is finding a career BST who is geared and familiar enough with mechanics to swap between pets to maximize ability use and Killer Instinct proc (you need to pop a random plant for it, which adds nothing else to the fight, then presumably switch back to slug lynx or leech). BST will never hit the hate ceiling either due to Snarl, so you don't need to give it Dirge and can buff its attack even further with a Minuet, Aria, or an Etude.
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 Shiva.Myamoto
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By Shiva.Myamoto 2025-11-13 14:07:13
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Lakshmi.Buukki said: »
DRK on Kalunga is good because of Soul Enslavement's ability to completely deplete the first Matamata's TP, so you don't get hit with an errant Debilitating Spout. It also has Last Resort which will give it JA haste and allow it to DPS much faster than WAR. Warcry and Tomahawk are big, but IMO, Kalunga isn't really a DPS race so you're not completely in need of those buffs. WAR also can't cap attack speed without Samba, so it is inherently slower, but in my experience, is a fascinating DD regardless, and riding Warcry for the party is lovely. Tomahawk is big, especially with two conflicting Savage Blades impacting the WS Wall.

There's a case to be made for either job in Kalunga comp (our clear we used both, no BLU), the issue with DRK I have seen is hitting the hate ceiling too fast and basically ending the run. I haven't seen that to be an issue with BLU+WAR comp.

WAR hitting the hate ceiling was an issue for our group and ended a couple attempts before we resolved it. It's definitely possible and I witnessed it first hand as the WAR.
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By Dodik 2025-11-13 14:25:05
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Shiva.Myamoto said: »
WAR hitting the hate ceiling

If it is possible to drop Warder's Charm +1 for Yngvi Choker, it really helps with enmity reduction over long fights.
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By meylee 2025-11-13 14:25:46
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Bismarck.Sterk said: »
I'll contribute one I suppose.

Kalunga V25:

Used similar strat but whm instead of pld, war instead of drk (using axe, not GA). Brd put elegy on the adds, but other wise we just ignored them. Miso ramen and curaga. blu Diffusion MG @ start, hope to get it back on first random, if not get it up @40% after War MS and cor wild cards. never needed blu to help cure. Brd did dps and spammed savage, no reason not to.
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By Taint 2025-11-13 14:26:47
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WAR doesn't need to berserk which really helps defensively. DRK has to use LR.
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 Asura.Iamaman
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By Asura.Iamaman 2025-11-13 14:28:46
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Lakshmi.Buukki said: »
the issue with DRK I have seen is hitting the hate ceiling too fast and basically ending the run

Is this really an issue with Schere and using Entropy to refill MP?

I usually end up tanking this one, but I've gone DRK a few times. In either case, I don't recall the hate cap being an issue if they were using Schere, but maybe that was for other reasons. I've tanked with a few other DRKs (maybe you once IIRC?) doing it and they were using Schere, refilling with Entropy, then swapping back to Calad for Torcleaver. Didn't seem to be an issue capping hate when this was being done.

My issue with BST in most of these fights is keeping the pet and myself alive combined with keeping TP gain up. I'm sure someone more in tune with the job could do it, but it seemed like it was hard to balance. I always wanted to put more effort into figuring this out but never had the chance.
 Shiva.Myamoto
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By Shiva.Myamoto 2025-11-13 14:37:41
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Dodik said: »
Shiva.Myamoto said: »
WAR hitting the hate ceiling

If it is possible to drop Warder's Charm +1 for Yngvi Choker, it really helps with enmity reduction over long fights.

We dropped carol on war for SV ballad and entrust refresh in lobby. Used Schere full time and didn't have an issue, won next entry iirc.

I'll post my write ups as well when I have a moment but mine are not nearly as detailed lol. I find it redundant to post some stuff that should simply be understood at this point when people are doing v25.
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By meylee 2025-11-13 14:38:12
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Ngai V25
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-11-13 14:41:03
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Dodik said: »
Shiva.Myamoto said: »
WAR hitting the hate ceiling

If it is possible to drop Warder's Charm +1 for Yngvi Choker, it really helps with enmity reduction over long fights.

I don't know if Schere earring stacks with Dirge as a unique enmity reduction trait, but you can bring Vile Elixirs and try to dump your enmity after it's built up for a while. Ygnvi Choker swap sounds like a very good idea too after a certain point.
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By Lakshmi.Buukki 2025-11-13 14:45:03
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Asura.Iamaman said: »
Lakshmi.Buukki said: »
the issue with DRK I have seen is hitting the hate ceiling too fast and basically ending the run

Is this really an issue with Schere and using Entropy to refill MP?

I usually end up tanking this one, but I've gone DRK a few times. In either case, I don't recall the hate cap being an issue if they were using Schere, but maybe that was for other reasons. I've tanked with a few other DRKs (maybe you once IIRC?) doing it and they were using Schere, refilling with Entropy, then swapping back to Calad for Torcleaver. Didn't seem to be an issue capping hate when this was being done.

My issue with BST in most of these fights is keeping the pet and myself alive combined with keeping TP gain up. I'm sure someone more in tune with the job could do it, but it seemed like it was hard to balance. I always wanted to put more effort into figuring this out but never had the chance.

We had Geriond back when we did it, a very good DRK. He used Schere Earring and would refill MP just as you say, and still capped hate on it. So its absolutely possible. Had Dirge also.

As far as BST pet survivability is concerned, you can choose where you want your pet to stand and place it away with Heel, especially if it's going to die. Then just wait on Reward timer. If its away from Adds or Kalunga's area attacks, it won't take much damage. If its the slug, he's pretty tanky as-is, and you can use a few items with Pet DT on it if you want (Ankusa Axe/Su5 if you care that much). Even if the pet dies, it's really only there for a few moves (Snarl, Killer Instinct, Lynx+Attack Bonus, Corrosive/Purulent Ooze, TP Drainkiss/Unleash spam). Besides that, the pet is not necessary to maintain, because you don't really need any of the Tandem bonuses.
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By Dodik 2025-11-13 14:52:37
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All of schere earring, yngvi choker and dirge are separate calculations IME.

For yngvi choker my preference was to use it at the start of the fight, which then gives you the option to swap to a more defensive/offensive set under 25%.
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 Asura.Vyre
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By Asura.Vyre 2025-11-13 15:07:51
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Taint said: »
WAR doesn't need to berserk which really helps defensively. DRK has to use LR.
Nowadays WAR can Berserk + Defender and get net +10% to both Atk and Defense. :)
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 Shiva.Myamoto
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By Shiva.Myamoto 2025-11-13 15:26:23
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Lakshmi.Buukki said: »
Dodik said: »
Shiva.Myamoto said: »
WAR hitting the hate ceiling

If it is possible to drop Warder's Charm +1 for Yngvi Choker, it really helps with enmity reduction over long fights.

I don't know if Schere earring stacks with Dirge as a unique enmity reduction trait, but you can bring Vile Elixirs and try to dump your enmity after it's built up for a while. Ygnvi Choker swap sounds like a very good idea too after a certain point.

All great options to consider, I was just mentioning what worked for us in that specific scenario.

Vile elixirs didn't help that much tbh, its a brief semi fill of a low mp pool and is empty again after 3-4 attack rounds. I get what your saying but the constant mp refresh from SV ballad and entrust refresh in lobby was invaluable for constant long term enmity reduction.
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By Carbuncle.Maletaru 2025-11-13 17:45:42
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All good info, keep the comments coming guys.

My strategies don't have minutia like using remedy, panacea, how to use your JA, or all the nitty-gritty. Some of them (especially due to the comment limit on Discord, where I have saved them...) are quite brief and assume a good amount of knowledge of your jobs.

Unfortunately, I think if you list out every thing every job is supposed to be doing all the time and the tiny details that improve performance, it will turn each strategy into a textbook so I'll probably continue to leave those details out.

I'm gonna keep editing in new strats as people post them, so keep 'em coming if you've got something different to what others have already posted.