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October 2025 Version Update
Server: Asura
Game: FFXI
Posts: 809
By Asura.Melliny 2025-10-16 10:33:40
Quote: Nobody is farming malignance as catch up gear if it's this fkin rare.
I apologize if this may come off as slightly rough around the edges, but just suck it up and deal with it! The drop rates for malignance are not that bad. Most of us here farmed our malignance long ago and did it with the old system where duplicates just got deleted if you're solo. If you want to make yourself better you do what needs to be done. If you don't want to put in the effort it takes to get what is considered mandatory and baseline equipment, when you can no longer lose out on pieces because they updated the system so duplicates aren't an issue anymore then you only have yourself to blame if people exclude you from content because you're lacking essentials for your job.
Malignance is mandatory for every job that can equip it. Plain and simple. If you aren't willing to put in the time to better yourself then why even bother playing the game?
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3554
By Shiva.Thorny 2025-10-16 10:35:43
Malignance is the slow but easy route to being strong.
If you don't want to repeat easy / rare content, most jobs can get passable gear out of sortie or odyssey. It's harder, that's kind of the point.
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By SimonSes 2025-10-16 11:03:58
First malignance was like after 3 kills, second after 20, third after 60, 4th after 100+, then the last one took like another 200. Not having to deal with duplicates is HUGE. I was 4/5, 4/5, 3/5 3/5 on 4 chars before I got first 5/5.
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Ragnarok.Marquiss
Server: Ragnarok
Game: FFXI
By Ragnarok.Marquiss 2025-10-16 11:21:55
Malignance is the slow but easy route to being strong.
If you don't want to repeat easy / rare content, most jobs can get passable gear out of sortie or odyssey. It's harder, that's kind of the point.
100% agree, i’ll be sticking to farming sortie gear until drop rate is addressed. Lilith ain’t paying my bills, mortgage, or giving me any pussy for me to give her so much time.
Until drop rates are on the level of Null gear these are just luxury upgrades.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6219
By Carbuncle.Nynja 2025-10-16 11:34:31
The drop rate for Malignance box is leagues better than Null Masque.
You're literally being salty because its not a 50% or more drop rate on a three minute fight. It takes longer to pick up a new KI and re-enter the fight than the actual fight takes.
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By Genoxd 2025-10-16 11:42:23
Drop rate is not that bad. The gear is that good.
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By Kaffy 2025-10-16 12:16:42
there was nothing wrong with making D+ guarantee a drop like the original HTMB fights did. just give people a reason to keep doing it (REM tales, beitetsu, etc.) and they will. it was even a measure of true difficulty before they were old enough that everyone outgeared everything.
pretty telling that people are quick to defend such a shitty system. perfect example of not respecting your time, btw.
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By SimonSes 2025-10-16 12:40:05
there was nothing wrong with making D+ guarantee a drop like the original HTMB fights did. just give people a reason to keep doing it (REM tales, beitetsu, etc.) and they will. it was even a measure of true difficulty before they were old enough that everyone outgeared everything.
pretty telling that people are quick to defend such a shitty system. perfect example of not respecting your time, btw.
Have you actually full cleared D/VD with all adds? Pretty sure someone did and had very high drop rate. Also Malignance armor was (still is, but when it came out it stood out a lot) far better than anything in any HTMB before, so its not a fair comparison anyway.
By Kaffy 2025-10-16 12:58:47
Yes, and "very high" isn't anywhere close to 100%. Even on other HTMB in that same era like Odin you can get nothing on VD, frequently. The playerbase rejected killing Lilith wardens as too much effort, and spamming VE or E hundreds of times instead of teaming up for higher difficulties is a problem of its own, too. If that's what people really want, have at it I guess.
Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 609
By Valefor.Philemon 2025-10-16 13:04:59
We went 1/6 on easy the other night to get our buddy his last piece. Sure, Lilith sucked before, but I think the malignance box has fixed the problem. It's fair now.
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6219
By Carbuncle.Nynja 2025-10-16 13:21:28
The other HTMB was 100% on D/VD with a second slot based on TH that was high enough that youd get two drops more often than not on VD.
Lets be real here, youd do 7 fights and wind up with 10-12 drops, barring duplicates that everyone has. When I was EP botting and I picked a new whm to push to 50, Id run off to do Mamool fight and get a pair of slacks after 2-4 fights for them. Its not unreasonable to suggest the drop rate on the old HTMBs were a bit high.
*VD should be 100% on something though.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10877
By Asura.Sechs 2025-10-16 15:57:29
The old HTMB was high given nowadays standard, I think we can all admit that.
It made sense back then because they were being released regularly, there were a lot of them, a lot of content to do.
Given the amount of "fresh" stuff to do and frequency of updates, it made sense to have a droprate like that.
A lot of people couldn't even do VD on many of those fights, some were really nasty.
The "new" HTMB are just a few, and they were added one at a time, in a scenario where there wasn't really a LOT of content to do.
With the old drop rate they wouldn't have lasted enough, let's be honest about it.
I still think Lilith was a bit off, drop rate was somewhat low even on VD, the fight itself was complicated (unless you had multibox mules and could cheese it with zerg) and the huge amount of items made the already not ideal droprate on VD even worse.
It wasn't as bad as Shinryu, but it was bad.
Last but not least, the Malignance gear is VITAL in nowadays' meta, so I'm really happy they did something about it.
I think Odin, Caith Sith and Alexander are fine honestly.
Shinryu is, if anything, in an even worse position than Lilith.
Fight is easier but it takes 30 merits instead of 10 and the drop rate is SO insanely worse, beyond reason.
Shinryu though doesn't have any "vital" items in the current meta.
They're all pretty good, but none is "vital".
An adjustment like the one they did for Lilith's BC is unnecessary.
Making so the droprate is not as bad as it currently is though is kinda... due, if you ask me. At least that!
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By Kaffy 2025-10-16 16:31:59
if you want to understand why you don't get a matter 2/3 of the time you do limbus, this is why. whether or not it bothers you or changes what content you do is up to you.
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6219
By Carbuncle.Nynja 2025-10-16 16:45:04
An adjustment like the one they did for Lilith's BC is unnecessary. I disagree, for this reason
First malignance was like after 3 kills, second after 20, third after 60, 4th after 100+, then the last one took like another 200. Not having to deal with duplicates is HUGE. I was 4/5, 4/5, 3/5 3/5 on 4 chars before I got first 5/5. I had the same experience with my chars.
Going through my file history, once I started tracking it, heres how it looked (O = have): Code Hd: OxxOxx 2/6
Bd: OOxOOO 5/6
Hn: OxxOOx 3/6
Lg: xxxxOx 1/6
Ft: OxxOxx 2/6
5 of one piece, 1 of another. 2 days later: Code Hd: OxxOxx 2/6 (0)
Bd: OOxOOO 5/6 (0)
Hn: OxxOOx 3/6 (1)
Lg: xxxOOx 2/6 (1)
Ft: OOOOOx 5/6 (3)
2 more days later: Code Hd: OOxOOx 4/6 (2)
Bd: OOOOOO 6/6 (1)
Hn: OOxOOO 5/6 (2)
Lg: xxxOOx 2/6 (0)
Ft: OOOOOO 6/6 (1)
24 hours later: Code Hd: OOOOOO 6/6 (2)
Bd: OOOOOO 6/6 (??)
Hn: OOOOOO 6/6 (1)
Lg: xxxOOx 3/6 (1)
Ft: OOOOOO 6/6 (??)
I dont know how many fights I wound up doing in those 4 days, but I was pretty locked in on chasing em down. At this point, I started taking one of my friends char in place of one of my 5/5's instead of letting hd/bd/hn/ft go to waste.
The point is, if you killed Lilith 200 times to just wind up 4/5 Malignance, this means nothing and you could kill her another 200 times just to never see that last piece. Stuff is dropping, its just not loading because you/the rest of your party already have that piece.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6219
By Carbuncle.Nynja 2025-10-16 16:47:07
if you want to understand why you don't get a matter 2/3 of the time you do limbus, this is why. whether or not it bothers you or changes what content you do is up to you. Not sure if that was directed at me, but so far this week I'm:
1/6 Apy
1/12 Teme
I wish I was getting a matter 2/3 of the time, let alone 1/3 of the time.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10877
By Asura.Sechs 2025-10-16 17:40:13
An adjustment like the one they did for Lilith's BC is unnecessary. I disagree, for this reason I think I'm accidentally missing your point.
Are you trying to say that "Shinryu deserves the same treatment as Lilith because of the duplicates not appearing in treasure pool thing" etc?
Did I get it right?
Because, I dunno man. I have two things to say about it:
1) The duplicates not appearing in treasure pool sucks, it's a system that should disappear at the root, not fixed one by one in each content. It's not inherently MORE necessary in Shinryu than it is in any other CURRENT content that drops items
2) The problem me and many other people are having with Shinryu VD is that... stuff is not dropping. For real. Not the "stuff is dropping but I don't see it because I already have it".
I have literally zero Shinryu drops, zero.
Over 400 VD runs and the only thing I've ever saw were two helms (both of which went to friends, not to me, I'm still 0 drops).
Let me elaborate further on point 1).
It's not that I would NOT like the Lilith treatment to Shinryu. Man I would love it! If SE were to ask me about it, I would give a 100% certain "YES PLEASE"
But if you ask me, the whole system should be changed at the root.
Shinryu does NOT need it particularly more than any other similar content.
I mean, do I, sechs, need it more? Yes I do because I've got everything else so I don't care for them to adjust that content, whereas I still need Shinryu drops.
But that would be an incredibly selfish and stupid reason.
I think Lilith is "unique" for the reasons many other people said in this thread.
If they're adamant on not changing their system at the root (which they should) then I can at least concur Lilith deserved to be the exception.
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By Nariont 2025-10-16 17:58:54
Already been said but lilith armor only gets this treatment as it's basically become the ambu gear for the jobs on it, people hunting daybreak are still SoL for example(at least my luck getting that was terrible). Unlikely to ever see the same applied to other htbs because we gotta milk what limited content we have.
Can only hope future htbs follow odin/cait/alex or even more favorably CoD if they do the silly 30 merits(or more) again.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6219
By Carbuncle.Nynja 2025-10-16 18:01:03
Maybe I misunderstood
but Shinryu needs its own adjustment, in the fact there are five items fighting over a 0.2% drop rate (or is it 5 items fighting over a 1% drop rate, making it a 0.2% drop rate on the specific item)?
By Dodik 2025-10-16 18:03:53
It's 0.1% or less on Shinryu. 1/1000 chance or worse.
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By Kaffy 2025-10-16 18:05:50
make it 75 merits, actually difficult to win, and guarantee 1 drop on VD. or, make N drop the base piece and allow D-VD to earn RP on it.
plenty of alternatives.
as an aside, most of my posts slant negative and a lot of that is just personally falling out of love with something that was a huge part of me for 20yrs. apologies for littering here, I truly don't want to be the one always hating everything.
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10877
By Asura.Sechs 2025-10-16 18:06:12
Maybe I misunderstood
but Shinryu needs its own adjustment, in the fact there are five items fighting over a 0.2% drop rate (or is it 5 items fighting over a 1% drop rate, making it a 0.2% drop rate on the specific item)? That I would agree, it's actually exactly what I said a few posts above.
Doesn't need the Lilith Treatment (i.e. a special "Crepuscular Box"), but making so the 5 Crepuscular items have a "normal" drop rate instead of the 0.01% current one is LONG DUE.
Gfdi.
None of the other new generation HTBF are like that, it's beyond reason.
Edit:
Since Nynja mentioned it earlier.
I don't think the current Limbus matter drop rate need a raise in the % chance.
I mean not that I would complain, but I don't think it's overly necessary.
What is truly necessary, IMHO, is to make the first chest in each zone, every week, dropping a matter 100%.
So you get one guaranteed chest every week.
SE ensures people have a high motivation to do AT LEAST one run per week (which may not be the best but it's certainly better than the ZERO a lot of people seem to be doing lately).
Sorry if you think I'm oversimplifying things, but I think it would be a very beneficial scenario for all parts involved.
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Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 609
By Valefor.Philemon 2025-10-16 19:05:51
What is truly necessary, IMHO, is to make the first chest in each zone, every week, dropping a matter 100%.
So you get one guaranteed chest every week.
SE ensures people have a high motivation to do AT LEAST one run per week (which may not be the best but it's certainly better than the ZERO a lot of people seem to be doing lately).
Sorry if you think I'm oversimplifying things, but I think it would be a very beneficial scenario for all parts involved. SE would hate that. People would have even less interest in killing NMs.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6219
By Carbuncle.Nynja 2025-10-16 20:15:14
I'm 2/24 across my chars this week, I have no interest in doing Limbus. I have better ***to do for an hour. I've upgraded all my useful AF/Relic that I'll be using, I need Matter and I'm not getting any.
Make the 5th box 100% drop. That would encourage people to not be one-and-done for their 100%. Theres still motivation to kill NM's as it "affects drop rate" on the first 4 boxes, but theres a guarantee of something for their efforts at the end.
By Nariont 2025-10-16 23:26:12
My cope would be that they probably plan to add more items and then they'll up the rate and this is just to pad content that needs to last at min 2 months, likely more as whatever they add next round could be unrelated to this whole matter/RP system and just be regular NMs with their own drops.
Alternatively they dont add more stuff and this is just a side grind for the other stuff(which if that were the case they could have seperated the currency from the upgrades but gotta milk this)
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