F^^k Entry Gate

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F^^k Entry Gate
 Asura.Cossack
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By Asura.Cossack 2025-09-02 21:51:41
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Getting past the entry gate is harder than the content.
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By Kaffy 2025-09-02 22:00:50
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asura problems, but I feel ya. look for valkyrie to make it a bit easier to spam getting in.

broken record, but another good example of changing something to make it unnecessarily complicated for the player.
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 Asura.Cossack
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By Asura.Cossack 2025-09-02 22:02:38
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I hear ya, but needing an add on to access content is lame.
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By Kaffy 2025-09-02 22:07:14
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ideally people would be like, hey wanna go in with me? but instead you get everyone spamming the trade and getting frustrated when someone beats them in. that little bit of extra work and interaction is usually decided to not be worth it even though it costs them more time in the long run.
 Asura.Cossack
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By Asura.Cossack 2025-09-02 22:13:50
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Bro I offer other people lamps, they almost never take them, conversely, I'll ask for them, both cases end in robotic silence.
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By yossarian 2025-09-08 16:15:07
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The amount of time I've gotten a lamp, tried to copy it my 2nd character, and then been locked out of the zone due to someone pulling is less than 0. I'll just spam (if I ever do another mythic).
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By K123 2025-09-08 16:18:48
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Asura.Cossack said: »
Bro I offer other people lamps, they almost never take them, conversely, I'll ask for them, both cases end in robotic silence.
Bots
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-09-08 16:20:16
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yossarian said: »
locked out of the zone due to someone pulling is less than 0.




I love not having these kind of problems on my small server.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-09-08 16:26:51
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Kaffy said: »
ideally people would be like, hey wanna go in with me? but instead you get everyone spamming the trade and getting frustrated when someone beats them in. that little bit of extra work and interaction is usually decided to not be worth it even though it costs them more time in the long run.

It's quite hilarious they make QOL updates that almost nobody* is asking for (dynamis for example), but the few things that would make everyone's life significantly easier never gets touched.

Also #Asuraproblems

Spamming entry gate is the primary reason I don't want to do another mythic. You'd think it would be as easy as every person trying to get in would simply flag up, get invited, and leader pops a bunch of lamps (by the way, THAT'S an archaic model to begin with, why does EVERYONE need a lamp?) and everyone can join in. But because it takes an extra 30 seconds of work, nearly nobody does it. Same reason why the HTBF lines are always clogged shortly after a release or during a campaign. Or ambuscade. Sadly, people would rather solo and take FOREVER than join someone and get significantly more progress in a shorter time. People really do enjoy wasting time.
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By Lili 2025-09-08 16:42:33
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Kaffy said: »
look for valkyrie

Valkyrie makes the problem worse because now everyone and their hamster just afks at the gate with it on and doesn't realize that they actually managed to enter, holding everyone out.
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 Asura.Eiryl
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By Asura.Eiryl 2025-09-08 16:45:31
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I find it ironic that the solution would be to make the entry 3 bodies.

And yet, everyone would *** about that, too

Ein is exactly why 3 body requirements exist
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By Genoxd 2025-09-08 16:53:25
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This is why I don't want server merges. I don't want to deal with this crap
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-09-08 16:54:53
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*** server merges
and especially *** everyone who keeps suggesting "merge the smaller servers".
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 Asura.Eiryl
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By Asura.Eiryl 2025-09-08 17:14:25
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If they merged all 10 people on shiva with all 8 people on lak there still wouldn't be enough to fill the zone. Relax.
 Shiva.Applesmash
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By Shiva.Applesmash 2025-09-08 18:03:49
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hey we're at least 12 on Shiva
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-09-08 20:15:28
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Genoxd said: »
This is why I don't want server merges. I don't want to deal with this crap
The irony is that the "larger" your server is, the less social people are in general. You have one person who basically plays FFXI by "himself" with his army of alts, never needing to interact with others unless it's a group activity where progress is important (Gaol, Sortie, Master Trials etc, but even that can be multiboxed to an extent). Most of these problems that Asura faced would be instantly solved if people simply joined up together for common goals like HTBF, Deeds/Peculiar Foes, Ambuscade, Einherjar, etc. Instead, you just get hundreds dozens of players doing tasks by themselves, which leads to congestion. You add mercs to the equation and it's no wonder everything is flooded all of the time.

As a QOL adjustment, I wish they would add a real Duty/Raid/Event-Finder system. Something like a dynamic list that players can sign up for various events, and event-leaders can check for any interested persons, and instantly invite them without any delay. I feel like Yelling/Shouting is kind of a bad system to fill groups, especially since Term Filter can unintentionally block out messages you would otherwise want to see.
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By Kaffy 2025-09-08 21:41:50
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JP players still use /seacom for recruiting in combination with shouts. that's as good as its ever going to get
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By DaneBlood 2025-09-08 21:43:53
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Kaffy said: »
ideally people would be like, hey wanna go in with me? but instead you get everyone spamming the trade and getting frustrated when someone beats them in. that little bit of extra work and interaction is usually decided to not be worth it even though it costs them more time in the long run.

people forgetting to multiplay in a multiplayer game and gets upset about it
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By Lili 2025-09-09 03:21:37
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ITT: NA players almost grasp why individualism makes the world a shittier place for everyone

Personally I think Einherjar is a perfect candidate for a system similar to Domain Invasion. Free for all that starts every hour, ish. Can keep old Einherjar for LORE and make a new area for ichor.
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By Felgarr 2025-09-09 05:18:25
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Asura.Eiryl said: »
If they merged all 10 people on shiva with all 8 people on lak there still wouldn't be enough to fill the zone. Relax.

If/When SE incentivizes or forces people to move, I hope they make smart choices for collaboration. What if the only the thing SE changed about Einherjar was that every person in the party gives +1% Ichor? (6-man party, +5% Ichor. 18-man alliance = +17% Ichor)?

...or is that too much?
 Lakshmi.Byrth
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By Lakshmi.Byrth 2025-09-09 05:22:20
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wow, hyperbole... Lakshmi has 400 characters logged in right now.

There must be at least 20 real humans playing