|
Job Adjustments - what would you do?
By Kaffy 2025-08-19 23:45:35
love me some vic posts, even if AI wrote most of it. dare to dream!
Asura.Vyre
Forum Moderator
Server: Asura
Game: FFXI
Posts: 16343
By Asura.Vyre 2025-08-20 00:51:02
Thinking about more changes that could be done to help out BST, NIN, and shake up the meta a little perhaps...
For BST I was thinking it'd be cool if the summoned Jug Pets' job traits were loaded onto the Beastmaster. Got a THF pet with Triple Attack? Got a WAR pet? Well, the BST has those traits now, too. Kind of in the vein of how BLU gets to set any traits it wants, BST should get its pets traits. Now that's a Beast Affinity! Yes, at full level 99 potency, as well!
A long time ago Daggers had really low damage. Like iirc Mandau when 75 cap was fresh wasn't even 30 base? I could be wrong on that, but it was lower. THey adjusted the dagger weapon type itself, such that all daggers received higher base damage than before. I think they should do this again, but for Katanas. Raise them up to truly be just below Swords. I'm talkin' give Dokoku a raise to like 175 base damage.
They should adjust a lot of SPs, mostly just make them longer duration (The lowering to 45 mins is great, but I think we deserve more, maybe give these increased durations at ML50). A lot of them aren't nearly as impactful as they used to be, and this wouldn't even have to be that big of a thing but like...
Triple the duration on Hundred Fists, Quadruple Inner Strength's.
Give charges to Benediction. A second use of Benediction would be the ***. Double Asylum's duration.
Double Chainpsell duration and give a charge to Stymie.
Double Manafont duration, Double duration of Subtle Sorc
Double duration increase to Mighty Strikes, triple Brazen Rush's duration
Triple Perfect Dodge duration, add a charge to Larceny/allow Larceny to steal SP2s.
Add a Charge to Eagle Eye Shot. Double Overkill's duration (and make it instantly max Hovershot stacks).
Make Soul Voice songs have NITRO 5/5 embedded. Clarion Call songs undispellable.
Double Spirit Surge duration, Quintuple Fly High's duration.
Double Blood Weapon's duration, and force a Penance effect against Undead. Double Soul Enslavement's duration, and force a Penance effect against Undead.
Allow TP to accrue as normal during Meikyo Shisui, and Skillchains grant a Tomahawk/Formless Strikes like effect that bypasses skillchain resistance/elemental absorption. Double Yaegasumi's duration.
Triple Invincible's duration. Add a charge to Intervene.
Familiar triple's pet HP, and now provides increases to accuracy, store TP, and grants a TP bonus to Ready/Sic. Double Unleash's duration.
Astral Flow no longer consumed by Alexander/Odin. Double Astral Conduit's duration.
Bolster duration doubled. Widened Compass tripled.
Wild Card given an extra charge. Cutting Cards given an extra charge.
Double duration of Elemental Sforzo. Double debuff duration of Odyllic Subterfuge.
Double Duration of Trance and Grand Pas.
Duration of Tabula Rasa doubled. Caper Emissarius gains a charge.
Mijin Gakure deals maximum damage (repeat use from multiple ninjas sees dramatically reduced damage, the Mijin Wall). Triple Mikage's duration, and simplify the effect to be: Number of Shadows you have = number of multi-attacks added to your attack round, until attacks per round cap is hit.
Azure Lore duration tripled, quadruples physical spell damage and causes spells to not give TP to enemy. Doubles magical spell damage. Unbridled Wisdom duration tripled.
Overdrive duration doubled. Heady Artifice gains a charge.
:)
By Pantafernando 2025-08-20 01:47:30
They dont have enough devs to implement all of this!
[+]
By Elad 2025-08-20 02:07:17
Final Fantasy XI: 2
Coming this century to a potato near you.
[+]
By Kadokawa 2025-08-20 03:03:31
Ninja
Stop the blinking when removing shurikens, without relying on dressup app.
Ninja need to be back as Shadow/evasive tank which was coolest thing ever in 75 era. Ninja as solo job is not fair for it legacy.
By Lili 2025-08-20 03:36:59
Damn man I sure am glad you are nowhere near in a position to influence how the game is developed.
By warmech 2025-08-20 03:56:10
there's only one real adjustment that needs to be made. every time you start casting haste on a person it should cue YOU GOT THE TOUCH!!! and play until haste wears.
By Dodik 2025-08-20 05:18:45
A person did not write that in the first place even.
By Lili 2025-08-20 05:22:15
A person did not write that in the first place even.
What's horrific is realizing that a lot of writers and designers are using LLMs in their day job and pretending they are not.
[+]
By CrAZYVIC 2025-08-20 05:31:07
love me some vic posts, even if AI wrote most of it. dare to dream!
LMFAO! Now let me tell you somethin’, all these wild-*** ideas, all these “little stupidities” rattlin’ around in my head? They are the finest product of years YEARS of frustration.
I crawled through the trenches of FFXI Retail like a war veteran, came out the other side scarred, and then… oh-ho-ho, then I got hit with Nasomi. And that guy? Thought he was damn Thanos. Yeah, Infinity Stones and all snap his fingers, half the fun’s gone, poof!
Then came Eden… and let me paint you a picture: a whole monastery of little digital monks, wakin’ up every single morning to sing “Don’t worry, be happy.” Can you imagine? I’m sittin’ there like, “Is this Final Fantasy or a yoga retreat?”
But then… ahhh then, I found Wings. Sweet, glorious Wings. The one place, the only place, where I actually had fun. But the universe? Oh, it wasn’t done with me yet. Along comes Horizon the trauma, the torment, the migraine in server form. That one damn near broke me.
So here I am, sittin’ back, writin’ all this down in Spanish, a couple whiskeys too deep, puffin’ a little smoke, ridin’ some magical white powder straight to crazy town… and then I toss it all over to Super-Grok. Like, “Hey, buddy, fix this steaming mess in English!” And what comes out? Atrocities. Beautiful, glorious atrocities.
But here’s the kicker, and you know I’m right with those buffs? We’d force Megadeaths to finally drop the Naegling, make Saevel clutch the Ukonvasara like it’s burnin’ his damn hands, and ohhh Melpina? She’d be stuck playin’ with those thief daggers like they’re the crown jewels.
Now that… that’s a picture worth drinkin’ to.
[+]
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3576
By Carbuncle.Maletaru 2025-08-20 05:33:06
Damn man I sure am glad you are nowhere near in a position to influence how the game is developed.
This is how I feel about nearly 100% of these posts about how to "fix" ffxi.
By CrAZYVIC 2025-08-20 05:47:53
A person did not write that in the first place even.
What's horrific is realizing that a lot of writers and designers are using LLMs in their day job and pretending they are not.
You think an AI Super-Grok, ChatGPT, any of these shiny little robot toys can just waltz in here, puff its chest out, and spit out the kind of madness I unleash? HAH! Not a damn chance.
See, machines… they’re polite. They’re conservative. They’re the boring accountant at the party, sipping soda while the rest of us are doing shots off the bar. Ask them to balance jobs in FFXI and what do you get? Safe. Flat. Sterile. Like reading the side of a cereal box. No flavor, no teeth, no bite.
Now me? I’ll give you the flavor. I’ll give you the venom. You want a novel about zombies? Here’s how you cook it:
You don’t sit there begging the machine to be a storyteller. Nah. You grab World War Z, you stuff it in. Resident Evil? Toss it in. Silent Hill lore, every twisted, fog-drenched nightmare in it goes. And let’s not forget the crown jewels of undead misery. You shove all that into Super-Grok until it’s bursting at the seams, 100,000 tokens deep in death and despair.
And THEN… you write. You let it pour out of you grammar be damned, spelling be damned. You write like an artist with a bleeding pen. And when you’re done? You toss it back at Grok like, “Here, sweetheart, polish this mess.”
But let me tell you something crystal clear: t he genius, the insanity, the spark that makes it yours? That doesn’t come from the machine. That comes from the sick little carnival rattling around in your skull.
So don’t you dare expec t Grok or ChatGPT to say, “Oh yes, let’s slap 50% quadruple damage on the prime weapons, make them the shiny little gods of Vana’diel.” No, no, no. They’ll never hand you that chaos.
That chaos? That comes from YOU. First, it drips out of your twisted brain, then Grok gets to be the poor victim cleaning up the blood.
And that, my friends… is why I lead the show.
[+]
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-08-20 07:07:06
The Dolemite of FFXIAH.com has returned
By waffle 2025-08-20 09:04:45
They should adjust a lot of SPs, mostly just make them longer duration
Triple the duration on Hundred Fists
Double Chainpsell duration
Double duration increase to Mighty Strikes
Triple Perfect Dodge duration
Triple Invincible's duration. When I think about buffing certain player abilities, one thing I always try to take into consideration is if I'm ok with monsters that use those abilities also getting that buff.
In this case, I don't think I'm ok with monsters getting triple duration hundred fists, perfect dodge, and invincible, nor double duration chainspell or mighty strikes.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-08-20 10:15:40
My issue with the duration of certain SPs is that in some cases, it just doesn't make any sense.
Soul Enslavement is 30 seconds
Yaegesumi 45 seconds
Mikage 45 seconds
Azure Lore 40 seconds* (and this SP is pretty bad)
Overkill 60 seconds
Inner Strength 30 seconds (literally near-useless besides a last-ditch Chakra/Guard survival SP).
Some are fine, some just don't last long enough, but there's no real consistency between how useful the SP is and how long it lasts.
[+]
Asura.Eiryl
By Asura.Eiryl 2025-08-20 10:28:22
A mob doesn't have to get the same increase.
~18 of the 22 Sp2 mobs don't get at all. Only exceptions being brazen, yaeg intervene and larceny
And even those are exclusive to Ark Angels
(Like 4 mobs get yaegesumi)
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-08-20 10:35:49
If you think SE is going to buff the players to that degree and not apply that to mobs, I have a bridge to sell you. I can see the dev response right now
"Greetings! Regarding increasing the duration of Special Abilities for players, if we were to make this change, we would have to also adjust the duration of these abilities on notorious monsters as well."
Asura.Eiryl
By Asura.Eiryl 2025-08-20 10:40:57
Enemy DRG 2 hour is still call wyvern, so. It's not automatic.
[+]
By Lili 2025-08-20 12:26:58
MONKEY PAW CURLS
Each job gets a job-specific crystal that can be equipped in main hand when activating their SP1 to double/triple (depending) the duration thereof. The crystal can be further reforged to also double/triple (depending) the duration of their SP2.
Making the crystal requires a job-specific quest that is twice the total effort/gametime of making an escutcheon.
Please look forward to itTM.
By Drayco 2025-08-20 12:31:00
twice the total effort/gametime of making an escutcheon.
No.
[+]
Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 597
By Valefor.Philemon 2025-08-20 12:48:44
Make staff usable as a melee weapon please.
By SimonSes 2025-08-20 12:56:11
MONKEY PAW CURLS
Each job gets a job-specific crystal that can be equipped in main hand when activating their SP1 to double/triple (depending) the duration thereof. The crystal can be further reforged to also double/triple (depending) the duration of their SP2.
Making the crystal requires a job-specific quest that is twice the total effort/gametime of making an escutcheon.
Please look forward to itTM.
This would be pretty cool for SAM sp1. You Switch to Crystal to get 3000 tp and you have twice the time of not being able to use it :D
[+]
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5675
By Carbuncle.Nynja 2025-08-20 13:12:32
All weapons can be socketed
Theyre bringing back the evolith system
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5675
By Carbuncle.Nynja 2025-08-20 13:13:28
Kill Bumba v25 for a chance at a random socket with a wide variety of augments, including SP1 OR SP2 ability delay -1~3
But it could also be fire resist +5
Asura.Vyre
Forum Moderator
Server: Asura
Game: FFXI
Posts: 16343
By Asura.Vyre 2025-08-20 13:39:38
They should adjust a lot of SPs, mostly just make them longer duration
Triple the duration on Hundred Fists
Double Chainpsell duration
Double duration increase to Mighty Strikes
Triple Perfect Dodge duration
Triple Invincible's duration. When I think about buffing certain player abilities, one thing I always try to take into consideration is if I'm ok with monsters that use those abilities also getting that buff.
In this case, I don't think I'm ok with monsters getting triple duration hundred fists, perfect dodge, and invincible, nor double duration chainspell or mighty strikes. Monsters have never been given 2hr enhancements. The only thing monsters get over players is sometimes monters get the ability to use the 2hrs multiple times.
Asura.Vyre
Forum Moderator
Server: Asura
Game: FFXI
Posts: 16343
By Asura.Vyre 2025-08-20 13:40:18
Damn man I sure am glad you are nowhere near in a position to influence how the game is developed. I'm glad you're not either. You seem like a bitter shrew.
By Nariont 2025-08-20 13:41:09
There hasnt ever been any direct 2 hr enhancements has there? Its either an augment piece of equipment or from gifts
Well take that back, azure lore got changed to be slightly less awful
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10687
By Asura.Sechs 2025-08-20 13:45:27
They also greatly changed DRG SP1 (completely swapped to another JA) and PUP's SP1 (increased the potency a lot, and tripled the base duration iir?)
Funny that Azure Lore was adjusted and it still sucks lol.
I guess it's a byproduct of the fact that BLU physical offensive spells are mostly ***for the purpose of dealing damage (the good ones these days are either for the job traits or for the special effects)
Azure Lore is a JA that focuses mostly on boosting them, and if they suck... it sucks boosting them I guess.
By K123 2025-08-20 13:47:24
Perfect dodge should be 30s + 30s with relic piece and give +50% TA and WS damage +30%. Still wouldn't be used as much as DNC because of tp denial
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6441
By Lakshmi.Byrth 2025-08-20 13:51:37
Inner Strength also gives you perfect counter for the duration.
Let's play a game. Pick no more than 6 jobs, what would you adjust?
Here's my take
Overall Release an item that you can obtain once per week, that allows you to unlock all Merit#1 and another for Merit#2
Re-work most of the Merit WS, release 2 more items (like the ones you get from deeds) for 10 more total upgrades.
Adjust the TP bonus and/or TP scaling of most Mythic and relic WSs.
Change the pet damage formula so that Pet: Attack has a slighly higher relevance in the final damage of relevant moves.
THF Reduce the cooldown on all JAs, unbind Accomplice/Collaborator, increase its range.
Make the SA/TA cone requirement slightly wider.
SMN Give SMN a JA that allows you "pick" an Aura for a pet and, once the JA is active, make it stay that way even if you swap pet.
Slightly boost somehow its "support" role, but I'm not sure how, it's already in a very nice position after all.
BLU Give means to increase duration of BLU buff spells. Make so Burst Affinity isn't necessary to MB but simply boosts the damage of the next magic BLU spell.
Reduce the timer of Chain Affinity.
Change the formula of Physical BLU spells so that Attack has a slightly higher relevance in the final damage.
GEO Unify the GEO debuff bubble nerf so that it's the same everywhere it's active, give players means to know where it's in place and where it's not.
Release more means/items to further boost, slightly, the duration of Entrust.
SCH Put more spells into Addendum White (like single target bar-spells), make so Adloquium and Animus scale with Enhancing Magic.
Adjust the limitations on Accession.
NIN Rework Innin and Yonin. They need a lot of things but mostly I would say make them like Hasso/Seigan, 5 mins duration 1 min CD, remove the decay-over-time.
Slightly adjust Katana Physical WSs, make Blade: To into an hybrid. Give some new tiers to the existing ninjutsu or release one or two more.
Increase the built in RACC bonus of Daken ffs, it's so annoying to have your Acc built to perfect levels against certain targets, and then have your Racc parsing at 65% because of lack of Racc on a lot of gear/weapons, or Madrigals, or a lot of other things really, super annoying! Minor concern, but still...
|
|