{Skill} {Do You Have It?} {Where?}

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{Skill} {Do you have it?} {Where?}
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By Drayco 2025-07-29 06:06:43
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Dildonunchucks said: »
https://www.ffxicalculator.com

I use this thing
For all those skill chain shenanigans
I had no idea this was still being updated. Massive thank you to whoever is keeping that amazing tool going. The version I'm using is probably 10 years old and it still works perfectly.
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By Dodik 2025-07-29 06:53:32
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Personally I find the SC chart more confusing than not looking at the chart. Htf does anyone make sense of that thing.

I just remember what lvl2 SC turns into what lvl2 SC, and can follow that up with a WS of the correct property to make it. Easy to remember lvl2 SC to lvl3, just two types, so can always close on a lvl2 with a lvl3.

Fragmentation can always be turned into distortion and fusion, fusion can be turned into gravitation and fragmentation and so forth. Once you know what goes into what to make what, you can just chain them if you have enough properties on your WSs.

It makes sense if you don't try to follow the chart.

Basically "how to not be a n00b on Sam 101".
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By Dildonunchucks 2025-07-29 11:36:10
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NP
Yeah it is up to date
Has all the prime WS
Find it way easier

The charts make me dizzy
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 Asura.Vyre
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By Asura.Vyre 2025-07-29 13:44:11
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The easiest way I've got to explain level 1 skillchains is that it's rote memorization like multiplication tables from elementary school. So it's best to come up with a mneumonic device that your brain likes to remember.

It's also helpful to note that any level 1 SC that gets made is just the same as the level 1 closing SC property. Level 2 SCs always result from entirely different elements, with the exception of Gravitation containing darkness(compression).

Let's look at the chart, and I'll try to give you my line of thinking that helps me remember:


Transfixion(Light) shines in the darkness(compression), through the waves(reverberation), and brings cold water to the land(Distortion made through Scission).

Compression(darkness) swallows up the radiance of the stars(transfixion), and is moved by the cosmic wind(detonation).

Fire(Liquefaction) is lost under the dust(scission), but becomes a flagrant inferno when struck by thunderbolts(Fusion made through Impaction).

The land(earth, Scission) plays host to raging flames(liquefaction), torrential floods(reverberation), and violent vortexes(detonation).

Calm waters(Revereration) freeze(Induration, ice), but may also conduct electricity(Impaction, lightning).

The fierce wind(Detonation) is brought to heel by lightless void (Gravitation made by compression), and is frail against the mountainside (Scission).

Ice(Induration) may be crushed(Compression, compressed), fragmented(Fragmentation), or impacted(Impaction).

Lightning(Impaction) brings fire(Liquefaction) and the winds(Detonation).

-- Without all the parentheticals --

Light shines in the darkness, through the waves, and brings cold water to the land.

Darkness swallows up the radiance of the stars, and is moved by the cosmic wind.

Fire is lost under the dust, but becomes a flagrant inferno when struck by thunderbolts.

The Land plays host to raging flames, torrential floods, and violent vortexes.

Calm Waters freeze, but may also conduct electricity.

The Fierce Wind is brought to heel by lightless void, and is frail against the mountainside.

Ice may be crushed, fragmented, or impacted.

Lightning brings fire and the winds.


And as I recall, I coulda swore there was a Vana'diel Tribune entry or something like it that went into the nuances of Skillchain research, and how it was the latent energy coming off weapons during the release of the energy surrounding weapon techniques. And iirc, it tried to explain skillchain chart in a flowery way as well.

I will admit, it does get tricky with Triple Property WSes, including Prime WS. In my own experience though, it seems to be that the first and third property are the easiest to interact with, while the middle or second property only interacts if the first or third don't. Examples being:

Origin > Savage Blade = Light and vice versa. Origin's third property of Fusion always interacts with Fragmentation primary property of SB regardless of order.

Origin > Impulse Drive = Induration, while Impulse Drive > Origin = Fragmentation. You'd expect since Origin opening leaves Fusion at the end to interact with Gravitation, that you'd get Gravitation, but no... Reverberation the 2nd property takes precedence, so you get Induration.

You'd think from the Savage Blade interaction that primary property of Level 2 would interact first in every available SC interaction, but it doesn't, as shown by the Impulse Drive example.
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By Felgarr 2025-07-29 14:54:07
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Asura.Vyre said: »
The easiest way I've got to explain level 1 skillchains is that it's rote memorization like multiplication tables from elementary school. So it's best to come up with a mneumonic device that your brain likes to remember.

It's also helpful to note that any level 1 SC that gets made is just the same as the level 1 closing SC property. Level 2 SCs always result from entirely different elements, with the exception of Gravitation containing darkness(compression).

Let's look at the chart, and I'll try to give you my line of thinking that helps me remember:


Transfixion(Light) shines in the darkness(compression), through the waves(reverberation), and brings cold water to the land(Distortion made through Scission).

Compression(darkness) swallows up the radiance of the stars(transfixion), and is moved by the cosmic wind(detonation).

Fire(Liquefaction) is lost under the dust(scission), but becomes a flagrant inferno when struck by thunderbolts(Fusion made through Impaction).

The land(earth, Scission) plays host to raging flames(liquefaction), torrential floods(reverberation), and violent vortexes(detonation).

Calm waters(Revereration) freeze(Induration, ice), but may also conduct electricity(Impaction, lightning).

The fierce wind(Detonation) is brought to heel by lightless void (Gravitation made by compression), and is frail against the mountainside (Scission).

Ice(Induration) may be crushed(Compression, compressed), fragmented(Fragmentation), or impacted(Impaction).

Lightning(Impaction) brings fire(Liquefaction) and the winds(Detonation).

-- Without all the parentheticals --

Light shines in the darkness, through the waves, and brings cold water to the land.

Darkness swallows up the radiance of the stars, and is moved by the cosmic wind.

Fire is lost under the dust, but becomes a flagrant inferno when struck by thunderbolts.

The Land plays host to raging flames, torrential floods, and violent vortexes.

Calm Waters freeze, but may also conduct electricity.

The Fierce Wind is brought to heel by lightless void, and is frail against the mountainside.

Ice may be crushed, fragmented, or impacted.

Lightning brings fire and the winds.


And as I recall, I coulda swore there was a Vana'diel Tribune entry or something like it that went into the nuances of Skillchain research, and how it was the latent energy coming off weapons during the release of the energy surrounding weapon techniques. And iirc, it tried to explain skillchain chart in a flowery way as well.

I will admit, it does get tricky with Triple Property WSes, including Prime WS. In my own experience though, it seems to be that the first and third property are the easiest to interact with, while the middle or second property only interacts if the first or third don't. Examples being:

Origin > Savage Blade = Light and vice versa. Origin's third property of Fusion always interacts with Fragmentation primary property of SB regardless of order.

Origin > Impulse Drive = Induration, while Impulse Drive > Origin = Fragmentation. You'd expect since Origin opening leaves Fusion at the end to interact with Gravitation, that you'd get Gravitation, but no... Reverberation the 2nd property takes precedence, so you get Induration.

You'd think from the Savage Blade interaction that primary property of Level 2 would interact first in every available SC interaction, but it doesn't, as shown by the Impulse Drive example.

This is a lot to read and I will eventually get to it. But, also, I would easily pay $20-$25 for a detailed, fan-made video (4K Bluray or 1080p DVD) of you explaining this to everyone. Bonus points if you can do fancy animations, transitions, voice-overs, etc. Now, we know that not everyone in the FFXI community can read, so please consider adding hand-puppets for those who exhibit mild, moderate or severe cognitive disabilities.
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 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-07-29 16:51:23
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Is it a wheel?
 Ragnarok.Zeig
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By Ragnarok.Zeig 2025-07-29 17:38:10
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Asura.Vyre said: »
as original SCing was seen as too powerful
Such a Tanaka thing to do

Dodik said: »
Personally I find the SC chart more confusing than not looking at the chart. Htf does anyone make sense of that thing
Aside from the Lv1-2 interactions making no damn sense to me since 2003 (till Vyre explained them in the previous page), I found the chart to be very helpful. I kinda enjoy looking at Aden's renkei chart lol.

And to be fair, leveling a melee job you'd eventually at least memorize what SCs your major WSs open/close. I still remember that Guillotine closes Induration (lol), and obviously the Lv2-3 interactions are learned faster since they were fewer and actually made sense (kinda - game didn't even tell you the SC properties of a given WS back then, it had to be discovered through trial and error, and having 2ndry characteristics made it more confusing)



Now I remembered this "senior" DRK who asserted that he did Evisceration > Ground Strike = Darkness "all the time". I knew from the chart that this could never be true (it works the other way round), but didn't want to get confrontational.. and didn't even bother asking about DRK & SAM making Darkness lol (unless the SAM is opening with 2-step Gravitation by himself.. but he could also do Gekko > Kasha = Fusion to open Light for the DRK, so he can't be "stuck" doing Darkness).
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By Felgarr 2025-07-29 18:10:12
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Ragnarok.Zeig said: »
And to be fair, leveling a melee job you'd eventually at least memorize what SCs your major WSs open/close. I still remember that Guillotine closes Induration (lol), and obviously the Lv2-3 interactions are learned faster since they were fewer and actually made sense (kinda - game didn't even tell you the SC properties of a given WS back then, it had to be discovered through trial and error, and having 2ndry characteristics made it more confusing)

You are mostly correct, but the first part largely depend on what year you did your 1-99 leveling in. (Some folks who zerged to 99 in Abyssea, got most of their SC experience farming merits ...and that's not even a good excuse, but it is what it is.
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By Dildonunchucks 2025-07-29 21:55:30
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 Leviathan.Andret
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By Leviathan.Andret 2025-07-29 22:24:54
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I can't remember skillchain table 20 years ago and now I simply use a calculator like the rest of the population.
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By Lili 2025-07-30 02:59:08
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Asura.Vyre said: »
Light shines in the darkness, through the waves, and brings cold water to the land.

Darkness swallows up the radiance of the stars, and is moved by the cosmic wind.

Fire is lost under the dust, but becomes a flagrant inferno when struck by thunderbolts.

The Land plays host to raging flames, torrential floods, and violent vortexes.

Calm Waters freeze, but may also conduct electricity.

The Fierce Wind is brought to heel by lightless void, and is frail against the mountainside.

Ice may be crushed, fragmented, or impacted.

Lightning brings fire and the winds.

Quick, someone feed these to a musical AI and give us the next banger
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 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-07-30 08:43:39
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You can really tell who just spams savage blade here.
I wonder if you could feed the tables to an AI and get a newer map format
 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-07-30 11:31:54
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So I am still trying to understand the level 1 map
But in the process I am going level 2 to level 1


So for level one the raltionships are weird and mostly the 2nd ws kinda wins
impaction -> liquefaction = liquefaction
Rg/hf -> asuran = liquefaction

Something that breaks my brain is something I use all the time

Liquefaction -> impaction = fusion
Fire thunder

Fusion is fire and light
 Asura.Vyre
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By Asura.Vyre 2025-07-30 15:23:02
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Fenrir.Jinxs said: »
So I am still trying to understand the level 1 map
But in the process I am going level 2 to level 1


So for level one the raltionships are weird and mostly the 2nd ws kinda wins
impaction -> liquefaction = liquefaction
Rg/hf -> asuran = liquefaction

Something that breaks my brain is something I use all the time

Liquefaction -> impaction = fusion
Fire thunder

Fusion is fire and light
All level 2 SCs are made with level 1 elements that have either nothing to do with them, or only one half.

Detonation(wind) -> Compression(darkness) = Gravitation (Darkness and Earth)

Liquefaction(fire) -> Impaction(Lightning) = Fusion (Light and Fire)

Transfixion (Light) - > Scission (Earth) = Distortion (Water and Ice)

Induration(Ice) -> Reverberation (water) = Fragmentation (Wind and Lightning)

I'm not sure if it's the intended theme of duality, as the Light and Darkness based level 2 SCs both contain an element that wasn't present in their making, or if it's just a result of the rebalancing of level 1 SCs making level 2s back in 2002/2003.
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By Kaffy 2025-07-30 16:17:33
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poor felgarr wanted life hacks and learning new skills and got 2 pages of talking about skillchains in ffxi :p
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By Dildonunchucks 2025-07-30 16:29:00
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I thought he was talking about in game stuff

If your toilet is beside your bathtub
Can save money on toilet paper
By washing your *** instead
 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-07-30 16:41:25
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How do I delete someone else's posts?

You can cap your sandy fame with la theine cabbages
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By Dildonunchucks 2025-07-30 17:00:34
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Hey jinxs
Let's PVP
Think it's about time i bend you over my knee
And give you what you want
You can even pick which job you want to lose to
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By Shichishito 2025-07-30 17:20:15
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Kaffy said: »
poor felgarr wanted life hacks and learning new skills and got 2 pages of talking about skillchains in ffxi :p
This forum has proven that you're better of not sharing too much personal stuff with the community.
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By Asura.Vyre 2025-07-30 17:23:33
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Kaffy said: »
poor felgarr wanted life hacks and learning new skills and got 2 pages of talking about skillchains in ffxi :p
Hey I tried to talk about brining meat, but it didn't hold interest very long!
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By Dodik 2025-07-30 17:37:44
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Need. More. Pushups.
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By Shichishito 2025-07-30 17:38:30
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Asura.Vyre said: »
Kaffy said: »
poor felgarr wanted life hacks and learning new skills and got 2 pages of talking about skillchains in ffxi :p
Hey I tried to talk about brining meat, but it didn't hold interest very long!

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 Bahamut.Negan
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By Bahamut.Negan 2025-07-30 17:46:05
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Asura.Vyre said: »
Hey I tried to talk about brining meat, but it didn't hold interest very long!
I'm here for it! I think you and Niflheim should start a thread about cooking! And Ayasha too!
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 Bahamut.Negan
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By Bahamut.Negan 2025-07-30 17:48:05
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Dodik said: »
Need. More. Pushups.
I attempted those in the video u posted. Never again.
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By Felgarr 2025-07-30 18:56:27
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Kaffy said: »
poor felgarr wanted life hacks and learning new skills and got 2 pages of talking about skillchains in ffxi :p

Right? Thank you for acknowledging my struggle. Always remember that: Shared joy is increased and shared pain is lessened.

Shichishito said: »
This forum has proven that you're better of not sharing too much personal stuff with the community.

I don't think sharing a particularly useful skill or dropping some knowledge on the rest of us is a bad thing, but I get it.

Someone will share a recipe, useful tool or a life hack...
Someone else will dox them and start rummaging through their garbage cans...?
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By Shichishito 2025-07-30 20:03:28
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Felgarr said: »
Someone else will dox them and start rummaging through their garbage cans...?
Remember when 4chan located a video stream of a Flag with only the sky in the background by analysing plane movements in the sky. Weaponised ism finds a way.
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 Bahamut.Senaki
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By Bahamut.Senaki 2025-07-30 20:41:52
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Not a life hack, but a fun fact.

For Bst Jug Pet BouncingBertha…
• If you position your camera at just the right angle, looking at her backside closely, you can see inside of her. (You can see inside of Bertha.)

I’m not even joking. There is a weird graphic flaw on the crickets models where they have a texture hole on the top-back side of their bodies.
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