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Octave Club and Master Levels
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 08:44:35
QUESTION: Do Master levels work with Octave Club for 8 Procs?
Octave Club = IF Main Job level is a multiple of 8: 2 to 8 attacks
So if I’m master lvl 8, 16, 24, 32…. Will I get the effect?
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By Dodik 2025-07-13 08:47:07
No.
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 08:50:26
:(
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Bahamut.Suph
Server: Bahamut
Game: FFXI
Posts: 414
By Bahamut.Suph 2025-07-13 08:56:48
By Dodik 2025-07-13 09:08:29
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 14:32:02
But like Legit. Did someone test this already? I googled it and people have asked the question, but I don’t see an answer showing tests conducted on it.
Asura.Frod
Server: Asura
Game: FFXI
Posts: 1233
By Asura.Frod 2025-07-13 14:34:26
Go get one and test it out.
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Asura.Eiryl
By Asura.Eiryl 2025-07-13 14:39:58
It should. Master levels "count" as levels for check purpose. that means it's supposed to work.
But doesn't.
ML4 is a multiple of 8 (M0 is 100)
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 14:41:44
Go get one and test it out.
I will if no one has. I just wanted to ask first if someone had done so already.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4703
By Cerberus.Kylos 2025-07-13 14:46:07
QUESTION: Do Master levels work with Octave Club for 8 Procs?
Octave Club = IF Main Job level is a multiple of 8: 2 to 8 attacks
So if I’m master lvl 8, 16, 24, 32…. Will I get the effect?
It will not work as it only takes job levels in to account. When the weapon was made, master levels did not exist, so it would make sense that master levels do not affect how it works.
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 14:48:01
It should. Master levels "count" as levels for check purpose. that means it's supposed to work.
But doesn't.
ML4 is a multiple of 8 (M0 is 100)
Hmmm.
If we’re counting MLVLs as their own levels: MLVL 8, 16, 24, 32, 40, 48.
If we’re counting MLVLs as additive to the current lvl system: (MLVL 4) 104 [additive lvl divisible by 8], (12) 112, (20) 120, (28) 128, (36) 136, (44) 144.
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 14:51:06
What I’m hearing rn is people think of won’t work but no one has actually tested it (because if they did, they would have said so).
Given FFXI spaghetti code, it IS possible. I will try it.
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 15:02:19
If it doesn’t work I’ll complain on the official forms about it in a Google translated JP post (because NA don’t matter).
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6451
By Lakshmi.Byrth 2025-07-13 15:52:32
We have two systems ATM, iLevel and Mlvl. Just check with an odd and an even Mlvl and the same iLevel.
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3460
By Shiva.Thorny 2025-07-13 15:59:45
https://www.ffxiah.com/forum/topic/56338/new-character-development-system-master-level/16#3601183
Someone said it didn't right after master level was introduced, and he has the club in equip history if you had any reason to doubt him.
From a balance standpoint, I don't think it makes sense to allow it to work based on ML. Sitting at ML40 or 48 for a much easier/cheaper/dual wieldable kraken club is very generous.
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Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 272
By Bahamut.Senaki 2025-07-13 18:04:14
Someone else on Bahamut also told me they tested it and it didn’t work.
Big sadz
By Kaffy 2025-07-13 20:01:36
is octave club the only r/ex version of NM drops that wasn't a faithful 1:1 copy? wonder how much they regret adding the original kraken club to the game.
By SimonSes 2025-07-14 06:12:21
If we’re counting MLVLs as additive to the current lvl system: (MLVL 4 5) 104 [additive lvl divisible by 8], (12 13) 112, (20 21) 120, (28 29) 128, (36 37) 136, (44 45) 144.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-14 07:16:01
wonder how much they regret adding the original kraken club to the game.
Zero. The rarity of Kraken Club alone keeps Beastmen's Seals relevant for decades. I'm sure they can query how many Kraken Clubs there are across all active characters since it was introduced, and there's likely a tiny fraction in circulation. If FFXI continues for another 10 years, Up In Arms BCNM will continue to get run daily by the hundreds. People can spend their login points endlessly on orbs to try for a chance at it.
The recent interest in it over the past half decade or so is due to all the gear creep and gameplay changes that has allowed for it to be accessible inn ilvl era (tons of acc+ gear, better food options, Job Points, MLs, etc). It wasn't this sought after prior to ilvl, and I'd argue it wasn't even super sought after shortly after ilvl. It became a recent craze due to player hype tbh (when I got mine, it was less than half of the price it is now, and that was less than 3 years ago).
Kraken Club has unintentionally become the most desired item for the longest period of time in the game, just because the players made it that desirable. It's introduction can be viewed as a huge success, IMO. They probably regret not introducing more of these kinds of ultra rare carrot-items to keep people chasing after them xD
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By Dodik 2025-07-14 07:24:25
Kraken club is also a meme and relatively well known even outside XI.
Their kclub plushie is for sure the hottest seller on their store, along with the verm cloak. No numbers on this just a feeling.
Server: Fenrir
Game: FFXI
Posts: 1564
By Fenrir.Richybear 2025-07-14 08:43:37
Just to add to it, only 1/1000 orders should get a kclub when ordered, so it can be chased IRL too.
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Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 986
By Fenrir.Jinxs 2025-07-14 08:46:50
Can you even buy those things right now?
By Dodik 2025-07-14 08:51:52
They showed them off in one of the Freshly Picked (or whatever it's called) videos.
They had Eri-san the VA advertise it for them.
By Kaffy 2025-07-14 09:27:15
wonder how much they regret adding the original kraken club to the game.
Zero. The rarity of Kraken Club alone keeps Beastmen's Seals relevant for decades. I'm sure they can query how many Kraken Clubs there are across all active characters since it was introduced, and there's likely a tiny fraction in circulation. If FFXI continues for another 10 years, Up In Arms BCNM will continue to get run daily by the hundreds. People can spend their login points endlessly on orbs to try for a chance at it.
The recent interest in it over the past half decade or so is due to all the gear creep and gameplay changes that has allowed for it to be accessible inn ilvl era (tons of acc+ gear, better food options, Job Points, MLs, etc). It wasn't this sought after prior to ilvl, and I'd argue it wasn't even super sought after shortly after ilvl. It became a recent craze due to player hype tbh (when I got mine, it was less than half of the price it is now, and that was less than 3 years ago).
Kraken Club has unintentionally become the most desired item for the longest period of time in the game, just because the players made it that desirable. It's introduction can be viewed as a huge success, IMO. They probably regret not introducing more of these kinds of ultra rare carrot-items to keep people chasing after them xD
i fully agree with regard to the rarity and status of the item, and for keeping content relevant.
Initially, though, they changed a large number of NM drops into r/ex versions to discourage people from camping the NMs 24/7 and selling drops. Unless I'm mistaken, kraken club was the only one where they changed the item itself into a much worse version of the original. I'm not saying kraken club is on the same level as peacock charm, ochiudo's kote, emperor's hairpin, leaping boots, etc. only that they were all adjusted at the same time.
Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 986
By Fenrir.Jinxs 2025-07-14 09:29:52
https://gb.store.square-enix-games.com/final-fantasy-xi-plush---kraken-club
That's steep also looks like this is the international store dunno what that is in freedom units because lazy or if they will ship.
Did not see the cloak, the crab looks like a better deal
By Kaffy 2025-07-14 09:36:14
everything in SE merch store is expensive :)
By Dodik 2025-07-14 09:46:58
The GB store only delivers to GB. You need the NA store. But the NA store does not have kclub plushy.
Expensive is right.
By Dodik 2025-07-14 09:49:43
Weird, the leafkin plushy is there on the NA store but not kclub.
I believe that's Eri-san in the picture.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-14 09:58:13
wonder how much they regret adding the original kraken club to the game.
Zero. The rarity of Kraken Club alone keeps Beastmen's Seals relevant for decades. I'm sure they can query how many Kraken Clubs there are across all active characters since it was introduced, and there's likely a tiny fraction in circulation. If FFXI continues for another 10 years, Up In Arms BCNM will continue to get run daily by the hundreds. People can spend their login points endlessly on orbs to try for a chance at it.
The recent interest in it over the past half decade or so is due to all the gear creep and gameplay changes that has allowed for it to be accessible inn ilvl era (tons of acc+ gear, better food options, Job Points, MLs, etc). It wasn't this sought after prior to ilvl, and I'd argue it wasn't even super sought after shortly after ilvl. It became a recent craze due to player hype tbh (when I got mine, it was less than half of the price it is now, and that was less than 3 years ago).
Kraken Club has unintentionally become the most desired item for the longest period of time in the game, just because the players made it that desirable. It's introduction can be viewed as a huge success, IMO. They probably regret not introducing more of these kinds of ultra rare carrot-items to keep people chasing after them xD
i fully agree with regard to the rarity and status of the item, and for keeping content relevant.
Initially, though, they changed a large number of NM drops into r/ex versions to discourage people from camping the NMs 24/7 and selling drops. Unless I'm mistaken, kraken club was the only one where they changed the item itself into a much worse version of the original. I'm not saying kraken club is on the same level as peacock charm, ochiudo's kote, emperor's hairpin, leaping boots, etc. only that they were all adjusted at the same time.
They kinda had to. Imagine if they didn't and every single player now had an octave club that performed the exact same way as kraken. Super busted. They knew how broken that weapon was from the beginning, putting out a fake version and stuffing the original in a bcnm with god awful drop rates was the smart thing to do. Of course they couldn't have anticipated kraken being usable over a decade later; I don't believe ilvl was anywhere close to being in the plans at the time, but even for that era, it was broken. But it was only a toy then because most jobs couldn't land any hits with it, so it was fine for the time. The revival of kraken was just an unintended side effect of iLvl scaling. They made out like a bandit with that weapon
By Kaffy 2025-07-14 10:00:56
yeah that's all I meant by regret
QUESTION: Do Master levels work with Octave Club for 8 Procs?
Octave Club = IF Main Job level is a multiple of 8: 2 to 8 attacks
So if I’m master lvl 8, 16, 24, 32…. Will I get the effect?
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