July 2025 Version Update

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July 2025 Version Update
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 Sylph.Funkworkz
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By Sylph.Funkworkz 2025-07-09 21:43:34
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BG Wiki page: https://www.bg-wiki.com/ffxi/July_2025_Version_Update_Changes

Patch notes: https://forum.square-enix.com/ffxi/threads/63020-July-10-2025-%28JST%29-Version-Update

No new items reported in the update preview, so I am not doing anything until the morning. Guess I will need to find another way to get my monthly dopamine fix instead of being world first to expose items.
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 Asura.Dexprozius
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By Asura.Dexprozius 2025-07-09 23:45:16
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Craklaw is a new item no? hehe
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By Tokimemofan 2025-07-10 00:02:20
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Saw storage slip updates in the preview so probably slips 32/33 for af4/relic4
 Asura.Eiryl
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By Asura.Eiryl 2025-07-10 00:04:54
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You saw a (lack of) storage slip updates in the notes

Adding to existing, not adding new
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By Tokimemofan 2025-07-10 00:20:24
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Asura.Eiryl said: »
You saw a (lack of) storage slip updates in the notes

Adding to existing, not adding new
Uhhuh https://forum.square-enix.com/ffxi/threads/63020-July-10-2025-%28JST%29-Version-Update

Foot meet mount? YES INDEED. Also REMs from ambu is nice
 Asura.Eiryl
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By Asura.Eiryl 2025-07-10 00:24:01
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It wasn't in the preview, so, that's on them
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By Tarage 2025-07-10 00:28:35
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Quote:
The issue wherein a portion of the description for the Ankusa Jackcoat +4 was incorrect. (English version only)

Well I sure am glad they fixed... one of the descriptions. Only like 100 to go...
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 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-07-10 00:37:10
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"The monsters' HP and status conditions will not recover once enmity has been generated"

Sounds like they may have fixed silence pull.
 Asura.Spoilt
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By Asura.Spoilt 2025-07-10 00:49:59
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The Rem's addition to Ambuscade is great for newer players. I hope they start implementing new Besieged items next update.
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By Moonlightagb 2025-07-10 00:53:19
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Wasn't expecting much this update but it's nice to see them include storage slips for +4s and that portafurnace when I half expected them to take another month.

The QoLs in Limbus is nice too, hopefully we can spam 3k ???s in Temenos now as well. I'll also have to get used to not occasionally pulling with Diaga now since initial debuffs will actually stay lol

REM papers for newer players as an option from ambu should be a really nice surprise for them as well

See y'all at Oseem every morning
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 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-07-10 01:19:02
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servers up
 Bahamut.Senaki
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By Bahamut.Senaki 2025-07-10 01:35:16
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I kinda want them to increase the amount of points gotten from Ambu V2. As of rn there is no reason to do it.
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By Seun 2025-07-10 01:52:20
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I think it's mostly for people who still want to run ambu but can't get a group. There are a few months where V2 is more efficient because V1 just takes too long to solo, even at lower difficulties.
 Asura.Helmaru
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By Asura.Helmaru 2025-07-10 02:04:18
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The Mob grouping in Temenos though... Please roll this out everywhere its sooo goood!
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 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-07-10 02:37:51
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The mobs in limbus now check as IT before I pull them at ML36 and turn to VT once I pull them (set to 130)
By fractalvoid 2025-07-10 02:55:17
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Everything checks at IT++ (lv150) to me, but once I aggro (not specifically claim) they drop to 130
 Asura.Sechs
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By Asura.Sechs 2025-07-10 03:07:20
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Does this mean landing debuffs on pull is gonna be harder?
But then, once landed, it's gonna stay?
By fractalvoid 2025-07-10 03:17:21
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need to play around more but i just got resisted on 2 different mob groups (orc/yag fl1 Temenos C) when running into a room sneak/invis'd and DreamFlowering before pulling aggro when i can't really recall having issues before. was offhanding TP bonus sword as i typically do.

especially if you're pulling a room and aggroing/linking everything before sleeping stuff it's not going to matter anyway since once they link/aggro they change to your set level
 Asura.Sechs
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By Asura.Sechs 2025-07-10 03:28:02
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For that sort of pull it won't matter, but for single target silence-pull it's gonna matter a lot, if that's the way it works.

Not like it's a loss compared to before though. Before it landed but got erased with the levelup so the resulting scenario from this change is an improvment because now, at least sometimes, it will land and those times it's gonna stay, so yeah that's an improvement compared to before, I suppose.

They should've made so mobs are 130 before aggro/pull, and change to lower levels after pull only for people who set level under 130.
That would've been the perfect scenario I suppose.
What was the reason to set them at 150 by default if the max level is 130 atm?

Unless... unless they plan to raise the level to 150 in the future, which could be nice for several reasons I suppose. More points per kill, faster farming, blah blah.
But ilevel 150 with 50% DT could prove to be mildly annoying lol.
 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-07-10 03:44:27
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anyone else notice that the teleporter between floors doesn't seem to be clickable for like a few seconds after another person uses it?
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By Seun 2025-07-10 03:48:31
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Asura.Sechs said: »
They should've made so mobs are 130 before aggro/pull, and change to lower levels after pull only for people who set level under 130.
That would've been the perfect scenario I suppose.
What was the reason to set them at 150 by default if the max level is 130 atm?

There is more Limbus content coming. You don't think it's possible that they'd let us select higher difficulty in the future so we can obtain more points because the +5 will be more expensive?
 Bismarck.Sterk
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By Bismarck.Sterk 2025-07-10 03:51:02
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Quetzalcoatl.Jakey said: »
anyone else notice that the teleporter between floors doesn't seem to be clickable for like a few seconds after another person uses it?
Had this problem a lot on my run just now, typically on my BRD after lullabying adds before trying to port up.
 Asura.Sechs
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By Asura.Sechs 2025-07-10 04:04:16
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Quetzalcoatl.Jakey said: »
anyone else notice that the teleporter between floors doesn't seem to be clickable for like a few seconds after another person uses it?
Yes but it doesn't happen every time and I can't tell what's the difference.
Had it happen to me several times though.
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By Avaera 2025-07-10 04:13:10
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Asura.Spoilt said: »
The Rem's addition to Ambuscade is great for newer players. I hope they start implementing new Besieged items next update.

Not complaining, I welcome it but 300p per 6-10 is little steep.
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By SimonSes 2025-07-10 05:49:54
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Asura.Sechs said: »
But ilevel 150 with 50% DT could prove to be mildly annoying lol.

Im pretty sure they also has half the HP of regular 130 Apex/Locus mobs, so it will be no difference really than 150 Apex mobs.
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By Asura.Sechs 2025-07-10 06:19:13
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Well I said "mildly" not "overly"! :-P
I'd say 130 Limbus hit harder than 130 Apex?
Maybe I'm just biased I dunno, but if I'm right then of course the same would apply to 150 ones.
Highest Apex atm are the Cogs which can be up to 147 iir?
And their Acc requirements are pretty high (~1700?), so at 150 it would be even worse but then again we have the +15 stats and +30 acc so probably not that much of a difference in the end.

Either way not anything that a serious party can't handle of course.
Could prove a bit inefficient for your average PUG but then again they can choose to stay on 130 or 135 or whatever, it's not like they are "forced" to level up to 150 so no big deal I'd say.
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By SimonSes 2025-07-10 07:29:25
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Asura.Sechs said: »
Well I said "mildly" not "overly"! :-P
I'd say 130 Limbus hit harder than 130 Apex?
Maybe I'm just biased I dunno, but if I'm right then of course the same would apply to 150 ones.
Highest Apex atm are the Cogs which can be up to 147 iir?
And their Acc requirements are pretty high (~1700?), so at 150 it would be even worse but then again we have the +15 stats and +30 acc so probably not that much of a difference in the end.

Either way not anything that a serious party can't handle of course.
Could prove a bit inefficient for your average PUG but then again they can choose to stay on 130 or 135 or whatever, it's not like they are "forced" to level up to 150 so no big deal I'd say.

If they push it to ~140 or higher it might be a serious EP grind spot. Even better than Apex and Locus.
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By K123 2025-07-10 09:17:00
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How many Rems 1-5 can you get per month? Guessing it will be 10, hoping for 20, even 15...
 Shiva.Liam
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By Shiva.Liam 2025-07-10 09:47:34
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K123 said: »
How many Rems 1-5 can you get per month? Guessing it will be 10, hoping for 20, even 15...

Its 10 x 1-5
8 x 6-10
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By Virlym 2025-07-10 09:55:08
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Not sure what's up with the Limbus porters, I'm playing with an alt and when porting on my main, the porter just disappears forever for my alt (tried waiting up to a full minute and it just never reappears). Have to walk out of its range and walk back in for it to load again. Happens both in apollyon and temenos and on every floor. Incredibly obnoxious.
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