Magic Burst Set?

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Magic burst set?
 Phoenix.Darwinion
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By Phoenix.Darwinion 2025-06-25 02:52:24
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Im relatively new to GEO and following the GEO guide on wiki.

Im a bit confus3d over the High Tier 3 set and the Top set.

HT3 uses 4/5 Ea +1 with Bagua Sandals +3 giving MBbonus +44 and MBbonus Ii +35.

Top tier uses all Empy +3 giving significantly less to those bonuses (+35 and +10 respectively). What am I missing? Is Empy +3 set for bursting the best?
 Lakshmi.Byrth
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By Lakshmi.Byrth 2025-06-25 03:25:12
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Here is another contender: https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Geomancer

I think the one on that page is probably better than the high tier you are describing, except that there should be another set for when Cardinal Chant is max potency. Probably the only change there is Ea Hat +1 for Geomancy Galero +4, though. MBB1 would be at +39 still with Bunzi's. If you were to use Wizard's Rod (and not both /DNC), you'd also have to make some other swap.

Also worth noting that Agwu's Pigaches aren't better than Azimuth Gaiters +3 (in the non-CC set) until you get pretty close to rank 30.
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By Dodik 2025-06-25 05:17:31
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The second set on the all jobs gear sets page, the magic burst one, is the current BiS for Geo bursting.

Agwu hands and feet, empy body/legs, EA hat +1.

Bunzi rod gives a 10% to MBB on top of the armor.

On recent content int is more important than pure MBB, and both agwu and empy are heavy on int as well as magic accuracy and MBB.

EA might have the MBB but lacks both int and magic accuracy compared to empy/agwu. The EA hat is a big boost though, still gets a lot of use.

I refuse to do cardinal chant sets, have fun with that.
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By Sylph.Timepassesbye 2025-06-25 07:26:02
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the important part you need to consider is what mob you're fighting. I'm not suggesting that you build a different set for each mob, but most people have a low resistance (general purpose) and high resistance set. the low set you can afford to lose some magic acc and int for more mab and burst bonus, but that's going to be mostly outdated content or maybe trash mobs in sortie. sortie bosses for example have a high int requirement, so you'll need more magic acc and int if you want to stand a chance of not getting resisted. the set dodik mentioned is more for high resistance, but it's also a solid general purpose set. geo sadly lacks native burst bonus, so it's not going to hit the same kind of numbers that a blm or sch will in end game content.

last point, chant, while interesting, isn't worth gearing for since most fights you can't really rotate for ideal placement. and if you're dealing with fetters for example, you may end up in a bad rotation anyway.
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2025-06-25 12:09:26
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MBB II +18 from the Galero +3 actually maybe isn't worth it compared to Ea +1 (MBB+7 and MAB) anyway?
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By Sylph.Timepassesbye 2025-06-25 13:18:27
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Lakshmi.Byrth said: »
MBB II +18 from the Galero +3 actually maybe isn't worth it compared to Ea +1 (MBB+7 and MAB) anyway?

I think if you were in the position to guarantee it, it might be worth using, but take sortie for example, that would require rotating mobs around your position, and while possible, it's unlikely you'll be able to convince a group to do that, especially when the geo is traditionally the weakest nuker in a mage method. Would be interesting to test though
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By Dodik 2025-06-25 13:33:04
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Cardinal chant is a broken system and I refuse to use it no matter how theoretically useful it could be.
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 Asura.Mcdoogle
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By Asura.Mcdoogle 2025-06-25 13:33:43
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If SCH can’t use ebullience and GEO has storm, how is it the weakest nuker in the party?
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By Valefor.Philemon 2025-06-25 13:39:31
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Asura.Mcdoogle said: »
If SCH can’t use ebullience and GEO has storm, how is it the weakest nuker in the party?
SCH doesn't rely on ebullience, it relies on empyrean feet.
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 Asura.Mcdoogle
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By Asura.Mcdoogle 2025-06-25 13:46:00
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Fair enough with feet, but I still think it’s fair for a group to accommodate positioning for a GEO
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By Dodik 2025-06-25 13:47:45
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If you think a group is going to reposition mid fight to accommodate a geo's cardinal chant bonus I got a bridge to sell you.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-06-25 13:54:19
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It's not impossible to do, but according to this post, that would require the tank to pull the boss to the west wall and the party would run to the boss's starting position to benefit from Cardinal Chant. It's an extra step that nobody will be doing because the GEO isn't specifically the primary source of nuke damage, and it only benefits the GEO and nobody else.
 Asura.Mcdoogle
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By Asura.Mcdoogle 2025-06-25 14:15:07
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I never said anything about rotating the boss. I’m simply saying if you can start out with the boss west of you, do that.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-06-25 14:23:08
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Asura.Mcdoogle said: »
I never said anything about rotating the boss. I’m simply saying if you can start out with the boss west of you, do that.

You just said "accommodate positioning for the GEO"? That implies adapting the group's position (and/or moving the mob) for the benefit of the GEO.
 Asura.Mcdoogle
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By Asura.Mcdoogle 2025-06-25 14:41:20
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Dude, you can argue with someone else about YOUR interpretation of me saying “accommodating positioning for the GEO”. I don’t think the whole group should move after/during/etc to accommodate the GEO. That’s stupid.

But if you can START the fight out east of the boss(and not have to move again) and don’t, you and your group are bad and should feel bad. This is still accommodating the GEO.
 Valefor.Philemon
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By Valefor.Philemon 2025-06-25 14:46:06
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Well more power to you if you can get your group to move. I personally would not bother positioning properly and would just set up camp as close to the door as possible.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-06-25 15:19:47
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Asura.Mcdoogle said: »
But if you can START the fight out east of the boss(and not have to move again) and don’t, you and your group are bad and should feel bad. This is still accommodating the GEO.

Out of the dozens of GEOs I have partied with or Sortie groups I have been in as the GEO, there have been a total of 0 people who ever considered positioning for Cardinal Chant for the benefit of GEO. Whether you start in the proper direction or not, I promise you, that absolutely is not on anybody's mind (unless you bring it up to them).
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-06-25 15:37:48
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I multibox my own geo and positioning for cardinal chant is already too much effort.
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By soralin 2025-06-25 20:20:10
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I mean, 56% more damage on magic bursts does seem... pretty good.

However, the other bonuses on the other directions seems... good enough anyways?

I think if its a fight where 56% damage bonus is worth it, where magic bursts are your primary source of damage, and the fight takes more than 20 seconds, then sure, Id say its probably worth it.

I think the onus is mostly on the tank though, they're choosing where the enemy ends up so just like, if you're gonna magic burst with a geo, just take the extra 1 second of effort to place yourself east of the geo.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-06-25 20:27:24
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I'm not sure 56% is the number to use here since:

If you're in a different direction you get a bonus, just a different one
Most GEO aren't using -ra spells for nuking (because you'll die if you try)
In order to get half of that, you need to put on a head with 0 MAB and low INT
The % is MBB, which isn't a flat % of all damage (because of where it appears in the magic damage calculation)

It's still a bonus and all that, but it's never going to be a 56% increase in your damage.
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2025-06-26 05:57:12
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Taken alone, it is 22MBB, which gets added to the ~60 MBB you already have for 182/160, around +13%. AF+4 hat makes it 40MBB but you trade away Ea's stats (7MBB and some MAB) for it maybe +15% total? Collimated increases the bonus by 50%, so maybe more like +25% when it is up?

Anyway, imo it can be coded up in gearswap and improves damage so why not use it? A few thousand extra damage is rarely unwelcomed.
 Phoenix.Darwinion
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By Phoenix.Darwinion 2025-06-26 08:31:48
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Thanks for the link to that BiS burst set. The only item Im missing is the Regal earring, so I use Friomisi. And my Empys are +2 not +3 yet. I cant justify 24M for the Ea +1 right now, so NQ for now. May drop that gil when I get the other bits.

I did notice a difference in my sortie group last night. But we are a new group starting out so lots to learn.